Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.20 @ 23:21:17 Player: arcadus Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (532) 532 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2282 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 113/300 Energy 100/100 System Corruption 3% Temperature Cool (68) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Structural Scanner Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Hover Unit > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Assault Cannon > --- INVENTORY -------- Structural Scanner [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Improved Terrain Scanner Storage Medium Matter Pod Processor Signal Interpreter Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 39 | 6 6 14 13 Power 7 | 1 1 2 3 Engine 6 | 1 1 1 3 Core 1 | . . 1 . Reactor . | . . . . Propulsion 12 | 2 1 5 4 Treads . | . . . . Leg . | . . . . Wheel 8 | 2 . 4 2 Hover 3 | . 1 1 1 Flight 1 | . . . 1 Utility 7 | . 3 3 1 Device 4 | . 1 2 1 Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 13 | 3 1 4 5 Energy Gun 9 | 3 1 2 3 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 4 | . . 2 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . 1 3 13 Power 3 | . . . 3 Propulsion 5 | . . 1 4 Utility 3 | . . 1 2 Weapon 6 | . 1 1 4 Highest Loss Streak 13 | . 1 1 13 Average Slot Usage (%) 85 | . 91 82 86 Engine 9 | . 14 8 6 Core 2 | . . 1 8 Wheel 15 | . 25 12 14 Hover 8 | . 3 10 8 Device 11 | . 1 16 7 Storage 2 | . 10 . . Processor 10 | . 10 11 9 Hackware 2 | . . . 9 Energy Gun 17 | . 25 15 13 Ballistic Cannon 5 | . . 5 8 Naked Turns . | . . . . Heaviest Build 22 | 6 11 15 22 Greatest Support 24 | 20 20 24 24 Greatest Overweight (x) 4 | . 1 4 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 4 4 4 Average Carried 3 | 2 3 3 2 Final Capacity 4 | 4 4 4 4 Final Carried 3 | 3 2 3 1 Class Distribution -------------------- 77% | Mutant 22% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 592 | 260 37 295 . Remotely . | . . . . Salvage Created 550 | 35 37 391 87 Parts 41 | . 2 30 9 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 16 | 1 1 12 2 Guns 9 | 1 1 6 1 Cannons 7 | . . 6 1 Classes Destroyed 6 | 1 . 4 1 Builder 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 4 | . . 3 1 Grunt 9 | 1 1 6 1 Brawler 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 5 | 1 1 5 2 Combat Bots Only 4 | 1 1 4 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1859 | 76 33 490 1260 Core 640 | 11 12 62 555 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 95 90 84 . Volleys Fired 75 | 5 11 47 12 Largest 3 | 2 2 2 3 Hottest 134 | 90 100 100 134 Shots Fired 134 | 10 15 76 33 Gun 75 | 10 15 34 16 Cannon 59 | . . 42 17 Launcher . | . . . . Special . | . . . . Kinetic 59 | . . 42 17 Thermal 31 | 10 15 6 . Explosive . | . . . . Electromagnetic 44 | . . 28 16 Robot Hit Streak 11 | 9 11 9 4 Robot Miss Streak 4 | 1 4 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 79 | 9 8 43 19 Core Hits 30 | 2 2 18 8 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1482 | 93 89 962 338 Guns 613 | 93 89 318 113 Cannons 862 | . . 644 218 Explosions . | . . . . Melee . | . . . . Ramming 7 | . . . 7 Kinetic 862 | . . 644 218 Thermal 231 | 93 89 49 . Explosive . | . . . . Electromagnetic 382 | . . 269 113 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 27 | . . 11 16 Projectiles 27 | . . 11 16 Explosions . | . . . . Melee . | . . . . Knockbacks 13 | . . 9 4 Impact . | . . . . Kinetic 12 | . . 8 4 Secondary 1 | . . 1 . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 7 | . . . 7 Targets Rammed 7 | . . . 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 593 | 192 118 371 593 Average Temperature 180 | 115 61 140 356 Received Heat Transfer 588 | 42 18 195 333 Effects 18 | . . 3 15 Shutdowns 3 | . . 1 2 Energy Bleed 1 | . . 1 . Interference 5 | . . . 5 Short Circuit 2 | . . 1 1 Damage (major) 4 | . . . 4 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 2 . . . Heat Transferred 655 | 248 259 148 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 277 | 20 70 277 153 Initial 117 | . 13 29 117 Average 85 | 1 45 94 120 Maximum Alert Level 1 | . . 1 . Low Security (%) 92 | 100 100 86 100 Level 1 7 | . . 13 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 2 4 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | 1 4 20 17 Peak Tracking Total 12 | 1 2 6 12 Tactical Retreats 6 | . 1 4 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 8 12 4 Successful 18 | . 5 10 3 Failed 6 | . 3 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 8 6 4 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 5 5 3 Record 9 | . 4 5 . Prototype ID Bank 1 | . . . 