Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 08:53:50 Player: Enathri Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (133) 665 Value Destroyed (4072) 4072 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1202) 1202 TOTAL SCORE: 10779 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 202 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Vortex Lance (26) Sapper Charge Sapper Charge Sapper Charge Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Advanced Cooling System Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Improved Weapon Cycler Advanced Reaction Control System > --- WEAPON ----------- Variable Charge Gun Gauss Rifle Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Makeshift Ablative Armor Vortex Lance Sapper Charge Sapper Charge Sapper Charge [Rating: 98] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Multireflex Exoskeleton Treads Armored Treads Leg Multireflex Exoskeleton Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Improved Weapon Cycler Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Variable Charge Gun Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Chainsword Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . 2 2 2 2 . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . Utility 5 | . . . . 2 . 1 2 . . . . Weapon 2 | . . 1 . . . 1 . . . . . Parts Attached 103 | 8 1 6 6 16 29 5 19 5 4 3 1 Power 16 | 1 . . 1 2 7 2 1 . 1 1 . Engine 9 | 1 . . . 2 4 2 . . . . . Core 6 | . . . 1 . 3 . 1 . 1 . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 31 | 2 . 2 4 7 8 . 7 . . . 1 Treads 6 | . . . . . 6 . . . . . . Leg 6 | . . . . 4 . . 2 . . . . Wheel 13 | 2 . 2 4 3 2 . . . . . . Hover 5 | . . . . . . . 5 . . . . Flight 1 | . . . . . . . . . . . 1 Utility 29 | 3 . . 1 6 7 2 5 2 2 1 . Device 14 | 2 . . . 3 1 . 4 2 2 . . Storage 2 | 1 . . . 1 . . . . . . . Processor 6 | . . . 1 1 2 1 1 . . . . Hackware . | . . . . . . . . . . . . Protection 7 | . . . . 1 4 1 . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 1 4 . 1 7 1 6 3 1 1 . Energy Gun 6 | 1 . 1 . . . . 3 1 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 11 | 1 . 3 . 1 4 1 . . 1 . . Ballistic Cannon 7 | . 1 . . . 2 . 2 2 . . . Launcher 1 | . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . . 2 . . 1 . Parts Lost 47 | . . 1 . 15 8 7 2 1 3 10 . Power 9 | . . . . 3 2 1 2 . . 1 . Propulsion 16 | . . 1 . 7 4 2 . . . 2 . Utility 12 | . . . . 2 1 1 . 1 2 5 . Weapon 10 | . . . . 3 1 3 . . 1 2 . Highest Loss Streak 10 | . . 1 . 8 5 5 2 1 1 10 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 2 4 5 7 5 5 4 3 4 3 2 1 Power . | . 1 1 1 . . . . . . . . Propulsion . | 1 2 2 3 . . . 1 . . . . Utility 2 | . . 1 1 2 3 3 2 3 1 . . Weapon . | . 1 1 1 1 . 1 . 1 1 . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . 1 . 2 1 3 1 . . . 3 . Power 2 | . . . . . 1 . . . . 1 . Propulsion 3 | . . . 2 . . . . . . 1 . Utility 5 | . . . . 1 2 1 . . . 1 . Weapon 1 | . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 90 100 73 90 85 72 82 85 82 5 Engine 5 | . 14 11 7 2 9 12 4 . . . . Core 3 | . . . 3 1 3 . 1 5 10 9 . Treads 9 | . . . . . 23 26 3 . . . . Leg 5 | . . . . 7 3 . 4 11 11 10 . Wheel 3 | . 28 29 33 14 . . . . . . . Device 8 | . 14 11 . 8 3 . 9 13 21 21 . Storage 1 | . 14 11 11 6 1 . . . . . . Processor 15 | . . . 10 9 14 20 22 21 17 16 5 Protection 4 | . . . . 3 8 6 5 3 . . . Energy Gun 2 | . 7 2 . . . . 3 11 9 3 . Ballistic Gun 7 | . 14 18 33 20 9 6 1 . . 4 . Ballistic Cannon 7 | . 7 7 . . 10 11 3 8 11 10 . Slashing Weapon 1 | . . . . . . . 4 2 . . . Peak Build Rating 98 | 9 9 17 19 23 49 53 80 87 97 98 13 Average Rating 51 | 4 9 13 17 18 38 51 56 82 93 91 6 On Entrance 34 | . 