Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.09 @ 01:07:13 Player: Ms. V3-11A Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (143) 715 Value Destroyed (5157) 5157 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (-105) -105 TOTAL SCORE: 10047 Bonus ------- High Alert Combat Kills 35 Friendly Fire -140 Cogmind --------- Core Integrity 209/1000 Matter 141/300 Energy 64/100 System Corruption 2% Temperature Danger (487) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (20) --- Improved Treads Compact Battery (200) Large Matter Pod (150) Enhanced Optical Array Makeshift Salvage Targeting Computer Improved Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Powered Armor Powered Armor Powered Armor Powered Armor Improved Shield Generator Improved Hacking Suite Improved System Shield Component Analysis Suite Corruption Screen Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Gatling Laser Improved Spread Laser Gauss Rifle > --- INVENTORY -------- Cooled Deuterium Engine Light Treads Light Treads Subdweller Monowheel Subdweller Monowheel Compact Battery Large Matter Pod Improved Light Armor Plating Powered Armor Powered Armor Powered Armor Powered Armor Improved Shield Generator Component Analysis Suite Gatling Laser Flak Gun Assault Cannon Precision Grenade Launcher Powered Hammer [Rating: 68] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Hackware Hacking Suite Protection Powered Armor Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Slots Evolved 10 | . . . 4 2 . . 4 Power 2 | . . . . 1 . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . . 2 1 . . 1 Weapon 2 | . . . 1 . . . 1 Parts Attached 87 | . 7 12 20 33 7 3 5 Power 8 | . . 1 1 6 . . . Engine 6 | . . 1 1 4 . . . Core 2 | . . . . 2 . . . Reactor . | . . . . . . . . Propulsion 19 | . . 5 7 7 . . . Treads 19 | . . 5 7 7 . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | . 4 . 4 15 3 1 3 Device 7 | . . . 1 2 1 1 2 Storage 4 | . 2 . 1 1 . . . Processor . | . . . . . . . . Hackware 4 | . . . . 3 1 . . Protection 15 | . 2 . 2 9 1 . 1 Artifact . | . . . . . . . . Weapon 30 | . 3 6 8 5 4 2 2 Energy Gun 15 | . 2 3 3 3 2 2 . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 5 | . 1 . 3 1 . . . Ballistic Cannon 3 | . . . 2 1 . . . Launcher 5 | . . 2 . . 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 1 2 2 1 . Parts Lost 30 | . 2 6 2 10 . . 10 Power 4 | . . 1 1 1 . . 1 Propulsion 8 | . . 3 . 2 . . 3 Utility 11 | . . 1 . 6 . . 4 Weapon 7 | . 2 1 1 1 . . 2 Highest Loss Streak 10 | . 1 4 2 3 . . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 97 96 86 90 97 84 44 Engine 11 | . 14 14 8 9 15 11 4 Core 1 | . . . . 4 . . . Treads 18 | . . 27 25 22 23 15 . Leg 4 | . 28 . . . . 1 4 Device 7 | . . . 7 7 11 15 14 Storage 9 | . 14 14 10 7 7 7 5 Hackware 2 | . . . . 3 4 7 . Protection 10 | . 13 11 11 17 10 4 3 Energy Gun 13 | . 20 27 4 8 14 12 1 Ballistic Gun 4 | . 5 . 13 . 7 5 . Ballistic Cannon 2 | . . . 4 6 . 1 3 Peak Build Rating 68 | 6 8 9 29 51 56 68 61 Average Rating 34 | 6 7 7 21 42 54 55 57 On Entrance 27 | 6 6 7 9 29 51 56 59 Naked Turns . | . . . . . . . . Heaviest Build 96 | 14 51 57 77 96 90 90 61 Greatest Support 78 | 20 20 40 62 78 78 78 72 Greatest Overweight (x) 18 | . 2 1 1 1 1 18 2 Average Overweight (x) . | . . 1 . 