Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 20:10:50 Player: OctagonalPrism Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (96) 480 Value Destroyed (2484) 2484 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 7688 Bonus ------- High Alert Combat Kills 24 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 45/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Compact Battery (200) Deep Structural Scanner Advanced Terrain Scanner Advanced ECM Suite Authchip [Propulsion] Advanced Trap Extractor (0/8) Heavy Plasma Cannon Hypervelocity Gauss Rifle Datajack Power Maul Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Medium Storage Unit Deep Structural Scanner Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Advanced ECM Suite Improved Propulsion Shielding Authchip [Device] > --- WEAPON ----------- Coil Gun Power Maul > --- INVENTORY -------- Fission Core Large Battery Improved Sensor Array Hacking Suite Authchip [Propulsion] Advanced Trap Extractor Heavy Plasma Cannon Minigun Minigun Datajack [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Improved Gravmag System Treads Light Treads Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . 2 . . . 6 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 6 | . . 2 . . . 4 . . Weapon . | . . . . . . . . . Parts Attached 80 | 8 10 9 20 6 2 15 . 10 Power 11 | 1 1 2 4 . . 1 . 2 Engine 8 | 1 1 2 4 . . . . . Core 3 | . . . . . . 1 . 2 Reactor . | . . . . . . . . . Propulsion 18 | 2 2 2 4 3 . 4 . 1 Treads 5 | 1 1 1 2 . . . . . Leg . | . . . . . . . . . Wheel 7 | 1 1 1 1 3 . . . . Hover 5 | . . . . . . 4 . 1 Flight 1 | . . . 1 . . . . . Utility 27 | 2 3 4 4 2 2 6 . 4 Device 12 | 1 2 3 . 1 1 3 . 1 Storage 2 | 1 1 . . . . . . . Processor 3 | . . 1 . . . 2 . . Hackware 3 | . . . . 1 1 . . 1 Protection 7 | . . . 4 . . 1 . 2 Artifact . | . . . . . . . . . Weapon 24 | 3 4 1 8 1 . 4 . 3 Energy Gun 4 | 2 . . 2 . . . . . Energy Cannon 2 | . 1 . . . . 1 . . Ballistic Gun 12 | 1 2 1 3 1 . 1 . 3 Ballistic Cannon 2 | . . . 2 . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . . Corrupted Parts 1 | . . . . . 1 . . . System Corruption 3 | . . . . . 3 . . . Parts Lost 32 | . 2 5 9 . . 1 . 15 Power 5 | . . 1 1 . . . . 3 Propulsion 8 | . . 1 2 . . . . 5 Utility 12 | . . 1 4 . . 1 . 6 Weapon 7 | . 2 2 2 . . . . 1 Highest Loss Streak 11 | . 1 3 4 . . 1 . 11 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 3 6 8 8 9 9 8 10 9 Power . | . 1 . . 1 1 1 1 . Propulsion . | 1 2 1 . . . . . . Utility 3 | . 1 3 3 3 5 4 5 4 Weapon 2 | . 1 2 1 3 2 2 3 3 Tool/Special . | . . . . . . . . . Unused Backups 15 | . 4 . 3 . . . . 8 Power 2 | . 1 . 1 . . . . . Propulsion 4 | . 1 . 2 . . . . 1 Utility 5 | . . . . . . . . 5 Weapon 2 | . . . . . . . . 2 Tool/Special 2 | . 2 . . . . . . . Average Slot Usage (%) 93 | . 96 87 91 100 100 87 100 89 Engine 8 | . 14 9 10 11 11 4 . . Core 1 | . . . . . . 1 6 5 Treads 8 | . 14 11 14 13 . . . . Wheel 9 | . 14 11 6 8 22 1 . . Hover 5 | . . . . . . 23 26 23 Device 18 | . 12 15 18 28 22 13 20 16 Storage 10 | . 14 11 10 11 11 6 6 6 Processor 3 | . . 6 . . . 5 13 13 Hackware 3 | . . . . 4 11 9 6 5 Protection 3 | . . . 6 . . 5 6 6 Energy Gun 2 | . 10 . 1 . . . . . Energy Cannon 1 | . 3 3 . . . . 6 1 Ballistic Gun 12 | . 10 18 13 16 21 5 . 2 Ballistic Cannon 1 | . . . 5 5 . . . . Impact Weapon 1 | . . . . . . 