Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.17 @ 19:39:27 Player: Conwew Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (145) 725 Value Destroyed (6717) 6717 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2237) 2237 TOTAL SCORE: 17479 Bonus ------- High Alert Combat Kills 287 Follower Combat Kills 2060 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -710 Cogmind --------- Core Integrity 0/1300 Matter 182/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (250) Ox4 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer Improved Power Shielding Improved System Shield > --- WEAPON (7) ------- HERF Cannon > --- INVENTORY (5) ---- Advanced Force Field Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Improved Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle Plasma Rifle Wave Gun Wave Gun Flak Gun > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Improved Reaction Control System [Rating: 101] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . . . . . . 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . 1 . Utility 6 | . . . . . . . 1 . 2 . . . . . . . . 1 2 Weapon 5 | . . . 2 . . . . 1 . . . . . . . 2 . . . Parts Attached 102 | 5 9 . 9 3 1 6 2 3 4 . 4 1 . . 5 10 2 16 22 Power 12 | 1 1 . 1 . . 1 . 1 . . 1 . . . . 3 . 2 1 Engine 1 | 1 . . . . . . . . . . . . . . . . . . . Core 9 | . 1 . 1 . . 1 . 1 . . 1 . . . . 3 . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 1 Propulsion 28 | 2 4 . 1 2 . 2 1 . 2 . 1 . . . 1 2 1 4 5 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 26 | 2 4 . 1 . . 2 1 . 2 . 1 . . . 1 2 1 4 5 Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 27 | . 1 . 2 . . 2 1 1 2 . 2 . . . . 1 1 4 10 Device 15 | . 1 . . . . 1 . . 1 . 1 . . . . . 1 3 7 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . 1 . . 1 1 . . . 1 . . . . 1 . . . Hackware 2 | . . . . . . . . 1 . . . . . . . . . . 1 Protection 5 | . . . 1 . . . . . 1 . . . . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 3 . 5 1 1 1 . 1 . . . 1 . . 4 4 . 6 6 Energy Gun 12 | . 1 . 3 . . . . . . . . . . . . . . 5 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 18 | 2 2 . . 1 1 1 . 1 . . . 1 . . 4 4 . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . 1 . 1 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 2 System Corruption 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Lost 64 | . 1 7 1 . . 7 . . . . . . . . . 3 1 10 34 Power 6 | . . 1 . . . 1 . . . . . . . . . 1 . 1 2 Propulsion 14 | . . 2 . . . 2 . . . . . . . . . . . 1 9 Utility 17 | . . 2 1 . . . . . . . . . . . . . 1 1 12 Weapon 27 | . 1 2 . . . 4 . . . . . . . . . 2 . 7 11 Highest Loss Streak 15 | . 1 6 1 . . 7 . . . . . . . . . 2 1 7 15 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . 1 2 Average Backups 4 | . 4 5 1 1 2 4 4 4 4 5 5 5 5 5 5 4 5 3 1 Power . | . . 1 . . 1 1 1 . 1 1 1 1 1 1 1 . . . . Propulsion . | . 1 1 . . . . . . . . . . . . . . 2 2 1 Utility 1 | . . 1 . . . . 1 3 3 3 2 2 2 2 2 2 2 . . Weapon . | . . 1 . . 1 1 2 . . 1 1 1 2 2 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . . . 2 . 1 . . 1 . . 1 . 1 . . 1 Power 2 | . . . . . . 1 . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . 1 . . 1 . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 90 88 73 90 100 65 68 75 76 80 80 80 80 80 93 99 99 96 58 Core 10 | . 7 12 9 11 11 10 9 15 13 13 13 13 13 13 13 10 11 8 1 Leg 19 | . 28 26 11 8 . 21 25 23 20 20 20 20 20 20 20 17 16 20 12 Device 11 | . 4 . 4 11 11 10 9 7 9 13 13 13 13 13 13 10 10 16 15 Processor 7 | . . . 8 11 11 11 15 13 6 6 6 6 6 6 6 8 11 10 7 Hackware 2 | . . . . . . . . 1 6 6 6 6 6 6 6 1 . . . Protection 4 | . 14 21 4 . . . . . 