Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 04:06:46 Player: lexi =3 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (57) 285 Value Destroyed (2005) 2005 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (756) 756 TOTAL SCORE: 7626 Bonus ------- Follower Combat Kills 156 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 279/300 Energy 484/600 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Energy Well 0b10 Decoder Chip [Scout] Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Medium Storage Unit Transmission Jammer Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Terrain Scan Processor Modified TNC Advanced Targeting Computer Improved Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Carbon-fiber Leg Heat Sink Medium Storage Unit Core Analyzer Transmission Jammer Advanced Beam Rifle Heavy Ion Cannon Gauss Rifle [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Modified TNC Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Machine Gun Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Slots Evolved 8 | . . 2 . . . 2 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 5 | . . . . . . 2 2 1 . . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 98 | 6 1 6 2 4 1 30 14 6 6 . 22 Power 12 | 1 . . 1 . . 4 1 . 2 . 3 Engine 4 | 1 . . . . . . 1 . 1 . 1 Core 8 | . . . 1 . . 4 . . 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 . 2 1 . . 11 5 1 . . 5 Treads 2 | . . . . . . . . . . . 2 Leg 25 | 2 . 2 1 . . 11 5 1 . . 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 34 | 1 1 2 . 3 . 4 8 3 2 . 10 Device 20 | . . . . 2 . 2 6 2 2 . 6 Storage 5 | 1 1 1 . . . . . . . . 2 Processor 6 | . . . . 1 . 2 1 . . . 2 Hackware . | . . . . . . . . . . . . Protection 3 | . . 1 . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 . 2 . 1 1 11 . 2 2 . 4 Energy Gun 11 | . . 2 . . . 6 . 2 . . 1 Energy Cannon 3 | . . . . . . 1 . . . . 2 Ballistic Gun 9 | 2 . . . . 1 3 . . 2 . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . . 1 . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 3 . 2 . . . . 4 Corrupted Parts 5 | . . . . . . 3 . . . . 2 System Corruption 21 | . . . . . . 14 . . . . 7 Parts Lost 46 | . . . . . . 15 . 4 . . 27 Power 7 | . . . . . . 3 . . . . 4 Propulsion 15 | . . . . . . 6 . 1 . . 8 Utility 14 | . . . . . . 2 . 2 . . 10 Weapon 10 | . . . . . . 4 . 1 . . 5 Highest Loss Streak 12 | . . . . . . 9 . 4 . . 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 99 100 91 95 90 99 96 99 100 77 Engine 3 | . 14 11 6 . . . 6 6 5 6 4 Core 4 | . . . 4 11 11 8 . . . . . Leg 30 | . 28 44 44 44 44 30 29 25 26 26 13 Device 6 | . . . . . . 5 8 11 13 13 10 Storage 8 | . 14 11 11 11 11 9 7 6 6 6 8 Processor 14 | . . . . 6 11 18 21 20 20 20 15 Protection 3 | . . 10 11 3 . . 7 4 6 6 2 Energy Gun 11 | . . 18 22 15 11 7 15 19 14 6 5 Energy Cannon 1 | . . . . . . 4 . . . . 3 Ballistic Gun 4 | . 28 3 . . 6 4 . . 5 13 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 51 | 12 17 38 38 38 31 33 43 48 51 51 51 Greatest Support 70 | 20 20 40 40 40 40 58 70 70 70 70 70 Greatest Overweight (x) 12 | 2 . . . . . 10 . . . . 12 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 11 15 15 15 15 15 15 15 15 12 Most Carried 15 | 2 5 7 10 12 12 15 15 14 11 11 11 Average Carried 9 | 1 3 5 8 11 11 10 13 11 10 11 6 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 5 7 10 12 11 15 13 9 11 11 4 Class Distribution -------------------- 29% | Mutant 29% | Scavenger-Mutant 27% | Skirmisher 7% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Matter Collected 1505 | 198 95 58 30 . 65 344 44 175 70 . 426 Remotely . | . . . . . . . . . . . . Salvage Created 2463 | . 91 105 98 . 66 869 44 311 . . 879 Parts 102 | . 8 8 5 . 9 33 1 11 . . 27 Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . 31 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Combat Hostiles Destroyed 51 | . 4 2 2 . 4 13 1 8 . . 17 Guns 41 | . 4 2 2 . 3 9 1 6 . . 14 Cannons 6 | . . . . . . 