Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 19:14:30 Player: Gruff Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (162) 810 Value Destroyed (5450) 5450 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 11277 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 37 Friendly Fire -83 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Force Field Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Medium Treads Centrium Wheel Linear Gravjet > --- UTILITY ---------- Power Amplifier Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Precision Energy Filter Improved Weapon Cycler Improved Reaction Control System Layered Heavy Armor Plating Force Field Improved Hacking Suite > --- WEAPON ----------- Variable Charge Gun Magnetic Acceleration Cannon > --- INVENTORY -------- (None) [Rating: 98] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Linear Gravjet Utility Target Analyzer Device Advanced Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Ion Cannon Energy Gun Variable Charge Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 1 | . . . . . . . . . 1 Utility 10 | . . 2 2 2 2 1 . . 1 Weapon . | . . . . . . . . . . Parts Attached 164 | 7 10 19 28 21 41 14 8 . 16 Power 18 | 1 2 1 6 2 3 2 . . 1 Engine 12 | 1 2 1 4 2 2 . . . . Core 5 | . . . 2 . . 2 . . 1 Reactor 1 | . . . . . 1 . . . . Propulsion 29 | 2 . 6 7 1 7 . 3 . 3 Treads 13 | 2 . 4 2 . 4 . 1 . . Leg 13 | . . 2 5 1 3 . 2 . . Wheel 1 | . . . . . . . . . 1 Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 79 | 2 4 8 11 12 23 7 3 . 9 Device 39 | 1 . 5 3 8 10 5 1 . 6 Storage 5 | 1 . . 1 . 2 . . . 1 Processor 16 | . 1 2 1 3 6 1 1 . 1 Hackware 5 | . . . 4 . . . . . 1 Protection 14 | . 3 1 2 1 5 1 1 . . Artifact . | . . . . . . . . . . Weapon 38 | 2 4 4 4 6 8 5 2 . 3 Energy Gun 9 | . . . . . 2 3 1 . 3 Energy Cannon 17 | . 2 4 4 1 5 1 . . . Ballistic Gun 8 | 2 2 . . 3 1 . . . . Ballistic Cannon 3 | . . . . 2 . 1 . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 5 | . . 1 . . 2 1 . . 1 Parts Lost 46 | . 1 . 6 2 11 . 10 . 16 Power 6 | . . . 1 . 2 . 1 . 2 Propulsion 8 | . . . 2 . . . 2 . 4 Utility 28 | . 1 . 3 2 7 . 6 . 9 Weapon 4 | . . . . . 2 . 1 . 1 Highest Loss Streak 14 | . 1 . 3 1 3 . 10 . 14 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | . 4 4 4 4 4 3 3 1 . Power . | . 1 . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . 2 2 2 1 2 3 2 1 . Weapon . | . . 1 . 1 1 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 12 | . 2 4 3 . 1 . 2 . . Power 3 | . 2 1 . . . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . . 3 . . . . . . Weapon 4 | . . 3 . . 1 . . . . Tool/Special 2 | . . . . . . . 2 . . Average Slot Usage (%) 90 | . 99 99 98 98 95 91 77 40 65 Engine 4 | . 14 11 5 7 5 . . . . Core 2 | . . . 3 . . 3 4 5 7 Reactor 1 | . . . . . . 5 3 . . Treads 11 | . 28 21 6 13 8 11 7 5 4 Leg 2 | . . . 11 1 4 . 2 . . Device 22 | . 8 15 12 33 26 33 19 . 14 Processor 18 | . 5 17 13 16 28 18 21 17 15 Hackware 2 | . . . 17 1 . . . . 4 Protection 6 | . 13 11 9 7 5 5 4 5 4 Energy Gun 1 | . . . . . . 3 4 . 1 Energy Cannon 7 | . 19 22 18 2 6 3 . . . Ballistic Gun 2 | . 8 . . 5 4 . . . . Ballistic Cannon 2 | . . . . 7 . 