Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.01 @ 16:34:11

Player: Ms. V3-11A

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (20)      100
Value Destroyed (554)      554
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (71)                 71
              TOTAL SCORE: 1585

 Bonus
-------
Follower Combat Kills      81
Friendly Fire              -10

 Cogmind 
---------
Core Integrity             0/250
Matter                     163/300
Energy                     21/100
System Corruption          0%
Temperature                Cool (18)
Movement                   Treading (960) Ox10
Location                   -9/Mines

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
  Light Treads
>       --- UTILITY (2) ------
        Humpback
>       --- WEAPON (2) -------
        EM Pulse Gun
  Small Laser
>       --- INVENTORY (35) ---
  Light Nuclear Core
        Aluminum Leg
        Humpback
        Humpback
  Light Assault Rifle
  Heavy Hammer

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
>        --- PROPULSION -------
         Aluminum Leg
         Aluminum Leg
>        --- UTILITY ----------
         Heat Sink
  Medium Storage Unit
>        --- WEAPON -----------
         Particle Gun
   Light Assault Rifle
>        --- INVENTORY --------
   Light Nuclear Core
   Light Treads
   Light Treads
         Aluminum Leg
         EM Pulse Gun
   Small Laser
   Small Laser
         Grenade Launcher
   Heavy Hammer
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Medium Storage Unit
  Device                   Heat Sink
  Storage                  Medium Storage Unit
Weapon                     Light Assault Rifle
  Energy Gun               Particle Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             16   | .   9   .   3   4   
  Power                    2    | .   2   .   .   .   
    Engine                 2    | .   2   .   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               4    | .   2   .   2   .   
    Treads                 2    | .   .   .   2   .   
    Leg                    2    | .   2   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  3    | .   2   .   1   .   
    Device                 1    | .   1   .   .   .   
    Storage                2    | .   1   .   1   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   7    | .   3   .   .   4   
    Energy Gun             5    | .   2   .   .   3   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          1    | .   1   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               1    | .   .   .   .   1   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 7    | .   1   1   .   5   
  Power                    1    | .   .   .   .   1   
  Propulsion               1    | .   .   .   .   1   
  Utility                  1    | .   .   1   .   .   
  Weapon                   4    | .   1   .   .   3   
  Highest Loss Streak      5    | .   1   1   .   5   
  To Critical Strikes      2    | .   .   .   .   2   
Average Slot Usage (%)     90   | .   97  94  82  75  
  Engine                   13   | .   14  14  14  9   
  Treads                   5    | .   .   .   10  24  
  Leg                      21   | .   28  28  14  .   
  Device                   6    | .   11  8   .   .   
  Storage                  14   | .   14  14  14  14  
  Energy Gun               12   | .   11  14  14  18  
  Ballistic Gun            14   | .   16  14  14  4   
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             211  | 13  20  20  209 211 
  Greatest Support         40   | 20  20  20  40  40  
  Greatest Overweight (x)  69   | .   .   .   69  5   
  Average Overweight (x)   .    | .   .   .   .   5   
Largest Inventory Capacity 35   | 8   10  10  35  35  
  Average Capacity         15   | 8   9   10  21  35  
  Most Carried             11   | 5   10  9   11  11  
  Average Carried          7    | 5   6   9   8   10  
  Final Capacity           35   | 8   10  10  35  35  
  Final Carried            11   | 4   9   9   11  8   

