Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 14:59:43 Player: Seikan The Soupcan Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (881) 881 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1991 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Target Analyzer > --- WEAPON (3) ------- Mini Grenade Launcher Improved Datajack Axe > --- INVENTORY (8) ---- Improved Ion Engine Light Treads Target Analyzer Target Analyzer Improved Weapon Shielding Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Target Analyzer Improved Weapon Shielding > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- Ion Engine Hover Unit Structural Scanner Target Analyzer Target Analyzer Improved Weapon Shielding Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Target Analyzer Protection Improved Weapon Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 25 | 5 3 17 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 4 | 2 . 2 Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 1 4 Device 1 | . . 1 Storage 1 | 1 . . Processor 3 | . 1 2 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 1 1 7 Energy Gun 3 | . . 3 Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 1 | . . 1 Parts Lost 11 | . 1 10 Power 3 | . . 3 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 4 | 2 2 5 Power . | . 1 . Propulsion . | 1 . . Utility 2 | . 1 3 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 11 | . 1 10 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 6 | . 1 5 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 90 | . 95 87 Engine 10 | . 13 8 Treads 19 | . 27 14 Leg 2 | . . 3 Storage 12 | . 14 11 Processor 13 | . 12 14 Protection 3 | . . 5 Energy Gun 6 | . . 11 Energy Cannon 2 | . . 4 Ballistic Gun 5 | . 14 . Launcher 4 | . . 6 Special Weapon 4 | . 12 . Slashing Weapon 1 | . . 3 Special Melee Weapon 1 | . . 3 Peak Build Rating 20 | 5 7 20 Average Rating 11 | . 6 17 On Entrance 3 | . 5 6 Naked Turns . | . . . Heaviest Build 22 | 12 13 22 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 7 | . 2 7 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 5 8 8 Most Carried 8 | 5 5 8 Average Carried 4 | 2 2 5 Final Capacity 8 | 8 8 8 Final Carried 6 | . 5 6 Class Distribution -------------------- 79% | Mutant 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 920 | 247 60 613 Remotely . | . . . Salvage Created 803 | . 60 743 Parts 65 | . 8 57 Haulers Intercepted 1 | . . 1 Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 25 | . 3 22 Melee 4 | . . 4 Guns 10 | . 3 7 AOE 11 | . . 11 Classes Destroyed 11 | . 3 8 Worker 6 | . . 6 Builder 1 | . 1 . Tunneler 1 | . . 1 Hauler 1 | . . 1 Recycler 1 | . . 1 Operator 1 | . . 1 Watcher 2 | . 1 1 Swarmer 6 | . 3 3 Grunt 13 | . . 13 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 5 | . 3 5 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 189 | . 67 122 Missed 54 | . 22 32 Hits 135 | . 45 90 Projectile 135 | . 45 90 Critical Strikes 7 | . 3 4 Damage Taken 1589 | . 368 1221 Core 480 | . 73 407 Absorbed by Shields . | . . . Redirected to Shielding 76 | . . 76 Core Remaining (%) 85 | 100 70 . Volleys Fired 91 | . 47 44 Largest 3 | . 2 3 Hottest 194 | . 120 194 Shots Fired 140 | . 62 78 Gun 86 | . 43 43 Cannon 8 | . . 8 Launcher 27 | . . 27 Special 19 | . 19 . Kinetic 43 | . 43 . Thermal 70 | . 19 51 Explosive 27 | . . 27 Electromagnetic . | . . . Robot Hit Streak 7 | . 3 7 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 48 | . 12 36 Core Hits 56 | . 6 50 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks 7 | . . 7 Impact . | . . . Slashing 7 | . . 7 Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2384 | 1 212 2171 Guns 610 | . 164 446 Cannons . | . . . Explosions 1512 | . . 1512 Melee 198 | . . 198 Ramming 16 | 1 . 15 Kinetic 164 | . 164 . Thermal 494 | . 48 446 Explosive 1512 | . . 1512 Electromagnetic . | . . . Impact . | . . . Slashing 198 | . . 198 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 65 | . . 65 Projectiles . | . . . Explosions 65 | . . 65 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 77 | . . 77 Shots 3 | . . 3 Rammed 2 | 1 . 1 Targets Rammed 3 | 1 . 2 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 783 | . 60 783 Average Temperature 161 | . 19 266 Received Heat Transfer 375 | . . 375 Effects 32 | . . 32 Shutdowns 5 | . . 5 Energy Bleed 4 | . . 4 Interference 3 | . . 3 Matter Decay 3 | . . 3 Short Circuit 2 | . . 2 Damage (minor) 2 | . . 2 Damage (major) 11 | . . 11 Damage (core) 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1210 | . 100 1110 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 90 | 100 100 82 Level 1 9 | . . 17 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 325 | . 61 325 Initial . | . . . Average 57 | . 5 107 Influence Increases 930 | . 91 839 Destroy 0b10 Robot/C 500 | . 60 440 Destroy 0b10 Robot/NC 65 | . 10 55 Destroy Leader 136 | . 12 124 Successful Hack 40 | . 6 34 Disable Machine 30 | . . 30 Destroy Structure 129 | . 3 126 Lose Combat Pursuer 30 | . . 30 Influence Decreases 756 | . 91 665 Time Decay 512 | . 91 421 Lost Part 94 | . . 