6 6 6 6 6 6 6 5 5 3 1 Energy Gun 3 | . 5 12 26 33 19 . . . . . . . . . . . . 2 9 Ballistic Gun 17 | . 22 14 . . 16 11 9 14 13 13 13 13 13 13 26 40 41 30 1 Peak Build Rating 101 | 5 9 9 16 17 18 47 52 61 73 73 75 75 73 73 73 80 84 92 101 Average Rating 60 | 3 8 7 12 16 16 46 50 59 67 73 73 74 73 73 64 73 79 89 62 On Entrance 48 | . 5 9 . 16 16 18 46 52 61 73 73 75 73 73 73 61 79 84 92 Avg Prop Armor Cover (%) 19 | . . . . . . . . . . . . . . . . . . . 19 Naked Turns 1 | . . 1 . . . . . . . . . . . . . . . . . Heaviest Build 75 | 6 11 10 19 17 14 21 21 30 42 42 44 44 43 43 43 62 62 70 75 Greatest Support 83 | 20 20 20 10 20 20 20 37 37 47 47 50 50 50 50 50 55 60 75 83 Greatest Overweight (x) 8 | . . . 1 1 . 5 . . 1 . 1 . . . . 1 1 1 8 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 4 3 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 5 1 1 3 4 4 4 4 5 4 4 5 4 5 4 4 3 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 1 3 5 5 4 5 5 5 5 5 5 5 5 5 5 5 1 Class Distribution -------------------- 45% | Scavenger-Tank 21% | Scavenger-Skirmisher 21% | Scavenger-Executioner 6% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Extension Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Res Matter Collected 4812 | 241 303 16 95 30 . 139 56 134 91 100 10 340 187 79 250 708 886 978 169 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7603 | . 641 68 274 105 . 213 56 295 260 . 74 90 213 . 236 906 1308 1977 887 Parts 339 | . 34 7 11 10 . 13 4 20 20 . 1 3 15 . 6 51 53 62 29 Haulers Intercepted 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . Recyclers Shooed 4 | . . . . . . . . . 1 . . . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . . . 10 23 . 22 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Res Combat Hostiles Destroyed 112 | . 12 3 3 5 . 4 1 4 3 . 1 2 4 . 4 15 15 23 13 Guns 105 | . 12 3 1 5 . 4 1 4 3 . 1 2 4 . 4 15 15 21 10 Cannons 2 | . . . . . . . . . . . . . . . . . . . 2 AOE 3 | . . . 1 . . . . . . . . . . . . . . 2 . Classes Destroyed 19 | . 4 1 1 . . 1 . 1 1 . . . 2 . 2 2 2 2 . Worker 6 | . 1 1 . 1 . . . . 1 . . . . . . 1 . 1 . Builder 8 | . . . . . . . . 4 1 . . . . . . . 2 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . Hauler 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . Recycler 5 | . . . . . . . . . . . . . . . . . 2 2 1 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . . Watcher 8 | . 2 . 2 . . . . . 1 . . . . . . . 2 1 . Swarmer 12 | . . 3 . 5 . . . . . . . 1 . . . . . . 3 Grunt 52 | . 12 . 1 . . 3 . 3 2 . . . . . 2 10 7 10 2 Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . Duelist 2 | . . . . . . . . . . . . . . . 1 . . 1 . Sentry 13 | . . . 2 . . . 1 1 . . 1 1 . . . 1 3 3 . Specialist 3 | . . . . . . . . . . . . . . . . . . 1 2 Hunter 8 | . . . . . . 1 . . . . . . . . . 1 4 2 . Programmer 13 | . . . . . . . . . 1 . . . . . . 2 . 5 5 Heavy 3 | . . . . . . . . . . . . . . . . 1 . 1 1 Behemoth 2 | . . . . . . . . . . . . . 1 . . . 1 . . Fireman 3 | . . . . . . . . . . . . . 3 . . . . . . Best Kill Streak 12 | . 7 4 3 5 . 3 1 7 5 . 1 1 3 . 2 4 6 12 10 Combat Bots Only 7 | . 5 3 2 4 . 3 1 3 3 . 1 1 3 . 2 4 4 7 6 Max Kills in Single Turn 3 | . 1 2 1 1 . 1 1 3 2 . 1 1 1 . 1 2 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 1 1 . Exploded 2 | . . . 1 . . . . . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Res Hostile Shots Fired 872 | . 47 36 12 31 . 50 . 26 5 . 8 35 1 . 11 30 31 97 452 Missed 292 | . 5 5 2 7 . 12 . 14 1 . 4 19 1 . 4 5 6 28 179 Hits 580 | . 42 31 10 24 . 38 . 12 4 . 4 16 . . 7 25 25 69 273 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . Projectile 579 | . 42 31 10 24 . 38 . 12 4 . 