 Class Distribution 
--------------------
 65% | Mutant
 21% | Hauler-Mutant
 13% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
           Mutant | -10/Exiles
    Hauler-Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Jun Mat Min Exi Min 
Matter Collected           400  | 200 170 30  .   .   
  Remotely                 .    | .   .   .   .   .   
Salvage Created            908  | .   612 181 .   115 
  Parts                    39   | .   32  5   .   2   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           2    | .   2   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Combat Hostiles Destroyed  30   | .   10  4   .   16  
  Guns                     20   | .   10  4   .   6   
  AOE                      10   | .   .   .   .   10  
Classes Destroyed          5    | .   3   1   .   1   
  Recycler                 3    | .   2   1   .   .   
  Watcher                  1    | .   1   .   .   .   
  Swarmer                  4    | .   .   2   .   2   
  Grunt                    12   | .   10  2   .   .   
  Assembled                14   | .   .   .   .   14  
Best Kill Streak           15   | .   3   2   .   15  
  Combat Bots Only         15   | .   2   2   .   15  
Max Kills in Single Turn   3    | .   1   2   .   3   
  Gunslinging              1    | .   .   1   .   .   
  Exploded                 3    | .   .   .   .   3   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Jun Mat Min Exi Min 
Damage Taken               1334 | .   323 161 .   850 
  Core                     250  | .   17  17  .   216 
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              78   | .   42  13  .   23  
  Largest                  2    | .   2   2   .   2   
  Hottest                  85   | .   60  85  .   85  
Shots Fired                143  | .   83  26  .   34  
  Gun                      134  | .   83  26  .   25  
  Cannon                   .    | .   .   .   .   .   
  Launcher                 9    | .   .   .   .   9   
  Special                  .    | .   .   .   .   .   
  Kinetic                  71   | .   57  13  .   1   
  Thermal                  57   | .   26  13  .   18  
  Explosive                9    | .   .   .   .   9   
  Electromagnetic          6    | .   .   .   .   6   
  Robot Hit Streak         29   | .   22  29  .   13  
  Robot Miss Streak        2    | .   2   2   .   1   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        3    | .   .   2   .   1   
    Max Gunslinging Chain  1    | .   .   1   .   1   
Shots Hit Robots           117  | .   70  19  .   28  
  Core Hits                71   | .   32  10  .   29  
  Critical Kills           .    | .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
  Critical Strikes         .    | .   .   .   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           1750 | .   727 256 .   767 
  Guns                     1206 | .   712 245 .   249 
  Cannons                  .    | .   .   .   .   .   
  Explosions               518  | .   .   .   .   518 
  Melee                    .    | .   .   .   .   .   
  Ramming                  26   | .   15  11  .   .   
  Kinetic                  553  | .   472 72  .   9   
  Thermal                  590  | .   240 173 .   177 
  Explosive                518  | .   .   .   .   518 
  Electromagnetic          63   | .   .   .   .   63  
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            4    | .   .   .   .   4   
  Projectiles              .    | .   .   .   .   .   
  Explosions               4    | .   .   .   .   4   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 1    | .   1   .   .   .   
  Impact                   1    | .   1   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   .   
  Shots                    .    | .   .   .   .   .   
  Rammed                   .    | .   .   .   .   .   
Targets Rammed             6    | .   3   3   .   .   
  Kicked                   6    | .   3   3   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        114  | .   13  114 .   44  
  Average Temperature      28   | .   7   48  .   18  
  Received Heat Transfer   321  | .   243 78  .   .   
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   
  Heat Transferred         1369 | .   550 407 .   412 
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   
Missiles Intercepted       .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Peak Influence             211  | .   163 211 .   120 
  Initial                  24   | .   .   24  .   .   
  Average                  80   | .   70  134 .   79  
Maximum Alert Level        1    | .   .   1   .   .   
  Low Security (%)         94   | 100 100 61  .   100 
  Level 1                  5    | .   .   38  .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          1    | .   1   .   .   .   
  Investigation            1    | .   1   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Jun Mat Min Exi Min 
Distress Signals           1    | .   1   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              50   | .   18  7   .   25  
  Peak Tracking Total      10   | .   4   4   .   10  
  Tactical Retreats        1    | .   1   .   .   .   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Traps Triggered            3    | .   3   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Jun Mat Min Exi Min 
Machines Disabled          2    | .   1   .   .   1   
  Max in Single Turn       1    | .   1   .   .   1   
Machines Repaired          .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Jun Mat Min Exi Min 
Machines Accessed          9    | .   8   .   1   .   
  Terminals                7    | .   7   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                23   | .   22  .   1   .   
  Successful               14   | .   13  .   1   .   
  Failed                   9    | .   9   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   10   | .   10  .   .   .   
  Terminals                19   | .   19  .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          3    | .   3   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             10   | .   9   .   1   .   
  Record                   1    | .   .   .   1   .   
  Part Schematic           3    | .   3   .   .   .   
  Prototype ID Bank        2    | .   2   .   .   .   
  Terminal Index           1    | .   1   .   .   .   
  Locate Traps             1    | .   1   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   
  Registered Components    1    | .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       1    | .   1   .   .   .   
  Retrieve Components      1    | .   1   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         3    | .   3   .   .   .   
  Terminals                3    | .   3   .   .   .   
    Botnet                 3    | .   3   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         5    | .   5   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   3    | .   3   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     9    | .   9   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Jun Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Jun Mat Min Exi Min 
Total Allies               3    | .   .   3   .   .   
  Largest Group            3    | .   .   3   3   3   
  Highest-Rated Group      40   | .   .   40  40  40  
  Highest-Rated Ally       16   | .   .   16  16  16  
Total Orders               .    | .   .   .   .   .   
Ally Attacks               37   | .   .   8   .   29  
  Total Damage             329  | .   .   82  .   247 
  Kills                    8    | .   .   3   .   5   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   2   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   
-------------              Run  | Jun  Mat  Min  Exi  Min  
Turns Passed               2374 | 1    1151 211  920  91   
Spaces Moved               1323 | 1    718  133  466  5    
  Core                     2    | .    .    .    2    .    
  Treads                   66   | .    .    .    61   5    
  Legs                     1255 | 1    718  133  403  .    
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            120  | 120  120  120  120  560  
  Average Speed            147  | 120  120  120  194  560  
  Slowest Speed            3500 | 120  120  120  3500 560  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       47   | 2    99   40   90   8    
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     1    | .    .    1    .    .    
  Known Exits Taken        1    | .    .    1    .    .    
  Unknown Exits Taken      3    | 1    1    .    1    .    
Scrap Searched             .    | .    .    .    .    .    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          49   | .    .    .    .    49   
  Melee                    .    | .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    
  AOE                      49   | .    .    .    .    49   
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Jun Mat Min Exi Min 
Total                      1609 | 2   929 160 483 35  
  Wait                     163  | .   140 12  8   3   
  Move                     1319 | .   717 132 465 5   
  Hop                      .    | .   .   .   .   .   
  Pick Up                  14   | .   10  .   4   .   
  Fast Attach              5    | .   2   .   3   .   
  Attach                   4    | .   1   .   .   3   
  Detach                   .    | .   .   .   .   .   
  Swap                     7    | .   6   .   .   1   
  Drop                     13   | 2   8   .   3   .   
  Fire                     78   | .   42  13  .   23  
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     6    | .   3   3   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2])
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines

