Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 18:11:26 Player: canerib Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (37) 185 Value Destroyed (909) 909 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (517) 517 TOTAL SCORE: 6631 Bonus ------- High Alert Combat Kills 17 Entered DSFs 500 Cogmind --------- Core Integrity 1055/1150 Matter 293/300 Energy 6/150 System Corruption 0% Temperature Cool (0) Movement Hovering (44) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (7) --- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY (8) ------ Improved Cooling System Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Improved Melee Analysis Suite Advanced Reaction Control System > --- WEAPON (2) ------- Spear Spear > --- INVENTORY (5) ---- Antigrav System Advanced Cryofiber Web Improved Reaction Control System Hacking Suite Power Maul Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Cooling System Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Improved Melee Analysis Suite Advanced Reaction Control System > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Antigrav System Advanced Cryofiber Web Improved Reaction Control System Hacking Suite Power Maul [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Antigrav System Leg Aluminum Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Terrain Scan Processor Device Improved Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Weapon Spear Energy Gun Medium Laser Ballistic Gun Shotgun Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 5 | . . . 1 . 1 1 . . 1 1 Utility 6 | . . . 1 . 1 1 . 2 1 . Weapon . | . . . . . . . . . . . Parts Attached 79 | 8 2 3 7 . 9 7 . 11 28 4 Power 11 | 1 . 1 . . 1 1 . 3 3 1 Engine 4 | 1 . 1 . . . . . 1 . 1 Core 6 | . . . . . 1 1 . 2 2 . Reactor 1 | . . . . . . . . . 1 . Propulsion 30 | 2 . 2 3 . 1 3 . 5 14 . Treads . | . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 6 | . . . . . . . . . 6 . Flight 22 | . . 2 3 . 1 3 . 5 8 . Utility 28 | 2 2 . 2 . 4 3 . 3 9 3 Device 19 | 1 . . 2 . 2 3 . 3 6 2 Storage 3 | 1 2 . . . . . . . . . Processor 6 | . . . . . 2 . . . 3 1 Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 10 | 3 . . 2 . 3 . . . 2 . Energy Gun 5 | 3 . . 1 . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 4 | . . . . . 2 . . . 2 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . Parts Lost 25 | . . . 1 . . . . 5 17 2 Power 4 | . . . . . . . . 1 2 1 Propulsion 13 | . . . 1 . . . . 4 7 1 Utility 6 | . . . . . . . . . 6 . Weapon 2 | . . . . . . . . . 2 . Highest Loss Streak 9 | . . . 1 . . . . 4 9 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 82 75 . 86 71 76 87 84 90 Engine 4 | . 14 14 11 . 1 . . . . 1 Core 3 | . . . . . 7 7 7 4 3 5 Leg 5 | . 28 25 . . . . . . . . Hover 5 | . . . . . . . . . 9 30 Flight 16 | . . 2 30 . 28 20 23 23 21 . Device 16 | . 14 12 12 . 17 11 15 30 15 21 Storage 3 | . 14 14 11 . 1 . . . . . Processor 12 | . . . . . 14 15 15 13 19 21 Energy Gun 2 | . 14 12 1 . 1 . . . . . Piercing Weapon 9 | . . . . . 14 15 15 13 10 10 Peak Build Rating 83 | 6 6 7 12 9 27 31 27 53 77 83 Average Rating 34 | 4 5 6 8 9 23 25 27 41 53 79 On Entrance 22 | . 6 6 5 9 9 27 27 27 49 77 Naked Turns . | . . . . . . . . . . . Heaviest Build 28 | 13 28 13 12 12 15 12 12 23 23 19 Greatest Support 66 | 20 20 20 12 12 16 12 12 24 66 66 Greatest Overweight (x) 2 | 1 1 . 1 . . . . 2 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 11 8 8 8 5 5 5 5 5 5 Most Carried 8 | 2 5 8 7 5 5 5 5 5 5 5 Average Carried 3 | . 2 6 5 5 3 4 5 2 3 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 2 5 8 5 5 4 5 5 4 2 5 Class Distribution -------------------- 49% | Scavenger-Scout 24% | Mutant 8% | Scavenger-Mutant 5% | Scavenger-Gladiator 4% | Gladiator 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Scout | -8/Materials Assassin | -7/Factory Scavenger-Scout | -7/DSF Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Matter Collected 924 | 280 20 27 . 34 50 . . 186 285 42 Remotely . | . . . . . . . . . . . Salvage Created 1302 | 124 306 45 . . 50 . . 104 631 42 Parts 92 | 10 17 6 . . 2 . . 6 47 4 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 3 | . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed 26 | . 3 3 . . 1 . . 4 15 . Melee 20 | . . . . . 1 . . 4 15 . Guns 6 | . 3 3 . . . . . . . . Classes Destroyed 10 | 2 2 . . . 1 . . . 