1 Scanalyzer Index 1 | . . . 1 Alert Level 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 3 | . . 3 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 70 | . . 70 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1426 | 77 273 784 292 Spaces Moved 801 | 74 201 399 127 Core 58 | 40 . 15 3 Treads . | . . . . Legs . | . . . . Wheels 266 | 34 162 20 50 Hover 464 | . 39 364 61 Flight 13 | . . . 13 Fastest Speed 40 | 50 80 90 40 Average Speed 123 | 63 88 142 152 Slowest Speed 250 | 80 125 250 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 29 35 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . . 7 4 Melee . | . . . . Projectile 11 | . . 7 4 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1104 | 92 281 538 193 Wait 144 | 1 56 59 28 Move 798 | 73 200 398 127 Hop . | . . . . Pick Up 28 | 7 4 11 6 Fast Attach 12 | 1 1 5 5 Attach 18 | 4 2 4 8 Detach 1 | . . 1 . Swap 9 | 1 3 5 . Drop 12 | . 4 8 . Fire 75 | 5 11 47 12 Melee . | . . . . Ram 7 | . . . 7 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 78 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Discovered new exit (range 13) 319 | -10/Materials | Build established: Mutant 350 | -10/Materials | Identified exit to Materials 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 598 | -9/Materials | Discovered new exit (range 7) 944 | -9/Materials | Repaired Ion Engine 991 | -9/Materials | Repaired Broken Hvy. EM Pulse Gun 1085 | -9/Materials | Discovered new exit (range 8) 1129 | -9/Materials | Identified exit to Materials 1135 | -9/Materials | Entered another Materials area 1135 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1392 | -8/Materials | Garrison activated, responded to threat 1405 | -8/Materials | Core integrity fell below 50% 1421 | -8/Materials | Core integrity fell below 20% 1427 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Lgt. Nuclear Core destroyed. U-05 Engineer builds a Wall. Overheating: System interference. Imp. Terrain Scanner temporarily disabled. Assault Cannon destroyed. Acquired Prototype Engine. Cesium-ion Thruster destroyed. Identified Hvy. Ion Engine. [Achievement: Risk Taker] Imp. Terrain Scanner destroyed. U-05 Engineer repairs door. Slammed into S-10 Pest. Destabilizing: System corrupted (+1). Slammed into S-10 Pest. Destabilizing: System corrupted (+1). Faulty Hvy. Ion Engine destroyed. Slammed into Y-45 Defender. Destabilizing: System corrupted (+1). Hacking Suite destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#???????? | | ????????????????????????????????#????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????"?????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????? ??????????????????????#??????? | | ????????????????????????#????????? ??"???????????? | | ????????????#???????#####???????? ????????#??"???? | | ?????????????#?????? # ########?##########??????? | | ??????????? ?#?????? # #?# #??????? | | ?????????? ??# ???""" # """ #?# """ #??? ??? | | ?????????????# ?"""" # """ #?# "R" #??????? | | ??????? ?????# """"" # """ = ### " " #??????? | | ????????????## """ # #?# #??????? | | ????????????# = # s " " #?# """ #??????# | | ??? ?????? ??# "T" # sY "T" #?# """ #??????# | | ???????#?????? ] # Y@ """ ### """ #??????? | | ????????# ??????###/##g g ### #??????? | | ????##### #####=%!!g###s#############+#######??? | | ??# *%= *%! g #??? | | ??# =[ t #### | | ??# # | | ?? #######+### ##########+########## ^ | | ???????????? ???#######????#? ? #???????# ^ # | | ????????????????????????##???? ?? #???????# ^ #### | | ?????????????????????????#??????? #???????# #### | | ??????????????????????????????????#?????? # # | | ?????????#?????????#??????????????????????# # | | ?????????????????#?????????#??????????????# # | | ?????????????????#????????????????????????+ + | | ???????????????????????????????????? ? ???# # | | ??????????????#?##????????????????????????# # | | ???????????????????????#?????????????????## #### | | ????????????????#?????????????????## ##### ### | | ??????????#????????????????#?????## | | ??????????????????????????????#???# T | | ????????????????????????????? | | ???????????????????????????????########### ### | | ?????????????????????????????????????????#######?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 310 Matter Stores 312 Matter Capacity 400 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 53 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Part-time Mechanic Risk Taker Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed ProtonImpulseGuard Manual? 0 Play Time 00:43:22 Cumulative 2.3 hours Start 2020.09.20 @ 22:38:59 End 2020.09.20 @ 23:21:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1a81b331-7a58-4b37-bc20-e8116bd26e8b