Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.13 @ 03:29:54 Player: Raibnyu Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (61) 305 Value Destroyed (1709) 1709 Prototype IDs (40) 800 Alien Tech Used (5) 1000 Bonus (800) 800 TOTAL SCORE: 12914 Bonus ------- Aligned with FarCom 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 77/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro-nuke Launcher Stasis Projector Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Gravity Neutralizing Apparatus Advanced ECM Suite Reaction Control System Improved Cloaking Device Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Scythe > --- INVENTORY -------- Advanced Signal Interpreter Advanced ECM Suite Improved Maneuvering Thrusters Improved Propulsion Shielding Advanced Hardlight Generator Latent Energy Streamer Molecular Deconstructor [Rating: 106] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Armored Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced ECM Suite Storage Large Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware System Shield Protection Medium Armor Plating Artifact Phase Armor Weapon Scythe Energy Gun Heavy EM Shotgun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 2 2 2 . . . . 2 . 2 . 2 . Power 4 | . . . . . . 1 . . 1 . . . . 1 . 1 . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . . . Utility 11 | . . . . . 2 . 2 2 1 . . . . 1 . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 179 | 7 7 . 7 . 19 22 11 5 17 2 9 1 9 23 14 1 7 4 14 Power 39 | 1 1 . . . 2 2 4 1 4 . 5 1 2 6 4 . 2 1 3 Engine 11 | 1 1 . . . 1 2 2 . . . . . . . 2 . 1 1 . Core 15 | . . . . . 1 . 2 1 2 . 2 1 1 2 2 . 1 . . Reactor 13 | . . . . . . . . . 2 . 3 . 1 4 . . . . 3 Propulsion 38 | 2 . . . . 7 9 1 . 2 . . . . 4 1 1 2 . 9 Treads 2 | . . . . . 2 . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . 1 . . Wheel 5 | 2 . . . . 3 . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . Flight 29 | . . . . . 1 9 1 . 2 . . . . 4 1 1 1 . 9 Utility 56 | 2 2 . 3 . 4 6 5 3 8 . 4 . 4 6 4 . 2 2 1 Device 29 | . . . 1 . 1 4 3 2 5 . 2 . 3 3 2 . 2 1 . Storage 8 | 2 2 . 2 . . 1 . . 1 . . . . . . . . . . Processor 4 | . . . . . . 1 . . . . 1 . . 1 . . . 1 . Hackware 5 | . . . . . . . 2 1 . . . . . 1 . . . . 1 Protection 8 | . . . . . 3 . . . 2 . 1 . 1 1 . . . . . Artifact 2 | . . . . . . . . . . . . . . . 2 . . . . Weapon 46 | 2 4 . 4 . 6 5 1 1 3 2 . . 3 7 5 . 1 1 1 Energy Gun 3 | . . . . . 2 . . . . . . . . . . . . 1 . Energy Cannon 13 | . . . 3 . 2 4 1 1 . . . . . 2 . . . . . Ballistic Gun 9 | 2 4 . 1 . 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . 1 1 . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . . . 2 1 . . 2 4 5 . 1 . . Piercing Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 3 . 3 . . . 1 1 . . 1 2 5 1 1 1 1 Parts Lost 66 | . . . . . 7 7 4 2 2 . 3 . . 13 . 3 3 8 14 Power 18 | . . . . . 1 1 3 . . . 2 . . 3 . 2 . 3 3 Propulsion 27 | . . . . . 4 5 . . 1 . 1 . . 4 . 1 1 2 8 Utility 19 | . . . . . 1 1 1 2 1 . . . . 6 . . 2 3 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 Highest Loss Streak 9 | . . . . . 4 4 2 2 2 . 2 . . 7 . 3 1 8 9 Average Slot Usage (%) 76 | . 100 100 98 100 86 82 72 61 75 83 86 78 75 73 50 53 46 21 20 Engine 5 | . 14 14 14 14 6 13 5 . . . . . . . 