Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.22 @ 00:25:30 Player: Bert Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (586) 586 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2291 Bonus ------- None Cogmind --------- Core Integrity 483/550 Matter 300/300 Energy 400/400 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- Wheel Wheel Wheel Large Storage Unit Beam Rifle Particle Gun Field Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Small Storage Unit Shield Generator > --- WEAPON ----------- Particle Gun Precision Beam Rifle > --- INVENTORY -------- Wheel Wheel Large Storage Unit Particle Gun Field Laser Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 26 | 6 8 6 6 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 1 3 Treads . | . . . . Leg 3 | . . . 3 Wheel 4 | 2 1 1 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 2 1 Device 4 | . 1 2 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 4 3 1 Energy Gun 8 | . 4 3 1 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 6 | . . 2 4 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 2 | . . 1 1 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 89 85 94 Engine 14 | . 14 11 17 Leg 5 | . . . 24 Wheel 20 | . 28 20 . Device 12 | . 4 22 24 Storage 12 | . 14 11 9 Energy Gun 13 | . 8 20 17 Ballistic Gun 10 | . 19 . . Peak Build Rating 19 | 6 9 15 19 Average Rating 9 | 3 6 12 17 On Entrance 7 | . 6 9 14 Naked Turns . | . . . . Heaviest Build 25 | 13 17 18 25 Greatest Support 30 | 26 26 26 30 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 5 | 2 5 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 516 | 169 217 50 80 Remotely . | . . . . Salvage Created 662 | . 254 134 274 Parts 30 | . 17 7 6 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . 8 3 5 Guns 12 | . 7 2 3 AOE 2 | . 1 1 . Classes Destroyed 4 | . 2 1 1 Operator 1 | . . 1 . Swarmer 3 | . 3 . . Grunt 10 | . 5 3 2 Sentry 3 | . . . 3 Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 114 | . 36 13 65 Missed 33 | . 11 4 18 Damage Taken 820 | . 216 125 479 Core 116 | . 32 17 67 Absorbed by Shields 100 | . . . 100 Ignored by Resistances 264 | . 64 38 162 Core Remaining (%) 94 | 100 87 95 . Volleys Fired 64 | . 22 9 33 Largest 2 | . 2 2 2 Hottest 126 | . 85 108 126 Shots Fired 109 | . 44 15 50 Gun 109 | . 44 15 50 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 34 | . 34 . . Thermal 64 | . 5 9 50 Explosive . | . . . . Electromagnetic 11 | . 5 6 . Robot Hit Streak 19 | . 18 17 19 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 90 | . 33 13 44 Core Hits 34 | . 16 7 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Burn 4 | . . . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1436 | . 445 276 715 Guns 1299 | . 384 200 715 Cannons . | . . . . Explosions 127 | . 51 76 . Melee . | . . . . Ramming 10 | . 10 . . Kinetic 269 | . 269 . . Thermal 979 | . 85 179 715 Explosive . | . . . . Electromagnetic 178 | . 81 97 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles . | . . . . Explosions 8 | . . 8 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 79 | . 38 41 . Shots 2 | . 1 1 . Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 75 | . 19 11 75 Average Temperature 18 | . 10 6 25 Received Heat Transfer 459 | . 69 60 330 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 8 | . . . 8 Heat Transferred 2371 | . 125 322 1924 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 182 | . 173 114 182 Initial 40 | . . 23 40 Average 73 | . 80 55 100 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 13 4 9 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 3 1 Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 8 5 1 Successful 9 | . 6 2 1 Failed 5 | . 2 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 2 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Branch Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 2 1 1 Report Inventory 1 | . 1 . . Retrieve Components 3 | . 1 1 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . 3 3 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1001 | 70 511 206 214 Spaces Moved 646 | 62 317 184 83 Core 4 | 4 . . . Treads . | . . . . Legs 83 | . . . 83 Wheels 559 | 58 317 184 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 80 120 Average Speed 93 | 87 90 87 125 Slowest Speed 190 | 90 90 95 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 59 19 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . 5 7 . Melee . | . . . . Projectile . | . . . . AOE 12 | . 5 7 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 941 | 77 503 217 144 Wait 157 | . 138 3 16 Move 643 | 61 316 183 83 Hop . | . . . . Pick Up 32 | 10 10 9 3 Fast Attach . | . . . . Attach 21 | 6 4 5 6 Detach 5 | . 1 1 3 Swap 5 | . 4 1 . Drop 11 | . 5 6 . Fire 64 | . 22 9 33 Melee . | . . . . Ram 3 | . 3 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / Min x2 / Sto) -8/Materials History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 12) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 14) 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Utility x2 773 | -9/Materials | Identified exit to Mines 773 | -9/Materials | Identified exit to Storage 776 | -9/Materials | Discovered new exit (range 16) 788 | -9/Materials | Entered another Materials area 788 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1002 | -8/Materials | Self-destructed Last Messages --------------- 00967_ U-05 Engineer builds a Door. 00968_ Y-45 Defender heat short circuits Imp. Ion Engine. 00972_ Shield Generator destroyed. 00972_ Aluminum Leg destroyed. 00979_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00980_ Critical hit (Burn: +37). 00983_ O-16 Technician uses terminal to summon reinforcements. 00983_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 00983_ O-16 Technician locks terminal. 00984_ Prc. Beam Rifle destroyed. 00984_ Critical hit (Burn: +37). 00991_ G-50 Soldier heat spikes uncontrollably. 00992_ G-50 Soldier heat damages core (-12). 00992_ Adv. Heat Sink melted. 01000_ Aluminum Leg destroyed. 01002_ Terminal disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????#??????????????? | | ??????????###? ?????????????? | | ?????????? #? ?????????????? | | ?????????# #? ?????????????? | | ?????????+ #?? ?????????????? | | ?????????# #?? ?????????????? | | ?######### ##? ?????????????? | | # # ##+####### ?????? | | # @ g% ????? | | # #!= ????? | | # """ # ### ###????????? | | # """ ##/##### #???######?? | | # """ # +% ##### #?? | | # ! # # % #?? | | # """ # # [= #?? | | # """ # """######## *! #?? | | ??""" ] # """######?##%!##?? | | ??? # """## # !#??? | | ????##### "" ## "T" +!*+= | | ????????# """## # =#% | | ????????# ""## ??# # ! | | ????????# ""??#= ????# #? | | ????????# ???#??????# #? | | ????????#! ??????????# #??# | | ????????# ??????????# #??? | | ????????#####??????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataHypercooledMallet Manual? 0 Play Time 00:12:27 Cumulative 43.9 hours Start 2024.12.22 @ 00:15:18 End 2024.12.22 @ 00:25:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 91 Rogue 0 Adventurer 91 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d9c9f34-75d9-444c-bfd6-63d4b3401363