4 16 . . 6 25 25 69 273 AOE 10 | . . 10 . . . . . . . . . . . . . . . . . Critical Strikes 24 | . 1 1 . . . 2 . . 1 . . . . . . 1 2 4 12 Part Disruptions 4 | . . . . . . . . . . . . . . . . 2 . 1 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 9188 | . 534 564 189 187 . 625 . 164 57 . 25 216 . . 191 639 332 1430 4035 Core 1963 | . 61 160 43 40 . 186 . 23 . . 2 23 . . 19 . 11 92 1303 Absorbed by Shields 362 | . . . . . . . . . 8 . 16 56 . . 32 72 178 . . Regen/Repaired (Parts) 120 | . 27 . . . . . 72 . . . . . . . . 21 . . . Core Remaining (%) 77 | 100 . 11 . . . 32 100 96 . . . . . . 94 . 98 92 . Volleys Fired 295 | . 43 10 16 12 . 15 1 6 7 . 5 6 10 . 14 24 32 47 47 Largest 7 | . 2 2 3 3 . 3 1 2 2 . 2 2 2 . 4 7 7 7 6 Hottest 400 | . 60 60 141 141 . 96 60 88 88 . 88 88 83 . 83 181 181 400 400 Shots Fired 1085 | . 85 20 42 36 . 27 1 12 14 . 11 13 19 . 38 158 223 257 129 Gun 1069 | . 85 20 42 36 . 27 1 12 14 . 11 13 19 . 38 158 223 257 113 Cannon 11 | . . . . . . . . . . . . . . . . . . . 11 Launcher . | . . . . . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . . . . . . 5 Kinetic 850 | . 81 10 . . . 20 1 12 14 . 11 13 19 . 38 158 223 224 26 Thermal 185 | . 4 10 28 24 . 7 . . . . . . . . . . . 27 85 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 50 | . . . 14 12 . . . . . . . . . . . . . 6 18 Robot Hit Streak 23 | . 15 5 11 3 . 9 10 20 8 . 12 5 6 . 14 10 11 21 23 Robot Miss Streak 7 | . 2 5 3 4 . 1 . 1 2 . 3 5 3 . 2 5 7 4 5 Penetration Max 3 | . . . . . . . . 1 . . . . . . . 1 2 3 . Secondary Targets 18 | . 1 . . . . . . . . . . . . . . 1 6 7 3 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 1 1 1 Shots Hit Robots 749 | . 62 10 30 18 . 23 1 11 10 . 8 6 10 . 25 94 147 192 102 Core Hits 443 | . 34 4 12 7 . 10 1 12 9 . 5 3 8 . 10 58 102 120 48 Critical Kills 9 | . . . . . . . . 1 1 . . . . . . 1 2 4 . Critical Parts Destroyed 17 | . 1 . . . . . . . . . . . . . . 4 5 7 . Critical Strikes 35 | . 1 . 2 . . . . 1 1 . . . . . . 5 7 12 6 Burn 8 | . . . 2 . . . . . . . . . . . . . . 1 5 Destroy 26 | . 1 . . . . . . 1 1 . . . . . . 5 7 11 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17957 | . 729 162 495 232 . 405 55 641 520 . 316 244 530 . 768 1855 3272 5213 2520 Guns 17124 | . 729 162 456 232 . 405 55 641 520 . 316 244 530 . 768 1824 3177 4909 2156 Cannons 284 | . . . . . . . . . . . . . . . . . . . 284 Explosions 542 | . . . 39 . . . . . . . . . . . . 31 95 304 73 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 2 | . . . . . . . . . . . . . . . . . . . 2 Kinetic 14061 | . 696 88 . . . 319 55 641 520 . 316 244 530 . 768 1824 3177 4318 565 Thermal 2867 | . 33 74 223 159 . 86 . . . . . . . . . 31 95 427 1739 Explosive 304 | . . . . . . . . . . . . . . . . . . 304 . Electromagnetic 723 | . . . 272 73 . . . . . . . . . . . . . 164 214 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 1 1 3 3 3 3 . 1 1 . 6 Average Corruption 2 | . . . . . . . . . 1 1 1 3 3 3 . 1 1 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 96 | . . . . . . . . . 2 1 10 23 32 . . 3 6 . 19 Message Errors 25 | . . . . . . . . . 1 1 5 4 6 . . 1 3 . 4 Matter Fused 31 | . . . . . . . . . 1 . . 10 12 . . 1 1 . 6 Heat Flow Errors 16 | . . . . . . . . . . . 4 2 7 . . 1 . . 2 Energy Discharges 4 | . . . . . . . . . . . . 1 3 . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 9 | . . . . . . . . . . . . 5 1 . . . 1 . 2 Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . . . . 1 Misfires 2 | . . . . . . . . . . . 1 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . 1 . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 50 | . . . . . . . . . . . . . . . . . 25 . 