4 . . . . 2 AOE 1 | . . . . . 1 . . . . . . Classes Destroyed 10 | . 2 1 . . . 4 1 . . . 2 Worker 3 | . . . . . . 1 . 2 . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 2 | . . . . . . 2 . . . . . Swarmer 18 | . 3 . . . 4 1 . 5 . . 5 Saboteur 1 | . . . . . . . . . . . 1 Grunt 18 | . 1 . 2 . . 8 . 2 . . 5 Brawler 4 | . . . . . . . . . . . 4 Duelist 1 | . . . . . . 1 . . . . . Sentry 8 | . . 2 . . . 3 . 1 . . 2 Programmer 1 | . . . . . . . 1 . . . . Best Kill Streak 7 | . 4 1 2 . 4 6 1 7 . . 6 Combat Bots Only 6 | . 4 1 2 . 4 6 1 5 . . 6 Max Kills in Single Turn 3 | . 1 1 1 . 1 1 1 3 . . 2 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 1 | . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Hostile Shots Fired 473 | . 19 12 5 . 18 129 4 91 3 . 192 Missed 130 | . 8 2 2 . 4 29 2 29 . . 54 Damage Taken 5941 | . 93 147 44 . 110 1633 80 808 23 . 3003 Core 1188 | . 25 29 13 . . 257 14 141 . . 709 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 6 | . . . . . . . . . . . 6 Regen/Repaired (Parts) 81 | . . . . . . . 81 . . . . Core Remaining (%) 86 | 100 90 . . . 89 53 98 . . . . Volleys Fired 167 | 1 11 7 4 . 6 70 2 15 3 . 48 Largest 3 | 1 2 2 2 . 2 2 2 3 3 . 3 Hottest 216 | 20 40 101 101 . 68 133 122 202 202 . 216 Shots Fired 370 | 1 22 14 8 . 11 129 5 43 7 . 130 Gun 323 | 1 22 14 8 . 11 104 5 43 7 . 108 Cannon 47 | . . . . . . 25 . . . . 22 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 158 | 1 22 8 . . 5 52 . . . . 70 Thermal 188 | . . 3 4 . . 66 5 43 7 . 60 Explosive . | . . . . . . . . . . . . Electromagnetic 24 | . . 3 4 . 6 11 . . . . . Robot Hit Streak 35 | 1 5 8 7 . 8 35 4 21 1 . 13 Robot Miss Streak 6 | . 2 2 1 . 4 3 1 2 4 . 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 12 | . . . . . 2 4 . 2 . . 4 Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . 1 Shots Hit Robots 271 | 1 12 11 8 . 7 106 4 34 3 . 85 Core Hits 111 | 1 9 5 5 . 4 43 2 14 . . 28 Critical Kills 2 | . 1 . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 14 | . 1 . . . . . 2 3 . . 8 Burn 11 | . . . . . . . 2 3 . . 6 Destroy 3 | . 1 . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4767 | 10 96 105 125 . 135 1484 100 700 70 . 1942 Guns 4096 | 10 96 105 125 . 92 1135 100 700 70 . 1663 Cannons 628 | . . . . . . 349 . . . . 279 Explosions 43 | . . . . . 43 . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 1749 | 10 96 54 . . 27 419 . . . . 1143 Thermal 2691 | . . 29 59 . 43 891 100 700 70 . 799 Explosive . | . . . . . . . . . . . . Electromagnetic 327 | . . 22 66 . 65 174 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 14 1 . . . 30 Average Corruption 11 | . . . . . . 13 1 . . . 25 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 90 | . . . . . . 49 6 . . . 35 Message Errors 26 | . . . . . . 13 2 . . . 11 Matter Fused 21 | . . . . . . 11 1 . . . 9 Heat Flow Errors 7 | . . . . . . 6 . . . . 1 Energy Discharges 14 | . . . . . . 6 1 . . . 7 Parts Rejected 2 | . . . . . . 1 . . . . 1 Data Loss (minor) 6 | . . . . . . 5 . . . . 1 Data Loss (major) 2 | . . . . . . 1 . . . . 1 Misfires 7 | . . . . . . 5 1 . . . 1 Alerts 2 | . . . . . . . 1 . . . 1 Misdirections 2 | . . . . . . 1 . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 15 | . . . . . . . . . . . 15 Projectiles 15 | . . . . . . . . . . . 15 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 564 | . 12 144 201 . 15 299 96 564 181 . 483 Average Temperature 149 | . 8 54 103 . 7 121 45 269 112 . 166 Received Heat Transfer 1692 | . 18 54 45 . . 819 . 189 . . 567 Effects 25 | . . . . . . 3 . 10 . . 12 Shutdowns 3 | . . . . . . . . 2 . . 1 Energy Bleed 5 | . . . . . . . . 2 . . 3 Interference 12 | . . . . . . 3 . 6 . . 3 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 2 . . 1 Combat Hostiles 3 | . . . . . . . . 2 . . 1 Parts Melted 10 | . . . . . . 3 3 2 . . 2 Heat Transferred 5975 | . . 74 148 . 50 1887 296 1645 136 . 1739 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Peak Influence 181 | . 