3 2 Worker 1 | . . . . . . . . . . 1 Builder 1 | . . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 4 | 1 3 . . . . . . . . . Watcher 2 | . . . . . . . . . 2 . Swarmer 19 | . 3 3 . . . . . 4 9 . Grunt 4 | . . . . . . . . . 4 . Sentry 1 | . . . . . 1 . . . . . Programmer 2 | . . . . . . . . . 2 . Best Kill Streak 4 | 2 3 3 . . 1 . . 2 4 2 Combat Bots Only 4 | . 3 3 . . 1 . . 2 4 . Max Kills in Single Turn 2 | 1 1 1 . . 1 . . 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 2 | . . . . . 1 . . 1 2 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Hostile Shots Fired 250 | . 30 16 11 2 12 . 1 47 91 40 Missed 94 | . 10 3 7 2 7 . . 14 29 22 Damage Taken 2322 | . 158 114 54 . 85 . 46 492 1055 318 Core 592 | . 17 29 7 . 22 . . 175 247 95 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 48 | . . . 14 . . 34 . . . . Core Remaining (%) 89 | 100 . 81 . 98 96 . 100 79 75 . Volleys Fired 51 | 7 36 6 2 . . . . . . . Largest 1 | 1 1 1 1 . . . . . . . Hottest 50 | 50 50 50 23 . . . . . . . Shots Fired 51 | 7 36 6 2 . . . . . . . Gun 51 | 7 36 6 2 . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . Thermal 49 | 7 36 6 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 8 | 5 8 2 1 . . . . . . . Robot Miss Streak 3 | 1 3 2 2 . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 100 | 6 22 3 1 . 2 . . 9 49 8 Core Hits 50 | 4 12 3 . . 1 . . 4 24 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 11 | . 4 . . . 1 . . 2 2 2 Burn 4 | . 4 . . . . . . . . . Impale 7 | . . . . . 1 . . 2 2 2 Melee Attacks 95 | . . . . . 2 . . 15 69 9 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 95 | . . . . . 2 . . 15 69 9 Sneak Attacks 4 | . . . . . . . . . 1 3 Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks 17 | . . . . . 1 . . 3 12 1 Damage Inflicted 2853 | 87 284 50 11 . 80 . . 250 1711 380 Guns 432 | 87 284 50 11 . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 2421 | . . . . . 80 . . 250 1711 380 Ramming . | . . . . . . . . . . . Kinetic 11 | . . . 11 . . . . . . . Thermal 421 | 87 284 50 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 2421 | . . . . . 80 . . 250 1711 380 Highest Corruption 2 | . . . . . . . . . 2 . Average Corruption 1 | . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . . . . . 2 . Message Errors 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 234 | . . . . . 35 . . 23 39 137 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 234 | . . . . . 35 . . 23 39 137 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 182 | 40 182 40 . . . . . . 2 . Average Temperature 48 | 19 60 17 . . . . . . 2 . Received Heat Transfer 253 | . . . 9 . 27 . . . 171 46 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | 1 5 . . . . . . . . . Heat Transferred 1554 | 259 1147 148 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Peak Influence 460 | 15 106 110 78 45 72 41 28 129 460 184 Initial 147 | . 9 40 42 30 17 32 28 14 63 147 Average 132 | 5 52 56 54 43 43 38 28 90 282 155 Maximum Alert Level 2 | . . . . . . . . . 2 . Low Security (%) 73 | 100 100 100 100 100 100 100 100 100 16 100 Level 1 19 | . . . . . . . . . 60 . Level 2 7 | . . . . . . . . . 23 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . 1 . . . . . . . 2 . Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . Reinforcement 2 | . 1 . . . . . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Distress Signals 3 | . . . 1 . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 56 | . 3 3 5 3 6 . 1 4 25 6 Peak Tracking Total 7 | . 3 3 5 3 7 . 1 4 6 6 Tactical Retreats 7 | . . . . . 1 . . 1 5 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Traps Triggered 1 | . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Machines Accessed 13 | . 1 . 3 . 4 2 . 2 . 1 Terminals 10 | . 1 . 2 . 3 1 . 2 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 43 | . 4 . 5 . 12 13 . 2 . 7 Successful 27 | . 3 . 3 . 6 11 . . . 4 Failed 16 | . 1 . 2 . 6 2 . 2 . 3 Catastrophic 4 | . 1 . 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . 1 . 1 . 2 . . . . . Terminals 28 | . 4 . 3 . 10 2 . 2 . 7 Fabricators . | . . . . . . . . . . . Repair Stations 15 | . . . 2 . 2 11 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . 3 . 1 . 4 1 . . . 4 Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 Repair Station Index 1 | . . . . . 1 . . . . . Alert Level 2 | . 1 . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 13 | . . . 