Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 17:34:04 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (466) 466 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1731 Bonus ------- None Cogmind --------- Core Integrity 350/400 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Improved Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Machine Analyzer Experimental Sensor Array Microactuators Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Targeting Computer Improved Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Flight Unit Improved Flight Unit Machine Analyzer Microactuators Shotgun Grenade Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Weapon Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Shotgun Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 25 | 6 8 6 5 Power 4 | 1 2 1 . Engine 3 | 1 1 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads . | . . . . Leg 5 | 2 2 . 1 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 7 | 1 2 2 2 Device . | . . . . Storage 2 | 1 1 . . Processor 5 | . 1 2 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 3 1 Energy Gun 4 | 1 . 2 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 2 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 2 | . 1 . 1 Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Backups 7 | 1 5 9 9 Power 1 | . 1 1 1 Propulsion 2 | . . 3 4 Utility . | . . . 2 Weapon 2 | . 3 3 2 Tool/Special . | . . . . Unused Backups 9 | . . 1 8 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 93 98 99 Engine 9 | . 5 11 11 Core 2 | . 8 . . Leg 23 | . 28 22 22 Storage 11 | . 14 11 11 Processor 24 | . 7 31 32 Energy Gun 10 | . 6 6 20 Ballistic Gun 13 | . 21 15 1 Peak Build Rating 24 | 6 13 16 24 Average Rating 14 | 4 9 13 21 On Entrance 8 | . 6 11 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 23 | 12 21 23 23 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 2 8 10 10 Average Carried 8 | 1 5 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 8 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 756 | 147 227 307 75 Remotely . | . . . . Salvage Created 827 | . 339 419 69 Parts 37 | . 14 22 1 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 14 | . 7 7 . Guns 13 | . 7 6 . AOE 1 | . . 1 . Classes Destroyed 6 | . 2 4 . Worker 1 | . . 1 . Hauler 2 | . . 2 . Recycler 3 | . 1 1 1 Mechanic 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 11 | . 7 4 . Best Kill Streak 5 | . 3 5 1 Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 70 | . 44 22 4 Missed 21 | . 11 10 . Hits 49 | . 33 12 4 Projectile 49 | . 33 12 4 AOE 4 | . . . 4 Critical Strikes 1 | . 1 . . Damage Taken 727 | . 399 154 174 Core 142 | . 92 26 24 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 63 . . Volleys Fired 49 | . 28 20 1 Largest 2 | . 2 2 2 Hottest 101 | . 70 68 101 Shots Fired 96 | . 54 40 2 Gun 96 | . 54 40 2 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 78 | . 40 38 . Thermal 15 | . 14 . 1 Explosive . | . . . . Electromagnetic 3 | . . 2 1 Robot Hit Streak 8 | . 8 8 4 Robot Miss Streak 4 | . 4 4 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 68 | . 38 29 1 Core Hits 43 | . 21 20 2 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1056 | . 513 520 23 Guns 959 | . 513 423 23 Cannons . | . . . . Explosions 97 | . . 97 . Melee . | . . . . Ramming . | . . . . Kinetic 798 | . 399 399 . Thermal 211 | . 114 97 . Explosive . | . . . . Electromagnetic 47 | . . 24 23 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 1 2 Message Errors 1 | . . . 1 Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 410 | . 195 410 109 Average Temperature 122 | . 102 202 42 Received Heat Transfer 300 | . 237 63 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 433 | . 333 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 156 | . 100 156 21 Initial 37 | . . 37 21 Average 45 | . 21 96 3 Influence Increases 424 | . 210 209 5 Destroy 0b10 Robot/C 280 | . 140 140 . Destroy 0b10 Robot/NC 35 | . 5 25 5 Destroy Leader 54 | . 30 24 . Successful Hack 5 | . 5 . . Destroy Structure 5 | . . 5 . Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 424 | . 120 243 61 Entered New Map 88 | . . 53 35 Time Decay 326 | . 110 190 26 Lost Part 10 | . 10 . . Squads Dispatched 5 | . 2 2 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 7 | . 2 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 12 18 3 Peak Tracking Total 9 | . 5 9 2 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 2 . 1 Successful 2 | . 1 . 1 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Open Door 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 565 | . 165 385 15 Optics 565 | . 165 385 15 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 968 | 48 301 385 234 Spaces Moved 488 | 33 130 212 113 Core 3 | 3 . . . Treads . | . . . . Legs 485 | 30 130 212 113 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 144 | 113 142 126 190 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 33 42 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . 4 . Melee . | . . . . Projectile . | . . . . AOE 4 | . . 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 650 | 40 190 290 130 Wait 60 | . 19 40 1 Move 485 | 32 129 211 113 Hop . | . . . . Pick Up 15 | 2 4 6 3 Fast Attach 14 | 6 2 4 2 Attach 2 | . 1 1 . Detach . | . . . . Swap 10 | . 5 1 4 Drop 15 | . 2 7 6 Fire 49 | . 28 20 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 7) 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Utility x2 535 | -9/Materials | Met 8R-AWN 591 | -9/Materials | Discovered new exit (range 11) 687 | -9/Materials | Discovered new exit (range 17) 735 | -9/Materials | Entered Mines 736 | -9/Mines | Followed 8R-AWN into the Mines 746 | -9/Mines | Discovered new exit (range 15) 749 | -9/Mines | Met a Derelict shopkeep closing up shop 789 | -9/Mines | Learned 2 Materials zone layouts 878 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 907 | -9/Mines | Found Prototype Device 945 | -9/Mines | Assembled infested the area 950 | -9/Mines | Assisted by a Guerilla fighting off Assembled 969 | -9/Mines | Self-destructed Last Messages --------------- 00903_ Dropped Aluminum Leg. 00907_ Dropped Machine Analyzer. 00907_ Acquired Prototype Device. 00908_ Dropped Aluminum Leg. 00911_ Acquired Machine Analyzer. 00912_ K-01 Serf collects debris. 00915_ Acquired 4 matter. 00920_ K-01 Serf collects debris. 00942_ Acquired 6 matter. 00945_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00950_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00966_ C-45 Heavy ARC bursts open, deploying its payload. 00966_ D-53 Grenadier unfolds itself. 00967_ Imp. EM Shotgun destroyed. 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