2 1 3 . . Core 3 | . . . . . 2 . 5 7 11 10 4 . 4 4 11 11 5 2 . Reactor 2 | . . . . . . . . . 3 5 10 10 10 8 . . . . 3 Treads 1 | . . . . . 7 . . . . . . . . . . . . . . Wheel 8 | . 28 28 28 28 18 . . . . . . . . . . . . . . Flight 12 | . . . . . . 30 27 29 21 21 20 15 15 16 9 14 10 2 8 Device 10 | . . . . . 5 16 19 17 12 15 20 21 18 20 12 13 11 2 . Storage 9 | . 28 28 27 28 18 5 . . 1 5 5 5 5 3 . . . . . Processor 1 | . . . . . . 6 1 . . . 4 5 5 . . . . 1 4 Hackware 4 | . . . . . . . 11 5 10 10 10 10 10 11 9 8 8 5 1 Protection 4 | . . . . . 12 . . . 7 10 3 5 3 . . . . . . Energy Cannon 1 | . . . 5 14 3 2 . . . . . . . . . . . . . Ballistic Gun 5 | . 28 28 22 14 7 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 3 4 5 5 1 2 3 4 1 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 14 39 39 63 63 88 98 18 26 56 57 72 64 58 62 63 28 26 20 40 Greatest Support 68 | 32 32 32 32 32 48 30 25 25 56 56 65 58 58 68 32 40 30 20 52 Greatest Overweight (x) 9 | . 1 1 1 1 8 9 1 1 1 1 1 1 . 1 2 . 1 . . Average Overweight (x) . | . . 1 1 1 3 . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 16 16 18 18 18 22 4 4 10 10 10 10 10 10 4 4 4 4 4 Average Capacity 10 | 6 15 16 17 18 18 7 4 4 5 10 10 10 10 9 4 4 4 4 4 Most Carried 18 | 6 16 16 18 18 18 18 4 4 10 10 10 10 10 10 4 4 4 4 4 Average Carried 9 | 4 11 16 15 18 16 6 3 3 5 9 8 9 9 8 2 3 2 3 3 Final Capacity 18 | 8 16 16 18 18 18 4 4 4 10 10 10 10 10 4 4 4 4 4 4 Final Carried 18 | 5 16 16 18 18 16 4 4 3 10 10 10 9 10 2 4 3 4 4 2 Class Distribution -------------------- 44% | Mutant 27% | Hacker-Sprinter 13% | Hacker-Mutant 6% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Matter Collected 1714 | 225 206 . . 39 421 132 . 88 86 57 96 . . 42 110 24 188 . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2280 | 69 206 . . . 1174 465 . . 86 . . . . 42 110 24 104 . . Parts 117 | 4 8 . . . 64 25 . . 2 . . . . 2 8 . 4 . . Haulers Intercepted 3 | . . . . . 3 . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 . . . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 30 | . 5 . . . 19 6 . . . . . . . . . . . . . Guns 18 | . 5 . . . 13 . . . . . . . . . . . . . . Cannons 1 | . . . . . 1 . . . . . . . . . . . . . . AOE 8 | . . . . . 3 5 . . . . . . . . . . . . . Classes Destroyed 12 | 2 2 . . . 6 1 . . . . . . . . . . 1 . . Worker 11 | . . . . . 3 . . . 2 . . . . . 4 . 2 . . Builder 5 | . . . . . 1 2 . . . . . . . . 1 1 . . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . . Hauler 3 | . . . . . 3 . . . . . . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . Operator 2 | . . . . . 2 . . . . . . . . . . . . . . Watcher 5 | . . . . . . 3 . . 1 . . . . 1 . . . . . Swarmer 6 | . 3 . . . 3 . . . . . . . . . . . . . . Grunt 17 | . 2 . . . 9 6 . . . . . . . . . . . . . Sentry 5 | . . . . . 5 . . . . . . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 5 | 2 3 . . . 5 4 . . 3 . . . . 1 2 1 3 . . Combat Bots Only 4 | . 2 . . . 4 3 . . . . . . . . . . . . . Max Kills in Single Turn 4 | 2 2 . . . 4 2 . . 1 . . . . 1 1 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Damage Taken 7774 | . 304 5 . . 1069 386 342 141 277 94 315 . 80 1005 165 68 249 1082 2192 Core 2496 | . 61 . . . 98 47 102 21 53 21 59 . 44 256 94 . 