Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 20:19:27 // Halloween2020/ForbiddenLore Player: Winter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1169) 1169 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 3129 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/550 Matter 13/450 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Large Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Ion Engine Light Ion Engine Small Storage Unit Small Storage Unit Small Storage Unit Small Storage Unit Medium Storage Unit Medium Storage Unit Large Battery (300) Field Recycling Unit (0) Small Laser Small Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Heat Sink Small Storage Unit Small Storage Unit Large Battery Field Recycling Unit Small Laser Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 33 | 7 2 19 5 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads 3 | . . 3 . Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 2 8 1 Device 2 | . . 2 . Storage 7 | 2 1 3 1 Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 9 | 2 . 5 2 Energy Gun 5 | 2 . 2 1 Energy Cannon 1 | . . 1 . Ballistic Gun . | . . . . Ballistic Cannon 1 | . . 1 . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 13 | . 1 2 10 Power 2 | . . . 2 Propulsion 4 | . . 1 3 Utility 2 | . 1 . 1 Weapon 5 | . . 1 4 Highest Loss Streak 10 | . 1 2 10 Average Slot Usage (%) 86 | . 96 86 69 Engine 11 | . 14 11 7 Treads 12 | . . 16 14 Leg 11 | . 28 6 6 Device 1 | . . 1 . Storage 21 | . 21 22 22 Protection 5 | . 3 6 5 Energy Gun 12 | . 28 8 6 Energy Cannon 3 | . . 5 . Ballistic Cannon 1 | . . 2 . Launcher 4 | . . 5 7 Naked Turns . | . . . . Heaviest Build 47 | 15 15 42 47 Greatest Support 60 | 20 20 60 40 Greatest Overweight (x) 14 | . . 1 14 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 20 | 8 8 20 16 Average Capacity 10 | 6 7 11 16 Most Carried 16 | 4 7 16 16 Average Carried 9 | 1 4 10 14 Final Capacity 16 | 8 8 16 16 Final Carried 15 | 2 7 15 12 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 725 | 256 34 427 8 Remotely . | . . . . Salvage Created 1631 | 58 457 966 150 Parts 106 | 3 22 75 6 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 5 | . 2 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 29 | . 5 23 1 Guns 6 | . 5 1 . Cannons 5 | . . 5 . AOE 18 | . . 17 1 Classes Destroyed 10 | 1 2 7 . Worker 3 | . . 3 . Builder 8 | . . 6 2 Tunneler 1 | . . 1 . Hauler 1 | . . 1 . Recycler 7 | 1 2 3 1 Mechanic 1 | . . 1 . Watcher 6 | . 1 5 . Swarmer 9 | . . 9 . Grunt 16 | . 5 10 1 Sentry 4 | . . 4 . Best Kill Streak 14 | 1 6 14 3 Combat Bots Only 6 | . 4 6 1 Max Kills in Single Turn 4 | 1 1 4 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2439 | . 355 802 1282 Core 785 | . 73 161 551 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 70 59 . Volleys Fired 134 | 5 41 77 11 Largest 2 | 2 2 2 2 Hottest 124 | 80 80 124 101 Shots Fired 182 | 10 59 95 18 Gun 98 | 10 59 20 9 Cannon 41 | . . 41 . Launcher 43 | . . 34 9 Special . | . . . . Kinetic 11 | . . 11 . Thermal 128 | 10 59 50 9 Explosive 43 | . . 34 9 Electromagnetic . | . . . . Robot Hit Streak 11 | 5 11 9 9 Robot Miss Streak 5 | 1 2 5 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 104 | 9 40 49 6 Core Hits 94 | 2 21 60 11 Critical Hits 2 | . . 2 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3855 | 98 496 2715 546 Guns 906 | 98 496 246 66 Cannons 400 | . . 400 . Explosions 2544 | . . 2064 480 Melee . | . . . . Ramming 5 | . . 5 . Kinetic 51 | . . 51 . Thermal 1255 | 98 496 595 66 Explosive 2544 | . . 2064 480 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 165 | . . 108 57 Projectiles . | . . . . Explosions 165 | . . 108 57 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 161 | . . 94 67 Shots 6 | . . 4 2 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 561 | 90 273 561 85 Average Temperature 126 | 47 135 151 26 Received Heat Transfer 1059 | . 192 192 675 Effects 9 | . 1 8 . Shutdowns 2 | . . 2 . Interference 4 | . 1 3 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 2 4 . Heat Transferred 2733 | 225 1125 1235 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 722 | 5 159 722 364 Initial 304 | . 3 66 304 Average 256 | 2 79 326 322 Maximum Alert Level 3 | . . 3 1 Low Security (%) 51 | 100 100 41 . Level 1 32 | . . 30 100 Level 2 8 | . . 13 . Level 3 8 | . . 14 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 2 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 8 27 9 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 10 | . . 9 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 3 . Successful 4 | . 2 2 . Failed 3 | . 2 1 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 5 | . 4 1 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Level Access Points 1 | . 1 . . Dispatch Records 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1246 | 73 252 755 166 Spaces Moved 568 | 40 120 351 57 Core 12 | 7 . . 5 Treads 260 | . . 208 52 Legs 296 | 33 120 143 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 180 Average Speed 149 | 107 120 152 222 Slowest Speed 750 | 120 120 180 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 27 57 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 266 | . . 205 61 Melee . | . . . . Projectile 1 | . . 1 . AOE 265 | . . 204 61 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 793 | 59 169 482 83 Wait 11 | . . 3 8 Move 565 | 39 119 350 57 Hop . | . . . . Pick Up 31 | 8 6 15 2 Fast Attach 6 | 1 . 5 . Attach 25 | 6 2 12 5 Detach 7 | . 1 6 . Swap 2 | . . 2 . Drop 11 | . . 11 . Fire 134 | 5 41 77 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 671 | -9/Materials | Discovered new exit (range 15) 880 | -9/Materials | Build established: Scavenger-Mutant 1033 | -9/Materials | Discovered new exit (range 15) 1081 | -9/Materials | Entered another Materials area 1081 | -8/Materials | Evolved 2 slots: Utility x2 1229 | -8/Materials | Core integrity fell below 50% 1239 | -8/Materials | Core integrity fell below 20% 1247 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- The unstable cave ceiling collapses. Particle Gun destroyed. Acquired 8 matter. O-24 Administrator destroyed. The unstable cave ceiling collapses. Destroyed Imp. Sensor Array. G-47 Trooper destroyed. Destroyed Imp. Heat Sink. Lgt. Treads destroyed. The unstable cave ceiling collapses. Lgt. Ion Engine destroyed. Imp. Grenade Launcher destroyed. The unstable cave ceiling collapses. Beam Rifle destroyed. G-47 Trooper heat damages Aluminum Leg. The unstable cave ceiling collapses. Lgt. Ion Engine destroyed. R-06 Scavenger collects Hacking Suite. The unstable cave ceiling collapses. R-06 Scavenger collects Imp. Heat Sink. 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