Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.24 @ 16:26:18 Player: slugman Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (140) 700 Value Destroyed (4803) 4803 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1051) 1051 TOTAL SCORE: 9274 Bonus ------- High Alert Combat Kills 351 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 195/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (28) Relay Coupler [NC] (28) Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Hardlight Generator Hacking Suite Relay Coupler [Swarmer] > --- WEAPON ----------- Heavy Machine Gun Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Energy Well Layered Medium Armor Plating Shield Generator Hacking Suite System Shield Heavy Flail [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Hacking Suite Device Hardlight Generator Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Flak Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Slots Evolved 6 | . . 2 2 . . 2 Power 1 | . . 1 . . . . Propulsion 2 | . . . . . . 2 Utility 2 | . . 1 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 60 | 6 2 2 16 10 11 13 Power 11 | 1 . 1 2 2 2 3 Engine 9 | 1 . 1 1 1 2 3 Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 10 | 2 . . 2 1 3 2 Treads 9 | 2 . . 2 1 2 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 20 | 1 2 1 6 5 . 5 Device 9 | . 2 1 3 1 . 2 Storage 3 | 1 . . 1 1 . . Processor 2 | . . . 1 . . 1 Hackware 5 | . . . . 3 . 2 Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 19 | 2 . . 6 2 6 3 Energy Gun 2 | 1 . . . . . 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 9 | 1 . . 2 1 3 2 Ballistic Cannon 4 | . . . 1 1 2 . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 40 | . . . 11 5 4 20 Power 9 | . . . 2 2 . 5 Propulsion 6 | . . . 1 . 1 4 Utility 12 | . . . 4 2 1 5 Weapon 13 | . . . 4 1 2 6 Highest Loss Streak 7 | . . . 4 2 2 7 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 5 7 5 5 9 5 Power . | . . . . 1 1 . Propulsion . | . . 1 . . . . Utility 2 | . 1 2 1 3 4 2 Weapon 2 | . 2 4 3 . 2 2 Tool/Special . | . . . . . . . Unused Backups 11 | . . . . . 2 9 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 6 | . . . . . . 6 Weapon 3 | . . . . . 1 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 97 95 93 95 99 66 Engine 10 | . 14 17 12 8 10 7 Core 4 | . . . 4 6 7 . Treads 17 | . 28 22 15 18 17 11 Device 11 | . 12 22 17 9 8 3 Storage 8 | . 14 11 9 9 9 2 Processor 3 | . . . 5 7 . 2 Hackware 8 | . . . . 8 18 17 Energy Gun 3 | . 14 11 1 . . 4 Energy Cannon 3 | . . . 5 9 . . Ballistic Gun 10 | . 14 11 12 6 11 11 Ballistic Cannon 6 | . . . 1 9 13 3 Peak Build Rating 36 | 6 8 12 21 27 36 30 Average Rating 20 | 4 7 11 17 22 30 25 On Entrance 14 | . 6 8 12 20 26 27 Naked Turns . | . . . . . . . Heaviest Build 48 | 14 16 24 38 41 48 39 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 6 | . . . 1 1 1 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 9 9 10 6 Most Carried 10 | 5 8 8 9 10 10 9 Average Carried 6 | 1 5 7 5 5 9 5 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 9 | 1 8 8 6 8 9 4 Class Distribution -------------------- 25% | Mutant 19% | Scavenger-Gunner 15% | Hacker-Tank 12% | Tank 7% | Hacker-Gunner 5% | Hacker-Mutant 5% | Scavenger-Tank 5% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Gunner | -8/Garrison Hacker-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Matter Collected 2507 | 242 71 83 723 546 348 494 Remotely . | . . . . . . . Salvage Created 4811 | . 182 491 1591 907 694 946 Parts 298 | . 14 32 101 49 47 55 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 106 | . 5 9 32 31 16 13 Melee 1 | . . . . . . 1 Guns 56 | . 5 6 22 3 8 12 Cannons 40 | . . . 6 26 8 . AOE 7 | . . 3 4 . . . Classes Destroyed 14 | . 3 1 7 . . 3 Worker 9 | . . . 3 . 1 5 Builder 3 | . . . 1 . . 2 Tunneler 1 | . . . . . . 1 Recycler 5 | . . . 1 . . 4 Mechanic 1 | . . . 1 . . . Operator 2 | . . . 1 . 1 . Watcher 13 | . 2 2 3 . 4 2 Swarmer 29 | . 3 . 7 14 2 3 Grunt 43 | . 2 5 16 12 8 . Brawler 3 | . . . 1 1 1 . Duelist 2 | . . . 