2 . 1 10 . . . . Scan Component 7 | . . . 1 . 1 5 . . . . Repair 6 | . . . 1 . . 5 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals 1 | . . . . . 1 . . . . . Botnet 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 . 3 . 4 . . 2 . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . . 1 . . 5 . . . . Time 180 | . . . 26 . . 154 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Turns Passed 1864 | 91 260 102 97 8 166 207 36 142 592 163 Spaces Moved 2071 | 55 125 71 103 23 363 119 54 222 713 223 Core 6 | 6 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 232 | 49 125 58 . . . . . . . . Wheels . | . . . . . . . . . . . Hover 431 | . . . . . . . . . 208 223 Flight 1402 | . . 13 103 23 363 119 54 222 505 . Fastest Speed 20 | 50 120 37 34 34 31 34 34 25 20 40 Average Speed 46 | 114 141 104 34 34 33 34 34 34 32 54 Slowest Speed 200 | 120 190 120 117 34 34 34 34 200 107 56 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . 1 . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 18 | 4 23 17 17 10 41 5 55 5 15 10 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Total 2772 | 73 171 93 160 22 402 282 73 264 983 249 Wait 433 | . 4 6 48 . 19 154 . 14 177 11 Move 2057 | 54 124 70 100 22 360 118 53 221 712 223 Hop 2 | . . . 1 . 1 . . . . . Pick Up 20 | 2 3 3 . . 4 1 1 2 2 2 Fast Attach 54 | 8 1 1 2 . 5 6 . 7 22 2 Attach 15 | . . 2 5 . 3 . . 3 2 . Detach 6 | . . 2 2 . . 1 . 1 . . Swap 11 | . 1 . . . 1 1 . 2 4 2 Drop 29 | 2 2 3 . . 8 1 1 2 9 1 Fire 51 | 7 36 6 2 . . . . . . . Melee 76 | . . . . . 1 . . 12 55 8 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 9) 352 | -10/Materials | Entered Mines 384 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 408 | -10/Mines | Discovered new exit (range 7) 454 | -10/Mines | Entered Materials 454 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 455 | -9/Materials | Identified exit to Mines 498 | -9/Materials | Repaired Flight Unit 551 | -9/Materials | Entered Mines 555 | -9/Mines | Discovered new exit (range 5) 559 | -9/Mines | Entered Materials 559 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 621 | -8/Materials | Identified exit to Storage 716 | -8/Materials | Discovered new exit (range 15) 723 | -8/Materials | Identified exit to Factory 725 | -8/Materials | Entered Factory 725 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 772 | -7/Factory | Repaired Flight Unit 812 | -7/Factory | Repaired Imp. Sensor Array 839 | -7/Factory | Repaired Flight Unit 867 | -7/Factory | Repaired Flight Unit 906 | -7/Factory | Repaired Imp. Terrain Scanner 916 | -7/Factory | Identified exit to DSF 932 | -7/Factory | Entered DSF 955 | -7/DSF | Discovered new exit (range 14) 968 | -7/DSF | Identified exit to Factory 968 | -7/DSF | Entered Factory 968 | -6/Factory | Evolved 2 slots: Utility x2 1065 | -6/Factory | Lost 4 parts (1p3n) 1083 | -6/Factory | Discovered new exit (range 16) 1109 | -6/Factory | Identified exit to Factory 1110 | -6/Factory | Entered another Factory area 1110 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1304 | -5/Factory | Lost 9 parts (2p3n2u2w) 1549 | -5/Factory | Lost 6 parts (2n4u) 1700 | -5/Factory | Discovered new exit (range 2) 1700 | -5/Factory | Identified exit to Factory 1702 | -5/Factory | Entered another Factory area 1702 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1865 | -4/Factory | Self-destructed Last Messages --------------- 01831_ Spear follow-up attack on W-44 Eye. 01847_ ALERT: All DSF locations entering lockdown mode. 01847_ Critical hit (Burn: +50). 01851_ Slug penetrates A-15 Conveyor. 01853_ K-01 Serf cleans the DSF Access. 01854_ Penetrated by Slug. 01854_ Slug penetrates Wall. 01856_ H-77 Assassin suffers critical hit (Impale). 01857_ Penetrated by Slug. 01857_ Slug penetrates Wall. 01857_ Penetrated by Slug. 01857_ Antigrav System destroyed. 01860_ Slug penetrates Wall. 01860_ Penetrated by Slug. 01861_ K-01 Serf cleans the DSF Access. 01864_ Penetrated by Slug. 01864_ Lgt. Ion Engine destroyed. 01864_ Slug penetrates Wall. 01864_ Penetrated by Slug. 01864_ K-01 Serf suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ???????????????????????????????????????#????# """ | | ?????????????????????????????#??????????????# | | ??????????????????????????????????#?????????? 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