9 9 16 19 17 49 28 80 87 96 6 Avg Prop Armor Cover (%) 7 | . . . . . 7 . 7 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 72 | 12 14 18 19 28 60 63 44 49 67 72 . Greatest Support 91 | 26 26 36 30 36 91 91 72 72 72 72 7 Greatest Overweight (x) 7 | . . . . 7 3 . 5 . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 4 5 6 8 8 8 5 5 5 4 5 5 Average Carried 4 | 2 4 5 7 5 5 4 4 4 3 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 4 5 6 8 5 5 4 5 3 4 4 5 Class Distribution -------------------- 40% | Gunner 25% | Scavenger-Gunner 15% | Mutant 10% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Matter Collected 4285 | 295 . 132 258 421 1148 462 663 255 495 146 10 Remotely 123 | 123 . . . . . . . . . . . Salvage Created 4787 | 127 . 127 367 679 1213 551 694 195 739 95 . Parts 267 | 8 . 9 35 37 84 21 37 3 28 5 . Haulers Intercepted 4 | . . 2 . . 1 . 1 . . . . Recyclers Shooed 4 | . . . . 2 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 3 24 . . Prevented 2 | . . . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 83 | . . . 8 12 23 8 8 4 17 3 . Melee 2 | . . . . . 2 . . . . . . Guns 44 | . . . 8 12 6 3 4 2 7 2 . Cannons 37 | . . . . . 15 5 4 2 10 1 . Classes Destroyed 16 | 2 . 2 3 4 4 . . . . 1 . Worker 16 | . . 1 3 . 6 2 4 . . . . Builder 9 | . . . 3 1 3 . 2 . . . . Tunneler 7 | 2 . . 2 . 3 . . . . . . Hauler 4 | . . 2 . . 1 . 1 . . . . Recycler 10 | 1 . . . 1 4 2 2 . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 3 | . . . . . 2 . 1 . . . . Swarmer 27 | . . . 6 2 7 3 . . 7 2 . Grunt 21 | . . . 2 4 5 . 2 2 6 . . Brawler 3 | . . . . 1 . . . 1 1 . . Protector 1 | . . . . . . . . . . 1 . Sentry 7 | . . . . 2 1 3 . . 1 . . Specialist 6 | . . . . . 6 . . . . . . Hunter 7 | . . . . 2 . 2 . 1 2 . . Programmer 9 | . . . . . 3 . 6 . . . . Heavy 2 | . . . . 1 1 . . . . . . Best Kill Streak 6 | 3 . 1 6 5 5 4 3 3 5 2 . Combat Bots Only 5 | . . . 4 5 5 3 2 3 5 2 . Max Kills in Single Turn 3 | 1 . 1 1 2 3 2 1 1 1 1 . Gunslinging 1 | . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Hostile Shots Fired 849 | . . 12 27 106 225 197 53 24 49 125 31 Missed 278 | . . 1 6 25 74 69 24 6 10 53 10 Hits 571 | . . 11 21 81 151 128 29 18 39 72 21 Melee 12 | . . . . 1 . . . . . 11 . Projectile 559 | . . 11 21 80 151 128 29 18 39 61 21 Critical Strikes 17 | . . . . 3 3 1 4 1 2 1 2 Part Disruptions 1 | . . . . . 1 . . . . . . Damage Taken 8631 | . . 138 167 1403 2019 1380 507 328 669 1578 442 Core 1636 | . . . 35 280 229 73 89 35 102 351 442 Absorbed by Shields 272 | . . . . . 200 . 72 . . . . Redirected to Shielding 101 | . . . . . 101 . . . . . . Regen/Repaired (Parts) 103 | . . . . . . . . . . 103 . Core Remaining (%) 83 | 100 100 . 91 49 67 91 . . . . . Volleys Fired 281 | 5 . 8 24 43 85 25 46 14 25 6 . Largest 4 | 2 . 3 3 3 3 3 3 4 4 4 . Hottest 268 | 60 . 95 69 69 110 110 212 268 268 215 . Shots Fired 727 | 10 . 23 72 98 208 70 81 50 96 19 . Gun 439 | 10 . 18 72 98 90 24 45 29 46 7 . Cannon 288 | . . 5 . . 118 46 36 21 50 12 . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 610 | 5 . 19 72 98 208 70 49 21 50 18 . Thermal 108 | 5 . . . . . . 27 29 46 1 . Explosive . | . . . . . . . . . . . . Electromagnetic 9 | . . 4 . . . . 5 . . . . Robot Hit Streak 33 | 2 . 5 10 16 28 21 33 10 7 7 . Robot Miss Streak 8 | 2 . 8 6 2 7 2 2 3 4 . . Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets 6 | . . . 2 4 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 466 | 5 . 10 37 71 145 55 65 26 46 6 . Core Hits 211 | 4 . 4 17 33 58 22 32 10 28 3 . Critical Kills 13 | . . . . . . . . 1 10 2 . Critical Parts Destroyed 11 | . . . . . 1 . . 