25 Projectiles 25 | . . . . . . . . . . . . . . . . . . . 25 Explosions 25 | . . . . . . . . . . . . . . . . . 25 . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . . . 44 . . . . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | . 71 87 381 184 . 168 22 69 61 . 263 250 173 . 98 222 331 510 410 Average Temperature 104 | . 32 43 100 85 . 94 22 30 26 . 83 57 70 . 42 95 139 143 146 Received Heat Transfer 1266 | . 318 . 48 . . 333 . 24 14 . 6 14 . . 21 35 60 288 105 Effects 12 | . . . . . . . . . . . . . . . . . . 4 8 Shutdowns 5 | . . . . . . . . . . . . . . . . . . 2 3 Interference 5 | . . . . . . . . . . . . . . . . . . 1 4 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . . 1 Parts Melted 24 | . . 1 4 2 . . . . . . . . . . . 1 1 . 15 Heat Transferred 6012 | . 75 175 645 396 . 222 . . . . . . . . . 50 100 779 3570 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Res Maximum Alert Level 3 | . . . . . . . . . . . 3 . . . . 1 2 2 1 Low Security (%) 80 | 100 100 100 100 100 . 100 100 100 100 100 41 . . . . 91 73 46 34 Level 1 13 | . . . . . . . . . . . 53 . . . . 8 19 11 65 Level 2 5 | . . . . . . . . . . . 2 . . . . . 7 41 . Level 3 . | . . . . . . . . . . . 2 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 763 | . 134 55 39 95 . 72 35 80 87 19 763 . . . . 378 438 638 328 Initial 322 | . . . . . . . . 11 . 19 . . . . . . 172 206 322 Average 100 | . 62 21 7 29 . 5 6 18 18 1 193 . . . . 56 167 309 216 Influence Increases 6522 | . 347 75 114 145 . 103 76 110 104 . 1049 740 700 . 332 569 679 919 460 Destroy 0b10 Robot/C 3300 | . 240 60 60 100 . 80 20 80 60 . 300 340 320 . 220 300 400 460 260 Destroy 0b10 Robot/NC 165 | . 20 5 15 5 . . . 20 15 . . . . . . 10 35 35 5 Destroy Leader 652 | . 56 10 26 10 . 20 10 10 12 . 100 30 30 . 30 60 64 124 60 Allied During Kill 1291 | . . . . . . . . . . . 400 370 350 . 82 . 89 . . Successful Hack 36 | . 1 . 5 . . . . . . . 8 . . . . 14 7 . 1 Disable Machine 345 | . . . . . . . . . 15 . 60 . . . . 105 15 120 30 Anti-Garrison Action 150 | . . . . . . . . . . . 150 . . . . . . . . Destroy Structure 373 | . . . 8 . . 3 1 . 2 . 31 . . . . 80 54 180 14 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 195 | . 15 . . 30 . . 45 . . . . . . . . . 15 . 90 Influence Decreases 6422 | . 347 75 114 60 85 103 51 135 47 57 286 837 689 677 332 215 611 726 975 Entered New Map 1915 | . . . . . 85 . . 14 . 38 . 283 127 677 . . 182 216 293 Time Decay 3602 | . 337 20 104 60 . 103 51 121 47 19 216 534 542 . 235 185 276 410 342 Lost Part 555 | . 10 55 10 . . . . . . . . . . . . 30 10 100 340 Lost Ally 247 | . . . . . . . . . . . 70 20 20 . 97 . 40 . . Purge Threat 103 | . . . . . . . . . . . . . . . . . 103 . . Squads Dispatched 32 | . 2 . . . . . . . 2 . 9 . . . . 6 4 5 4 Investigation 9 | . 2 . . . . . . . 1 . 2 . . . . 2 2 . . Extermination 8 | . . . . . . . . . 1 . 1 . . . . 2 . 2 2 Reinforcement 8 | . . . . . . . . . . . . . . . . 2 1 3 2 Assault 3 | . . . . . . . . . . . 2 . . . . . 1 . . Garrison 4 | . . . . . . . . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Res Distress Signals 5 | . . . 1 . . . . . . . . . . . . 2 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 197 | . 17 15 8 6 . 4 6 4 5 . 8 16 8 . 8 19 21 26 26 Peak Tracking Total 15 | . 7 15 2 4 . 3 5 3 2 . 3 7 4 . 4 5 14 6 7 Tactical Retreats 9 | . 1 . . 1 . . 2 . . . . . . . . . 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Res Traps Triggered 10 | . 1 . . . . . . 1 1 . 2 . . . . 2 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Res Machines Disabled 32 | . . . . . . . . . 1 . 5 4 3 . . 7 2 8 2 Max in Single Turn 7 | . . . . . . . . . 1 . 1 1 . . . 