2 3 4 4 Peak Build Rating 98 | 7 10 20 37 47 68 88 88 39 98 Average Rating 50 | 5 9 17 32 44 58 79 72 38 66 On Entrance 32 | . 7 10 20 32 41 66 85 29 39 Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 12 21 28 35 41 38 68 82 42 78 Greatest Support 60 | 40 40 40 40 40 60 60 60 28 28 Greatest Overweight (x) 5 | . . 2 2 1 1 1 2 1 5 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 10 | 8 8 5 10 5 5 5 5 5 10 Average Capacity 5 | 7 5 5 6 5 5 5 5 5 7 Most Carried 6 | 1 5 5 6 5 5 5 5 2 2 Average Carried 4 | . 4 4 4 4 4 4 4 1 . Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 4 5 5 5 3 1 1 Class Distribution -------------------- 49% | Scavenger-Mutant 41% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Matter Collected 3713 | 298 169 249 307 810 1031 320 329 . 200 Remotely . | . . . . . . . . . . Salvage Created 7396 | 110 436 781 981 1007 2984 522 466 . 109 Parts 350 | 6 30 45 48 49 137 21 11 . 3 Haulers Intercepted 10 | . 2 1 2 1 3 1 . . . Recyclers Shooed 8 | . 1 1 . 2 4 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 . . Prevented 2 | . . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 110 | . 8 17 14 18 37 7 7 . 2 Guns 32 | . 3 . . 10 15 . 2 . 2 Cannons 75 | . 5 17 14 8 22 5 4 . . AOE 1 | . . . . . . . 1 . . Classes Destroyed 14 | 2 7 2 1 1 1 . . . . Worker 10 | . 1 . 2 1 5 1 . . . Builder 9 | . 1 1 4 . 3 . . . . Tunneler 2 | 1 . . . 1 . . . . . Hauler 10 | . 2 1 2 1 3 1 . . . Recycler 10 | 1 2 2 1 . 4 . . . . Operator 4 | . 1 1 . . 2 . . . . Watcher 6 | . 2 . . 1 2 1 . . . Swarmer 21 | . 6 7 . . 7 . 1 . . Grunt 51 | . 2 6 11 11 18 . 3 . . Brawler 10 | . . 1 . 3 2 . 4 . . Duelist 1 | . . . . . 1 . . . . Sentry 13 | . . 3 2 1 5 2 . . . Hunter 5 | . . . 1 1 1 2 . . . Programmer 10 | . . . . 2 3 3 . . 2 Best Kill Streak 9 | 2 6 5 4 5 9 2 3 . 2 Combat Bots Only 8 | . 3 4 3 3 8 2 3 . 2 Max Kills in Single Turn 4 | 1 4 2 2 1 2 1 1 . 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 1 | . . . . . . . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 959 | . 55 98 128 81 243 43 154 . 157 Missed 273 | . 11 26 39 26 95 8 36 . 32 Hits 686 | . 44 72 89 55 148 35 118 . 125 Melee 12 | . . . . . 5 . 7 . . Projectile 674 | . 44 72 89 55 143 35 111 . 125 Critical Strikes 18 | . . 1 1 1 5 . 6 . 4 Damage Taken 11130 | . 406 747 1370 848 2328 574 2361 . 2496 Core 2388 | . 52 87 173 33 214 16 655 . 1158 Absorbed by Shields 409 | . . . . 245 . . 101 . 63 Regen/Repaired (Parts) 47 | . . 27 . 20 . . . . . Core Remaining (%) 75 | 100 79 78 68 95 74 . . 32 . Volleys Fired 455 | 7 49 55 73 66 139 27 26 . 13 Largest 2 | 2 2 2 2 2 2 2 2 . 2 Hottest 178 | 40 136 136 120 120 165 178 119 . 163 Shots Fired 857 | 14 76 109 146 126 271 54 39 . 22 Gun 311 | 14 36 . . 78 123 16 22 . 22 Cannon 546 | . 40 109 146 48 148 38 17 . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 308 | 14 36 . . 110 116 15 17 . . Thermal 549 | . 40 109 146 16 155 39 22 . 22 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | 6 7 7 8 10 20 13 9 . 4 Robot Miss Streak 5 | 1 4 5 4 2 4 5 2 . 1 Penetration Max 1 | . . . . 1 1 . . . . Secondary Targets 8 | . 1 . . 3 4 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . Shots Hit Robots 581 | 11 36 58 93 88 193 39 47 . 16 Core Hits 262 | 4 16 22 35 39 103 19 19 . 