Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 18:23:06 Player: refrshrs Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (996) 996 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (860) 860 TOTAL SCORE: 3516 Bonus ------- Follower Combat Kills 260 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Warm (107) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Experimental Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Heat Sink Advanced Melee Analysis Suite Light Armor Plating Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Experimental Signal Interpreter > --- WEAPON ----------- Assault Rifle Battle Cannon Enhanced Flamer > --- INVENTORY -------- Light Treads Aluminum Leg Heat Sink Advanced Melee Analysis Suite Light Armor Plating Improved EM Shotgun Spread Laser Light Cannon Explosive Trap Explosive Trap [Rating: 20] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Experimental Signal Interpreter Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher EMP Blaster Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 30 | 7 7 5 2 4 5 Power 4 | 1 1 1 . 1 . Engine 4 | 1 1 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 1 2 . 1 Treads 1 | . . . . . 1 Leg 5 | 2 . 1 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 2 . . 1 . Device 1 | . 1 . . . . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 3 4 3 . 2 4 Energy Gun 5 | 1 . 2 . . 2 Energy Cannon 1 | . 1 . . . . Ballistic Gun 5 | 2 1 1 . . 1 Ballistic Cannon 3 | . 1 . . 1 1 Launcher 1 | . 1 . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 10 | . 1 . . . 9 Power 2 | . 1 . . . 1 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 6 | . . . . . 6 Highest Loss Streak 9 | . 1 . . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 96 94 91 67 69 Engine 12 | . 13 17 14 10 9 Leg 23 | . 28 22 22 22 14 Device 6 | . 11 11 11 1 . Storage 11 | . 14 11 11 11 11 Processor 1 | . . . . 2 11 Energy Gun 2 | . . 1 11 1 2 Energy Cannon 7 | . 13 11 11 1 . Ballistic Gun 7 | . 12 10 11 1 3 Ballistic Cannon 5 | . 1 9 . 8 11 Special Weapon 3 | . . . . 8 6 Peak Build Rating 20 | 6 9 14 14 19 20 Average Rating 11 | 3 8 10 13 12 17 On Entrance 10 | . 6 8 14 13 19 Naked Turns . | . . . . . . Heaviest Build 43 | 12 34 43 43 40 38 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 7 | . 1 2 2 1 7 Average Overweight (x) 1 | . . 1 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 8 10 11 14 15 11 Average Carried 9 | 4 8 7 11 11 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 11 | 6 8 10 11 11 6 Class Distribution -------------------- 66% | Mutant 33% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 850 | 252 193 196 20 10 179 Remotely . | . . . . . . Salvage Created 1076 | . 473 427 . . 176 Parts 38 | . 21 16 . . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . . 15 Prevented 5 | . . . . . 5 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 10 10 . . 4 Guns 10 | . 5 3 . . 2 Cannons 13 | . 4 7 . . 2 Classes Destroyed 3 | . 1 2 . . . Grunt 18 | . 10 7 . . 1 Brawler 3 | . . 1 . . 2 Sentry 3 | . . 2 . . 1 Best Kill Streak 4 | . 2 4 . . 3 Combat Bots Only 4 | . 2 4 . . 3 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 196 | . 48 41 . . 107 Missed 57 | . 19 12 . . 26 Damage Taken 2329 | . 419 387 . . 1523 Core 529 | . 117 62 . . 350 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 53 . . . . Volleys Fired 70 | . 31 22 . . 17 Largest 3 | . 2 3 . . 3 Hottest 145 | . 103 133 . . 145 Shots Fired 147 | . 49 63 . . 35 Gun 61 | . 25 23 . . 13 Cannon 81 | . 19 40 . . 22 Launcher 5 | . 5 . . . . Special . | . . . . . . Kinetic 97 | . 31 40 . . 26 Thermal 40 | . 13 22 . . 5 Explosive . | . . . . . . Electromagnetic 10 | . 5 1 . . 4 Robot Hit Streak 10 | . 7 5 . . 10 Robot Miss Streak 4 | . 2 2 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 97 | . 33 39 . . 25 Core Hits 53 | . 15 18 . . 20 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | . 2 1 . . . Destroy 2 | . 1 1 . . . Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1853 | . 672 686 . . 495 Guns 622 | . 232 224 . . 166 Cannons 1021 | . 241 461 . . 319 Explosions 199 | . 199 . . . . Melee . | . . . . . . Ramming 11 | . . 1 . . 10 Kinetic 1025 | . 290 389 . . 346 Thermal 549 | . 183 284 . . 82 Explosive . | . . . . . . Electromagnetic 268 | . 199 12 . . 57 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact 1 | . . . . . 1 Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 50 | . 50 . . . . Shots 5 | . 5 . . . . Rammed 7 | . . . . . 7 Targets Rammed 8 | . . 1 . . 7 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 544 | . 138 415 . . 544 Average Temperature 136 | . 38 124 . . 215 Received Heat Transfer 1011 | . 204 150 . . 657 Effects 9 | . . 3 . . 6 Shutdowns 2 | . . 2 . . . Energy Bleed 2 | . . 1 . . 1 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 956 | . 333 518 . . 105 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 231 | . 205 231 90 . . Initial 90 | . . 37 90 . . Average 74 | . 58 100 83 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 96 | 100 97 92 100 . . Level 1 3 | . 2 7 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 6 | . . 6 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 18 17 . . 23 Peak Tracking Total 10 | . 3 7 . . 10 Tactical Retreats 5 | . . 2 . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . 1 . Triggered 2 | . . . . . 2 Most Traps Carried 3 | . . . 3 3 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 2 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 3 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 7 . . . . Successful 4 | . 