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 8 12 20 20 20 20 20 20 Most Carried 20 | 5 10 12 20 20 20 20 19 Average Carried 15 | 5 8 7 16 19 19 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 4 9 10 20 20 20 17 18 Scrap Engine Consumption 34 | . . . . . . 26 8 Constructs Created 5 | . . . . . . 4 1 Constructs Modified 8 | . . . . . . 5 3 Class Distribution -------------------- 35% | Mutant 24% | Hacker-Tank 15% | Tank 12% | Scavenger-Tank 6% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -7/Factory Hacker-Tank | -7/Storage Hacker-Tank | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Matter Collected 3017 | 200 123 113 378 1334 436 433 . Remotely . | . . . . . . . . Salvage Created 5690 | . 730 582 898 2113 600 588 179 Parts 306 | . 55 26 59 97 38 25 6 Haulers Intercepted 4 | . 2 . . 2 . . . Recyclers Shooed 6 | . 1 . . 4 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Combat Hostiles Destroyed 109 | . 14 12 22 39 13 6 3 Guns 76 | . 12 10 20 14 13 5 2 Cannons 29 | . . 2 2 25 . . . AOE 3 | . 2 . . . . . 1 Classes Destroyed 17 | . 8 3 2 2 . 2 . Worker 11 | . 3 . . 7 1 . . Builder 3 | . 1 . 1 . 1 . . Hauler 4 | . 2 . . 2 . . . Recycler 10 | . 1 . 1 6 . 2 . Mechanic 2 | . 1 . 1 . . . . Operator 2 | . . . 1 . 1 . . Watcher 1 | . 1 . . . . . . Swarmer 16 | . 6 . 7 3 . . . Grunt 45 | . 8 2 7 18 9 . 1 Brawler 5 | . . . . 4 . . 1 Sentry 16 | . . 1 5 4 2 4 . Hunter 8 | . . . 3 4 1 . . Programmer 8 | . . . . 6 1 . 1 Artisan 1 | . . 1 . . . . . Subdweller 9 | . . 9 . . . . . Scientist 2 | . . . . . . 2 . Scrapper 3 | . . . . . . 3 . Best Kill Streak 7 | . 7 3 5 6 6 4 3 Combat Bots Only 6 | . 4 3 5 6 5 2 3 Max Kills in Single Turn 6 | . 6 1 2 3 2 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Hostile Shots Fired 976 | . 49 109 122 357 137 89 113 Missed 324 | . 23 35 31 135 52 26 22 Damage Taken 7107 | . 248 1055 806 2086 596 338 1978 Core 1379 | . 48 192 101 159 59 29 791 Absorbed by Shields 219 | . . . . . 128 91 . Redirected to Shielding 204 | . 2 . . 202 . . . Ignored by Resistances 2163 | . 75 298 369 646 223 139 413 Regen/Repaired (Parts) 233 | . . . 124 . 58 51 . Core Remaining (%) 62 | 100 . 4 81 . . 64 . Volleys Fired 391 | . 42 56 52 134 49 30 28 Largest 3 | . 2 2 3 3 3 3 1 Hottest 183 | . 90 140 140 183 183 183 123 Shots Fired 759 | . 73 108 125 233 126 66 28 Gun 622 | . 73 102 102 140 126 54 25 Cannon 131 | . . 2 23 93 . 12 1 Launcher 6 | . . 4 . . . . 2 Special . | . . . . . . . . Kinetic 281 | . 21 . 91 97 48 23 1 Thermal 423 | . 3 104 34 136 78 43 25 Explosive 6 | . . 4 . . . . 2 Electromagnetic 49 | . 49 . . . . . . Robot Hit Streak 44 | . 9 43 44 19 20 29 19 Robot Miss Streak 4 | . 3 2 3 2 4 3 2 Penetration Max 1 | . . . 1 1 . . . Secondary Targets 6 | . 1 2 . . 2 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . Shots Hit Robots 522 | . 50 91 84 170 71 34 22 Core Hits 287 | . 32 26 43 81 60 37 8 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 28 | . . 2 3 22 1 . . Burn 13 | . . 2 . 11 . . . Destroy 2 | . . . 1 . 1 . . Blast 13 | . . . 2 11 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13416 | . 1133 1181 1631 6124 1803 879 665 Guns 8354 | . 660 1090 1275 2135 1803 879 512 Cannons 4195 | . . 56 332 3807 . . . Explosions 843 | . 473 35 . 182 . . 153 Melee . | . . . . . . . . Ramming 24 | . . . 24 . . . . Kinetic 5845 | . 169 . 1261 3860 423 132 . Thermal 6890 | . 495 1146 346 2264 1380 747 512 Explosive 188 | . . 