Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.24 @ 13:49:57 Player: szymekc Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3380) 3380 TOTAL SCORE: 8430 Bonus ------- Pacifist 2880 Entered DSFs 500 Cogmind --------- Core Integrity 1122/1150 Matter 220/300 Energy 56/170 System Corruption 0% Temperature Warm (158) Movement Hovering (47) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (8) --- Combat Airjet Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Flight Unit Improved VTOL Module > --- UTILITY (7) ------ Advanced Sensor Array Advanced Signal Interpreter ECM Suite Layered Light Armor Plating Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Improved Reaction Control System Powered Armor Powered Armor Powered Armor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter ECM Suite Layered Light Armor Plating Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Improved Reaction Control System Powered Armor Powered Armor Powered Armor [Rating: 89] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flight Unit Hover Unit Combat Airjet Flight Unit Flight Unit Utility Layered Light Armor Plating Device Advanced Sensor Array Processor Improved Signal Interpreter Hackware System Shield Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Backup Laser I Ballistic Gun Assault Rifle Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Fac Slots Evolved 12 | . . . 2 2 2 . 2 2 . 2 Power 1 | . . . . . . . 1 . . . Propulsion 6 | . . . 1 1 1 . 1 1 . 1 Utility 5 | . . . 1 1 1 . . 1 . 1 Weapon . | . . . . . . . . . . . Parts Attached 25 | 1 3 . . 4 . 2 2 2 . 11 Power 3 | . . . . 1 . . . 1 . 1 Engine 1 | . . . . 1 . . . . . . Core 1 | . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 10 | . 2 . . 2 . . 1 . . 5 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 6 | . . . . . . . 1 . . 5 Flight 4 | . 2 . . 2 . . . . . . Utility 9 | . . . . 1 . 2 1 1 . 4 Device 2 | . . . . . . . . . . 2 Storage . | . . . . . . . . . . . Processor 2 | . . . . . . . 1 . . 1 Hackware 3 | . . . . 1 . . . 1 . 1 Protection 2 | . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . Weapon 3 | 1 1 . . . . . . . . 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . Parts Lost 6 | . . 1 . 2 . . . 1 2 . Power 2 | . . . . . . . . . 2 . Propulsion 2 | . . 1 . . . . . 1 . . Utility . | . . . . . . . . . . . Weapon 2 | . . . . 2 . . . . . . Highest Loss Streak 2 | . . 1 . 2 . . . 1 2 . To Critical Strikes . | . . . . . . . . . . . Average Backups 2 | . . . . . . 1 4 5 5 4 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . . 1 3 4 4 4 Weapon . | . . . . . . . . 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . . . . . . . 2 . . 4 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . . . . . . . . 4 Weapon 2 | . . . . . . . 2 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 48 | . 39 51 33 31 38 42 53 60 50 59 Engine 2 | . . . . . 7 7 8 8 3 . Hover 2 | . . . . . . . . 5 5 9 Flight 15 | . 15 22 11 16 23 23 20 16 11 10 Device 1 | . . . . . . . . . . 8 Processor 3 | . . . . . . . 3 5 5 7 Hackware 6 | . . . . 6 7 7 6 8 11 12 Protection 4 | . . . . . . 3 13 10 5 5 Ballistic Gun 8 | . 22 28 22 7 . . . . . . Peak Build Rating 89 | 1 4 4 3 14 14 23 33 42 37 89 Average Rating 24 | . 2 3 3 8 14 18 26 37 36 53 On Entrance 14 | . 1 4 3 3 14 14 23 33 37 30 Avg Prop Armor Cover (%) 4 | . . . . . . . . 3 5 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 22 | 2 4 4 4 5 5 13 14 14 10 22 Greatest Support 74 | 3 8 8 4 14 14 14 14 14 10 74 Greatest Overweight (x) 1 | . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . . 3 5 5 5 5 Average Carried 2 | . . . . . . 2 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . 3 5 5 5 4 Class Distribution -------------------- 39% | Mutant 32% | Hacker-Mutant 24% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Fac Matter Collected 340 | 210 . . . . . . . 14 . 116 Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Fac Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Fac Hostile Shots Fired 172 | . 7 29 25 39 . . 