5 6 5 Peak Build Rating 64 | 7 10 13 17 21 24 63 63 64 Average Rating 24 | 5 8 10 14 18 21 51 63 54 On Entrance 23 | . 7 8 9 17 21 23 63 63 Naked Turns . | . . . . . . . . . Heaviest Build 39 | 15 21 22 33 28 26 38 38 39 Greatest Support 40 | 20 20 20 40 40 32 40 40 40 Greatest Overweight (x) 10 | 2 1 1 3 1 . 2 . 10 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 9 9 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 10 10 Average Carried 8 | 3 6 8 8 9 9 8 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 4 9 5 8 10 10 10 10 10 Class Distribution -------------------- 45% | Scavenger-Mutant 30% | Mutant 18% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Matter Collected 2486 | 280 175 278 1159 175 2 106 . 311 Remotely . | . . . . . . . . . Salvage Created 3753 | 129 730 463 1516 429 . 28 . 458 Parts 206 | 6 43 25 93 14 . 2 . 23 Haulers Intercepted 4 | . 2 . 1 . . . . 1 Recyclers Shooed 10 | 1 1 2 2 4 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 64 | . 12 10 33 . . . . 9 Melee 1 | . . . . . . . . 1 Guns 45 | . 7 7 25 . . . . 6 Cannons 11 | . 3 3 5 . . . . . AOE 4 | . 1 . 3 . . . . . Classes Destroyed 13 | 2 5 2 2 . . . . 2 Worker 2 | . . . 2 . . . . . Builder 3 | . . 1 . 1 . . . 1 Tunneler 3 | 2 . . . . . 1 . . Hauler 4 | . 2 . 1 . . . . 1 Recycler 11 | 1 1 . 3 6 . . . . Operator 5 | . 2 . 1 . . . . 2 Watcher 4 | . 3 . 1 . . . . . Swarmer 15 | . 3 . 8 . . . . 4 Grunt 33 | . 9 7 17 . . . . . Brawler 1 | . . . 1 . . . . . Sentry 10 | . . 3 7 . . . . . Hunter 2 | . . . . . . . . 2 Programmer 3 | . . . . . . . . 3 Best Kill Streak 5 | 2 5 4 5 5 . 1 . 4 Combat Bots Only 5 | . 5 4 5 . . . . 4 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . 1 . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 553 | . 55 93 143 . . 3 . 259 Missed 170 | . 15 22 43 . . 1 . 89 Hits 383 | . 40 71 100 . . 2 . 170 Projectile 383 | . 40 71 100 . . 2 . 170 AOE 1 | . . . . . . . . 1 Critical Strikes 10 | . . 3 4 . . . . 3 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 5181 | . 484 912 1211 . . 40 . 2534 Core 1282 | . 64 197 161 . . 20 . 840 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 316 | . . . . . . . . 316 Regen/Repaired (Parts) 289 | . . . 230 . . 15 . 44 Core Remaining (%) 61 | 100 74 . . . 10 . . . Volleys Fired 329 | 9 76 59 120 24 . 4 . 37 Largest 2 | 2 2 2 2 2 . 1 . 2 Hottest 108 | 80 108 88 68 56 . 90 . 90 Shots Fired 553 | 18 133 113 194 35 . 4 . 56 Gun 475 | 18 122 98 157 32 . 3 . 45 Cannon 75 | . 11 15 34 3 . 1 . 11 Launcher 3 | . . . 3 . . . . . Special . | . . . . . . . . . Kinetic 403 | . 61 98 161 35 . 3 . 45 Thermal 38 | . 11 15 . . . 1 . 11 Explosive 3 | . . . 3 . . . . . Electromagnetic 109 | 18 61 . 30 . . . . . Robot Hit Streak 15 | 6 10 12 15 8 . 2 . 6 Robot Miss Streak 5 | 2 4 2 5 3 . 1 . 2 Penetration Max 2 | . . . . . . . . 2 Secondary Targets 6 | . 1 2 1 . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 Shots Hit Robots 385 | 12 83 87 129 25 1 2 . 46 Core Hits 149 | 3 30 24 67 10 . 1 . 14 Critical Kills 3 | . . . 1 . . . . 2 Critical Parts Destroyed 8 | . . 1 . . . . . 7 Critical Strikes 13 | . 1 1 1 . . . . 10 Destroy 8 | . . 1 1 . . . . 6 Corrupt 1 | . 1 . . . . . . . Smash 4 | . . . . . . . . 4 Melee Attacks 87 | . . . 1 . 1 12 . 73 Impact 85 | . . . . . . 12 . 73 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . 1 . 1 . . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6421 | 168 1042 850 2235 406 . 41 . 