1 1 . . Sentry 24 | . . 4 7 3 5 5 Hunter 1 | . . . . . . 1 Programmer 4 | . . . . . . 4 Best Kill Streak 8 | . 3 3 7 8 4 8 Combat Bots Only 8 | . 3 3 6 8 3 6 Max Kills in Single Turn 2 | . 1 2 2 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Hostile Shots Fired 942 | . 21 24 159 137 106 495 Missed 310 | . 6 10 35 36 29 194 Hits 632 | . 15 14 124 101 77 301 Melee 12 | . . . 5 7 . . Projectile 620 | . 15 14 119 94 77 301 Critical Strikes 17 | . . . 5 3 4 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 4892 | . 109 106 1114 828 608 2127 Core 971 | . 11 15 44 101 89 711 Absorbed by Shields 1109 | . 15 41 299 221 272 261 Redirected to Shielding 29 | . . . 29 . . . Ignored by Resistances 1784 | . 36 45 404 309 254 736 Core Remaining (%) 87 | 100 95 96 . . 57 . Volleys Fired 286 | . 11 21 100 64 39 51 Largest 3 | . 2 2 3 3 3 3 Hottest 133 | . 60 60 115 127 111 133 Shots Fired 683 | . 22 42 241 156 100 122 Gun 447 | . 22 42 168 46 48 121 Cannon 230 | . . . 67 110 52 1 Launcher 6 | . . . 6 . . . Special . | . . . . . . . Kinetic 484 | . 11 21 171 92 100 89 Thermal 143 | . . . 46 64 . 33 Explosive 6 | . . . 6 . . . Electromagnetic 50 | . 11 21 18 . . . Robot Hit Streak 24 | . 8 7 24 19 12 19 Robot Miss Streak 8 | . 2 2 3 8 5 7 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 . 2 . . 3 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 489 | . 16 27 178 105 72 91 Core Hits 354 | . 10 17 86 65 71 105 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 6 | . . 1 1 3 1 . Meltdown 2 | . . . . 2 . . Destroy 1 | . . . . . 1 . Blast 2 | . . . 1 1 . . Corrupt 1 | . . 1 . . . . Melee Attacks 1 | . . . . . 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9796 | . 235 472 3254 1921 1572 2342 Guns 5593 | . 213 326 1677 454 668 2255 Cannons 3318 | . . . 960 1467 891 . Explosions 785 | . 22 146 617 . . . Melee . | . . . . . . . Ramming 100 | . . . . . 13 87 Kinetic 5868 | . 84 140 1706 992 1559 1387 Thermal 2820 | . 22 146 855 929 . 868 Explosive 499 | . . . 499 . . . Electromagnetic 509 | . 129 186 194 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . 2 2 3 7 Average Corruption 2 | . . . 2 2 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 70 | . . . 17 28 18 7 Message Errors 19 | . . . 5 6 7 1 Matter Fused 15 | . . . 3 6 5 1 Heat Flow Errors 6 | . . . . 3 3 . Energy Discharges 7 | . . . 1 5 . 1 Parts Rejected 3 | . . . 2 . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 8 | . . . 3 5 . . Data Loss (major) 2 | . . . . 1 . 1 Misfires 3 | . . . . 1 1 1 Alerts 1 | . . . 1 . . . Weapon Failures 5 | . . . 2 1 . 2 Overload Shots . | . . . . . . . Overflow Damage 25 | . . . 7 18 . . Projectiles 7 | . . . 3 4 . . Explosions 18 | . . . 4 14 . . Melee . | . . . . . . . Knockbacks 22 | . . . 1 8 13 . Impact . | . . . . . . . Kinetic 20 | . . . 1 8 11 . Secondary 2 | . . . . . 2 . Self-Inflicted Damage 92 | . . . . 64 . 28 Shots 1 | . . . . 1 . . Rammed 42 | . . . . . 4 38 Targets Rammed 43 | . . . . . 4 39 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 465 | . 45 . 291 465 326 208 Average Temperature 89 | . 24 . 61 121 90 58 Received Heat Transfer 1881 | . 51 42 624 322 348 494 Effects 11 | . . . . 9 1 1 Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Interference 6 | . . . . 4 1 1 Short Circuit 1 | . . . . 1 . . Damage (major) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 12 | . . . 3 6 . 3 Heat Transferred 5605 | . 50 100 1704 1901 . 1850 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 2 1 . . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Maximum Alert Level 3 | . . . 1 3 2 . Low Security (%) 48 | 100 100 100 56 4 . 100 Level 1 25 | . . . 43 16 69 . Level 2 9 | . . . . 15 30 . Level 3 15 | . . . . 63 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1067 | . 70 90 287 1067 452 168 Initial 447 | . . . 15 90 447 104 Average 290 | . 11 44 160 704 372 56 Influence Increases 3294 | . 145 270 909 1027 500 443 Destroy 0b10 Robot/C 2120 | . 100 180 640 620 320 260 Destroy 0b10 Robot/NC 170 | . 10 10 50 . 