3 6 1 . Critical Strikes 36 | . . . . . 6 3 1 6 17 3 . Burn 2 | . . . . . . . . 1 1 . . Destroy 25 | . . . . . 1 . . 5 16 3 . Blast 9 | . . . . . 5 3 1 . . . . Melee Attacks 16 | . . . . . 5 . 11 . . . . Impact . | . . . . . . . . . . . . Slashing 16 | . . . . . 5 . 11 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10673 | 56 . 150 583 1077 3564 1310 2214 571 1039 109 . Guns 5420 | 56 . 116 583 1077 1238 397 951 307 619 76 . Cannons 4621 | . . 34 . . 2174 898 798 264 420 33 . Explosions . | . . . . . . . . . . . . Melee 617 | . . . . . 152 . 465 . . . . Ramming 15 | . . . . . . 15 . . . . . Kinetic 8200 | 35 . 103 583 1077 3412 1295 920 264 420 91 . Thermal 1753 | 21 . . . . . . 788 307 619 18 . Explosive . | . . . . . . . . . . . . Electromagnetic 88 | . . 47 . . . . 41 . . . . Impact . | . . . . . . . . . . . . Slashing 617 | . . . . . 152 . 465 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . 2 . 4 3 3 12 12 Average Corruption 3 | . . . . . 1 . 3 3 3 8 12 Corruption Purged 4 | . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 58 | . . . . . 5 . 19 16 8 3 7 Message Errors 11 | . . . . . 1 . 4 1 1 1 3 Matter Fused 11 | . . . . . 1 . 5 3 1 1 . Heat Flow Errors 5 | . . . . . 1 . 1 2 . . 1 Energy Discharges 6 | . . . . . . . 3 . 2 . 1 Parts Fused 2 | . . . . . 1 . . . 1 . . Data Loss (minor) 8 | . . . . . . . 2 3 2 . 1 Data Loss (major) 5 | . . . . . . . . 5 . . . Misfires 3 | . . . . . . . 2 1 . . . Alerts 2 | . . . . . 1 . . 1 . . . Misdirections 2 | . . . . . . . . . . 1 1 Weapon Failures 3 | . . . . . . . 2 . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 188 | . . . . . 90 21 77 . . . . Projectiles 122 | . . . . . 80 21 21 . . . . Explosions . | . . . . . . . . . . . . Melee 66 | . . . . . 10 . 56 . . . . Knockbacks 33 | . . . . . 15 9 7 1 1 . . Impact . | . . . . . . . . . . . . Kinetic 32 | . . . . . 14 9 7 1 1 . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 453 | . . 96 12 16 399 374 358 305 453 120 120 Average Temperature 111 | . . 48 5 7 113 131 93 86 183 52 80 Received Heat Transfer 1618 | . . 66 18 243 319 237 72 90 162 345 66 Effects 18 | . . . . . 9 4 2 1 2 . . Shutdowns 1 | . . . . . 1 . . . . . . Energy Bleed 6 | . . . . . 2 4 . . . . . Interference 7 | . . . . . 4 . 2 . 1 . . Matter Decay 1 | . . . . . . . . . 1 . . Short Circuit 2 | . . . . . 1 . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . Heat Transferred 2970 | 50 . . . . . . 1200 592 1110 18 . Parts Sabotaged 4 | . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 94 | 100 100 100 100 100 88 100 100 . . . . Level 1 5 | . . . . . 11 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 292 | 5 5 7 150 171 292 147 69 . . . . Initial 140 | . . . . 58 56 140 35 . . . . Average 56 | . . . 51 86 73 94 16 . . . . Influence Increases 2759 | 15 9 19 275 396 766 249 295 100 410 150 75 Destroy 0b10 Robot/C 1640 | . . . 160 240 460 160 160 80 340 40 . Destroy 0b10 Robot/NC 255 | 15 . 15 40 10 100 20 50 . . 5 . Destroy Leader 372 | . . 4 30 70 114 50 44 20 40 . . Successful Hack 63 | . 9 . . . 50 . 4 . . . . Disable Machine 75 | . . . . 15 30 15 15 . . . . Destroy Structure 39 | . . . . 1 12 4 22 . . . . Lose Combat Pursuer 315 | . . . 45 60 . . . . 30 105 75 Influence Decreases 2744 | 15 9 19 125 420 606 462 363 91 248 227 159 Entered New Map 628 | . . . . 92 70 146 38 3 4 176 99 Time Decay 1756 | 15 9 19 125 190 466 246 305 88 214 19 60 Lost Part 360 | . . . . 138 70 70 20 . 30 32 . Squads Dispatched 25 | . . 1 . 1 9 7 7 . . . . Investigation 3 | . . 1 . . . 1 1 . . . . Extermination 8 | . . . . . 4 1 3 . . . . Reinforcement 9 | . . . . 1 5 1 2 . . . . Assault . | . . . . . . . . . . . . Garrison 5 | . . . . . . 