1679 Guns 4184 | 168 802 607 1667 347 . 41 . 552 Cannons 916 | . 207 243 407 59 . . . . Explosions 194 | . 33 . 161 . . . . . Melee 1127 | . . . . . . . . 1127 Ramming . | . . . . . . . . . Kinetic 3611 | . 335 607 1670 406 . 41 . 552 Thermal 508 | . 240 243 25 . . . . . Explosive 136 | . . . 136 . . . . . Electromagnetic 1039 | 168 467 . 404 . . . . . Impact 1127 | . . . . . . . . 1127 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . 1 . 1 1 3 1 1 14 Average Corruption 1 | . 1 . 1 1 3 1 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 49 | . 10 . 1 6 . 4 . 28 Message Errors 9 | . 2 . . 2 . . . 5 Matter Fused 18 | . 3 . . 1 . 3 . 11 Heat Flow Errors 6 | . 1 . . 1 . 1 . 3 Energy Discharges 4 | . 1 . . 1 . . . 2 Parts Rejected 3 | . 1 . . . . . . 2 Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . 3 Alerts 1 | . 1 . . . . . . . Weapon Failures 3 | . 1 . 1 . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 460 | . . . . . . . . 460 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 460 | . . . . . . . . 460 Knockbacks 9 | . . . 5 1 . . . 3 Impact 3 | . . . . . . . . 3 Kinetic 6 | . . . 5 1 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 55 | . 23 . 32 . . . . . Shots 2 | . 1 . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 264 | 72 181 55 13 198 . 156 . 264 Average Temperature 55 | 30 72 23 3 100 . 62 . 55 Received Heat Transfer 1521 | . 246 474 480 . . 18 . 303 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Robots Corrupted 7 | 1 1 . . . . . . 5 Combat Hostiles 3 | . 1 . . . . . . 2 Parts Fried 19 | 1 3 . 3 . . . . 12 Impact Corruptions 17 | . . . . . . . . 17 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . Heat Transferred 914 | . 420 444 50 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 2 | . . . 2 . . . . . Low Security (%) 84 | 100 100 100 47 100 . 100 100 100 Level 1 14 | . . . 46 . . . . . Level 2 1 | . . . 5 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 443 | 5 170 150 443 160 . 120 42 156 Initial 138 | . . . 53 138 . . 42 22 Average 109 | . 60 78 207 95 . 27 37 80 Influence Increases 2987 | 15 439 416 1074 131 . 233 . 679 Destroy 0b10 Robot/C 1280 | . 240 200 660 . . . . 180 Destroy 0b10 Robot/NC 150 | 15 40 5 40 35 . 5 . 10 Destroy Leader 326 | . 60 50 154 . . . . 62 Trap Triggered on 0b10 10 | . . . 10 . . . . . Successful Hack 232 | . 21 11 34 36 . 23 . 107 Select Force Hacks 180 | . 60 30 30 60 . . . . Disable Machine 105 | . . 15 45 . . 15 . 30 Destroy Structure 89 | . 3 . 26 . . 10 . 50 Partial Spotted 90 | . . . . . . 60 . 30 Lose Combat Pursuer 525 | . 15 105 75 . . 120 . 210 Influence Decreases 2917 | 15 439 289 845 472 15 113 88 641 Entered New Map 395 | . . . 74 218 15 . 78 10 Time Decay 2052 | 15 419 239 521 254 . 113 10 481 Lost Part 310 | . 20 50 90 . . . . 150 Lost Ally 10 | . . . 10 . . . . . Purge Threat 150 | . . . 150 . . . . . Squads Dispatched 27 | . 5 2 6 . . 5 . 9 Investigation 18 | . 3 2 3 . . 4 . 6 Extermination 4 | . . . . . . 1 . 3 Reinforcement 3 | . 2 . 1 . . . . . Assault . | . . . . . . . . . Garrison 2 | . . . 2 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Distress Signals 10 | . . 2 3 . . . . 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 137 | . 17 16 46 . . 9 3 46 Peak Tracking Total 10 | . 4 5 5 . . 4 3 10 Tactical Retreats 21 | . 1 3 4 . . 4 . 9 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Traps Triggered 5 | . 