35 . . . . 153 Electromagnetic 469 | . 469 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . 9 9 9 2 Average Corruption 8 | . . . . 6 9 9 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 191 | . . . . 59 33 98 1 Message Errors 35 | . . . . 9 7 19 . Matter Fused 63 | . . . . 16 12 35 . Heat Flow Errors 22 | . . . . 9 2 10 1 Energy Discharges 20 | . . . . 7 5 8 . Parts Rejected 4 | . . . . 4 . . . Data Loss (minor) 26 | . . . . 8 3 15 . Data Loss (major) 5 | . . . . 1 2 2 . Misfires 4 | . . . . 1 . 3 . Alerts 5 | . . . . 2 . 3 . Weapon Failures 7 | . . . . 2 2 3 . Overload Shots . | . . . . . . . . Overflow Damage 505 | . 56 . . 449 . . . Projectiles 363 | . . . . 363 . . . Explosions 142 | . 56 . . 86 . . . Melee . | . . . . . . . . Knockbacks 23 | . . . 2 21 . . . Impact . | . . . . . . . . Kinetic 21 | . . . 2 19 . . . Secondary 2 | . . . . 2 . . . Self-Inflicted Damage 32 | . . . . . . . 32 Shots 1 | . . . . . . . 1 Rammed 3 | . . . 3 . . . . Targets Rammed 3 | . . . 3 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1235 | . 118 42 328 381 217 248 1235 Average Temperature 130 | . 56 12 67 102 69 79 559 Received Heat Transfer 2607 | . 111 387 360 819 212 148 570 Effects 43 | . . . . 4 1 1 37 Shutdowns 4 | . . . . 2 . . 2 Energy Bleed 3 | . . . . 1 . 1 1 Interference 4 | . . . . 1 1 . 2 Matter Decay 3 | . . . . . . . 3 Damage (minor) 4 | . . . . . . . 4 Damage (major) 22 | . . . . . . . 22 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 14 | . 1 5 . 5 2 1 . Heat Transferred 13000 | . 462 3061 673 4702 2410 915 777 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Peak Influence 429 | . 398 . 424 390 429 106 81 Initial 129 | . . . . 88 129 61 50 Average 136 | . 133 . 226 188 275 21 44 Maximum Alert Level 2 | . 1 . 2 1 2 . . Low Security (%) 70 | 100 76 . 41 57 27 100 100 Level 1 27 | . 23 . 48 42 66 . . Level 2 1 | . . . 9 . 6 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 2 . 6 10 3 . 1 Investigation 6 | . 2 . 3 1 . . . Extermination 9 | . . . . 8 1 . . Reinforcement 6 | . . . 2 1 2 . 1 Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Distress Signals 7 | . 1 . 2 3 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 165 | . 28 12 32 63 18 6 6 Peak Tracking Total 7 | . 5 3 5 5 5 4 7 Tactical Retreats 15 | . . . 1 14 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Traps Triggered 5 | . 2 . . . 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Machines Disabled 30 | . 8 . 4 7 4 6 1 Max in Single Turn 8 | . 8 . 1 2 1 1 1 Garrison Access 3 | . . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Machines Accessed 39 | . 6 1 7 8 5 10 2 Terminals 20 | . 6 . 3 4 3 4 . Fabricators 2 | . . . . 2 . . . Repair Stations 3 | . . . 1 . 1 . 1 Recycling Units 5 | . . . . . . 5 . Scanalyzers 4 | . . . 2 2 . . . Garrison Access 3 | . . . 1 . 1 . 1 Total Hacks 110 | . 23 4 22 26 8 24 3 Successful 71 | . 13 4 17 17 6 12 2 Failed 39 | . 10 . 5 9 2 12 1 Catastrophic 3 | . 1 . . 1 . 1 . Database Lockouts . | . . . . . . . . Manual 46 | . 20 . 13 7 4 . 2 Terminals 62 | . 23 . 10 13 5 11 . Fabricators 6 | . . . . 6 . . . Repair Stations 7 | . . . 3 . 2 . 2 Recycling Units 11 | . . . . . . 11 . Scanalyzers 14 | . . . 7 7 . . . Garrison Access 4 | . . . 2 . 1 . 1 Terminal Hacks 25 | . 5 4 1 5 2 8 . Record 4 | . . 4 . . . . . Part Schematic 1 | . . . . . . 