Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 13:13:25 Player: kim.jet.wav Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (636) 636 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1896 Bonus ------- None Cogmind --------- Core Integrity 345/400 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Cooling System Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Medium Laser Particle Gun > --- INVENTORY (8) ---- Nuclear Core Nuclear Core Aluminum Leg Carbon-fiber Leg Beam Cannon EMP Blaster Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Small Storage Unit Seismic Detector > --- WEAPON ----------- Particle Gun EMP Blaster > --- INVENTORY -------- Nuclear Core Nuclear Core Aluminum Leg Carbon-fiber Leg EM Shotgun Medium Laser Shotgun Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 27 | 7 7 1 12 Power 4 | 1 1 . 2 Engine 1 | 1 . . . Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 11 | 2 3 . 6 Treads . | . . . . Leg 11 | 2 3 . 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 3 | 1 1 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 1 3 Energy Gun 5 | 2 1 . 2 Energy Cannon 1 | . 1 . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 2 . 1 Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 2 | . 2 . 1 To Critical Strikes . | . . . . Average Backups 5 | . 4 6 7 Power 1 | . 1 2 1 Propulsion 1 | . 1 3 2 Utility . | . . . . Weapon 2 | . 1 1 3 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 98 100 93 Engine 5 | . 7 14 4 Core 5 | . 5 . 6 Leg 31 | . 28 28 33 Device 15 | . 14 14 15 Storage 11 | . 14 14 11 Energy Gun 17 | . 26 21 14 Launcher 5 | . . 7 7 Peak Build Rating 21 | 7 10 7 21 Average Rating 12 | 5 7 7 15 On Entrance 5 | . 7 7 7 Avg Prop Armor Cover (%) 7 | . . . 7 Naked Turns . | . . . . Heaviest Build 22 | 15 15 16 22 Greatest Support 45 | 20 20 20 45 Greatest Overweight (x) 4 | 4 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | . 8 6 8 Average Carried 5 | . 4 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 7 | . 6 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 553 | 270 95 10 178 Remotely . | . . . . Salvage Created 1058 | 281 402 46 329 Parts 67 | 22 19 2 24 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 8 3 8 Guns 11 | . 4 3 4 Cannons 4 | . 4 . . AOE 4 | . . . 4 Classes Destroyed 7 | 3 1 1 2 Worker 4 | 2 1 . 1 Tunneler 7 | 7 . . . Recycler 1 | 1 . . . Watcher 1 | . . . 1 Swarmer 7 | . . 3 4 Grunt 8 | . 8 . . Sentry 4 | . . . 4 Best Kill Streak 6 | 6 3 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 2 | 2 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 89 | . 36 13 40 Missed 22 | . 7 5 10 Hits 67 | . 29 8 30 Projectile 67 | . 29 8 30 Critical Strikes 1 | . 1 . . Damage Taken 829 | . 371 60 398 Core 112 | . 50 7 55 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 15 | . . . 15 Core Remaining (%) 88 | 100 . 77 . Volleys Fired 79 | 24 28 5 22 Largest 2 | 2 2 2 2 Hottest 115 | 90 110 90 115 Shots Fired 151 | 48 51 10 42 Gun 132 | 48 39 10 35 Cannon 12 | . 12 . . Launcher 7 | . . . 7 Special . | . . . . Kinetic . | . . . . Thermal 98 | 24 36 10 28 Explosive . | . . . . Electromagnetic 53 | 24 15 . 14 Robot Hit Streak 25 | 5 13 5 25 Robot Miss Streak 4 | 4 2 1 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 100 | 27 34 7 32 Core Hits 46 | 11 16 3 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 2 1 . 2 Burn 4 | 1 1 . 2 Corrupt 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1524 | 399 457 82 586 Guns 1234 | 375 351 82 426 Cannons 106 | . 106 . . Explosions 184 | 24 . . 160 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 920 | 215 297 82 326 Explosive . | . . . . Electromagnetic 604 | 184 160 . 260 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 377 | 300 377 150 72 Average Temperature 114 | 112 138 75 25 Received Heat Transfer 351 | . 225 . 126 Effects 4 | 2 2 . . Energy Bleed 2 | 2 . . . Short Circuit 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 10 | 1 2 1 6 Heat Transferred 2692 | 679 852 199 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | 1 . . 2 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 99 | 20 96 99 88 Initial 29 | . 