Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 23:14:55 Player: WazdakkaGutsmek Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (926) 926 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4011 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardlight Generator Gatling Laser Gatling Laser Heavy Ion Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine High-capacity Matter Pod Hardlight Generator [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . . 2 . . Weapon 1 | . . . 1 . . . Parts Attached 28 | . 1 3 5 8 9 2 Power 4 | . . . 1 1 1 1 Engine 2 | . . . 1 . . 1 Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 7 | . . 2 . 3 2 . Treads 2 | . . . . 1 1 . Leg 3 | . . 2 . . 1 . Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | . 1 . . 4 3 1 Device 2 | . . . . . 2 . Storage 1 | . 1 . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 5 | . . . . 4 1 . Artifact . | . . . . . . . Weapon 8 | . . 1 4 . 3 . Energy Gun 3 | . . . 1 . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . . 2 . 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 19 | . . . 4 10 5 . Power 1 | . . . . 1 . . Propulsion 5 | . . . 1 3 1 . Utility 6 | . . . . 3 3 . Weapon 7 | . . . 3 3 1 . Highest Loss Streak 8 | . . . 4 8 5 . To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 61 | . 75 72 73 58 46 17 Engine 8 | . 14 14 11 4 . 8 Core 1 | . . . . 4 4 . Treads 2 | . . . . . 16 . Leg 14 | . 28 28 19 . 4 . Wheel 1 | . . . . 10 . . Storage 8 | . 14 14 11 8 . . Protection 3 | . . . . 12 8 . Energy Gun 4 | . 4 . 8 . 8 . Ballistic Gun 8 | . 14 14 11 9 . . Launcher 3 | . . 1 11 8 . . Peak Build Rating 20 | 6 7 10 13 15 20 4 Average Rating 8 | 6 5 7 12 10 11 3 On Entrance 5 | 6 6 5 10 10 3 . Naked Turns 34 | . . . . 4 23 7 Heaviest Build 53 | 13 28 31 36 53 20 3 Greatest Support 40 | 20 20 25 25 20 40 3 Greatest Overweight (x) 10 | . 1 1 2 10 . . Average Overweight (x) . | . . 1 1 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 Average Capacity 12 | 8 14 15 15 14 5 5 Most Carried 10 | 6 8 10 8 7 4 5 Average Carried 6 | 6 7 9 7 6 3 4 Final Capacity 15 | 8 15 15 15 5 5 5 Final Carried 9 | 6 8 9 7 5 3 5 Class Distribution -------------------- 72% | Mutant 18% | Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 811 | 200 43 215 33 223 97 . Remotely . | . . . . . . . Salvage Created 838 | . 43 104 104 446 141 . Parts 57 | . . 7 20 21 9 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 30 | . 1 5 8 10 6 . Melee 5 | . . . . . 5 . Guns 7 | . 1 2 1 2 1 . AOE 18 | . . 3 7 8 . . Classes Destroyed 6 | . 1 1 2 1 1 . Recycler 2 | . . . . 2 . . Watcher 1 | . . . 1 . . . Swarmer 13 | . . 3 7 3 . . Grunt 14 | . 1 2 . 7 4 . Brawler 1 | . . . . . 1 . Sentry 2 | . . . 1 . 1 . Best Kill Streak 8 | . 1 3 4 8 3 . Combat Bots Only 7 | . 1 3 4 7 3 . Max Kills in Single Turn 2 | . 1 2 2 2 1 . Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 2 . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 282 | . 14 46 31 98 86 7 Missed 96 | . 5 18 5 35 31 2 Damage Taken 2754 | . 100 344 377 943 918 72 Core 677 | . 12 56 55 192 325 37 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 . 72 86 . . . Volleys Fired 93 | . 14 33 14 25 7 . Largest 3 | . 2 2 3 3 3 . Hottest 153 | . 60 53 93 70 153 . Shots Fired 148 | . 25 35 30 42 16 . Gun 121 | . 25 33 21 26 16 . Cannon . | . . . . . . . Launcher 27 | . . 2 9 16 . . Special . | . . . . . . . Kinetic 85 | . 14 33 10 26 2 . Thermal 25 | . 11 . . . 14 . Explosive 27 | . . 2 9 16 . . Electromagnetic 11 | . . . 11 . . . Robot Hit Streak 9 | . 8 9 6 3 3 . Robot Miss Streak 4 | . 2 2 4 3 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 79 | . 18 23 12 16 10 . Core Hits 50 | . 3 7 13 22 5 . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Destroy 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2238 | . 200 455 450 943 186 4 Guns 860 | . 200 263 126 111 160 . Cannons . | . . . . . . . Explosions 1348 | . . 192 324 832 . . Melee . | . . . . . . . Ramming 30 | . . . . . 26 4 Kinetic 540 | . 103 263 34 111 29 . Thermal 304 | . 97 . 76 . 131 . Explosive 1272 | . . 192 248 832 . . Electromagnetic 92 | . . . 92 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 52 | . . 30 9 13 . . Projectiles . | . . . . . . . Explosions 52 | . . 30 9 13 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 172 | . . . 101 69 . 2 Shots 9 | . . . 5 4 . . Rammed 20 | . . . . . 19 1 Targets Rammed 25 | . . . . . 24 1 Kicked . | . . . . . . . Crushed 5 | . . . . . 5 . Highest Temperature 147 | . 54 17 86 63 147 . Average Temperature 33 | . 31 8 33 18 60 . Received Heat Transfer 1044 | . 54 180 45 351 378 36 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . . . 2 . Heat Transferred 521 | . 225 . . . 296 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Peak Influence 391 | . 79 180 391 355 371 193 Initial 211 | . . 30 70 165 211 163 Average 164 | . 33 97 195 259 294 93 Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 60 | 100 100 100 47 25 . 100 Level 1 39 | . . . 52 74 100 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . . 3 . 1 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . 2 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 8 | . 2 . 1 2 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 5 6 8 16 13 7 Peak Tracking Total 8 | . 3 3 5 8 8 4 Tactical Retreats 6 | . 1 1 2 1 . 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 13 | . 3 . 1 6 . 3 Terminals 10 | . 3 . 1 4 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 32 | . 