1 . Robot Analysis 3 | . 1 . . . . 2 . Prototype ID Bank 5 | . 4 . . . . 1 . Open Door 2 | . . . . . 2 . . Branch Access Points 2 | . . . 1 1 . . . Terminal Index 1 | . . . . 1 . . . Garrison Index 1 | . . . . 1 . . . Unreport Threat 2 | . . . . . . 2 . Locate Traps 1 | . . . . 1 . . . Registered Prototypes 1 | . . . . 1 . . . Release Object 2 | . . . . . . 2 . Fabricator Hacks 3 | . . . . 3 . . . Network Status 1 | . . . . 1 . . . Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 4 | . . . 2 . 2 . . Scan Component 2 | . . . 1 . 1 . . Repair 2 | . . . 1 . 1 . . Recycling Unit Hacks 4 | . . . . . . 4 . Retrieve Components 4 | . . . . . . 4 . Scanalyzer 10 | . . . 5 5 . . . Insert Component 5 | . . . 2 3 . . . Analyze 5 | . . . 3 2 . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 Seal Access 3 | . . . 1 . 1 . 1 Unauthorized Hacks 22 | . 8 . 8 4 1 . 1 Terminals 16 | . 8 . 5 2 1 . . Botnet 8 | . 3 . 2 2 1 . . Skim 8 | . 5 . 3 . . . . Fabricators 2 | . . . . 2 . . . Report 1 | . . . . 1 . . . Liberate 1 | . . . . 1 . . . Repair Stations 2 | . . . 1 . . . 1 Mechanics 1 | . . . . . . . 1 Patch 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Extract 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 30 | . 6 . 3 8 4 8 1 Full Trace Events 2 | . . . . 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 10 | . . . 7 2 . 1 . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 36 | . . . . 36 . . . Total Part Build Rating 6 | . . . . 6 . . . Parts Repaired 2 | . . . 1 . 1 . . Time 52 | . . . 38 . 14 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . . . . . . 12 . Parts Scanalyzed 4 | . . . 2 2 . . . Part Schematics Acquired 4 | . . . 2 2 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Robot Analysis Total 3 | . 1 . . . . 2 . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Turns Passed 11742 | 1 1429 1953 1335 2791 835 2842 556 Spaces Moved 4644 | 1 785 737 465 911 269 1201 275 Core 2 | . . . . . . 2 . Treads 3173 | . . 737 465 911 269 791 . Legs 1469 | 1 785 . . . . 408 275 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 102 | 120 120 240 155 225 235 102 102 Average Speed 206 | 120 157 240 225 231 235 196 156 Slowest Speed 950 | 120 260 240 240 235 235 950 252 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 2 90 54 40 32 59 99 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 4 | . 1 1 . 1 1 . . Unknown Exits Taken 3 | 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 14 | . . 9 . 5 . . . Terrain Destroyed 118 | . 19 31 3 40 13 1 11 Melee . | . . . . . . . . Projectile 34 | . . . 3 28 2 1 . AOE 84 | . 19 31 . 12 11 . 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Total 6056 | 2 911 813 643 1324 362 1629 372 Wait 773 | . 59 . 68 202 27 362 55 Move 4637 | . 784 736 464 910 268 1200 275 Hop . | . . . . . . . . Pick Up 72 | . 11 7 19 19 3 9 4 Fast Attach 32 | . 3 . 9 10 7 1 2 Attach 33 | . 2 7 7 13 . 1 3 Detach 12 | . . . 4 3 . 4 1 Swap 23 | . 2 5 4 11 . 1 . Drop 80 | 2 8 2 13 22 8 21 4 Fire 391 | . 42 56 52 134 49 30 28 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . 3 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 7) 111 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 370 | -10/Materials | Learned Storage emergency access door positions 407 | -10/Materials | Learned location of 1 exit from Storage 433 | -10/Materials | Learned location of Subcaves (-10) 447 | -10/Materials | Identified exit to Mines 452 | -10/Materials | Learned location of 1 exit from Storage 454 | -10/Materials | Identified exit to Subcaves 454 | -10/Materials | Identified exit to Materials 459 | -10/Materials | Learned 2 Storage zone layouts 497 | -10/Materials | Learned 4 Subcaves zone layouts 1431 | -10/Materials | Entered Subcaves 1432 | -10/Subcaves | Identified exit to Materials 2223 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2384 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2389 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2462 | -10/Subcaves | Visited Clippyterm 2469 | -10/Subcaves | Learned Factory trap positions 3007 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3027 | -10/Subcaves | Core integrity fell below 50% 3061 | -10/Subcaves | Lost 4 parts (1p2n1u) 3281 | -10/Subcaves | Ambushed by Subdweller buried in earth 3281 | -10/Subcaves | Ambushed by Subdweller buried in earth 3285 | -10/Subcaves | Core integrity fell below 20% 3384 | -10/Subcaves | Entered Materials 3384 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3790 | -8/Materials | Garrison activated, responded to threat 4204 | -8/Materials | Build established: Scavenger-Tank 4443 | -8/Materials | Repaired Adv. Treads 4477 | -8/Materials | Discovered new exit (range 7) 4719 | -8/Materials | Entered Factory 4719 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4720 | -7/Factory | Identified exit to Storage 4721 | -7/Factory | Loaded intel: 108 trap records 5078 | -7/Factory | Identified exit to Lower Caves 5236 | -7/Factory | Build established: Hacker-Tank 5689 | -7/Factory | Found Powered Armor 5693 | -7/Factory | Found Powered Armor 5697 | -7/Factory | Found Powered Armor 5700 | -7/Factory | Found Powered Armor 5704 | -7/Factory | Found Powered Armor 5779 | -7/Factory | Build established: Scavenger-Tank 5922 | -7/Factory | Fabricated Adv. Treads (x2) 6221 | -7/Factory | Build established: Tank 7106 | -7/Factory | Lost 3 parts (1n2u) 7256 | -7/Factory | Discovered new exit (range 10) 7510 | -7/Factory | Entered Storage 7511 | -7/Storage | Identified exit to Recycling 7511 | -7/Storage | Identified exit to Factory 7800 | -7/Storage | Repaired Powered Armor 8059 | -7/Storage | Build established: Hacker-Tank 8336 | -7/Storage | Used back door to open Recycling access 8345 | -7/Storage | Entered Recycling 8843 | -7/Recycling | Discovered new exit (range 15) 9983 | -7/Recycling | Scanned before Scraplab entrance 10001 | -7/Recycling | Angered Scraplab inhabitants 10102 | -7/Recycling | Found Prototype Device 10102 | -7/Recycling | Identified Scrap Engine 10780 | -7/Recycling | Build established: Hacker-Construct 11187 | -7/Recycling | Entered Factory 11187 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 11236 | -5/Factory | Discovered new exit (range 4) 11563 | -5/Factory | Build established: Mutant 11719 | -5/Factory | Core integrity fell below 50% 11743 | -5/Factory | Self-destructed Last Messages --------------- 11726_ Overheating: Carbon-Titanium Exoskeleton damaged (-12). 11726_ Overheating: Hcp. Storage Unit damaged (-16). 11730_ Overheating: System interference. 11730_ Powered Hammer temporarily disabled. 11731_ K-01 Serf collects debris. 11734_ Overheating: Scrap Engine damaged (-30). 