30 70 Destroy Leader 466 | . 24 64 136 30 108 104 Successful Hack 5 | . . . 5 . . . Disable Machine 63 | . 9 9 9 . 27 9 Anti-Garrison Action 250 | . . . . 250 . . Destroy Structure 115 | . 2 7 54 52 . . Lose Combat Pursuer 105 | . . . 15 75 15 . Influence Decreases 3276 | . 145 227 793 119 1300 692 Entered New Map 880 | . . . 28 69 620 163 Time Decay 2076 | . 145 227 655 . 640 409 Lost Part 320 | . . . 110 50 40 120 Squads Dispatched 9 | . . 1 1 . 3 4 Investigation 2 | . . . . . 1 1 Extermination 3 | . . . . . . 3 Reinforcement 3 | . . 1 1 . 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Distress Signals 14 | . 1 . 9 . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 160 | . 9 14 45 35 28 29 Peak Tracking Total 8 | . 3 3 6 4 4 8 Tactical Retreats 5 | . . . 1 3 1 . Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Traps Triggered 8 | . 2 . . 6 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Disabled 10 | . 1 1 1 3 3 1 Max in Single Turn 2 | . 1 1 1 2 1 1 Garrison Access 1 | . . . . . 1 . Garrison Relay 1 | . . . . 1 . . Phase Generator 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Accessed 7 | . . . 1 2 3 1 Terminals 5 | . . . . 2 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 17 | . . . 3 4 5 5 Successful 7 | . . . 2 1 3 1 Failed 10 | . . . 1 3 2 4 Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . . . . 4 4 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 3 . 1 . Terminal Hacks 4 | . . . . 1 2 1 Emergency Access Points 1 | . . . . 1 . . Locate Traps 2 | . . . . . 2 . Recall Reinforcements 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . 2 . 1 . Unlock Access 1 | . . . 1 . . . Seal Access 1 | . . . . . 1 . Coupler Status 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 6 | . . . 1 2 2 1 Full Trace Events 3 | . . . . 1 1 1 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . no_distress 1 | . . . . . 1 . Relay Couplers Released 7 | . . . . 3 . 4 Machine Destruction 3 | . . . . 3 . . Programmers 4 | . . . . . . 4 Attached 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Active Infowar (turns) 525 | . 525 . . . . . Terrain 525 | . 525 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Turns Passed 6974 | 60 815 526 1435 1732 1289 1117 Spaces Moved 3167 | 40 482 284 625 726 513 497 Core 77 | 14 . . . . . 63 Treads 3090 | 26 482 284 625 726 513 434 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 185 | 121 160 160 177 205 220 172 Slowest Speed 350 | 160 160 160 240 240 240 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 68 30 70 83 43 17 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 141 | . 2 7 56 76 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 141 | . 2 7 56 76 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Total 3700 | 52 504 314 762 837 591 640 Wait 33 | . . 4 5 10 . 14 Move 3157 | 39 481 283 624 721 512 497 Hop . | . . . . . . . Pick Up 82 | 7 9 3 13 17 14 19 Fast Attach . | . . . . . . . Attach 55 | 6 1 2 14 10 9 13 Detach 1 | . . . . 1 . . Swap 11 | . 1 . 5 2 3 . Drop 23 | . 1 1 1 4 9 7 Fire 286 | . 11 21 100 64 39 51 Melee 1 | . . . . . 1 . Ram 27 | . . . . . . 27 Kick . | . . . . . . . Crush 16 | . . . . . 4 12 Escape Stasis 8 | . . . . 8 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 12) 289 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 876 | -10/Materials | Entered another Materials area 876 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1224 | -9/Materials | Discovered new exit (range 3) 1402 | -9/Materials | Entered another Materials area 1402 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1697 | -8/Materials | Build established: Tank 2073 | -8/Materials | Lost 4 parts (1p1n2w) 2778 | -8/Materials | Discovered new exit (range 8) 2829 | -8/Materials | Identified exit to Garrison 2837 | -8/Materials | Entered Garrison 2851 | -8/Garrison | Triggered checkpoint 3016 | -8/Garrison | Triggered checkpoint 3039 | -8/Garrison | Triggered checkpoint 3072 | -8/Garrison | Destroyed 8 combat bots 3145 | -8/Garrison | Discovered new exit (range 14) 