Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 16:35:11

Player: Dosh

Result: Destroyed by OD-AFK(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (31)      155
Value Destroyed (750)      750
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1325

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     73/100
System Corruption          1%
Temperature                Cool (6)
Movement                   Core (100) Ox1
Location                   -10/Subcaves

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
               (None)
>          --- WEAPON (2) -------
  Improved Medium Laser
  Improved Medium Laser
>          --- INVENTORY (5) ----
     Light Treads
           Hacking Suite
  Improved Medium Laser
  Improved Medium Laser
           Maul

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
     Light Treads
           Wheel
>          --- UTILITY ----------
  Improved Heat Sink
     Small Storage Unit
>          --- WEAPON -----------
  Improved Medium Laser
  Improved Medium Laser
>          --- INVENTORY --------
           Ion Engine
     Light Treads
   Compact Wheel
           Structural Scanner
     Small Laser
  Improved Medium Laser
           Beam Cannon
     Light Assault Rifle
[Rating: 14]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Improved Heat Sink
  Storage                  Small Storage Unit
  Protection               Scrap Shield
Weapon                     Improved Medium Laser
  Energy Gun               Improved Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Impact Weapon            Maul

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             22   | 6   11  5   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   5   .   
    Treads                 6    | 2   4   .   
    Leg                    .    | .   .   .   
    Wheel                  1    | .   1   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 1   1   3   
    Device                 2    | .   1   1   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   .   2   
    Artifact               .    | .   .   .   
  Weapon                   8    | 2   4   2   
    Energy Gun             5    | 1   3   1   
    Energy Cannon          1    | .   1   .   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          1    | .   .   1   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   1   .   
Parts Lost                 6    | .   1   5   
  Power                    1    | .   .   1   
  Propulsion               3    | .   1   2   
  Utility                  2    | .   .   2   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      2    | .   .   2   
Average Slot Usage (%)     89   | .   98  69  
  Engine                   10   | .   13  1   
  Treads                   24   | .   23  27  
  Wheel                    2    | .   4   .   
  Device                   9    | .   12  1   
  Storage                  10   | .   14  1   
  Protection               2    | .   .   7   
  Energy Gun               22   | .   21  26  
  Ballistic Gun            4    | .   6   .   
Naked Turns                .    | .   .   .   
Heaviest Build             24   | 10  15  24  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  1    | .   1   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 6   8   5   
  Most Carried             8    | 2   8   8   
  Average Carried          5    | 1   5   5   
  Final Capacity           8    | 8   8   5   
  Final Carried            8    | 2   8   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           489  | 260 184 45  
  Remotely                 .    | .   .   .   
Salvage Created            941  | .   716 225 
  Parts                    56   | .   48  8   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  22   | .   17  5   
  Guns                     19   | .   15  4   
  Cannons                  1    | .   1   .   
Classes Destroyed          8    | .   8   .   
  Worker                   3    | .   3   .   
  Builder                  1    | .   1   .   
  Hauler                   1    | .   1   .   
  Operator                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  6    | .   6   .   
  Grunt                    10   | .   10  .   
  Subdweller               6    | .   1   5   
Best Kill Streak           5    | .   5   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        119  | .    62   57   
  Missed                   26   | .    12   14   
Damage Taken               1444 | .    551  893  
  Core                     264  | .    66   198  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              112  | .    86   26   
  Largest                  2    | .    2    2    
  Hottest                  112  | .    112  112  
Shots Fired                210  | .    157  53   
  Gun                      203  | .    150  53   
  Cannon                   7    | .    7    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  66   | .    66   .    
  Thermal                  144  | .    91   53   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         14   | .    12   14   
  Robot Miss Streak        4    | .    4    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    1    1    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           143  | .    101  42   
  Core Hits                49   | .    41   8    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         10   | .    6    4    
    Burn                   10   | .    6    4    
Melee Attacks              1    | .    .    1    
  Impact                   1    | .    .    1    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1869 | .    1140 729  
  Guns                     1784 | .    1055 729  
  Cannons                  72   | .    72   .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  13   | .    13   .    
  Kinetic                  279  | .    279  .    
  Thermal                  1577 | .    848  729  
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    1    1    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  7    | .    5    2    
    Message Errors         3    | .    3    .    
    Matter Fused           2    | .    2    .    
    Data Loss (minor)      1    | .    .    1    
    Misfires               1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            14   | .    14   .    
  Projectiles              14   | .    14   .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      5    | .    5    .    
  Shots                    .    | .    .    .    
  Rammed                   4    | .    4    .    
Targets Rammed             4    | .    4    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        114  | .    114  40   
  Average Temperature      39   | .    42   15   
  Received Heat Transfer   291  | .    183  108  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              2    | .    1    1    
  Combat Hostiles          2    | .    1    1    
  Parts Melted             9    | .    4    5    
  Heat Transferred         4182 | .    2295 1887 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             312  | .   312 .   
  Initial                  .    | .   .   .   
  Average                  153  | .   164 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         61   | 100 59  .   
  Level 1                  38   | .   40  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              36   | .   30  6   
  Peak Tracking Total      3    | .   3   2   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          3    | .   3   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                12   | .   12  .   
  Successful               4    | .   4   .   
  Failed                   7    | .   7   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        1    | .   1   .   
  Manual                   7    | .   7   .   
  Terminals                12   | .   12  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Robot Analysis           1    | .   1   .   
  Recall Reinforcements    1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Botnet                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1964 | 97   1320 547  
Spaces Moved               1106 | 58   767  281  
  Core                     5    | 5    .    .    
  Treads                   810  | 53   476  281  
  Legs                     .    | .    .    .    
  Wheels                   291  | .    291  .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   95   160  
  Average Speed            142  | 150  135  160  
  Slowest Speed            160  | 160  160  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       39   | 5    98   16   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             6    | .    .    6    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1295 | 65  905 325 
  Wait                     28   | .   22  6   
  Move                     1104 | 57  766 281 
  Hop                      .    | .   .   .   
  Pick Up                  10   | 2   7   1   
  Fast Attach              15   | 6   7   2   
  Attach                   .    | .   .   .   
  Detach                   2    | .   2   .   
  Swap                     7    | .   4   3   
  Drop                     10   | .   7   3   
  Fire                     112  | .   86  26  
  Melee                    1    | .   .   1   
  Ram                      2    | .   2   .   
  Kick                     .    | .   .   .   
  Crush                    2    | .   2   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            2    | .   .   2   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   13 | -11/Scrapyard | Discovered new exit (range 13)
   98 | -11/Scrapyard | Entered Materials
  308 | -10/Materials | Build established: Mutant
  475 | -10/Materials | Central database locked down
  569 | -10/Materials | Discovered new exit (range 16)
  600 | -10/Materials | Derelicts attacked the area
  630 | -10/Materials | Discovered new exit (range 6)
  730 | -10/Materials | Discovered new exit (range 16)
 1047 | -10/Materials | Discovered new exit (range 16)
 1160 | -10/Materials | Discovered new exit (range 12)
 1412 | -10/Materials | Discovered new exit (range 5)
 1418 | -10/Materials | Entered Subcaves
 1469 | -10/Subcaves  | Core integrity fell below 50%
 1959 | -10/Subcaves  | Core integrity fell below 20%
 1965 | -10/Subcaves  | Destroyed by OD-AFK(R) with Subdweller Laser