145 166 114 . 93 120 83 181 . . . Initial 64 | . . 61 64 . . . 54 . . . . Average 49 | . 43 126 85 . 35 40 38 80 . . . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 2 . . . . 8 2 1 . . 1 Investigation 5 | . 1 . . . . 3 1 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 3 | . 1 . . . . 2 . . . . . Assault 1 | . . . . . . . . . . . 1 Garrison 4 | . . . . . . 3 . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Distress Signals 2 | . 1 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 86 | . 8 3 2 . 4 18 5 9 2 . 35 Peak Tracking Total 9 | . 3 2 2 . 4 5 2 5 2 . 9 Tactical Retreats 6 | . . . . . . 2 . . . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Traps Triggered 3 | . . . . . . 1 1 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Machines Accessed 29 | . 2 3 . 4 . 4 11 1 . 4 . Terminals 15 | . 2 3 . . . 2 8 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 1 . . . Total Hacks 129 | . 2 9 . 49 . 8 29 2 . 30 . Successful 99 | . . 6 . 49 . 3 10 1 . 30 . Failed 30 | . 2 3 . . . 5 19 1 . . . Catastrophic 9 | . 1 . . . . 3 4 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 3 4 . 1 . 6 8 . . . . Terminals 39 | . 2 9 . . . 6 22 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . . . 5 . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 2 2 . . . Terminal Hacks 94 | . . 6 . 49 . 2 7 . . 30 . Record 71 | . . 2 . 49 . 2 7 . . 11 . Part Schematic 10 | . . . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . . . 6 . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . Branch Access Points 1 | . . 1 . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . 2 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Tunnel 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 2 3 . . . 3 11 . . . . Full Trace Events 3 | . 1 . . . . 1 1 . . . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 16 | . . . . . . . 16 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . . . 31 Total Damage 1022 | . . . . . . . . . . . 1022 Kills 4 | . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 . 3 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Turns Passed 7436 | 70 152 308 339 974 496 1580 1323 211 487 114 1382 Spaces Moved 4814 | 50 96 215 257 804 397 754 969 101 364 92 715 Core 103 | 7 . . . . . 1 . . . . 95 Treads 24 | . . . . . . . . . . . 24 Legs 4687 | 43 96 215 257 804 397 753 969 101 364 92 596 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 125 125 125 50 Average Speed 127 | 116 120 120 120 120 120 129 121 125 125 125 150 Slowest Speed 650 | 150 120 120 120 120 120 550 125 125 125 125 650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 3 25 24 58 94 75 46 28 2 42 70 77 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . . . 1 . 1 . . 1 1 . Known Exits Taken 1 | . . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 1 . . . 3 . 2 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 8 | . . . . . 3 . . . . . 5 Melee . | . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . 5 AOE 3 | . . . . . 3 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Total 5817 | 58 115 251 278 812 405 1228 1107 152 387 91 933 Wait 681 | . 3 19 14 . 2 360 105 25 12 . 141 Move 4803 | 49 95 214 256 803 396 753 968 100 363 91 715 Hop . | . . . . . . . . . . . . Pick Up 43 | 2 4 4 2 2 . 12 8 4 2 . 3 Fast Attach 28 | 6 . 1 . 2 . 10 1 . 2 . 6 Attach 34 | . . 2 . . 1 8 2 6 1 . 14 Detach 5 | . . . . . . . . . 1 . 4 Swap 36 | . 1 3 2 2 . 12 11 . 3 . 2 Drop 20 | . 1 1 . 3 . 3 10 2 . . . Fire 167 | 1 11 7 4 . 6 70 2 15 3 . 