11737_ Carbon-Titanium Exoskeleton destroyed. 11737_ Scrap Engine damaged due to network destabilization (-6). 11737_ Critical hit (Burn: +37). 11739_ Overheating: Scrap Engine damaged (-4). 11739_ Overheating: Hcp. Storage Unit damaged (-7). 11740_ U-05 Engineer lays Concrete. 11741_ Laser Proton Construct/G destroyed. 11741_ Scrap Engine damaged due to network destabilization (-9). 11741_ Scrap Engine destroyed. 11742_ Overheating: Hcp. Storage Unit damaged (-3). 11742_ U-05 Engineer lays Concrete. 11743_ Overheating: Powered Hammer damaged (-37). Map ----- +----------------------------------------------------+ | ???????# ########+##### #????# #???????# """" | | ???????# ###### ##??????# """" | | ???????# ######## """" | | ???????# ^""G"" + """" | | ???????# " " #### """" | | ???????# #??# | | ???????# #??####### | | ???????# ##########????????? | | ???????# # #?????????? | | ???????# + """"" #?????????? | | ???????# # """"" #?????????? | | ???????# # """ #?????????? | | ???????# ##### # #?????????? | | ???????# #???# #########?????????? | | ???????# #?###+####??????????????? | | ????????? #?# #??????????????? | | ??????????? ???# #??????????????? | | ????????????? ???# =#??????????????? | | ????????????????? ???+ #######????????? | | ?????????????????########### " # #????????? | | ?????????????????? # " # #????????? | | ?????????????????"""" """ # " + #????????? | | ?????????????????"""" """ # " # #????????? | | ?????????????????"""" """ # " # #????????? | | ??????????????# """" # " "" # ##???????? | | ??????????????# p @ # " """# T#???????? | | ??????????????# """" """ g# " R"# #???????? | | ?????????????????"""" """" # " """# ##???????? | | ??????????????+ """" """"g/ # #????????? | | ??????????????# """" """ ######## #????????? | | ??????????????#* #??????# #????????? | | ??????????????# #??????# #????????? | | ????????? # # ;######## ##???????? | | ????????? % ^ #???????? | | ????????? #???????? | | ????????? % u """ """ #???????? | | ?????????? """ """ #???????? | | ?????????? %"" """ #???????? | | ??????????? ^ #???????? | | ??????????? %"" """ #???????? | | ???????????+################ % """ """ #???????? | | ???????????????????????????# """ """ #???????? | | ???????????????????????????# ???? ???????? | | ??????????????????????????? """ ?????????????? | | ??????????????????????????? """ ?????????????? | | ?????????????????????????? "?? ?????????????? | | ?????????????????????????? ?? ?????????????? | | ?????????????????????????? ?? ??????????????? | | ???????????????????????????####??? ??????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 520 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 550 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 30 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Sml. Battery | -8/Materials | Extracted Huge Storage Unit | -8/Materials | Extracted Med. Laser | -8/Materials | Extracted Minigun | -8/Materials | Extracted Imp. Medium Laser | -8/Materials | Extracted Powered Armor | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberSuperdenseSlayer Manual? 0 Play Time 01:12:42 Cumulative 369.6 hours Start 2024.09.08 @ 23:47:40 End 2024.09.09 @ 01:07:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 280 Rogue 63 Adventurer 191 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: dbe49996-c81e-4e99-be6e-9422e1e366eb