4 . . . . Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 261 | . 261 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 8 Highest-Rated Group 261 | . . . . 261 261 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 60 | . . . . . 60 Total Damage 957 | . . . . . 957 Kills 8 | . . . . . 8 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3728 | 71 978 646 429 1404 200 Spaces Moved 1791 | 54 487 250 206 737 57 Core 16 | 15 . . . . 1 Treads . | . . . . . . Legs 1775 | 39 487 250 206 737 56 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 120 190 Average Speed 190 | 100 180 222 204 188 203 Slowest Speed 400 | 120 190 260 260 190 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 68 19 49 81 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 1 1 . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . 5 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . 5 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1971 | 69 543 294 216 752 97 Wait 16 | . 2 3 . . 11 Move 1786 | 53 486 249 205 736 57 Hop . | . . . . . . Pick Up 26 | 8 7 7 3 1 . Fast Attach 12 | 4 3 1 . 4 . Attach 18 | 3 4 4 2 . 5 Detach 16 | 1 5 3 3 4 . Swap . | . . . . . . Drop 18 | . 5 4 3 6 . Fire 70 | . 31 22 . . 17 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 1 | . . 1 . . . Crush 4 | . . . . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . 1 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Exi] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 11) 575 | -10/Materials | Discovered new exit (range 12) 718 | -10/Materials | Discovered new exit (range 4) 1050 | -10/Materials | Entered another Materials area 1050 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1390 | -9/Materials | Build established: Gunner 1496 | -9/Materials | Discovered new exit (range 14) 1696 | -9/Materials | Entered Mines 1761 | -9/Mines | Found a hidden stash of uninstalled traps 1885 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1885 | -9/Mines | Discovered new exit (range 5) 2109 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2125 | -9/Mines | Entered Zion 2593 | -7/Zion | Build established: Mutant 2630 | -7/Zion | Gained Derelict followers 2740 | -7/Zion | Warned about trapping Zion interior 2850 | -7/Zion | Met Imprinter 2888 | -7/Zion | Imprinted 2890 | -7/Zion | Declared Zion's savior 3164 | -7/Zion | Learned Factory emergency access door positions 3215 | -7/Zion | Found Prototype Processor 3215 | -7/Zion | Identified Exp. Signal Interpreter 3499 | -7/Zion | Discovered new exit (range 15) 3527 | -7/Zion | Identified exit to Proximity Caves 3529 | -7/Zion | Entered Proximity Caves 3529 | -6/Proximity Caves | Accompanied by 8 allies 3532 | -6/Proximity Caves | Spotter reported a threat 3532 | -6/Proximity Caves | Spotter reported a threat 3561 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3625 | -6/Proximity Caves | Spotted B-75 Beast 3640 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3648 | -6/Proximity Caves | Lost 5 allies 3700 | -6/Proximity Caves | Core integrity fell below 50% 3708 | -6/Proximity Caves | Lost 3 allies 3713 | -6/Proximity Caves | Core integrity fell below 20% 3729 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Overheating: Short circuit. Overheating: System interference. Exp. Signal Interpreter temporarily disabled. Overheating: Imp. EM Shotgun damaged (-8). Imp. EM Shotgun destroyed. Acquired 52 matter. Slammed into G-50 Soldier. Acquired 67 matter. Slammed into G-50 Soldier. Broken Spread Laser destroyed. Overheating: Matter decay (-46). Slammed into G-50 Soldier. Acquired 3 matter. Slammed into G-50 Soldier. G-50 Soldier knocked back. Acquired 56 matter. Slammed into G-50 Soldier. Critical hit (Burn: +37). Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????####???????????? #????????????????? | | ????????????### #????????????*%#????????????????? | | ???????????## ##?????????? ?????????????????? | | #????????### ##???????? ??????????????????? | | #???????## #??????? ???????????????????? | | ???????## ##????? #????????????????????? | | ######## ###?? #?????????????????????? | | *%"### ##???"#???????????????? | | %==%!%!=!"# " ### ?????????????? | | ######## %=!%[=%*"%% ???????????? | | ???????# ### % !%*[%!%% #???????????? | | ???????# ###?# #" = #????????????? | | ???????# #???# ####????[ #????????????? | | ???????# #???# ==#??????????? #????????????? | | ???????# ???#### !%##??????????????????????????? | | ???????###?????# % ##?????????????????????????? | | ???????????????# % %#####?????????????????????? | | ???????????????## ! #####?????????????????? | | ????????????????## g %%@ ## ???????? | | ?????????????????## % ##g ???????? | | ??????????????????###% ### g ???????? | | ????????????????????# ="?# g g ???????? | | ???????????????????? /%#? ### ????????? | | ???????????????????# #? #???? ????????? | | ???????????????????%%% #? ##?????? ?????????? | | ??????????????????# #? ##???????????????????? | | ?????????????????? ## ##????????????????????? | | ????????????????? % ## #?????????????????????? | | ????????????????? # ####??????????????????????? | | ????????????????""# #??????????????????????????? | | ????????????????#?## ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????###???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Microactuators | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatTachyonExoskeleton Manual? 0 Play Time 00:39:34 Cumulative 7.2 hours Start 2025.01.17 @ 17:43:48 End 2025.01.17 @ 18:23:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a1d12f7e-e3ab-4b9d-b311-0170967603b9