Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 02:01:55 Player: Sunsh1n3 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1023) 1023 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2878 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Medium Storage Unit Weight Redist. System Sensor Array Terrain Scan Processor Improved Terrain Scan Processor Recoil Stabilizer Particle Charger Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Aerolev Unit > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Ion Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Cooling System Medium Storage Unit Weight Redist. System Sensor Array Terrain Scan Processor Improved Terrain Scan Processor Recoil Stabilizer Hardened Medium Armor Plating Heavy Particle Cannon [Rating: 34] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 55 | 6 5 13 31 Power 8 | 1 . 3 4 Engine 5 | 1 . 2 2 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 17 | 2 2 3 10 Treads 6 | . . . 6 Leg 10 | 2 2 3 3 Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 12 | 1 1 2 8 Device 2 | . . . 2 Storage 4 | 1 . 1 2 Processor 3 | . . . 3 Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 18 | 2 2 5 9 Energy Gun 13 | 1 2 4 6 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Corrupted Parts 1 | . . 1 . System Corruption 3 | . . 3 . Parts Lost 23 | . . 5 18 Power 2 | . . . 2 Propulsion 11 | . . 2 9 Utility 3 | . . 1 2 Weapon 7 | . . 2 5 Highest Loss Streak 7 | . . 4 7 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 98 90 83 Engine 4 | . 14 4 2 Core 5 | . . 6 5 Treads 9 | . . . 13 Leg 13 | . 28 38 3 Hover 2 | . . . 4 Device 4 | . . . 6 Storage 11 | . 14 11 11 Processor 12 | . . . 17 Protection 3 | . 12 8 . Energy Gun 17 | . 23 19 16 Ballistic Gun 1 | . 4 1 . Peak Build Rating 34 | 6 10 18 34 Average Rating 20 | 4 8 14 24 On Entrance 8 | . 6 9 17 Naked Turns . | . . . . Heaviest Build 57 | 11 18 31 57 Greatest Support 63 | 20 20 40 63 Greatest Overweight (x) 15 | . . 3 15 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 8 10 20 Average Capacity 12 | 7 8 9 14 Most Carried 14 | 4 8 10 14 Average Carried 9 | 2 7 9 10 Final Capacity 20 | 8 8 10 20 Final Carried 11 | 4 8 10 11 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 799 | 91 143 207 358 Remotely . | . . . . Salvage Created 1333 | . 84 548 701 Parts 75 | . 3 30 42 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 2 12 16 Guns 28 | . 2 11 15 Classes Destroyed 8 | . 1 4 3 Builder 1 | . . . 1 Hauler 2 | . . 1 1 Recycler 3 | . . 2 1 Watcher 3 | . . . 3 Swarmer 12 | . . 7 5 Grunt 10 | . 2 2 6 Sentry 7 | . . 3 4 Hunter 1 | . . . 1 Best Kill Streak 4 | . 2 4 4 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 283 | . 25 59 199 Missed 71 | . 4 16 51 Damage Taken 3640 | . 434 528 2678 Core 769 | . 110 83 576 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 56 79 . Volleys Fired 128 | . 15 40 73 Largest 2 | . 2 2 2 Hottest 150 | . 100 126 150 Shots Fired 213 | . 27 61 125 Gun 201 | . 27 61 113 Cannon 12 | . . . 12 Launcher . | . . . . Special . | . . . . Kinetic 20 | . 2 1 17 Thermal 180 | . 24 50 106 Explosive . | . . . . Electromagnetic 13 | . 1 10 2 Robot Hit Streak 14 | . 4 7 14 Robot Miss Streak 8 | . 7 4 8 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 150 | . 14 39 97 Core Hits 85 | . 7 18 60 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 4 2 Burn 6 | . . 4 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2519 | . 183 566 1770 Guns 2208 | . 178 566 1464 Cannons 275 | . . . 275 Explosions . | . . . . Melee . | . . . . Ramming 36 | . 5 . 31 Kinetic 199 | . 7 15 177 Thermal 2184 | . 163 475 1546 Explosive . | . . . . Electromagnetic 100 | . 