 History 
---------
 Turn | Location      | Event
    2 | -11/Junkyard  | Discovered new exit (range 0)
    2 | -11/Junkyard  | Entered Materials
  245 | -10/Materials | Discovered new exit (range 13)
  305 | -10/Materials | Build established: Mutant
  615 | -10/Materials | Discovered new exit (range 4)
  697 | -10/Materials | Discovered new exit (range 16)
  919 | -10/Materials | Discovered new exit (range 13)
 1105 | -10/Materials | Discovered new exit (range 5)
 1153 | -10/Materials | Entered Mines
 1153 | -10/Mines     | Discovered new exit (range 10)
 1179 | -10/Mines     | Identified exit to Exiles
 1181 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 1269 | -10/Mines     | Build established: Scavenger-Mutant
 1347 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1364 | -10/Mines     | Entered Exiles
 1364 | -10/Exiles    | Found Exiles lab abandoned
 1364 | -10/Exiles    | Accompanied by 3 allies
 1381 | -10/Exiles    | Discovered new exit (range 15)
 1573 | -10/Exiles    | Build established: Mutant
 2143 | -10/Exiles    | Build established: Hauler-Mutant
 2228 | -10/Exiles    | Discovered new exit (range 12)
 2284 | -10/Exiles    | Entered Mines
 2284 | -9/Mines      | Accompanied by 3 allies
 2285 | -9/Mines      | Assembled infested the area
 2340 | -9/Mines      | Core integrity fell below 50%
 2359 | -9/Mines      | Core integrity fell below 20%
 2375 | -9/Mines      | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
02348_ The unstable cave ceiling collapses. <x2>
02349_ Ion Engine destroyed.
02351_ The unstable cave ceiling collapses.
02353_ as-18982 destroyed.
02355_ Sml. Laser destroyed.
02357_ Critical hit (Destroy).
02357_ Lgt. Treads destroyed.
02360_ U-05 Engineer lays Concrete. <x2>
02362_ as-64076 destroyed.
02363_ U-05 Engineer lays Concrete. <x2>
02365_ The unstable cave ceiling collapses.
02365_ U-05 Engineer lays Concrete.
02366_ as-34255 misfires.
02367_ U-05 Engineer lays Concrete. <x2>
02368_ as-34255 destroyed.
02369_ U-05 Engineer lays Concrete. <x3>
02371_ as-69446 destroyed.
02371_ Switching to secondary target: S-10 Pest.
02372_ U-05 Engineer builds a Wall.
02374_ The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                55
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
  Hcp. Storage Unit | -10/Materials | Hacked
  Huge Storage Unit | -10/Materials | Hacked
 Lgt. Armor Plating | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SuspensionMasterThrower
  Manual?         0
Play Time         00:16:39
  Cumulative      194.5 hours
  Start           2023.06.01 @ 16:00:52
  End             2023.06.01 @ 16:34:11
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          153
  Rogue           63
  Adventurer      64
  Explorer        26
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             58
Gallery%          69
Achievement%      67
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        0
Font              16/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30)
Steam             1


RUN: 401a6742-37bc-4066-a6af-e38fc9a1c0a8