26 458 1156 Absorbed by Shields 84 | . . . . . . . . . 31 . . . . . . . . . 53 Core Remaining (%) 87 | 100 . . . 75 82 93 88 97 . . . . 84 . 73 . 98 . . Volleys Fired 105 | 10 29 . . . 52 12 . 1 . . . . . . . . . . 1 Largest 2 | 2 2 . . . 2 1 . 1 . . . . . . . . . . 1 Hottest 250 | 40 40 . . . 250 250 . 60 . . . . . . . . . . 49 Shots Fired 181 | 20 58 . . . 88 13 . 1 . . . . . . . . . . 1 Gun 152 | 20 58 . . . 74 . . . . . . . . . . . . . . Cannon 28 | . . . . . 14 13 . 1 . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 128 | 20 58 . . . 50 . . . . . . . . . . . . . . Thermal 15 | . . . . . 14 1 . . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . . . . . . . . . 1 Electromagnetic 37 | . . . . . 24 12 . 1 . . . . . . . . . . . Robot Hit Streak 15 | 5 8 . . . 15 2 . . . . . . . . . . . . . Robot Miss Streak 4 | 2 3 . . . 3 4 . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 138 | 12 34 . . . 58 6 . . 9 . . . . 4 9 3 3 . . Core Hits 98 | 3 10 . . . 47 20 . . 4 . . . . 2 5 1 3 . 3 Critical Hits 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . Critical Kills 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Melee Attacks 137 | . . . . . . 9 . . 23 3 8 . 3 23 20 7 12 29 . Impact 9 | . . . . . . 9 . . . . . . . . . . . . . Slashing 128 | . . . . . . . . . 23 3 8 . 3 23 20 7 12 29 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . 2 . . . . . 7 2 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4979 | 123 388 11 . . 1353 1121 . . 466 . . . . 152 762 245 310 . 48 Guns 1389 | 123 388 . . . 878 . . . . . . . . . . . . . . Cannons 101 | . . . . . 46 55 . . . . . . . . . . . . . Explosions 1432 | . . . . . 419 1013 . . . . . . . . . . . . . Melee 1988 | . . . . . . 53 . . 466 . . . . 152 762 245 310 . . Ramming 69 | . . 11 . . 10 . . . . . . . . . . . . . 48 Kinetic 1027 | 123 388 . . . 516 . . . . . . . . . . . . . . Thermal 545 | . . . . . 465 80 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 1350 | . . . . . 362 988 . . . . . . . . . . . . . Impact 53 | . . . . . . 53 . . . . . . . . . . . . . Slashing 1935 | . . . . . . . . . 466 . . . . 152 762 245 310 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . 23 . 3 . . 3 . . 4 5 . . 2 8 Average Corruption 6 | . . . . . . 15 . 1 . . 2 . . 1 4 . . 2 5 Corruption Purged 5 | . . . . . . . . 2 . . 3 . . . . . . . . Effects 60 | . . . . . . 33 . . . . 7 . . 1 8 . . 5 6 Message Errors 11 | . . . . . . 6 . . . . 1 . . . . . . 2 2 Matter Fused 6 | . . . . . . 2 . . . . . . . . 2 . . . 2 Heat Flow Errors 6 | . . . . . . 3 . . . . 1 . . . 1 . . 1 . Energy Discharges 8 | . . . . . . 3 . . . . 4 . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 2 . . . . 1 . . 1 2 . . . 1 Data Loss (major) 3 | . . . . . . 2 . . . . . . . . 1 . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . Misdirections 14 | . . . . . . 14 . . . . . . . . . . . . . Targeting Errors 3 | . . . . . . . . . . . . . . . 1 . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 459 | . . . . . . 124 . . 16 . . . . 25 164 130 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 121 | . . . . . . 121 . . . . . . . . . . . . . Melee 338 | . . . . . . 3 . . 16 . . . . 25 164 130 . . . Knockbacks 3 | . . . . . 1 . . . . . . . . . . . . . 2 Impact 3 | . . . . . 1 . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 89 | . . 5 . . 46 . . . . . . . . . . . . . 38 Shots 4 | . . . . . 3 . . . . . . . . . . . . . 1 Rammed 10 | . . 1 . . 1 . . . . . . . . . . . . . 8 Targets Rammed 10 | . . 1 . . 1 . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 498 | . 12 . . . 498 355 6 14 29 81 227 . 30 28 41 . . 116 64 Average Temperature 61 | . 7 . . . 136 111 6 9 11 35 37 . 16 9 41 . . 64 24 Received Heat Transfer 1077 | . 114 . . . 360 225 36 48 57 21 . . 33 87 . . 27 18 51 Effects 2 | . . . . . 2 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Fried 3 | . . . . . 1 2 . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Melted 9 | . . . . . 9 . . . . . . . . . . . . . . Heat Transferred 2680 | . . . . . 2150 530 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Latent Energy Used 1259 | . . . . . . 1106 . 153 . . . . . . . . . . . LE Corruption 25 | . . . . . . 22 . 3 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Peak Influence 918 | 10 211 4 . . 305 789 731 532 857 . . . . 473 468 340 425 350 918 Initial 347 | . 6 4 . . . 109 319 347 217 . . . . 50 254 254 191 176 224 Average 236 | 2 115 4 . . 70 256 531 362 508 . . . . 227 366 289 261 257 498 Maximum Alert Level 3 | . 1 . . . 1 3 3 2 3 . . . . 2 2 1 2 1 3 Low Security (%) 49 | 100 92 100 . 100 94 29 . . . . . . . 58 . . 5 30 . Level 1 31 | . 7 . . . 5 68 17 92 34 . . . . 11 59 100 87 69 37 Level 2 13 | . . . . . . 1 58 7 28 . . . . 29 40 . 7 . 36 Level 3 5 | . . . . . . . 23 . 36 . . . . . . . . . 25 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . . . 4 7 5 3 4 . 1 . . 3 2 1 1 3 5 Investigation 11 | . . . . . 1 4 2 1 1 . . . . 1 . . . 1 . Extermination 6 | . . . . . . 1 . 1 1 . . . . 1 . . 1 . 1 Reinforcement 17 | . 1 . . . 2 2 2 1 1 . . . . 1 2 1 . 2 2 Assault 6 | . . . . . 1 . 1 . 1 . 1 . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Distress Signals 6 | . . . . . 1 . 2 . 1 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 318 | . 9 . . . 25 17 23 18 46 11 14 . 15 35 12 8 14 13 58 Peak Tracking Total 26 | . 4 . . . 5 6 7 11 7 11 7 . 5 10 4 6 6 8 26 Tactical Retreats 60 | . 1 . . . . 2 8 3 9 1 5 . 3 8 3 1 3 3 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Traps Triggered 13 | . 1 . . . . 2 2 . 2 . . . . 2 . . 1 1 2 Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 . . . . . . 3 . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Disabled 17 | . . . . . 4 6 . . . 1 . . . . 5 . 1 . . Max in Single Turn 3 | . . . . . 1 3 . . . 1 . . . . 1 . 1 . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Accessed 57 | . 1 . 1 . 5 6 6 3 11 1 . . 1 4 6 1 4 4 3 Terminals 35 | . 1 . . . 4 4 3 1 5 . . . 1 2 6 1 2 3 2 Fabricators 7 | . . . . . . 2 1 1 2 . . . . 1 . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . 1 . . Recycling Units 3 | . . . . . . . . . 2 . . . . . . . . . 1 Scanalyzers 5 | . . . . . 1 . 1 1 1 . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . 1 1 . Total Hacks 174 | . 5 . 1 . 12 15 21 12 38 1 . . 1 14 23 5 11 8 7 Successful 92 | . 3 . 1 . 9 4 16 7 20 1 . . 1 6 14 . 4 3 3 Failed 78 | . 2 . . . 3 11 5 5 17 . . . . 8 6 5 7 5 4 Catastrophic 13 | . . . . . . 3 1 1 2 . . . . 1 1 1 2 1 . Database Lockouts 4 | . . . . . . . . . 1 . . . . . 3 . . . . Manual 2 | . . . 