7 1 4 1 Garrison Access 3 | . . . . . . . . . . . 2 . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Res Machines Accessed 30 | . 5 . 2 . 2 . 2 . 3 . 3 1 1 1 . 5 3 . 2 Terminals 16 | . 3 . 2 . . . . . 2 . 1 . . . . 3 3 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . 2 . . . . 1 . . . Total Hacks 71 | . 10 . 4 . 5 . 5 . 8 . 7 1 1 5 . 11 6 . 8 Successful 42 | . 8 . 3 . 5 . 3 . 4 . 2 1 1 5 . 4 2 . 4 Failed 27 | . 2 . 1 . . . 1 . 4 . 5 . . . . 7 4 . 3 Catastrophic 7 | . . . . . . . . . 1 . . . . . . 4 2 . . Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . . . 1 Manual 20 | . 4 . 3 . 1 . . . . . . . . . . 5 3 . 4 Terminals 37 | . 6 . 4 . . . . . 6 . 2 . . . . 5 6 . 8 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . 3 . . . . . 3 . . . . . . . . 5 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . 2 . 5 . . . . 1 . . . Terminal Hacks 25 | . 1 . 1 . 5 . . . 4 . 1 1 1 5 . 1 2 . 3 Record 11 | . . . . . 4 . . . 3 . 1 . . . . . . . 3 Part Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 1 . . . 1 . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 3 . . . . . 2 . . . . . . . . 2 . . . Scan Component 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . Repair 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . 1 . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 6 | . 3 . 2 . . . . . . . . . . . . . . . 1 Terminals 6 | . 3 . 2 . . . . . . . . . . . . . . . 1 Botnet 6 | . 3 . 2 . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 3 . 2 . . . . . 3 . 2 . . . . 3 2 . 1 Full Trace Events 7 | . 1 . . . . . . . 1 . 1 . . . . 2 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . . . . 20 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . Time 95 | . 38 . . . . . 38 . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Res Total Allies 23 | . . . . . . . . . . 20 . . . . . . 3 . . Largest Group 20 | . . . . . . . . . . 20 20 13 12 6 6 . 3 . . Highest-Rated Group 779 | . . . . . . . . . . 779 779 575 526 256 256 . 351 . . Highest-Rated Ally 159 | . . . . . . . . . . 50 50 50 50 47 47 . 159 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 206 | . . . . . . . . . . . 74 21 43 . 42 . 26 . . Total Damage 8950 | . . . . . . . . . . . 2460 1968 2360 . 1350 . 812 . . Kills 61 | . . . . . . . . . . . 17 15 16 . 8 . 5 . . Allies Corrupted 4 | . . . . . . . . . . . . . 4 . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Res Active Infowar (turns) 3450 | . . . 361 267 256 1053 214 460 319 337 97 . . . . . . . 86 Optics 3364 | . . . 361 267 256 1053 214 460 319 337 97 . . . . . . . . Sensors 79 | . . . . . . . . . . . . . . . . . . . 79 Cloaking 7 | . . . . . . . . . . . . . . . . . . . 7 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . . 2 1 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Res Turns Passed 13723 | 49 851 92 482 267 256 1219 287 460 319 337 633 1515 1542 853 1026 1151 620 991 773 Spaces Moved 8715 | 37 364 52 230 148 310 555 182 322 211 259 451 1186 1196 681 783 545 243 510 450 Core 132 | 3 . 1 . . . 2 . . . . . . . . . . . . 126 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 8213 | 34 364 51 230 88 . 553 182 322 211 259 451 1186 1196 681 783 545 243 510 324 Wheels 370 | . . . . 60 310 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 50 120 80 80 120 123 123 123 123 123 123 123 123 123 123 123 113 50 Average Speed 130 | 114 120 118 172 145 80 190 123 123 136 123 123 123 123 123 123 129 186 133 119 Slowest Speed 450 | 120 120 120 190 190 80 300 123 123 193 123 195 123 123 123 123 193 195 190 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 68 18 25 43 71 82 28 13 10 93 15 98 99 84 81 15 39 7 12 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 2 | . . . . . 