6 29 26 Average 23 | 3 34 79 19 Influence Increases 584 | 50 236 70 228 Destroy 0b10 Robot/C 380 | . 160 60 160 Destroy 0b10 Robot/NC 65 | 50 5 . 10 Destroy Leader 102 | . 40 10 52 Successful Hack 3 | . . . 3 Destroy Structure 4 | . 1 . 3 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 534 | 40 170 77 247 Entered New Map 94 | . 4 47 43 Time Decay 410 | 40 146 30 194 Lost Part 30 | . 20 . 10 Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 11 3 12 Peak Tracking Total 4 | . 4 2 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . . . 2 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . . 5 Successful 2 | . . . 2 Failed 3 | . . . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1424 | 5 353 69 997 Seismic 1424 | 5 353 69 997 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1691 | 229 355 69 1038 Spaces Moved 845 | 117 183 44 501 Core 15 | 15 . . . Treads . | . . . . Legs 830 | 102 183 44 501 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 122 120 120 120 Slowest Speed 250 | 250 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 7 38 12 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | 3 . . 3 Melee . | . . . . Projectile . | . . . . AOE 6 | 3 . . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1363 | 150 266 49 898 Wait 372 | 3 31 . 338 Move 842 | 116 182 43 501 Hop . | . . . . Pick Up 20 | . 9 . 11 Fast Attach 8 | 7 . . 1 Attach 5 | . 2 . 3 Detach . | . . . . Swap 20 | . 9 1 10 Drop 17 | . 5 . 12 Fire 79 | 24 28 5 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 15) 580 | -10/Materials | Discovered new exit (range 15) 585 | -10/Materials | Entered Mines 636 | -10/Mines | Discovered new exit (range 16) 645 | -10/Mines | Assembled infested the area 654 | -10/Mines | Entered Materials 654 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1354 | -9/Materials | Repaired Nuclear Core 1692 | -9/Materials | Self-destructed Last Messages --------------- 01543_ W-16 Scout destroyed. 01587_ Y-45 Defender misfires. 01588_ Y-45 Defender destroyed. 01593_ Acquired 60 matter. 01607_ Acquired 3 matter. 01628_ Processing Tank disabled. 01634_ EM Shotgun destroyed. 01637_ Y-45 Defender misfires. 01640_ Hvy. Assault Rifle melted. 01640_ Imp. Ion Engine melted. 01640_ Y-45 Defender destroyed. 01643_ Acquired 10 matter. 01662_ Y-45 Defender suffers critical hit (Burn). 01662_ Melted Hvy. Assault Rifle. 01663_ Y-45 Defender heat short circuits Lgt. Treads. 01664_ Y-45 Defender heat damages Heat Sink, Imp. Ion Engine. 01665_ Beam Rifle melted. 01665_ Lgt. Armor Plating melted. 01665_ Y-45 Defender destroyed. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | #!! =**#?# !!! """"""" # """#??? | | # = *#?# !! % %"""""" + """#??? | | ## ### # #??? | | ?# ^ # #??? | | ?# #########/#### #########?? | | ?# ??????? ?# ###+### #### #?? ??? | | ?# ????? ### #### # =%#### #? """ ??? | | ?# ???# #?# #??# "" # #??# #? 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""" # "" # % #????## ##?? | | ?????? ??""""" # =%""" #######?????# #??? | | ???????? #"Y"?????""" # ! %=#???????????# #??? | | ????????????????????" # ! #???????????# #??? | | ????????????????????? # #???????????# #??? | | ????????????????????? # #???????????# #??? | | ????????????????????? # #???????????# #??? | | ????????????????????? ?####### #???????????# #??? | | ???????????????????????????????##???????????? ???? | | ????????????????????????????????????????????? ???? | | ????????????????????????????????????????????? ???? | | ????????????????????????????????????????????? ???? | | ????????????????????????????????????????????? ???? | | ????????????????????????????????????????????? ???? | | ????????????????????????????????????????????? ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nuclear Core | 80% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed ActuatorTrapChargecaster Manual? 0 Play Time 00:29:36 Cumulative 45.1 hours Start 2025.10.28 @ 21:24:39 End 2025.10.30 @ 13:13:25 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 20 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48b191f7-d38e-4673-9b03-27da13ddfdb0