3173 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3201 | -8/Garrison | Phase Generator disabled 3327 | -8/Garrison | Triggered checkpoint 3467 | -8/Garrison | Triggered checkpoint 3688 | -8/Garrison | Installed Relay Interface Framework 3862 | -8/Garrison | Build established: Scavenger-Gunner 4165 | -8/Garrison | Triggered checkpoint 4325 | -8/Garrison | Garrison Relay disabled 4433 | -8/Garrison | Triggered checkpoint 4507 | -8/Garrison | Triggered checkpoint 4561 | -8/Garrison | Discovered new exit (range 3) 4569 | -8/Garrison | Entered Materials 4978 | -8/Materials | Garrison activated, responded to threat 5126 | -8/Materials | Build established: Hacker-Tank 5369 | -8/Materials | Discovered new exit (range 10) 5858 | -8/Materials | Entered Factory 5858 | -7/Factory | Evolved 2 slots: Propulsion x2 6238 | -7/Factory | Core integrity fell below 50% 6266 | -7/Factory | Lost 7 parts (2n3u2w) 6549 | -7/Factory | Build established: Scavenger-Gunner 6812 | -7/Factory | Lost 3 parts (1p2n) 6945 | -7/Factory | Cargo convoy interrupted 6964 | -7/Factory | Core integrity fell below 20% 6975 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- K-01 Serf collects debris. Slug penetrates K-01 Serf. P-60 Hacker resets K-01 Serf, system corruption cleaned. K-01 Serf cleans the DSF Access. Slug penetrates K-01 Serf. Minigun destroyed. Penetrated by Slug. K-01 Serf cleans the DSF Access. Penetrated by Slug. Imp. Shield Generator destroyed. Lgt. Ion Engine destroyed. Flak Gun destroyed. K-01 Serf cleans the DSF Access. Penetrated by Slug. Lgt. Ion Engine destroyed. K-01 Serf cleans the DSF Access. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7E. Penetrated by Slug. Map ----- +----------------------------------------------------+ | """ ## #??????????????????????????????????? | | ## #??????????????????????????????????? | | ######### #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ???????## ##??????""?????????????????????????? | | ???????# #???? ?????????????????????????? | | ######## #??"""""""" ?????????????????????? | | # ???????????????????????? | | + """""???????????????????????????? | | # ???????????????????????? | | +####### #?? ?????????????????????? | | ???????# #????#######+#????????????????????? | | ???????### ###??????????? #????????????????????? | | ?????????#% %#??????????### #########????????????? | | ?????????# % #??????????# ?????????????? | | ?????????# #??????????#^ ??????????????? | | ?????????# !!#??????????# ???????????????? | | ?????????# % #??????????# ^ ????????????????? | | ?????????# ==#??????????# ?????????????????? | | ?????????# !!#??????????# #??????????????????? | | ?????????# %%#?????????## w ##?????????????????? | | ????????## %#####?????# ###########???????? | | ????????# #T ####### t ??????? | | ????????# % mk x @ ??????? | | ????????# h ip ??????? | | ????????# % ! k k ??????? | | ????????# ##+####### ??????? | | ????????## % ## ## ###+#######???????? | | ?????????# ## " [[[ #####+####?????????????????? | | ?????????# ## " [[ #??????????????????????????? | | ?????????# % + " [[ #??????????????????????????? | | ?????????# ## " #??????????????????????????? | | ?????????## ### " #??????????????????????????? | | ??????????# #?# " #??????????????????????????? | | ??????????# #?# ? #??????????????????????????? | | ?????????? ?# ? #??????????????????????????? | | ?????????? ?# ? #??????????????????????????? | | ?????????? ?# ? #??????????????????????????? | | ??????????#=#?????#####??????????????????????????? | | ??????????#!?????????????????????????????????????? | | ???????????%?????????????????????????????????????? | | ???????????+?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 30 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight More Dakka Please Challenges ------------ None Game ------ Seed DisruptionDataStorage Manual? 0 Play Time 00:56:43 Cumulative 5.3 hours Start 2025.09.24 @ 15:13:20 End 2025.09.24 @ 16:26:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff07de44-6abf-4388-a6f4-27a2b3083e71