Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 09:00:21 Player: Sacrath Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (699) 699 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2819 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 295/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (5) ------ Large Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine VTOL Module VTOL Module Medium Matter Pod (100) Medium Matter Pod (88) Medium Matter Pod (0) Weight Redist. System Relay Coupler [NC] (16) Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Improved Treads Improved Treads Improved Treads VTOL Module VTOL Module Medium Matter Pod Medium Matter Pod Medium Matter Pod Weight Redist. System Hardened Light Armor Plating Datajack [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Hardened Light Armor Plating Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 28 | 5 8 . 14 1 . Power 3 | . 1 . 2 . . Engine 3 | . 1 . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 2 . 3 . . Treads 5 | . 2 . 3 . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 4 . 6 . . Device . | . . . . . . Storage 2 | . 2 . . . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 7 | . 2 . 5 . . Artifact . | . . . . . . Weapon 8 | 3 1 . 3 1 . Energy Gun 4 | 2 . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 3 | . . . 2 . 1 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Highest Loss Streak 1 | . . . 1 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 82 100 89 85 70 Engine 9 | . 5 14 11 11 9 Treads 20 | . 18 28 20 22 18 Wheel 2 | . 9 . . . . Storage 10 | . 8 14 11 11 9 Hackware 7 | . . . 10 11 9 Protection 14 | . 10 14 17 11 9 Energy Gun 4 | . . . 7 . . Ballistic Gun 7 | . 14 14 4 11 9 Ballistic Cannon 8 | . 13 14 6 . . Peak Build Rating 21 | 4 11 11 21 17 17 Average Rating 13 | 3 8 11 16 16 16 On Entrance 9 | . 4 11 11 16 17 Naked Turns . | . . . . . . Heaviest Build 44 | 4 35 35 44 37 37 Greatest Support 46 | 20 46 46 46 46 46 Greatest Overweight (x) 13 | . 1 . 13 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 13 | 5 11 15 15 15 15 Most Carried 14 | 1 8 8 14 10 10 Average Carried 7 | . 4 8 9 9 9 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 10 | . 8 8 9 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1198 | 253 69 . 876 . . Remotely . | . . . . . . Salvage Created 650 | 27 98 . 525 . . Parts 37 | 2 9 . 26 . . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 17 | . 5 . 12 . . Melee 2 | . . . 2 . . Guns 6 | . 2 . 4 . . Cannons 9 | . 3 . 6 . . Classes Destroyed 7 | 1 3 . 3 . . Tunneler 1 | 1 . . . . . Hauler 1 | . . . 1 . . Operator 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 10 | . 2 . 8 . . Duelist 2 | . . . 2 . . Sentry 2 | . . . 2 . . Best Kill Streak 4 | 1 4 . 3 . . Combat Bots Only 4 | . 4 . 3 . . Max Kills in Single Turn 1 | 1 1 . 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 134 | . 38 . 86 . 10 Missed 27 | . 11 . 15 . 1 Damage Taken 1550 | . 313 . 1099 . 138 Core 258 | . 63 . 195 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 . 74 . 51 . Volleys Fired 62 | 1 19 . 42 . . Largest 2 | 2 2 . 2 . . Hottest 121 | 70 55 . 121 . . Shots Fired 106 | 2 38 . 66 . . Gun 68 | 2 19 . 47 . . Cannon 38 | . 19 . 19 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 72 | 1 38 . 33 . . Thermal 34 | 1 . . 33 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | 1 6 . 8 . . Robot Miss Streak 3 | . 2 . 3 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 71 | 1 26 . 44 . . Core Hits 33 | 1 9 . 23 . . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . Critical Strikes 6 | . 2 . 4 . . Burn 3 | . . . 3 . . Destroy 2 | . 1 . 1 . . Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1168 | 12 385 . 771 . . Guns 709 | 12 160 . 537 . . Cannons 451 | . 225 . 226 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 8 | . . . 8 . . Kinetic 778 | . 385 . 393 . . Thermal 382 | 12 . . 370 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . 5 . 4 . . Impact . | . . . . . . Kinetic 9 | . 5 . 4 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 5 | . 1 . 4 . . Targets Rammed 5 | . 1 . 4 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 720 | . 24 . 720 . . Average Temperature 172 | . 8 . 189 . . Received Heat Transfer 510 | . 141 . 324 . 45 Effects 20 | . . . 20 . . Shutdowns 4 | . . . 4 . . Energy Bleed 6 | . . . 6 . . Interference 1 | . . . 1 . . Matter Decay 4 | . . . 4 . . Short Circuit 3 | . . . 3 . . Damage (minor) 1 | . . . 1 . . Damage (major) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 1147 | 37 . . 1110 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 216 | 5 216 6 190 21 137 Initial 21 | . 3 6 1 21 7 Average 92 | 1 149 6 82 21 18 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 87 | 100 55 100 100 100 100 Level 1 12 | . 44 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . 3 . 2 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 . 1 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 11 . 18 . 3 Peak Tracking Total 5 | . 5 . 4 . 4 Tactical Retreats 5 | . 3 . 2 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . 2 . . . 1 Max in Single Turn 1 | . 1 . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 3 . 3 . 1 Terminals 7 | . 3 . 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 8 . 11 . 3 Successful 10 | . 3 . 6 . 1 Failed 12 | . 5 . 5 . 2 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 22 | . 8 . 11 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 . 6 . 1 Branch Access Points 2 | . 1 . 1 . . Emergency Access Points 2 | . 1 . 1 . . Alert Level 2 | . 1 . 1 . . Locate Traps 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Hauler Manifests 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 7 | . 3 . 3 . 1 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 65 | . . . . . 65 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1453 | 46 409 36 864 34 64 Spaces Moved 733 | 42 256 23 352 21 39 Core 6 | 1 . . 5 . . Treads 582 | . 152 23 347 21 39 Legs . | . . . . . . Wheels 145 | 41 104 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 Average Speed 148 | 79 127 160 169 160 160 Slowest Speed 700 | 80 240 160 700 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 4 49 11 19 9 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 991 | 53 298 22 556 22 40 Wait 117 | . . . 117 . . Move 728 | 41 255 22 351 20 39 Hop . | . . . . . . Pick Up 38 | 5 13 . 18 1 1 Fast Attach . | . . . . . . Attach 23 | 5 4 . 13 1 . Detach . | . . . . . . Swap 5 | . 4 . 1 . . Drop 13 | 1 2 . 10 . . Fire 62 | 1 19 . 42 . . Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush 4 | . . . 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 16) 456 | -10/Materials | Entered Mines 457 | -10/Mines | Assembled infested the area 462 | -10/Mines | Assisted by a Guerilla fighting off Assembled 477 | -10/Mines | Discovered new exit (range 11) 492 | -10/Mines | Entered Materials 492 | -9/Materials | Evolved 2 slots: Utility x2 695 | -9/Materials | Discovered new exit (range 6) 1187 | -9/Materials | Identified exit to Mines 1356 | -9/Materials | Entered Mines 1359 | -9/Mines | Received a Mining Laser from a helpful Derelict 1373 | -9/Mines | Discovered new exit (range 13) 1390 | -9/Mines | Entered Materials 1390 | -8/Materials | Accompanied by 1 ally 1390 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1454 | -8/Materials | Self-destructed Last Messages --------------- A-02 Transporter 2x Imp. VTOL Module 3x Hvy. EM Shotgun 1x Hvy. Particle Gun O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. Slug penetrates CJ-G0S(g). ALERT: Garrison Access compromised, dispatching assault squad. Garrison Access disabled. Relay Coupler [NC] tumbles out of Garrison Access. Relay Coupler [Demolisher] tumbles out of Garrison Access. CJ-G0S(g) destroyed. Penetrated by Slug. Mining Laser destroyed. Acquired Relay Coupler [NC]. 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