94 Purge Threat 150 | . . 150 Squads Dispatched 6 | . 2 4 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 7 | . 1 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 11 28 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . . 5 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 4 4 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 23 | . 11 12 Successful 14 | . 7 7 Failed 9 | . 4 5 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 1 | . . 1 Terminals 12 | . 7 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers 7 | . . 7 Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Record 2 | . 1 1 Emergency Access Points 1 | . 1 . Unreport Threat 1 | . . 1 Dispatch Records 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Recycle Component 1 | . 1 . Process 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 5 | . . 5 Insert Component 3 | . . 3 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 87 | . 87 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 2 | . . 2 Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 465 | . . 465 Optics 434 | . . 434 Structural 31 | . . 31 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2529 | 372 839 1318 Spaces Moved 1162 | 70 402 690 Core 118 | 30 5 83 Treads 921 | 40 397 484 Legs 123 | . . 123 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 150 120 Average Speed 159 | 112 159 164 Slowest Speed 400 | 160 160 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 10 46 42 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 6 | . 6 . Terrain Destroyed 141 | . 7 134 Melee . | . . . Projectile 7 | . 7 . AOE 134 | . . 134 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1656 | 363 498 795 Wait 318 | 283 34 1 Move 1160 | 69 401 690 Hop . | . . . Pick Up 39 | 5 11 23 Fast Attach . | . . . Attach 25 | 5 5 15 Detach . | . . . Swap 4 | . . 4 Drop 9 | . . 9 Fire 91 | . 47 44 Melee 7 | . . 7 Ram . | . . . Kick 1 | . . 1 Crush 2 | 1 . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 373 | -11/Scrapyard | Entered Materials 374 | -10/Materials | Build established: Mutant 720 | -10/Materials | Discovered new exit (range 12) 1046 | -10/Materials | Discovered new exit (range 12) 1210 | -10/Materials | Identified exit to Materials 1212 | -10/Materials | Entered another Materials area 1212 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1549 | -9/Materials | Build established: Gunner 1766 | -9/Materials | Lost 4 parts (1p2n1w) 2036 | -9/Materials | Build established: Mutant 2052 | -9/Materials | Core integrity fell below 50% 2076 | -9/Materials | Discovered new exit (range 8) 2125 | -9/Materials | Core integrity fell below 20% 2187 | -9/Materials | Lost 4 parts (1p2n1w) 2248 | -9/Materials | Discovered new exit (range 18) 2530 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Connecting with Scanalyzer... >>Insert(Med. Armor Plating) Scanning Med. Armor Plating... Ready to analyze. EXIT=FOUND Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. Acquired Imp. Ion Engine. Processing Tank disabled. Y-45 Defender destroyed. Acquired 194 matter. Acquired Lgt. Treads. Acquired Imp. Ion Engine. Critical hit (Burn: +37). Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Y-45 Defender destroyed. G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ??????????????# # |! #?????????????? | | ??????????????# ## |! #?????????????? | | ??????????????# ######## #?????????????? | | ??????????????# ##################?????????????? | | ??????????????# ## #????????????????????? | | ?????###+##??## ## """" #????????????????????? | | ?????# ??# # ""S"" #????????????????????? | | ?????# ### # "" "" #????????????????????? | | ?????# " + #????????????????????? | | ?????# ### # """ #????????????????????? | | ?????# ??# # """ #????????????????????? | | ?????## #??####### """ #????????????????????? | | ??????# #????????# #????????????????????? | | ??????# #????????#######+######????????????????? | | ??????# #??????????????# #???????????????## | | ????### ###????????????+ #???????????????# | | ????# #????????????# #???????????????# | | ????# #????????????# #???????????????# | | ????# =[ #????????????+ #???????????????# | | ????+ [%! #????????????# #???????????????# | | ????# *! #????????#+#?# #????????######### | | ????# #????????# ### #????????# | | ????#[ #????????# ########## | | ########+#########???# | | # #???# [ ############+###### | | # """"" #???#!% @ g #??????# # | | # """"" #???# * #??????# # | | # ]! """"" #???# #??????# # | | # ]! ##### ######## # | | # !! """"" + + # | | # """" ###################### # | | # !%[ """"" #????????????????????# ## | | #????????????????????# #? | | ##################?????????????????????##########? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Pulse Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetMatterGenerator Manual? 0 Play Time 00:26:14 Cumulative 2.2 hours Start 2025.05.31 @ 00:55:54 End 2025.06.02 @ 14:59:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 6 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 18e3763a-23d7-47b2-8470-b7bee6eebdd3