4 25 14 29 Missed 89 | . 3 16 12 20 . . 3 12 7 16 Hits 83 | . 4 13 13 19 . . 1 13 7 13 Projectile 83 | . 4 13 13 19 . . 1 13 7 13 Critical Strikes 1 | . . . 1 . . . . . . . Damage Taken 1166 | . 44 122 138 194 . . 14 241 198 215 Core 394 | . 33 33 56 136 . . . 48 60 28 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 89 | 100 . 73 86 75 . 100 100 . 89 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 146 | . . . 3 . . . . 2 . 146 Average Temperature 66 | . . . 3 . . . . 2 . 72 Received Heat Transfer 273 | . 24 36 51 36 . . . 36 33 57 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 145 | . 60 73 78 112 46 35 18 . . 145 Initial 46 | . . 23 33 32 46 35 18 . . . Average 20 | . 9 33 40 54 46 35 4 . . 21 Influence Increases 575 | . 75 105 75 120 5 . . . . 195 Successful Hack 5 | . . . . . 5 . . . . . Disable Machine 15 | . . . . . . . . . . 15 Partial Spotted 60 | . 30 . 15 . . . . . . 15 Lose Combat Pursuer 495 | . 45 105 60 120 . . . . . 165 Influence Decreases 430 | . 15 77 85 96 56 16 35 . . 50 Entered New Map 227 | . . 37 55 46 56 16 17 . . . Time Decay 173 | . 15 30 30 30 . . 18 . . 50 Lost Part 30 | . . 10 . 20 . . . . . . Squads Dispatched 7 | . 1 . 3 1 . . . 1 . 1 Investigation 1 | . . . 1 . . . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 5 | . 1 . 2 1 . . . 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Fac Distress Signals 2 | . . . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 74 | . 5 10 11 19 . 1 4 5 4 15 Peak Tracking Total 13 | . 4 7 11 10 . 1 3 4 6 13 Tactical Retreats 10 | . 1 2 2 2 . . . . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Fac Traps Triggered 1 | . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Fac Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Fac Machines Accessed 13 | . 1 . 1 2 1 . 4 2 1 1 Terminals 12 | . 1 . 1 2 1 . 3 2 1 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 29 | . 4 . 2 6 4 . 5 4 1 3 Successful 6 | . . . . 2 1 . 1 1 1 . Failed 23 | . 4 . 2 4 3 . 4 3 . 3 Catastrophic 9 | . 2 . 2 1 . . 4 . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 4 . 2 1 . . 2 1 . . Terminals 27 | . 4 . 2 6 4 . 3 4 1 3 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . . . 2 1 . . . 1 . Open Door 1 | . . . . . . . . . 1 . Open DSF 1 | . . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . Refit 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . Terminals 1 | . . . . . . . . 1 . . Botnet 1 | . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 . 1 2 . . 3 2 . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Fac Active Infowar (turns) 10 | . . . . . . . . . . 10 Sensors 10 | . . . . . . . . . . 10 ECM 1 | . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Fac Turns Passed 705 | 18 71 73 60 76 2 17 116 75 33 164 Spaces Moved 1815 | 27 163 192 149 205 5 34 328 213 96 403 Core 70 | 27 43 . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 58 | . . . . . . . . 2 . 56 Flight 1687 | . 120 192 149 205 5 34 328 211 96 347 Fastest Speed 32 | 50 37 37 40 32 32 32 32 32 34 34 Average Speed 35 | 50 40 38 40 34 32 32 32 33 34 35 Slowest Speed 150 | 50 50 40 40 40 32 32 32 150 34 48 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 33 | . 6 13 2 1 . . . 7 . 4 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 4 41 43 31 40 . 43 11 8 25 13 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Ext Fac Total 1818 | 30 159 178 146 207 4 38 339 209 95 413 Wait 3 | 3 . . . . . . . . . . Move 1743 | 26 150 168 144 202 4 33 327 198 95 396 Hop 29 | . 6 10 2 1 . . . 7 . 3 Pick Up 9 | . . . . . . 3 5 . . 1 Fast Attach 23 | 1 3 . . 4 . 2 2 2 . 9 Attach 2 | . . . . . . . . . . 2 Detach 1 | . . . . . . . . . . 1 Swap . | . . . . . . . . . . . Drop 7 | . . . . . . . 5 2 . . Fire . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Extension -4/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 19 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 5) 90 | -10/Materials | Entered Mines 158 | -10/Mines | Discovered new exit (range 15) 163 | -10/Mines | Discovered new exit (range 10) 163 | -10/Mines | Entered Materials 163 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 218 | -9/Materials | Discovered new exit (range 10) 223 | -9/Materials | Entered another Materials area 223 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 288 | -8/Materials | Identified exit to Factory 299 | -8/Materials | Entered Factory 299 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 301 | -7/Factory | Identified exit to DSF 301 | -7/Factory | Entered DSF 304 | -7/DSF | Found Powered Armor 305 | -7/DSF | Found Powered Armor 306 | -7/DSF | Found Powered Armor 313 | -7/DSF | Discovered new exit (range 16) 318 | -7/DSF | Entered Factory 318 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 409 | -6/Factory | Discovered new exit (range 15) 414 | -6/Factory | Identified exit to Lower Caves 427 | -6/Factory | Discovered new exit (range 6) 429 | -6/Factory | Identified exit to Factory 434 | -6/Factory | Entered another Factory area 434 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 504 | -5/Factory | Discovered new exit (range 16) 508 | -5/Factory | Identified exit to Extension 509 | -5/Factory | Entered Extension 536 | -5/Extension | Spotted B-75 Beast 537 | -5/Extension | Spotted B-75 Beast 541 | -5/Extension | Discovered new exit (range 3) 541 | -5/Extension | Identified exit to Factory 542 | -5/Extension | Entered Factory 542 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 565 | -4/Factory | Discovered new exit (range 15) 570 | -4/Factory | Identified exit to Upper Caves 597 | -4/Factory | Discovered exit to Upper Caves (range 15) 620 | -4/Factory | Spotted B-86 Titan 706 | -4/Factory | Self-destructed Last Messages --------------- 00607_ ALERT: All DSF locations entering lockdown mode. 00611_ Acquired Lgt. Antimatter Reactor. 00617_ K-01 Serf latches onto H-77 Assassin. 00617_ K-01 Serf pushes H-77 Assassin. 00622_ Nuclear Reactor explodes. 00622_ K-01 Serf destroyed. 00622_ K-01 Serf pushes H-77 Assassin. 00623_ U-05 Engineer lays Concrete. 00623_ K-01 Serf pushes G-67 Veteran. 00623_ U-05 Engineer lays Concrete. 00624_ K-01 Serf pushes G-67 Veteran. 00628_ Penetrated by Slug. 00632_ Discarded Imp. Signal Interpreter. 00632_ Acquired Adv. System Shield. 00642_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6W. 00657_ Acquired 116 matter. 00670_ Acquired Imp. Antigrav System. 00682_ Acquired Cmb. Gravmag System. 00701_ K-01 Serf cleans the Nuclear Reactor. 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""" " | | ????????????# #?????# !! | | ????????????# #?????# ? | | ????????????# #?????# k R ???? | | ????????????# #?????# k #??????? | | ????????????# #######@ #??????? | | ############# #??????? | | ######## #??????? | | ######## h #??????# #??????? | | ???????# #?????## ##?????? | | ???????# k h #?????# #?????? | | ???????# ###########+#######?# > #?????? | | ???????# #????# #?# #?????? | | ???????# #????# #?## ##?????? | | ???????# #????# #??# #??????? | | ???????# #????# #??# #??????? | | ???????# #????# #??# #??????? | | ???????# #????# #??# #??????? | | ??????# #????# #??# #??????? | | ??????# ????# #??# #??????? | | ??????+ ???#] #??# #??????? | | ??????# ??# #??# #??????? | | ??????#!!! ! ?# #??# #??????? | | ??????#!!! # #??# #??????? | | ??????#!! ?##############??# #????### | | ??????# ???????????????????# #???? | | ??????# #????????????????????# #????? | | ??????# # #?????????????????????# #????? | | ??????# ?????? ???????????????????????# #?????? | | ??????# ???????#??????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 63 Offensive Hacking 14 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultUtilityPenetrator Manual? 0 Play Time 00:13:45 Cumulative 1108.1 hours Start 2026.01.24 @ 13:38:26 End 2026.01.24 @ 13:49:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 334 Rogue 332 Adventurer 2 Explorer 0 Win Type - Total 81 Types 21/19/19/1/1/1/14/2/1/2 Lore% 97 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ea8a757-58e0-4aa4-a2ef-5e15951fdc1e