1 . . . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 . Scrap Searched 15 | . . . . 1 . 2 . . . . . 5 2 3 2 . . . . Spaces Dug 4 | . . . . . . . . . . . 2 . 2 . . . . . . Terrain Destroyed 197 | . . . 5 . . 5 . . 2 . 2 1 4 . . 44 17 108 9 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 19 | . . . . . . 5 . . 2 . 2 1 4 . . . 2 1 2 AOE 178 | . . . 5 . . . . . . . . . . . . 44 15 107 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Res Total 10640 | 41 699 61 281 171 318 703 244 380 236 277 524 1236 1259 697 833 964 360 750 606 Wait 1445 | . 269 . 25 5 . 118 59 44 11 19 58 41 54 15 31 372 77 170 77 Move 8697 | 36 363 51 229 147 309 554 181 321 211 258 450 1185 1195 680 782 544 242 509 450 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 38 | . 8 . . 2 1 6 . 4 1 . 2 1 . 1 . 4 1 3 4 Fast Attach 73 | 5 3 . 5 3 . 5 2 1 3 . 2 1 . . 4 8 1 13 17 Attach 30 | . 3 . 5 . 2 1 1 2 1 . . . . . . 3 1 3 8 Detach 1 | . . . 1 . . . . . . . . . . . . . . . . Swap 8 | . 3 . . . . . . . . . 2 . . . 1 2 . . . Drop 41 | . 7 . . 2 2 4 . 2 2 . 5 2 . 1 1 7 1 5 . Fire 295 | . 43 10 16 12 . 15 1 6 7 . 5 6 10 . 14 24 32 47 47 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . 5 . . Rewire 4 | . . . . . 4 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 4) 477 | -10/Materials | Repaired Imp. Heat Sink 842 | -10/Materials | Build established: Scavenger-Mutant 870 | -10/Materials | Discovered new exit (range 8) 901 | -10/Materials | Entered Mines 923 | -10/Mines | Discovered new exit (range 10) 982 | -10/Mines | Assembled infested the area 985 | -10/Mines | Discovered new exit (range 5) 987 | -10/Mines | Assisted by a Guerilla fighting off Assembled 989 | -10/Mines | Core integrity fell below 50% 991 | -10/Mines | Core integrity fell below 20% 993 | -10/Mines | Entered Materials 993 | -9/Materials | Evolved 2 slots: Weapon x2 1023 | -9/Materials | Lost 6 parts (1p2n1u2w) 1063 | -9/Materials | Discovered new exit (range 9) 1370 | -9/Materials | Discovered new exit (range 12) 1475 | -9/Materials | Entered Mines 1526 | -9/Mines | Discovered new exit (range 13) 1571 | -9/Mines | Build established: Scavenger-Skirmisher 1701 | -9/Mines | Discovered new exit (range 8) 1738 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1739 | -9/Mines | Discovered new exit (range 5) 1742 | -9/Mines | Entered Exiles 1753 | -9/Exiles | Discovered new exit (range 17) 1763 | -9/Exiles | Met 8R-AWN 1777 | -9/Exiles | Met EX-HEX 1831 | -9/Exiles | Met EX-BIN 1843 | -9/Exiles | Aligned with FarCom system 1844 | -9/Exiles | Given EX-Vault access code 1862 | -9/Exiles | Opened EX-Vault 1869 | -9/Exiles | Found XL Autogun Array 1886 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1907 | -9/Exiles | Met EX-DEC 1914 | -9/Exiles | Learned location of Zion (-6) 1989 | -9/Exiles | Discovered new exit (range 11) 1998 | -9/Exiles | Left Exiles lab with XL Autogun Array 1998 | -9/Exiles | Entered Mines 2021 | -8/Mines | Core integrity fell below 50% 2051 | -8/Mines | Lost 7 parts (1p2n4w) 2533 | -8/Mines | Discovered new exit (range 5) 3217 | -8/Mines | Entered Materials 3217 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3223 | -8/Materials | Central database locked down 3396 | -8/Materials | Repaired Titanium Leg 3494 | -8/Materials | Discovered new exit (range 6) 3504 | -8/Materials | Entered Factory 3504 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3744 | -7/Factory | Discovered new exit (range 12) 3964 | -7/Factory | Entered another Factory area 3964 | -6/Factory | Evolved 2 slots: Utility x2 3968 | -6/Factory | Identified exit to DSF 