1 . . . . . . . . . 1 . . . . . . Terminals 110 | . 5 . . . 10 9 11 4 20 . . . 1 7 23 5 3 7 5 Fabricators 24 | . . . . . . 6 2 6 6 . . . . 4 . . . . . Repair Stations 8 | . . . . . . . 2 . . . . . . . . . 6 . . Recycling Units 10 | . . . . . . . . . 8 . . . . . . . . . 2 Scanalyzers 15 | . . . . . 2 . 6 2 2 . . . . 3 . . . . . Garrison Access 5 | . . . . . . . . . 2 . . . . . . . 2 1 . Terminal Hacks 51 | . 3 . 1 . 7 2 6 1 7 1 . . 1 2 14 . 1 3 2 Record 21 | . . . . . 3 2 2 1 2 1 . . 1 2 7 . . . . Prototype ID Bank 2 | . . . . . 1 . 1 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . 3 . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . Alert Level 4 | . 1 . . . 1 . 1 . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . . . . 1 . 1 . . Locate Traps 4 | . . . . . . . . . 3 . . . . . 1 . . . . Dispatch Records 2 | . 1 . . . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 2 2 4 2 . . . . 2 . . . . . Load Schematic 6 | . . . . . . 1 1 2 1 . . . . 1 . . . . . Build 6 | . . . . . . 1 1 2 1 . . . . 1 . . . . . Repair Station Hacks 5 | . . . . . . . 2 . . . . . . . . . 3 . . Scan Component 3 | . . . . . . . 1 . . . . . . . . . 2 . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 9 | . . . . . . . . . 8 . . . . . . . . . 1 Recycle Component 1 | . . . . . . . . . 1 . . . . . . . . . . Process 2 | . . . . . . . . . 2 . . . . . . . . . . Report Inventory 2 | . . . . . . . . . 2 . . . . . . . . . . Retrieve Matter 4 | . . . . . . . . . 3 . . . . . . . . . 1 Scanalyzer 14 | . . . . . 2 . 6 2 2 . . . . 2 . . . . . Insert Component 7 | . . . . . 1 . 3 1 1 . . . . 1 . . . . . Analyze 7 | . . . . . 1 . 3 1 1 . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 . . . 3 5 3 3 6 . . . . 4 5 1 3 2 3 Full Trace Events 7 | . . . . . 1 3 1 1 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . 2 1 1 . . . . 1 . . . . . Parts Built 9 | . . . . . . 2 . 4 1 . . . . 2 . . . . . Matter 986 | . . . . . . 146 168 314 190 . . . . 168 . . . . . Time 403 | . . . . . . 73 84 157 47 . . . . 42 . . . . . Total Part Build Rating 33 | . . . . . . 6 . 14 5 . . . . 8 . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . Time 26 | . . . . . . . 26 . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . 1 . . . . . . . . . . Recycled Matter 132 | . . . . . . . . . 132 . . . . . . . . . . Retrieved Matter 132 | . . . . . . . . . 132 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 1 . 3 . 1 . . . . 1 . . . . . Part Schematics Acquired 6 | . . . . . 1 . 2 1 1 . . . . 1 . . . . . Parts Damaged 2 | . . . . . . . 1 . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Turns Passed 9564 | 164 416 326 528 71 2034 813 375 423 720 220 808 7 602 719 366 70 276 299 327 Spaces Moved 11498 | 117 277 291 438 41 855 896 905 458 1313 615 955 15 679 1218 610 175 370 413 857 Core 475 | 3 . . . . . . . . . . . . . . . . . 299 173 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 6 | . . . . . . . . . . . . . . . . . 6 . . Wheels 2043 | 114 277 291 438 41 855 27 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 8974 | . . . . . . 