1 . 1 . . 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts 184 | . 96 . 88 . . . . . Triggered . | . . . . . . . . . Disarmed 8 | . 7 . 1 . . . . . Reprogrammed 9 | . 3 . 6 . . . . . Reused 1 | . . . 1 . . . . . Traps Extracted 4 | . 3 . 1 . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Most Traps Carried 4 | . 3 3 4 4 4 4 4 . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Disabled 7 | . . 1 3 . . 1 . 2 Max in Single Turn 1 | . . 1 1 . . 1 . 1 Garrison Access 4 | . . . 1 . . . . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Accessed 66 | . 9 5 11 6 4 7 . 24 Terminals 36 | . 7 3 7 4 . 2 . 13 Fabricators 2 | . . . . . . 1 . 1 Repair Stations 4 | . . . 2 . . 1 . 1 Recycling Units 14 | . 2 1 1 2 . 2 . 6 Scanalyzers 2 | . . 1 . . . 1 . . Garrison Access 4 | . . . 1 . . . . 3 Total Hacks 203 | . 26 13 26 19 40 25 . 54 Successful 131 | . 13 6 19 10 40 12 . 31 Failed 72 | . 13 7 7 9 . 13 . 23 Catastrophic 8 | . 1 1 . 1 . 1 . 4 Database Lockouts . | . . . . . . . . . Manual 103 | . 20 8 11 16 . 16 . 32 Terminals 111 | . 24 8 18 16 . 10 . 35 Fabricators 3 | . . . . . . 2 . 1 Repair Stations 10 | . . . 5 . . 3 . 2 Recycling Units 27 | . 2 2 2 3 . 6 . 12 Scanalyzers 7 | . . 3 . . . 4 . . Garrison Access 5 | . . . 1 . . . . 4 Terminal Hacks 66 | . 4 1 8 1 40 2 . 10 Record 40 | . . . . . 40 . . . Prototype ID Bank 2 | . . 1 . . . . . 1 Open Door 3 | . . . 3 . . . . . Branch Access Points 1 | . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 4 | . 1 . . 1 . 1 . 1 Alert Level 2 | . . . 1 . . . . 1 Unreport Threat 1 | . . . 1 . . . . . Locate Traps 9 | . 1 . 2 . . 1 . 5 Dispatch Records 1 | . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . 1 Network Status 2 | . . . . . . 1 . 1 Build 1 | . . . . . . 1 . . Repair Station Hacks 8 | . . . 4 . . 2 . 2 Scan Component 4 | . . . 2 . . 1 . 1 Repair 4 | . . . 2 . . 1 . 1 Recycling Unit Hacks 2 | . . 1 1 . . . . . Report Inventory 2 | . . 1 1 . . . . . Scanalyzer 3 | . . 2 . . . 1 . . Insert Component 2 | . . 1 . . . 1 . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks 4 | . . . 1 . . . . 3 Seal Access 4 | . . . 1 . . . . 3 Unauthorized Hacks 45 | . 9 2 5 9 . 5 . 15 Terminals 35 | . 7 1 4 7 . 5 . 11 Assimilate 4 | . . . 1 . . 1 . 2 Botnet 13 | . 3 . 2 3 . 2 . 3 Operators 4 | . . 1 1 . . 1 . 1 Skim 14 | . 4 . . 4 . 1 . 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . 2 1 1 2 . . . 4 Tunnel 6 | . 2 1 1 2 . . . . Fedlink 4 | . . . . . . . . 4 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 44 | . 7 3 9 3 . 6 . 16 Full Trace Events 15 | . 3 2 2 2 . 4 . 2 Feedback Events 2 | . . . . . . 2 . . Corruption 1 | . . . . . . 1 . . Hackware Fried 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 128 | . . . . . . 128 . . Total Part Build Rating 16 | . . . . . . 16 . . Parts Repaired 4 | . . . 2 . . 1 . 1 Time 140 | . . . 52 . . 38 . 50 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . 1 . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . 1 . 1 . . . Non-combat 1 | . . . 1 . . . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 2 | . . . 1 . 1 . . . parse_system 1 | . . . . . 1 . . . no_distress 1 | . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total Allies 3 | . . . 1 . . . . 2 Largest Group 2 | . . . 1 . . . . 2 Highest-Rated Group 36 | . . . 10 . . . . 36 Highest-Rated Ally 26 | . . . 10 . . . . 