4283 | -6/Factory | Sucked down chute 4283 | -6/Factory | Entered Waste 4284 | -6/Waste | Joined by Warlord forces that had cleared the area 4404 | -6/Waste | Build established: Scavenger-Tank 4518 | -6/Waste | Discovered new exit (range 12) 4620 | -6/Waste | Entered Factory 4620 | -6/Factory | Accompanied by 20 allies 4775 | -6/Factory | Garrison activated, responded to threat 4934 | -6/Factory | Spotted B-75 Beast 4938 | -6/Factory | Allies destroyed B-75 Beast 4969 | -6/Factory | Lost 4 allies 5197 | -6/Factory | Discovered new exit (range 7) 5253 | -6/Factory | Entered Lower Caves 5253 | -6/Lower Caves | Accompanied by 13 allies 5301 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5408 | -6/Lower Caves | Attracted the attention of an 0b10 base 5738 | -6/Lower Caves | Discovered new exit (range 5) 6249 | -6/Lower Caves | Learned Factory garrison access intel 6768 | -6/Lower Caves | Entered another Lower Caves area 6768 | -6/Lower Caves | Accompanied by 12 allies 6772 | -6/Lower Caves | Learned 4 Factory zone layouts 6836 | -6/Lower Caves | Ambushed by wild Derelicts 7349 | -6/Lower Caves | Spotted B-75 Beast 7358 | -6/Lower Caves | Destroyed B-75 Beast 7370 | -6/Lower Caves | Discovered new exit (range 9) 7637 | -6/Lower Caves | Lost 5 allies 7987 | -6/Lower Caves | Discovered new exit (range 10) 8081 | -6/Lower Caves | Encountered a Warlord checkpoint 8310 | -6/Lower Caves | Entered Zion 8310 | -6/Zion | Accompanied by 6 allies 8370 | -6/Zion | System corruption cleaned by Quarantine Array 8644 | -6/Zion | Given A8's code to call for help 8681 | -6/Zion | Rebuked by Imprinter 8902 | -6/Zion | Identified exit to Deep Caves 9057 | -6/Zion | Received a hallucinogenic algorithm 9076 | -6/Zion | Discovered new exit (range 13) 9163 | -6/Zion | Entered Proximity Caves 9163 | -5/Proximity Caves | Accompanied by 6 allies 9345 | -5/Proximity Caves | Spotted B-75 Beast 9476 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9570 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 9630 | -5/Proximity Caves | Learned Factory terminal intel 9881 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10176 | -5/Proximity Caves | Discovered new exit (range 10) 10189 | -5/Proximity Caves | Entered Factory 10189 | -5/Factory | Evolved 2 slots: Weapon x2 10190 | -5/Factory | Identified exit to Factory 10191 | -5/Factory | Loaded intel: 27 terminal locations 10192 | -5/Factory | Loaded intel: 4 garrison access locations 10477 | -5/Factory | Build established: Scavenger-Executioner 11024 | -5/Factory | Repaired Hardlight Generator 11160 | -5/Factory | Allied Derelicts emerged from ambush trap array 11174 | -5/Factory | Ran a hallucination algorithm 11223 | -5/Factory | Discovered new exit (range 13) 11262 | -5/Factory | Lost 3 allies 11340 | -5/Factory | Entered Extension 11643 | -5/Extension | Enhanced Grunt warped into view, answering call for help 11647 | -5/Extension | Enhanced Grunt warped into view, answering call for help 11648 | -5/Extension | Energy Cycler disabled 11648 | -5/Extension | Rescued a captive Derelict 11648 | -5/Extension | Rescued a captive Derelict 11648 | -5/Extension | Rescued a captive Derelict 11648 | -5/Extension | Rescued a captive Derelict 11650 | -5/Extension | Rescued A7 11650 | -5/Extension | Rescued a captive Derelict 11650 | -5/Extension | Rescued a captive Derelict 11652 | -5/Extension | Rescued a captive Derelict 11653 | -5/Extension | Rescued a captive Derelict 11653 | -5/Extension | Rescued a captive Derelict 11658 | -5/Extension | Rescued a captive Derelict 11759 | -5/Extension | Spotted B-75 Beast 11769 | -5/Extension | Spotted B-75 Beast 