48 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 10) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 444 | -9/Materials | Identified exit to Mines 531 | -9/Materials | Entered Mines 571 | -9/Mines | Found a hidden stash of uninstalled traps 861 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 862 | -9/Mines | Discovered new exit (range 5) 870 | -9/Mines | Entered Exiles 888 | -9/Exiles | Discovered new exit (range 15) 934 | -9/Exiles | Met 8R-AWN 956 | -9/Exiles | Met EX-HEX 1013 | -9/Exiles | Met EX-BIN 1028 | -9/Exiles | Build established: Scavenger-Mutant 1148 | -9/Exiles | Aligned with FarCom system 1149 | -9/Exiles | Given EX-Vault access code 1212 | -9/Exiles | Opened EX-Vault 1220 | -9/Exiles | Found Prototype Device 1221 | -9/Exiles | Identified Cloak of Protection 1230 | -9/Exiles | Found Prototype Special Weapon 1231 | -9/Exiles | Identified Field Lobotomy Kit 1262 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1288 | -9/Exiles | Found Prototype Processor 1288 | -9/Exiles | Identified Modified TNC 1353 | -9/Exiles | Met EX-DEC 1368 | -9/Exiles | Learned location of Zion (-7) 1454 | -9/Exiles | Discovered new exit (range 10) 1518 | -9/Exiles | Build established: Mutant 1553 | -9/Exiles | Visited The Gauntlet 1844 | -9/Exiles | Left Exiles lab with Modified TNC 1844 | -9/Exiles | Entered Mines 2328 | -8/Mines | Discovered new exit (range 8) 2331 | -8/Mines | Build established: Scavenger-Mutant 2340 | -8/Mines | Entered Materials 2340 | -8/Materials | Evolved 2 slots: Utility x2 2784 | -8/Materials | Lost 9 parts (1p4n1u3w) 2798 | -8/Materials | System corruption reached 10% 3003 | -8/Materials | Build established: Mutant 3057 | -8/Materials | Garrison activated, responded to threat 3132 | -8/Materials | Lost 5 parts (1p2n1u1w) 3397 | -8/Materials | Build established: Scavenger-Mutant 3916 | -8/Materials | Discovered new exit (range 4) 3920 | -8/Materials | Entered Factory 3920 | -7/Factory | Evolved 2 slots: Utility x2 4337 | -7/Factory | Repaired Imp. Aluminum Leg 4828 | -7/Factory | Build established: Skirmisher 5174 | -7/Factory | Discovered new exit (range 16) 5243 | -7/Factory | Entered another Factory area 5243 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5294 | -6/Factory | Discovered new exit (range 10) 5300 | -6/Factory | Garrison activated, responded to threat 5417 | -6/Factory | Lost 4 parts (1n2u1w) 5454 | -6/Factory | Entered Lower Caves 5934 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5941 | -6/Lower Caves | Entered Data Miner 5941 | -6/Data Miner | Discovered new exit (range 6) 5965 | -6/Data Miner | Met Data Miner 5996 | -6/Data Miner | Learned location of Section 7 (-2) 5996 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6028 | -6/Data Miner | Received God Mode back door access code from Data Miner 6055 | -6/Data Miner | Entered Proximity Caves 6490 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6578 | -5/Proximity Caves | Lost 4 parts (1p3n) 6641 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6662 | -5/Proximity Caves | Escorted by Enhanced Grunt 6699 | -5/Proximity Caves | System corruption reached 10% 6729 | -5/Proximity Caves | Lost 12 parts (2p3n5u2w) 6748 | -5/Proximity Caves | Core integrity fell below 50% 6772 | -5/Proximity Caves | Lost 3 parts (3u) 6776 | -5/Proximity Caves | Learned Factory garrison access intel 6793 | -5/Proximity Caves | Found Corrupted Prototype Device 6793 | -5/Proximity Caves | Identified Exp. Thermal Shield 6837 | -5/Proximity Caves | Spotted B-75 Beast 6912 | -5/Proximity Caves | Learned location of 2 exits from Factory 7090 | -5/Proximity Caves | Build established: Scavenger-Gunner 7340 | -5/Proximity Caves | System corruption reached 30% 7366 | -5/Proximity Caves | Core integrity fell below 20% 7405 | -5/Proximity Caves | Lost 7 parts (1p2n1u3w) 7436 | -5/Proximity Caves | Learned Factory terminal intel 7437 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Integrated Corrupted Neutron Cannon (+4). Complication: System interference. 0b10 Decoder Chip [Scout] temporarily disabled. Exp. Thermal Shield temporarily disabled. Adv. Beam Rifle destroyed. System corrupted: Neutron Cannon failed to cycle. Hvy. Ion Cannon destroyed. System corrupted: Matter fused (-8). Enh. Flexi-carbon Leg destroyed. Exp. Thermal Shield destroyed. 4K>QGCI|TKNQ