9 . 3 14 . 6 Successful 15 | . 5 . 2 5 . 3 Failed 17 | . 4 . 1 9 . 3 Catastrophic 6 | . 1 . . 2 . 3 Database Lockouts . | . . . . . . . Manual 18 | . 6 . 1 9 . 2 Terminals 27 | . 9 . 3 11 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 2 . 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 7 | . 1 . 1 3 . 2 Record 1 | . . . . . . 1 Alert Level 1 | . . . 1 . . . Unreport Threat 2 | . . . . 1 . 1 Recall Investigation 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 6 | . 4 . 1 1 . . Terminals 6 | . 4 . 1 1 . . Botnet 2 | . 1 . . 1 . . Skim 4 | . 3 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . 1 4 . 1 Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . . . 1 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 1982 | 8 373 366 353 338 351 193 Spaces Moved 982 | 7 129 148 152 162 186 198 Core 267 | . . . . 25 44 198 Treads 145 | . . . . 3 142 . Legs 444 | 7 129 148 152 8 . . Wheels 126 | . . . . 126 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 190 190 50 50 50 Average Speed 147 | 120 185 190 200 162 137 50 Slowest Speed 550 | 120 190 190 260 550 165 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 2 34 47 17 20 35 34 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 193 | . . 18 81 94 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 193 | . . 18 81 94 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 1353 | 6 239 198 173 198 247 292 Wait 213 | . 92 11 3 . 21 86 Move 977 | 6 128 147 151 162 185 198 Hop . | . . . . . . . Pick Up 10 | . 2 2 . 1 1 4 Fast Attach 15 | . 1 1 2 4 6 1 Attach 9 | . . 1 2 2 3 1 Detach . | . . . . . . . Swap 4 | . . 1 1 2 . . Drop 7 | . 2 2 . 2 . 1 Fire 93 | . 14 33 14 25 7 . Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 24 | . . . . . 24 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 9 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 15) 382 | -10/Materials | Entered Mines 387 | -10/Mines | Met a Derelict bent on vengeance 568 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 640 | -10/Mines | Found a hidden stash of uninstalled traps 738 | -10/Mines | Discovered new exit (range 4) 748 | -10/Mines | Entered Materials 748 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1067 | -9/Materials | Lost 4 parts (1n3w) 1093 | -9/Materials | Discovered new exit (range 4) 1101 | -9/Materials | Entered another Materials area 1101 | -8/Materials | Evolved 2 slots: Utility x2 1435 | -8/Materials | Destroyed 7 combat bots 1439 | -8/Materials | Identified exit to Garrison 1439 | -8/Materials | Entered Garrison 1449 | -8/Garrison | Lost 8 parts (1p2n3u2w) 1499 | -8/Garrison | Core integrity fell below 50% 1544 | -8/Garrison | Installed Relay Interface Framework 1735 | -8/Garrison | Triggered checkpoint 1767 | -8/Garrison | Released all parts (5) 1769 | -8/Garrison | Core integrity fell below 20% 1784 | -8/Garrison | Discovered new exit (range 10) 1790 | -8/Garrison | Entered Materials 1797 | -8/Materials | Lost 5 parts (1n3u1w) 1983 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- common Battle Rifle and its heavy variant have greater damage potential than other ballistic weapons of their class, but at the same time suffer from inconsistent application of force at the point of impact, leading to less effective results under some conditions. Nonetheless, quite a few Derelicts rely on it as a primary or secondary weapon. >>Alert(Purge) Purged threat record, alert level lowered. 01830_ K-01 Serf cleans the Terminal. 01838_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 1 components... Hvy. Particle Cannon 01891_ W-25 Informer sends out distress signal. 01927_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01936_ Connecting with Terminal... 01977_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | """""???????????????????????????????????????????? | | """ ???????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ##### #??????????????????????????????????????? | | ?????## ##???????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | #?????? ?????????????????????????????????????????? | | #?????? ?????????????????????????????????????????? | | #?????? ?????????????????????????????????????????? | | #?????? ?????????????????????????????????????????? | | #?????# #????????????????????????????????????????? | | ??????# #######??????????????????????????????????? | | ??????# # ???????????????????????????????????? | | ??????# # ! ???????????????????????????????????? | | ??????+ # ????????????????????????????????????? | | ??????# # "????????????????????????????????????? | | ####### # S?????????????????????????????????????? | | ]# # "?????????????????????????????????????? | | # ##+################# ### ????????? | | " " + ws @a T ????????? | | "T" # ##+#########+####### ####??????????????? | | """ # # #?????! ??????????????????????????? | | # # #????# """ #????????????????????????? | | ###+### # ! #????# """ #????????????????????????? | | ??????# # #????# """ #????????????????????????? | | ??????# #]]=#????# #????????????????????????? | | ??????# #]]=#????# #????????????????????????? | | ??????# #]= #????########????????????????????????? | | ??????# #####????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapDispersionKit Manual? 0 Play Time 00:22:53 Cumulative 76.7 hours Start 2024.10.22 @ 23:05:02 End 2024.10.22 @ 23:14:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 54 Adventurer 16 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 48a43c8d-6f6e-414d-836c-91a4b9ef7573