11793 | -5/Extension | Allies destroyed B-75 Beast 11878 | -5/Extension | Destroyed B-75 Beast 11936 | -5/Extension | Discovered exit to Factory (range 15) 11940 | -5/Extension | First assault squad dispatched 11960 | -5/Extension | Entered Factory 11960 | -4/Factory | Accompanied by 1 ally (A7) 11960 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12662 | -4/Factory | Destroyed 7 combat bots 12850 | -4/Factory | Discovered new exit (range 7) 12859 | -4/Factory | Lost 7 parts (1n1u5w) 12951 | -4/Factory | Entered Research 12951 | -3/Research | Evolved 2 slots: Utility x2 12970 | -3/Research | Central database locked down 13185 | -3/Research | Lost 5 parts (1n3u1w) 13285 | -3/Research | Lost 12 parts (1p3n3u5w) 13535 | -3/Research | Core integrity fell below 50% 13578 | -3/Research | Lost 15 parts (1p4n6u4w) 13654 | -3/Research | Core integrity fell below 20% 13701 | -3/Research | Spotted B-86 Titan 13724 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- S-43 Plague destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. XV%Y8CNCAD::BST5HSS&K>INB&TKARH6MER=R2 Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Quantum Rifle severed. Acquired Quantum Rifle. System corrupted: Matter fused (-9). Penetrated by Slug. Quantum Rifle destroyed. Penetrated by Slug. Slug penetrates Wall. Acquired HERF Cannon. System corrupted: Matter fused (-8). Slug penetrates Wall. Slug penetrates Particle Synthesizer. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ??????????????????????????????? #????????????? | | ??????????????????????########## #????????????? | | ??????????????????????# # #????????????? | | ??????????????????????# # #????? ??????? | | ??????????????????????# "" # #????? ??????? | | ??????????????????????# "" ! # #????? #?????? | | ??????????????????????# "T + #????? #?????? | | ??????????????????????# "" # #????? #?????? | | ??????????????????????# "" ! # % #????? #?????? | | ??????????????????????# # #????? #?????? | | ??????????????????????# # #????# #?????? | | ??????????????????????#####+#### #????# #?????? | | ??????????????????????????# #??# ###### #?????? | | ??????????????????????????# #??# #?????? | | ??????????????????????????# #??# #?????? | | ??????????????????????????# #??# +?????? | | ?????????????????????######+#### #????? | | ?????????????????????# *# """" #????? | | ?????????????????????# # """" #?????? | | ?????????????????????# # """" ####### | | ?????????????????????# + """" | | ?????????????????????# @ # h | | ?????????????????????# """"" # h | | ?????????????????????# """"" # h | | ?????????????????????# """"" ###############+### | | ?????????????????????###########???????????? ? | | ?????????????????????????????????????????? | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 35 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 225 Power Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hvy. Gauss Cannon | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive IFF Parser | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Ripper | -6/Zion | Free Bore Cannon | -6/Zion | Free Robot Schematics ------------------ G-47 Trooper | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 32% | -10/Materials Titanium Leg | 50% | -8/Materials Hardlight Generator | 30% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Executioner Gun Specialist Like A Rock Prison Break We Are Legion Challenges ------------ None Game ------ Seed RingDrainedBallwheel Manual? 0 Play Time 01:41:29 Cumulative 30.2 hours Start 2026.06.17 @ 17:50:55 End 2026.06.17 @ 19:39:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f72a86c5-0e2c-4179-b52b-b2a3185ab6c9