4 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Distress Signals 6 | . . . . 2 1 1 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 168 | . . 5 11 16 27 15 12 4 19 49 10 Peak Tracking Total 25 | . . 5 4 11 4 6 2 3 4 25 6 Tactical Retreats 11 | . . . 2 4 . . . . 1 2 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Traps Triggered 5 | . . 1 . . 1 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Machines Disabled 5 | . . . . 1 2 1 1 . . . . Max in Single Turn 1 | . . . . 1 1 1 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 41 | . 4 1 1 2 13 3 7 2 1 7 . Terminals 17 | . 2 . . 2 7 . 5 1 . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 3 | . . . . . 3 . . . . . . Recycling Units 5 | . 2 1 . . 1 1 . . . . . Scanalyzers 3 | . . . . . 2 1 . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 90 | . 13 3 1 7 27 6 15 2 1 15 . Successful 52 | . 7 2 1 3 16 . 5 2 1 15 . Failed 38 | . 6 1 . 4 11 6 10 . . . . Catastrophic 7 | . 1 . . . 3 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . . . . . . . . 3 . Terminals 45 | . 9 . . 7 15 . 13 1 . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 4 | . . . . . 4 . . . . . . Recycling Units 10 | . 4 3 . . 1 2 . . . . . Scanalyzers 10 | . . . . . 7 3 . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Terminal Hacks 41 | . 5 . 1 3 11 . 3 2 1 15 . Record 22 | . . . . 2 4 . 1 1 . 14 . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 4 | . . . 1 . . . . 1 1 1 . Open DSF 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Alert Level 2 | . . . . . 2 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . Zone Layout 4 | . 1 . . . 2 . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . Refit 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . 2 2 . . . . . . . . . Report Inventory 3 | . 2 1 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Retrieve Study 3 | . . . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 27 | . 3 1 . 2 12 3 6 . . . . Full Trace Events 2 | . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Active Infowar (turns) 2823 | 2 96 128 354 397 326 . 949 562 9 . . Optics 1059 | . . . 336 397 326 . . . . . . Sensors 1520 | . . . . . . . 949 562 9 . . Terrain 269 | 2 96 128 18 25 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Turns Passed 7074 | 88 96 128 354 397 2191 537 1247 579 442 814 201 Spaces Moved 4903 | 64 103 105 314 211 1134 270 796 466 324 720 396 Core 449 | 3 . . . 1 . . 4 . . 50 391 Treads 1355 | . . . . . 926 270 159 . . . . Legs 2143 | . . . . 71 182 . 430 466 324 670 . Wheels 748 | 61 103 105 314 139 26 . . . . . . Hover 203 | . . . . . . . 203 . . . . Flight 5 | . . . . . . . . . . . 5 Fastest Speed 40 | 50 90 80 80 80 80 165 48 110 110 50 40 Average Speed 117 | 89 90 87 80 100 165 165 111 110 110 105 49 Slowest Speed 400 | 100 90 90 80 400 330 170 300 110 110 110 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 3 20 16 76 23 24 6 19 67 50 87 55 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . Known Exits Taken 4 | . . . . 1 . . 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 . . . 1 . Scrap Searched 7 | . . . 2 . . . . 2 2 . 1 Spaces Dug 8 | . . . . . . . 4 4 . . . Terrain Destroyed 34 | . . . . . 11 4 9 5 5 . . Melee . | . . . . . . . . . . . . Projectile 34 | . . . . . 11 4 9 5 5 . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Total 5685 | 80 106 120 363 312 1293 308 1062 503 372 767 399 Wait 258 | . . . 4 32 4 . 159 15 17 26 1 Move 4892 | 63 102 104 313 210 1133 269 795 465 323 719 396 Hop . | . . . . . . . . . . . . Pick Up 49 | 4 2 1 8 4 10 4 8 1 2 5 . Fast Attach 53 | 7 . 2 . 8 16 3 13 . 3 . 