26 Total Orders 2 | . . . . . . . . 2 STAY 2 | . . . . . . . . 2 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 5277 | 22 416 349 960 542 1207 512 36 1233 Sensors 2091 | . . 229 593 . . 82 36 1151 Terrain 1169 | . . . . . . 440 36 693 Structural 4006 | . . 179 297 542 1207 512 36 1233 Seismic 1484 | 22 416 116 596 334 . . . . ECM 17 | . . . . . . . . 17 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Turns Passed 7365 | 119 1206 606 1846 542 1207 512 36 1291 Spaces Moved 5566 | 67 787 265 717 369 1195 634 71 1461 Core 38 | 14 . . . . . . . 24 Treads 867 | 2 54 122 526 163 . . . . Legs . | . . . . . . . . . Wheels 2551 | 51 733 143 191 206 1195 32 . . Hover 2110 | . . . . . . 602 71 1437 Flight . | . . . . . . . . . Fastest Speed 48 | 50 95 95 95 100 100 48 48 48 Average Speed 94 | 93 107 144 157 126 100 50 48 55 Slowest Speed 550 | 160 160 240 240 160 100 170 48 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 51 | 5 96 24 76 77 65 20 56 42 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 15 | . 2 1 1 2 8 . . 1 Known Exits Taken 2 | . . 1 . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched 2 | . . . . . 2 . . . Spaces Dug 63 | . . . . . . 10 . 53 Terrain Destroyed 104 | . 2 . 34 . . 10 . 58 Melee 53 | . . . . . . 9 . 44 Projectile 16 | . . . 1 . . 1 . 14 AOE 35 | . 2 . 33 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total 6994 | 101 1026 390 1257 409 1207 795 72 1737 Wait 575 | 14 29 42 248 1 . 115 . 126 Move 5558 | 66 786 264 716 368 1194 634 70 1460 Hop . | . . . . . . . . . Pick Up 42 | 3 8 . 10 3 4 6 1 7 Fast Attach 59 | 8 5 5 15 3 1 10 . 12 Attach 23 | . 3 6 10 . . 1 . 3 Detach 29 | 1 5 4 14 3 . . . 2 Swap 57 | . 8 8 22 3 2 4 . 10 Drop 50 | . 10 2 13 4 5 9 1 6 Fire 329 | 9 76 59 120 24 . 4 . 37 Melee 87 | . . . 1 . 1 12 . 73 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 Rewire . | . . . . . . . . . Trap 184 | . 96 . 88 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 420 | -10/Materials | Discovered new exit (range 16) 558 | -10/Materials | Discovered new exit (range 10) 934 | -10/Materials | Discovered new exit (range 7) 1326 | -10/Materials | Entered another Materials area 1326 | -9/Materials | Evolved 2 slots: Utility x2 1500 | -9/Materials | Discovered new exit (range 4) 1572 | -9/Materials | Identified exit to Storage 1665 | -9/Materials | Lost 3 parts (1p1u1w) 1912 | -9/Materials | Discovered exit to Storage (range 14) 1932 | -9/Materials | Entered Storage 2098 | -9/Storage | Repaired Med. Storage Unit 2315 | -9/Storage | Core integrity fell below 50% 2695 | -9/Storage | Build established: Scavenger-Mutant 2815 | -9/Storage | Lost 4 parts (1p1n1u1w) 3217 | -9/Storage | Garrison activated, responded to threat 3326 | -9/Storage | Core integrity fell below 20% 3423 | -9/Storage | Lost 3 parts (2u1w) 3655 | -9/Storage | Repaired Lgt. Treads 3774 | -9/Storage | Used back door to open Recycling access 3774 | -9/Storage | Discovered new exit (range 3) 3778 | -9/Storage | Entered Recycling 4272 | -9/Recycling | Discovered new exit (range 14) 4297 | -9/Recycling | Scanned before Scraplab entrance 4308 | -9/Recycling | Discovered new exit (range 11) 4311 | -9/Recycling | Entered Scraplab 4320 | -9/Recycling | Entered Scraptown 4320 | -9/Scraptown | System corruption cleaned by C-Scrubber 4443 | -9/Scraptown | Visited Shadow of the Wyrm 4469 | -9/Scraptown | Visited Fellowship of the