8 76 16 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 8 . Message Errors 1 | . . 1 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 12 | . 3 . 9 Kicked 6 | . 3 . 3 Crushed 2 | . . . 2 Highest Temperature 599 | . 583 599 350 Average Temperature 145 | . 229 141 115 Received Heat Transfer 912 | . 162 156 594 Effects 27 | . 14 11 2 Shutdowns 5 | . 2 3 . Energy Bleed 4 | . 1 2 1 Interference 3 | . 2 1 . Matter Decay 2 | . 1 1 . Short Circuit 3 | . . 3 . Damage (minor) 2 | . 1 . 1 Damage (major) 6 | . 5 1 . Damage (core) 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 10 | . . 8 2 Heat Transferred 4552 | . 481 1443 2628 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 297 | . 90 297 268 Initial 68 | . . 37 68 Average 95 | . 44 186 82 Maximum Alert Level 1 | . . 1 1 Low Security (%) 83 | 100 100 50 89 Level 1 16 | . . 49 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 3 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 12 17 34 Peak Tracking Total 6 | . 6 5 4 Tactical Retreats 6 | . . . 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . . 3 Successful 3 | . . . 3 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3037 | 61 395 563 2018 Spaces Moved 1291 | 46 270 285 690 Core 53 | 12 . . 41 Treads 498 | . . . 498 Legs 680 | 34 270 285 91 Wheels . | . . . . Hover 60 | . . . 60 Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 190 | 101 120 146 242 Slowest Speed 800 | 120 120 330 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 38 14 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1645 | 57 316 374 898 Wait 96 | 2 9 15 70 Move 1288 | 45 269 284 690 Hop . | . . . . Pick Up 31 | 4 9 9 9 Fast Attach 27 | 6 1 5 15 Attach 16 | . 2 4 10 Detach 6 | . . 3 3 Swap 12 | . 2 4 6 Drop 29 | . 6 10 13 Fire 128 | . 15 40 73 Melee . | . . . . Ram . | . . . . Kick 6 | . 3 . 3 Crush 6 | . . . 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 7) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Propulsion x2 643 | -9/Materials | Lost 4 parts (1n1u2w) 935 | -9/Materials | Discovered new exit (range 15) 1020 | -9/Materials | Entered another Materials area 1020 | -8/Materials | Evolved 2 slots: Utility x2 1624 | -8/Materials | Build established: Scavenger-Mutant 1711 | -8/Materials | Lost 3 parts (3n) 1945 | -8/Materials | Build established: Mutant 2997 | -8/Materials | Core integrity fell below 50% 3025 | -8/Materials | Core integrity fell below 20% 3038 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02999_ Knocked back. 03000_ Acquired 10 matter. 03001_ R-06 Scavenger collects Lgt. Ion Engine. 03002_ Imp. Cooling System destroyed. 03002_ Knocked back. 03002_ K-01 Serf collects debris. 03002_ U-05 Engineer builds a Wall. 03004_ R-06 Scavenger collects Sml. Storage Unit. 03007_ Knocked back. 03011_ Nuclear Core destroyed. 03012_ Penetrated by Slug. 03012_ Adv. Visual Processing Unit destroyed. 03012_ Critical hit (Blast). 03012_ Knocked back. 03014_ K-01 Serf destroyed. 03017_ Hvy. Particle Cannon destroyed. 03019_ Extracted 10 matter. 03026_ U-05 Engineer builds a Door. 03035_ Acquired Hvy. Assault Rifle. 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""" #????????????????????????????????????? | | # """ ##???????????????????????????????????? | | # """ #???????????????????????????????????? | | # ##???????????????????????????????????? | | ###########????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed EtherialControlDissipator Manual? 0 Play Time 00:27:31 Cumulative 12.4 hours Start 2024.09.03 @ 01:34:26 End 2024.09.03 @ 02:01:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3b1e1ff-9bc9-42a4-b480-a4324e191afe