Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 20:02:45 Player: muesli Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (2003) 2003 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4778 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 237/300 Energy 160/160 System Corruption 4% Temperature Cool (9) Movement Walking (180) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VSS Leg > --- UTILITY (4) ------ Visual Processing Unit Core Analyzer > --- WEAPON (4) ------- Pulse Rifle Improved EM Pulse Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System > --- UTILITY ---------- Visual Processing Unit Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Visual Processing Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon 2 | . . . . . 2 Parts Attached 40 | . 8 5 4 2 21 Power 8 | . 2 1 . . 5 Engine 4 | . 2 1 . . 1 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 11 | . 4 . 1 1 5 Treads . | . . . . . . Leg 9 | . 4 . 1 1 3 Wheel 1 | . . . . . 1 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 9 | . 1 2 1 . 5 Device 2 | . . . . . 2 Storage . | . . . . . . Processor 3 | . 1 1 . . 1 Hackware . | . . . . . . Protection 4 | . . 1 1 . 2 Artifact . | . . . . . . Weapon 12 | . 1 2 2 1 6 Energy Gun 2 | . . . . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | . 1 2 1 . . Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . . . 1 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . 2 . . 11 15 Power 7 | . 2 . . 1 4 Propulsion 8 | . . . . 4 4 Utility 7 | . . . . 3 4 Weapon 6 | . . . . 3 3 Highest Loss Streak 8 | . 1 . . 8 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 67 | . 79 82 82 80 45 Engine 6 | . 13 11 9 8 . Core 2 | . . . . . 5 Leg 15 | . 28 22 27 21 1 Wheel 1 | . . . . . 3 Device 1 | . . . . . 4 Storage 6 | . 14 11 9 8 . Processor 11 | . 7 11 9 9 14 Protection 8 | . . 10 10 15 4 Energy Gun 1 | . 3 . . . 2 Ballistic Gun 9 | . 12 17 17 16 . Ballistic Cannon 1 | . . . . . 4 Peak Build Rating 23 | 6 10 17 22 22 23 Average Rating 16 | 6 7 14 19 19 17 On Entrance 10 | 6 6 10 17 22 2 Naked Turns . | . . . . . . Heaviest Build 28 | 14 14 26 28 28 18 Greatest Support 39 | 20 26 26 39 39 27 Greatest Overweight (x) 4 | . . . . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 6 | 8 8 8 8 7 5 Most Carried 8 | 6 8 8 8 8 4 Average Carried 5 | 6 7 8 6 7 3 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 6 8 8 7 5 . Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1071 | 200 102 46 158 161 404 Remotely . | . . . . . . Salvage Created 1874 | . 364 59 275 395 781 Parts 107 | . 15 6 16 29 41 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 42 | . 5 1 7 11 18 Guns 23 | . 4 1 4 8 6 Cannons 5 | . . . . . 5 AOE 13 | . 1 . 3 3 6 Classes Destroyed 14 | . 4 1 1 . 8 Worker 2 | . 1 . 1 . . Builder 1 | . . . . . 1 Recycler 5 | . 2 . 1 . 2 Mechanic 2 | . . . . . 2 Operator 2 | . . . . . 2 Watcher 1 | . 1 . . . . Swarmer 7 | . . . 4 3 . Grunt 19 | . 5 . 2 5 7 Duelist 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 7 | . . 1 1 3 2 Specialist 1 | . . . . . 1 Hunter 4 | . . . . . 4 Programmer 2 | . . . . . 2 Best Kill Streak 15 | . 6 1 5 3 15 Combat Bots Only 9 | . 2 1 4 3 9 Max Kills in Single Turn 5 | . 5 1 4 3 4 Gunslinging . | . . . . . . Exploded 3 | . 1 . 3 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 414 | . 45 2 35 100 232 Missed 148 | . 11 . 10 33 94 Damage Taken 4055 | . 535 32 294 1232 1962 Core 1281 | . 161 . 39 374 707 Absorbed by Shields . | . . . . . . Redirected to Shielding 101 | . . . . 101 . Core Remaining (%) 64 | 100 35 100 . 24 . Volleys Fired 148 | . 31 2 16 33 66 Largest 2 | . 1 2 2 2 2 Hottest 111 | . 20 43 46 53 111 Shots Fired 190 | . 31 3 29 56 71 Gun 139 | . 31 3 28 46 31 Cannon 34 | . . . . . 34 Launcher 17 | . . . 1 10 6 Special . | . . . . . . Kinetic 142 | . 31 3 28 46 34 Thermal 31 | . . . . . 31 Explosive 17 | . . . 1 10 6 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 5 5 5 14 14 Robot Miss Streak 4 | . 2 1 3 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 141 | . 24 3 20 42 52 Core Hits 126 | . 15 2 16 32 61 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . . 5 Burn 2 | . . . . . 2 Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5104 | . 563 29 462 1148 2902 Guns 1533 | . 193 29 307 556 448 Cannons 626 | . . . . . 626 Explosions 2944 | . 370 . 155 591 1828 Melee . | . . . . . . Ramming 1 | . . . . 1 . Kinetic 1711 | . 193 29 307 556 626 Thermal 970 | . 370 . . . 600 Explosive 2257 | . . . 155 591 1511 Electromagnetic 165 | . . . . . 165 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 272 | . 94 . . 46 132 Projectiles . | . . . . . . Explosions 272 | . 94 . . 46 132 Melee . | . . . . . . Knockbacks 11 | . . . . . 11 Impact . | . . . . . . Kinetic 11 | . . . . . 11 Secondary . | . . . . . . Self-Inflicted Damage 378 | . 57 . . 190 131 Shots 10 | . 1 . . 6 3 Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 327 | . 12 6 4 66 327 Average Temperature 40 | . 6 3 3 17 62 Received Heat Transfer 1404 | . 