Rings 4481 | -9/Scraptown | Visited TADAMA 4497 | -9/Scraptown | Visited Awakened 4509 | -9/Scraptown | Visited Cyclists 4531 | -9/Scraptown | Visited Cave Peace 4538 | -9/Scraptown | Visited The Evicted 4555 | -9/Scraptown | Visited UFD Registry 4555 | -9/Scraptown | Registered with UFD as "Quantumbox" 4608 | -9/Scraptown | Entered Cyclist Reading Room 4610 | -9/Scraptown | Learned location of Zion (-6) 4714 | -9/Scraptown | Visited Supply Room 4730 | -9/Scraptown | Visited Scrapoid Research Area 4790 | -9/Scraptown | Visited Curators Association 4829 | -9/Scraptown | Visited Supply Room 4961 | -9/Scraptown | Visited Derelict Rescue Squad 4977 | -9/Scraptown | Visited Junk Repository 5007 | -9/Scraptown | Visited Cartography Club 5077 | -9/Scraptown | Learned location of Warlord (-4) 5077 | -9/Scraptown | Learned location of Archives (-5) 5077 | -9/Scraptown | Learned location of Armory (-3) 5077 | -9/Scraptown | Learned location of Quarantine (-3) 5077 | -9/Scraptown | Learned 8 Materials zone layouts 5077 | -9/Scraptown | Learned 16 Materials zone layouts 5077 | -9/Scraptown | Learned 8 Factory zone layouts 5077 | -9/Scraptown | Learned 16 Factory zone layouts 5077 | -9/Scraptown | Learned 16 Research zone layouts 5077 | -9/Scraptown | Learned 16 Lower Caves zone layouts 5077 | -9/Scraptown | Learned 20 Lower Caves zone layouts 5077 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 5077 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 5077 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 5077 | -9/Scraptown | Learned location of 2 exits from Research 5077 | -9/Scraptown | Learned location of 3 exits from Lower Caves 5077 | -9/Scraptown | Identified exit to Factory 5128 | -9/Scraptown | Found Deep Structural Scanner 5197 | -9/Scraptown | Visited Observation Area 5472 | -9/Scraptown | Met Optimus 5472 | -9/Scraptown | Accepted into 0bPrime 5527 | -9/Scraptown | Entered Factory 5527 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5528 | -6/Factory | Identified exit to Factory 5528 | -6/Factory | Identified exit to Lower Caves 5670 | -6/Factory | Repaired Imp. Terrain Scan Processor 5770 | -6/Factory | Fabricated Biometal Medium Treads (x2) 5803 | -6/Factory | Hacking Suite fried by hacking feedback 6006 | -6/Factory | Build established: Scout 6038 | -6/Factory | Discovered exit to Lower Caves (range 16) 6039 | -6/Factory | Sucked down chute 6039 | -6/Factory | Entered Waste 6043 | -6/Waste | Spotted C-40 Crusher 6054 | -6/Waste | Spotted C-40 Crusher 6060 | -6/Waste | Discovered new exit (range 15) 6061 | -6/Waste | Spotted C-40 Crusher 6068 | -6/Waste | Spotted C-40 Crusher 6074 | -6/Waste | Identified exit to Factory 6075 | -6/Waste | Entered Factory 6081 | -6/Factory | Discovered exit to Factory (range 20) 6194 | -6/Factory | Loaded intel: 8 recycling unit locations 6236 | -6/Factory | Discovered exit to Factory (range 8) 6504 | -6/Factory | Discovered exit to Factory (range 17) 6782 | -6/Factory | Repaired Imp. Gravmag System 6840 | -6/Factory | Learned location of Protoforge (-2) 7057 | -6/Factory | Learned Hub_04(d) emergency access door positions 7133 | -6/Factory | Loaded intel: 120 trap records 7197 | -6/Factory | Loaded intel: 53 interactive machine locations 7242 | -6/Factory | Crushed by falling debris 7243 | -6/Factory | System corruption reached 10% 7253 | -6/Factory | Learned location of 1 exit from Extension 7302 | -6/Factory | Spotted B-75 Beast 7333 | -6/Factory | Core integrity fell below 50% 7348 | -6/Factory | Core integrity fell below 20% 7361 | -6/Factory | Lost 11 parts (2p4n4u1w) 7366 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07342_ R-10 Processor collects Structural Scanner. 