869 905 458 1313 615 955 15 679 1218 610 175 364 114 684 Fastest Speed 20 | 50 100 110 110 110 96 27 29 29 27 31 31 34 34 28 27 21 22 30 20 Average Speed 50 | 98 109 110 110 110 121 69 30 31 33 31 37 44 34 32 31 24 31 45 32 Slowest Speed 183 | 100 110 110 110 110 160 183 109 108 117 111 111 114 34 100 162 27 120 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . 1 4 1 6 . . . . 8 3 3 2 . 15 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 35 | 7 35 43 73 14 50 20 24 12 33 74 84 7 79 22 49 4 38 16 32 Regions Visited 19 Branch Regions 10 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . 1 1 . . . 1 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . 1 . . 1 1 1 . . 1 1 1 . Scrap Searched 8 | . . . . 1 . . . . . 2 4 . 1 . . . . . . Spaces Dug 161 | . . . . . 89 6 . 11 14 2 8 . 3 15 . 2 8 3 . Terrain Destroyed 313 | . . . . . 123 106 . 11 14 2 8 . 3 15 . 2 8 3 18 Melee 61 | . . . . . . 6 . . 14 2 8 . 3 15 . 2 8 3 . Projectile 10 | . . . . . 10 . . . . . . . . . . . . . . AOE 242 | . . . . . 113 100 . 11 . . . . . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total 14910 | 147 338 296 487 67 1776 1073 1000 734 1553 639 1396 15 1049 1512 756 188 513 482 889 Wait 2660 | . 2 5 20 27 796 104 66 262 165 12 415 . 346 222 72 7 109 26 4 Move 11399 | 116 276 290 437 40 854 893 896 455 1301 614 954 14 678 1201 603 169 365 412 831 Hop 36 | . . . . . . 1 4 1 5 . . . . 7 3 2 2 . 11 Pick Up 203 | 13 19 . 14 . 29 16 14 6 22 4 4 . 2 15 16 1 8 6 14 Fast Attach 1 | . . . . . . . . . . . . . . . . . 1 . . Attach 159 | 7 3 . 4 . 16 21 10 5 12 3 6 1 8 22 15 1 7 4 14 Detach 43 | . . . . . 3 3 2 1 2 . 4 . 8 10 5 . 3 1 1 Swap 22 | . 4 . 3 . 3 1 1 . 5 . 3 . 1 1 . . . . . Drop 107 | 1 5 . 9 . 22 13 7 3 6 3 2 . 3 10 9 1 6 4 3 Fire 105 | 10 29 . . . 52 12 . 1 . . . . . . . . . . 1 Melee 137 | . . . . . . 9 . . 23 3 8 . 3 23 20 7 12 29 . Ram 10 | . . 1 . . 1 . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . 12 . . . . 1 13 . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 9) 581 | -10/Materials | Entered Mines 583 | -10/Mines | Discovered new exit (range 9) 848 | -10/Mines | Learned Materials interactive machine intel 902 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 902 | -10/Mines | Discovered new exit (range 5) 907 | -10/Mines | Entered Exiles 934 | -10/Exiles | Met 8R-AWN 953 | -10/Exiles | Met EX-HEX 1012 | -10/Exiles | Met EX-DEC 1183 | -10/Exiles | Met EX-BIN 1198 | -10/Exiles | Aligned with FarCom system 1199 | -10/Exiles | Given EX-Vault access code 1228 | -10/Exiles | Opened EX-Vault 1232 | -10/Exiles | Found Prototype Device 1233 | -10/Exiles | Identified Chronowheel 1233 | -10/Exiles | Activated Chronowheel 1248 | -10/Exiles | Found Prototype Energy Cannon 1249 | -10/Exiles | Identified Latent Energy Streamer 1255 | -10/Exiles | Found Prototype Energy Cannon 1257 | -10/Exiles | Identified Firepult 1296 | -10/Exiles | Exiles lab attacked by MAIN.C 1421 | -10/Exiles | Discovered new exit (range 14) 1435 | -10/Exiles | Stole two prototypes: Latent Energy Streamer, Firepult 1435 | -10/Exiles | Entered Mines 1499 | -9/Mines | Discovered new exit (range 8) 1506 | -9/Mines | Entered Materials 1506 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1507 | -8/Materials | Loaded intel: 19 interactive machine locations 1683 | -8/Materials | Discovered new exit (range 14) 2044 | -8/Materials | Lost 4 parts (2n1u1w) 2299 | -8/Materials | Discovered new exit (range 8) 2347 | -8/Materials | Build established: Scavenger-Mutant 2664 | -8/Materials | Build established: Mutant 2827 | -8/Materials | Discovered new exit (range 8) 3540 | -8/Materials | Entered Factory 3540 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3542 | -7/Factory | FarCom data flow suspended 3933 | -7/Factory | System corruption reached 10% 4120 | -7/Factory | Lost 4 parts (1p2n1u) 4227 | -7/Factory | Fabricated Cesium-ion Thruster? 