 Last Messages 
---------------
01901_ Found Battle Rifle.
01901_ Found 14 Matter.
01904_ Searching scrap...
01904_ Found Sub. Shrapnel Launcher.
01904_ Found 21 Matter.
01907_ Searching scrap...
01907_ Found Battle Rifle.
01907_ Found 22 Matter.
01912_ Acquired Scrap Shield.
01914_ Acquired 10 matter. <x2>
01951_ Scrap Shield destroyed.
01952_ Critical hit (Destroy).
01952_ Lgt. Treads destroyed.
01955_ 8K-RC6(R) suffers critical hit (Burn).
01958_ Destroyed Scrap Shield.
01958_ Sub. Optics melted.
01958_ Sub. Machine Gun melted.
01958_ 8K-RC6(R) destroyed.
01959_ Critical hit (Destroy).
01959_ Lgt. Treads destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                41
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HardlightColdShredder
  Manual?         0
Play Time         00:08:24
  Cumulative      311.7 hours
  Start           2024.04.05 @ 16:28:26
  End             2024.04.05 @ 16:35:11
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          213
  Rogue           213
  Adventurer      0
  Explorer        0
Win Type          -
  Total           14
  Types           9/1/1/1/1/0/0/1/0
Lore%             73
Gallery%          83
Achievement%      72
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 52392919-aa5a-41c1-b4f9-473da0dfefc0