07342_ R-10 Processor collects Welding Torch. 07343_ Slug penetrates Power Conduit. 07347_ Power Conduit explodes. 07347_ R-10 Processor destroyed. 07347_ H-66 Slayer destroyed. 07347_ G-50 Soldier destroyed. 07347_ Recycling Unit disabled. 07347_ R-10 Processor collects Flexi-carbon Leg. 07349_ U-05 Engineer lays Concrete. 07349_ K-01 Serf collects debris. 07350_ U-05 Engineer lays Concrete. 07350_ R-10 Processor collects Carbon-fiber Leg. 07350_ R-10 Processor collects Targeting Computer. 07351_ R-10 Processor collects Imp. Ion Engine. 07352_ K-01 Serf collects debris. 07352_ Critical hit (Burn: +37). 07357_ >> SKIM: Stored Lower Caves entrances (x1). 07359_ M-28 Smith repairs G-50 Soldier. 07364_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | # ? T # ???????????????????##################? | | # ? # ??????????################# ####? | | # ? # ??????################# =####? | | # ""? # ? ############## =# ####? | | # ""? # ############## %+! """ ####? | | # ""? + # # # """ ####? | | # ? # # ## ##] """ ####? | | # ? # # ## ############# | | # ? # # ?? ## ####### ##### | | # ? # # ""?? """" ## ####### ##### | | # ? # # ""?? """" ## ####### ##### | | ####?#### + """" """" ## ############# | | ######### # """" """" + + | | ######### + """" """" ## # | | ######### ######## """" """" ## """" # | | ######### ######## """" """" ## """" / | | ######## ## """" #### | | #########p#+#####+#### """" #### | | """ """ ""# # k ##### #### """ #### | | """ """ Y"# # ##### #### "" [ #### | | """ """ ""# # u##### #### #### | | # + ##### " | | """ """ """ # # ##### ####### ##### " | | """ """ """ # # ##### ####### ### # # | | """ """ """ # # ####### ##### # | | + # @#############+##### # | | # # ### ^ #### # | | # # ### "" #### # | | #####+### # # ### "Y ## # # | | ## # # # ;## " """# # | | ## """" # # # # / % # | | ## """" # # # % " %!% % ###### # | | ## "????? ? # # " [!! # # | | ## "??????? # # " %[ ! # # | | ## "??????? # ; w " !! # + | | ## "??????? ######### " % # # | | ## "??????? ######### " # # | | ## ??????? # # # | | ## ???????? # """"""""#### + | | ## ??????? ### ###### ###+ | | ## # ############## # | | ## # ################### "" | | ######### ##########+########???????????### "" | | ######### ####?? #?????????????????? | | ####?? #?????????????????? | | ####?? ??????????????????? | | ####???? ??????????????????????????? | | ####???????????????????????????????? | | ####???????????????????????????????? | | ###+##############???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Biometal Medium Treads | x2 | -6/Factory | Preloaded Repaired ---------- Med. Storage Unit | 56% | -9/Storage Lgt. Treads | 12% | -9/Storage Imp. Terrain Scan Processor | 37% | -6/Factory Imp. Gravmag System | 12% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleMappingDrillbomb Manual? 0 Play Time 01:41:41 Cumulative 237.6 hours Start 2025.06.03 @ 21:41:03 End 2025.06.04 @ 20:10:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 77 Gallery% 68 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8665380-49ee-449b-8071-f1a5e3f55179