1 Attach 32 | . . . 1 7 8 2 9 2 1 2 . Detach 15 | . . . . 2 3 . 7 1 . 1 1 Swap 30 | 1 1 4 6 4 8 1 1 3 . 1 . Drop 54 | . 1 1 7 2 19 3 13 2 . 6 . Fire 281 | 5 . 8 24 43 85 25 46 14 25 6 . Melee 16 | . . . . . 5 . 11 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . Rewire 2 | . . . . . . . . . 1 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 17) 185 | -10/Materials | Entered another Materials area 185 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 307 | -9/Materials | Discovered new exit (range 8) 313 | -9/Materials | Entered Mines 334 | -9/Mines | Met a Derelict bent on vengeance 397 | -9/Mines | Learned location of 1 exit from Materials 443 | -9/Mines | Found the Drone Emporium 446 | -9/Mines | Found Prototype Device 492 | -9/Mines | Learned location of 1 exit from Materials 527 | -9/Mines | Build established: Skirmisher 640 | -9/Mines | Discovered new exit (range 3) 667 | -9/Mines | Entered Materials 667 | -8/Materials | Evolved 2 slots: Utility x2 668 | -8/Materials | Identified exit to Factory 768 | -8/Materials | Lost 5 parts (1p4n) 919 | -8/Materials | Core integrity fell below 50% 973 | -8/Materials | Lost 8 parts (1p2n2u3w) 1064 | -8/Materials | Entered Factory 1064 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1251 | -7/Factory | Build established: Scavenger-Mutant 1360 | -7/Factory | Lost 5 parts (1p3n1w) 1653 | -7/Factory | Build established: Scavenger-Gunner 2155 | -7/Factory | Cargo convoy interrupted 2274 | -7/Factory | Build established: Gunner 2976 | -7/Factory | Build established: Scavenger-Gunner 3159 | -7/Factory | Discovered new exit (range 15) 3255 | -7/Factory | Entered another Factory area 3255 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3511 | -6/Factory | Garrison activated, responded to threat 3705 | -6/Factory | Discovered new exit (range 11) 3778 | -6/Factory | Garrison activated, responded to threat 3792 | -6/Factory | Entered another Factory area 3792 | -5/Factory | Evolved 2 slots: Utility x2 3822 | -5/Factory | Lost 5 parts (2n1u2w) 4081 | -5/Factory | Build established: Scavenger-Mutant 4567 | -5/Factory | Garrison activated, responded to threat 4570 | -5/Factory | Build established: Mutant 4965 | -5/Factory | Discovered new exit (range 15) 5038 | -5/Factory | Identified exit to Upper Caves 5039 | -5/Factory | Entered Upper Caves 5163 | -5/Upper Caves | Build established: Gunner 5593 | -5/Upper Caves | Discovered new exit (range 10) 5603 | -5/Upper Caves | Identified exit to Upper Caves 5611 | -5/Upper Caves | Learned location of Armory (-4) 5618 | -5/Upper Caves | Entered another Upper Caves area 5669 | -5/Upper Caves | Discovered new exit (range 12) 5682 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5711 | -5/Upper Caves | Identified exit to Factory 5740 | -5/Upper Caves | Entered a destroyed Warlord outpost 6045 | -5/Upper Caves | Discovered new exit (range 15) 6059 | -5/Upper Caves | Identified exit to Warlord 6060 | -5/Upper Caves | Entered Warlord 6098 | -5/Warlord | System corruption cleaned by Quarantine Array 6398 | -5/Warlord | Visited the Vortex Lab 6403 | -5/Warlord | Warlord's base attacked by MAIN.C 6411 | -5/Warlord | Found Prototype Piercing Weapon 6451 | -5/Warlord | Met Warlord 6626 | -5/Warlord | Learned Factory fabricator intel 6626 | -5/Warlord | Learned Research recycling unit intel 6626 | -5/Warlord | Learned Research scanalyzer intel 6627 | -5/Warlord | Learned 4 Research zone layouts 6627 | -5/Warlord | Learned 4 Research zone layouts 6628 | -5/Warlord | Learned Research emergency access door positions 6753 | -5/Warlord | Warlord forces counterattacked 6755 | -5/Warlord | Lost 9 allies 6784 | -5/Warlord | Spotted Striker 6802 | -5/Warlord | Spotted Striker 6824 | -5/Warlord | Lost 6 allies 6824 | -5/Warlord | Identified Vortex Lance 6826 | -5/Warlord | System corruption reached 10% 6830 | -5/Warlord | Spotted Executioner 6847 | -5/Warlord | Core integrity fell below 50% 6869 | -5/Warlord | Discovered new exit (range 12) 6874 | -5/Warlord | Entered Proximity Caves 6880 | -4/Proximity Caves | Lost 10 parts (1p2n5u2w) 6900 | -4/Proximity Caves | Lost 9 allies 6905 | -4/Proximity Caves | Spotted B-86 Titan 6926 | -4/Proximity Caves | Core integrity fell below 20% 6934 | -4/Proximity Caves | Learned Research terminal intel 6987 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7075 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06891_ Found Impulse Thruster. 06891_ Found 65 Matter. 06892_ Acquired Impulse Thruster. 06897_ Acquired 10 matter. 06915_ Penetrated by Slug. 06923_ #Y|UC|YVOKDFSRAH>VP#ESW2HPBFOM VT7=S 06934_ Acquired derelict log, extracted data. Data stored: Research terminal intel. 06954_ System corrupted: Energy discharge (-32). 06987_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 06991_ W=0R=2NP#O2CR%=9PQ3%GWSQU 07011_ Slug penetrates Wall. 07012_ PKSU|JPBOAN2ZHUIGRDTW=2FZWKE 07028_ System corrupted: Component data lost. 07064_ System corrupted: Heat flow error (+160). 07074_ C-30 ARC bursts open, deploying its payload. 07074_ H-77 Assassin unfolds itself. 07075_ Penetrated by Slug. 07075_ Slug penetrates Wall. 07075_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????# ##????????????????## ??????????????? | | ???????### ##?????????????????# ??????????????? | | ??????## #?????????????????????????????????? | | ?????## #?????????????????????????????????? | | ?????# ##????????????????????????????????? | | ?????# #????????????????????????????????? | | ????## ##???????????????????????????????? | | ????# ##??????????????????????????????? | | ???## ?????????????????????????? | | ???# ### ?????????????????????????? | | ???## ##??### ?????????????????????????? | | ????# ##??????## ?????????????????????????? | | ????# ##?????????## ?????????????????????????? | | ????# #????????????? #??????????????????????????? | | ????# #??????????????#??????????????????????????? | | ????# #????????????????##???????????????????????? | | ????# #???????????????? ???????????????????????? | | ????# #???????????????? #???##?????????????????? | | ????# ##???????????????# #??? ????????????????? | | ??### ##??????????????# #?? 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""" ## ?????????? | | ##########????### ## h %h #????????? | | #" ##???????# #????????? | | ##### ##?####?# @ ????????? | | ????## #### ### ### ????????? | | ?????# #### ## ##; ;# #????????? | | ?????# #; [;;"# ????????? | | ?????####### %= ;##### ?????????? | | ???????????## ;#????? ??????????? | | ????????????## ;; ##??????? ??????????? | | ?????????????# ####;;;;;#???????????????????? | | ?????????????########??#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 35 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Propulsion Shielding 66 Weapon Cycling 30 Evasion (%) 67 Targeting Accuracy 24 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Assault Cannon | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Autogun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! I Spy Jackpot Please Form A Line Challenges ------------ None Game ------ Seed ImpactHybridMallet Manual? 0 Play Time 02:13:16 Cumulative 23.8 hours Start 2026.10.03 @ 13:18:27 End 2026.10.04 @ 08:53:50 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa47c99a-fdaf-49e7-8cd4-dd8822b2af8c