Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.21 @ 19:37:00 Player: Exp. Geonium Core Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (477) 477 TOTAL SCORE: 2277 Bonus ------- Pacifist 470 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Shield Generator Pulse Rifle Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Signal Interpreter > --- WEAPON ----------- Enhanced Flamer > --- INVENTORY -------- (None) [Rating: 5] Favorites ----------- Power None Propulsion None Utility Improved Signal Interpreter Device Shield Generator Processor Improved Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Enhanced Flamer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 5 | 1 1 1 1 1 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . . 1 . 1 Device 1 | . . . . 1 Storage . | . . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 1 1 . 1 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . 1 1 1 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 3 | . 1 1 1 . Highest Loss Streak 1 | . 1 1 1 1 Average Slot Usage (%) 15 | . 28 12 13 15 Device 2 | . . . . 6 Processor 6 | . . 1 11 9 Ballistic Gun 4 | . 14 11 . . Special Melee Weapon 2 | . 14 . . . Naked Turns . | . . . . . Heaviest Build 2 | 1 2 1 2 2 Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | . . . . 4 Average Carried 1 | . . . . 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | . . . . 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 195 | 195 . . . . Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1018 | . 78 72 250 618 Core 828 | . 23 30 209 566 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 90 . 40 . Volleys Fired 3 | . . . 3 . Largest 1 | . . . 1 . Hottest 80 | . . . 80 . Shots Fired 3 | . . . 3 . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special 3 | . . . 3 . Kinetic . | . . . . . Thermal 3 | . . . 3 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 3 | . . . 3 . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 3 | . . . 3 . Core Hits 2 | . . . 2 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 39 | . . . 39 . Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic . | . . . . . Thermal 35 | . . . 35 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . 2 . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 71 | . . . 71 . Average Temperature 40 | . . . 40 . Received Heat Transfer 309 | . 42 18 87 162 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 240 | . . . 240 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 134 | . 35 44 134 76 Average Influence 47 | . 17 22 76 55 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . . 5 Investigation 3 | . . . . 3 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 4 2 10 16 Peak Tracking Total 16 | . 3 4 6 16 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 1 2 . 4 Terminals 6 | . 1 2 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 20 | . 3 5 . 12 Successful 6 | . 1 1 . 4 Failed 14 | . 2 4 . 8 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual 17 | . 3 5 . 9 Terminals 17 | . 3 5 . 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 2 | . . . . 2 Level Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 1 . 2 Terminals 4 | . 1 1 . 2 Botnet 4 | . 1 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 2 . 4 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 43 | . . . 43 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 10 | . . . 10 . Total Damage 166 | . . . 166 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 364 | 11 54 76 112 111 Spaces Moved 641 | 20 94 148 184 195 Core 641 | 20 94 148 184 195 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 30 18 57 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 673 | 20 99 148 197 209 Wait 19 | . 5 . 9 5 Move 637 | 19 93 147 183 195 Hop . | . . . . . Pick Up 6 | . . . . 6 Fast Attach 5 | 1 1 1 1 1 Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop 2 | . . . . 2 Fire 3 | . . . 3 . Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 12 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 15) 66 | -10/Materials | Entered another Materials area 66 | -9/Materials | Evolved 2 slots: Utility x2 124 | -9/Materials | Discovered new exit (range 16) 142 | -9/Materials | Entered Mines 190 | -9/Mines | Learned location of Storage (-9) 231 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 251 | -9/Mines | Discovered new exit (range 7) 254 | -9/Mines | Core integrity fell below 50% 254 | -9/Mines | Entered Materials 254 | -8/Materials | Evolved 2 slots: Utility x2 311 | -8/Materials | Build established: Mutant 347 | -8/Materials | Identified exit to Factory 351 | -8/Materials | Core integrity fell below 50% 363 | -8/Materials | Core integrity fell below 20% 365 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Access(Emergency) No emergency access doors found in local area. >>Access(Main) Found 3 level access points to Factory: (18,90) (84,88) (49,88) Map updated. 00347_ K-01 Serf destroyed. 00351_ K-01 Serf collects debris. 00351_ T-07 Excavator is excavating. 00352_ K-01 Serf collects debris. 00355_ T-07 Excavator is excavating. 00359_ Triggered Alarm Trap. 00359_ An alarm sounds. 00359_ ALERT: Alarm triggered, dispatching investigation squad. 00359_ U-05 Engineer destroyed. 00359_ T-07 Excavator is excavating. 00359_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 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