210 9 117 531 537 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted . | . . . . . . Heat Transferred 1522 | . 250 . . . 1272 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 331 | . 299 201 298 312 331 Initial 128 | . . 126 84 125 128 Average 167 | . 148 141 185 193 158 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 68 | 100 48 97 61 54 78 Level 1 31 | . 51 2 38 45 21 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 1 1 2 7 Investigation 1 | . . . . 1 . Extermination 1 | . . . . . 1 Reinforcement 7 | . 1 1 1 1 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 4 | . 2 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 10 4 9 22 44 Peak Tracking Total 11 | . 5 2 6 7 11 Tactical Retreats 7 | . 1 . . 2 4 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 3 | . . . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 13 | . 8 . . 2 3 Max in Single Turn 8 | . 8 . . 2 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 2503 | 4 302 251 341 624 981 Spaces Moved 1623 | 4 171 189 231 306 722 Core 69 | . . . . 18 51 Treads . | . . . . . . Legs 987 | 4 171 189 231 288 104 Wheels 454 | . . . . . 454 Hover 113 | . . . . . 113 Flight . | . . . . . . Fastest Speed 50 | 120 120 120 120 50 50 Average Speed 120 | 120 120 120 120 140 111 Slowest Speed 250 | 120 120 120 120 190 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 1 37 26 19 44 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 95 | . 11 . 5 52 27 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 87 | . 11 . 5 52 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 1984 | 3 244 210 266 441 820 Wait 154 | . 24 12 10 99 9 Move 1618 | 3 170 188 230 305 722 Hop . | . . . . . . Pick Up 9 | . 4 . 3 1 1 Fast Attach 21 | . 2 3 1 1 14 Attach 11 | . 2 . 1 1 7 Detach 4 | . 2 1 . . 1 Swap 8 | . 4 2 2 . . Drop 10 | . 5 2 3 . . Fire 148 | . 31 2 16 33 66 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Sto x2]) -8/Storage -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 17) 229 | -10/Materials | Core integrity fell below 50% 304 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 540 | -9/Materials | Discovered new exit (range 7) 558 | -9/Materials | Entered another Materials area 558 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 797 | -8/Materials | Discovered new exit (range 16) 848 | -8/Materials | Discovered new exit (range 15) 899 | -8/Materials | Entered Storage 1421 | -8/Storage | Discovered new exit (range 18) 1511 | -8/Storage | Core integrity fell below 50% 1523 | -8/Storage | Entered Factory 1523 | -7/Factory | Evolved 2 slots: Weapon x2 1549 | -7/Factory | Lost 8 parts (1p3n2u2w) 1955 | -7/Factory | Garrison activated, responded to threat 2022 | -7/Factory | Lost 3 parts (1p1n1u) 2284 | -7/Factory | Lost 3 parts (1p1n1w) 2386 | -7/Factory | Cargo convoy interrupted 2393 | -7/Factory | Core integrity fell below 50% 2405 | -7/Factory | Core integrity fell below 20% 2428 | -7/Factory | Lost 6 parts (1p1n2u2w) 2445 | -7/Factory | Destroyed 9 combat bots 2504 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 24 matter. K-01 Serf collects debris. Acquired 32 matter. K-01 Serf collects debris. Acquired Carbon-fiber Leg. K-01 Serf collects debris. R-06 Scavenger collects Wheel. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Carbon-fiber Leg. K-01 Serf collects debris. Acquired 25 matter. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. Imp. Ion Engine destroyed. K-01 Serf collects debris. Acquired Lgt. Nuclear Core. Acquired Imp. EM Pulse Cannon. Carbon-fiber Leg destroyed. JF&TI#M/LE 1FS&%V1 6RHELVNGRYX8SQSCBF Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????# | | ????????????????????????###???????????????????# | | ????????????????????????# ???????????????????# | | ????????????????????????# #???????????????????# | | ????????????????????????# #???????????????????# | | ????????????????????????# #???????????????????# | | ????????????????????????#@#???????????????????# | | ???????????????##########/######+############## | | ???????????????# ## | | ???????????????# ""## ^ | | ???????????????# Y"## | | ???????????????# ""## | | ???????????? ?# """ """ ## | | ??????? ? ?# """ """ #??# | | +????? ## """ """ gg#??# | | #????" ## "" ""g #??# #####+######## | | ???? ## "" ""g #??# #?# #???# | | ? ## #??# #?# T #???# | | ?? ## #### ### #???# | | #?? ## ## # #???# ## | | ############### ######/####### # #???# # | | % *%* # #???# # | | ^^ %% ! % ### #+######???# # | | *!= #?# # #????????# # | | %* % ! #?####### ##?###???# # | | %! #??????# ######### # | | !%= #??????# ! # | | #??????# %########### | | #### # #######+#########?## #######????# | | # ! #### ### #????## | | + #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowGreatExoskeleton Manual? 0 Play Time 00:27:57 Cumulative 12.7 hours Start 2025.01.16 @ 19:32:35 End 2025.01.16 @ 20:02:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 24 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0112425d-d137-4fa8-b3d7-1acd9ae40c62