4247 | -7/Factory | Discovered new exit (range 8) 4338 | -7/Factory | Local fabrication network quarantined 4353 | -7/Factory | Entered another Factory area 4353 | -6/Factory | Evolved 2 slots: Utility x2 4501 | -6/Factory | Repaired ECM Suite? 4625 | -6/Factory | Identified exit to Factory 4703 | -6/Factory | First assault squad dispatched 4728 | -6/Factory | Entered another Factory area 4728 | -5/Factory | Evolved 2 slots: Utility x2 4961 | -5/Factory | Fabricated Mic. Nuclear Core (x2) 4989 | -5/Factory | Build established: Sprinter 5041 | -5/Factory | Fabricated Cesium-ion Thruster? 5149 | -5/Factory | Discovered new exit (range 6) 5151 | -5/Factory | Entered another Factory area 5151 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5336 | -4/Factory | Identified exit to Upper Caves 5336 | -4/Factory | Identified exit to Extension 5651 | -4/Factory | First assault squad dispatched 5666 | -4/Factory | Central database locked down 5737 | -4/Factory | Fabricated Imp. Maneuvering Thrusters? 5786 | -4/Factory | Spotted B-86 Titan 5871 | -4/Factory | Entered Upper Caves 5876 | -4/Upper Caves | Build established: Hacker-Sprinter 5884 | -4/Upper Caves | Encountered a Warlord checkpoint 5988 | -4/Upper Caves | Identified exit to Upper Caves 5996 | -4/Upper Caves | Found Alien Artifact 5997 | -4/Upper Caves | Identified Dimensional Node Initializer 5997 | -4/Upper Caves | Initialized slip node 6023 | -4/Upper Caves | Learned location of 1 exit from Research 6031 | -4/Upper Caves | Spotted B-86 Titan 6050 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6091 | -4/Upper Caves | Entered another Upper Caves area 6184 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6271 | -4/Upper Caves | Crushed by falling debris 6615 | -4/Upper Caves | Learned location of 1 exit from Research 6895 | -4/Upper Caves | Spotted WF-3RJ(f) 6895 | -4/Upper Caves | Discovered new exit (range 8) 6895 | -4/Upper Caves | Spotted DW-UBF(f) 6895 | -4/Upper Caves | Spotted 9Y-3D0(f) 6896 | -4/Upper Caves | Spotted F7-VY6(f) 6896 | -4/Upper Caves | Spotted FR-HLN(f) 6897 | -4/Upper Caves | Encountered a Master Thief 6899 | -4/Upper Caves | Encountered a Master Thief 6899 | -4/Upper Caves | Entered Zhirov 6899 | -4/Zhirov | Discovered new exit (range 3) 6906 | -4/Zhirov | Entered Proximity Caves 7172 | -3/Proximity Caves | Spotted B-86 Titan 7198 | -3/Proximity Caves | Build established: Hacker-Mutant 7412 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7416 | -3/Proximity Caves | Found Prototype Special Weapon 7417 | -3/Proximity Caves | Identified Molecular Deconstructor 7500 | -3/Proximity Caves | Discovered new exit (range 9) 7508 | -3/Proximity Caves | Entered Research 7508 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7509 | -3/Research | Identified exit to Quarantine 7509 | -3/Research | Identified exit to Research 7634 | -3/Research | Found Prototype Device 7635 | -3/Research | Identified Exp. Focal Shield 8028 | -3/Research | Lost 3 parts (1p2u) 8205 | -3/Research | Fabricated Mic. Nuclear Core (x2) 8227 | -3/Research | Entered Quarantine 8231 | -3/Quarantine | Central database locked down 8231 | -3/Quarantine | Central database locked down 8240 | -3/Quarantine | Found Alien Artifact 8246 | -3/Quarantine | Identified Subatomic Replicator 8250 | -3/Quarantine | Found Alien Artifact 8251 | -3/Quarantine | Identified Phase Armor 8258 | -3/Quarantine | Lost 7 parts (1p2n4u) 8294 | -3/Quarantine | Central database locked down 8311 | -3/Quarantine | Found Sigix Corpse 8363 | -3/Quarantine | Scanned by Researcher 8380 | -3/Quarantine | Build established: Hacker-Sprinter 8551 | -3/Quarantine | Found Alien Slashing Weapon 8553 | -3/Quarantine | Identified Sigix Broadsword 8582 | -3/Quarantine | Discovered exit to Research (range 12) 8587 | -3/Quarantine | Found Alien Artifact 8588 | -3/Quarantine | Identified Phase Redirector 8593 | -3/Quarantine | Entered Research 8593 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8650 | -2/Research | Discovered new exit (range 13) 8663 | -2/Research | Entered Testing 8675 | -2/Testing | Lost 3 parts (2p1n) 8692 | -2/Testing | Used Subatomic Replicator to replicate Backup Laser III 8908 | -2/Testing | Discovered new exit (range 8) 8923 | -2/Testing | Found Prototype Energy Gun 8939 | -2/Testing | Entered Access 8939 | -1/Access | Evolved 2 slots: Utility x2 8951 | -1/Access | Identified Warp Gun 9004 | -1/Access | Spotted B-99 Colossus 9070 | -1/Access | Lost 8 parts (3p2n3u) 9235 | -1/Access | Discovered new exit (range 7) 9238 | -1/Access | Entered Command 9311 | -1/Command | Spotted M Guard 9345 | -1/Command | Build established: Mutant 9357 | -1/Command | Spotted Executioner 9357 | -1/Command | Spotted Executioner 9357 | -1/Command | Spotted Executioner 9357 | -1/Command | Spotted Executioner 9357 | -1/Command | Spotted Striker 9357 | -1/Command | Spotted Striker 9357 | -1/Command | Spotted Alpha 7 9357 | -1/Command | Spotted Alpha 7 9411 | -1/Command | Lost 3 parts (1p2n) 9511 | -1/Command | Spotted B-99 Colossus 9513 | -1/Command | Core integrity fell below 50% 9527 | -1/Command | First assault squad dispatched 9546 | -1/Command | Lost 9 parts (2p6n1u) 9561 | -1/Command | Spotted M Guard 9561 | -1/Command | Spotted Combat Programmer 9562 | -1/Command | Core integrity fell below 20% 9562 | -1/Command | Spotted Combat Programmer 9565 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 09523_ Enh. Optical Array temporarily disabled. 09524_ Slammed into W-44 Eye. 09525_ Slammed into R-10 Processor. 09527_ ALERT: Significant disruption in Zone 1M, assault forces dispatched. 09527_ Slammed into R-10 Processor. 09527_ R-10 Processor knocked back. 09528_ Knocked back. 09528_ Slammed into R-10 Processor. 09528_ R-10 Processor knocked back. 09532_ Slammed into R-10 Processor. 09540_ R-10 Processor suffers critical hit. 09545_ P-80 Master resets R-10 Processor, system corruption cleaned. 09562_ EMDS Slug penetrates Reinforced Barrier. 09562_ Knocked back. 09562_ Penetrated by EMDS Slug. 09563_