5 Critical Kills 14 | . . . . 4 8 2 . . . Critical Parts Destroyed 10 | . 1 . . 1 8 . . . . Critical Strikes 28 | . 1 . . 8 16 3 . . . Meltdown 3 | . . . . . 1 2 . . . Destroy 21 | . 1 . . 5 15 . . . . Blast 4 | . . . . 3 . 1 . . . Melee Attacks 20 | . . . . . . . 20 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 20 | . . . . . . . 20 . . Sneak Attacks 3 | . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15420 | 114 1177 1495 2391 2361 5244 1178 881 . 579 Guns 5195 | 114 131 . . 1445 2219 357 350 . 579 Cannons 9518 | . 492 1487 2345 903 3003 798 490 . . Explosions 554 | . 554 . . . . . . . . Melee 41 | . . . . . . . 41 . . Ramming 112 | . . 8 46 13 22 23 . . . Kinetic 5075 | 114 131 . . 2102 2031 207 490 . . Thermal 9638 | . 492 1487 2345 246 3191 948 350 . 579 Explosive 554 | . 554 . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 41 | . . . . . . . 41 . . Highest Corruption 11 | . . . . 3 11 3 7 7 4 Average Corruption 4 | . . . . 1 9 2 4 7 2 Corruption Purged 5 | . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . Effects 94 | . . . . 7 24 12 45 1 5 Message Errors 22 | . . . . 2 6 2 9 1 2 Matter Fused 29 | . . . . 2 6 6 14 . 1 Heat Flow Errors 10 | . . . . 1 2 1 4 . 2 Energy Discharges 9 | . . . . 1 3 . 5 . . Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 2 | . . . . . 1 1 . . . Data Loss (minor) 9 | . . . . 1 3 . 5 . . Data Loss (major) 3 | . . . . . 1 . 2 . . Misfires 3 | . . . . . . 1 2 . . Alerts 6 | . . . . . 2 1 3 . . Overload Shots . | . . . . . . . . . . Overflow Damage 302 | . 115 14 31 . 95 47 . . . Projectiles 198 | . 11 14 31 . 95 47 . . . Explosions 104 | . 104 . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . . 2 3 . . Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . 2 3 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 14 | . . 2 3 3 4 2 . . . Targets Rammed 20 | . . 2 9 3 4 2 . . . Kicked 5 | . . . 5 . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 964 | . 473 424 291 214 249 276 727 . 964 Average Temperature 141 | . 141 117 65 117 77 102 252 . 313 Received Heat Transfer 2594 | . 78 225 693 236 687 27 648 . . Effects 66 | . 4 3 . 1 . . 28 . 30 Shutdowns 14 | . 3 . . . . . 6 . 5 Energy Bleed 8 | . 1 . . 1 . . 1 . 5 Interference 13 | . . 2 . . . . 7 . 4 Matter Decay 4 | . . 1 . . . . 2 . 1 Short Circuit 5 | . . . . . . . 2 . 3 Damage (minor) 6 | . . . . . . . 3 . 3 Damage (major) 12 | . . . . . . . 5 . 7 Damage (core) 4 | . . . . . . . 2 . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . 1 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Melted 38 | . 1 5 8 . 9 12 . . 3 Heat Transferred 15601 | . 888 2516 3774 422 5159 1473 592 . 777 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Maximum Alert Level 2 | . . . . 1 2 1 . . . Low Security (%) 82 | 100 100 100 100 98 36 93 . . 100 Level 1 6 | . . . . 1 20 6 . . . Level 2 11 | . . . . . 42 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 469 | 5 134 158 91 203 469 221 . . 30 Initial 221 | . . 35 53 32 98 221 . . . Average 116 | . 45 87 35 51 291 119 . . . Influence Increases 3413 | 10 303 509 456 526 1108 229 222 . 50 Destroy 0b10 Robot/C 2220 | . 160 340 280 360 740 140 160 . 40 Destroy 0b10 Robot/NC 255 | 10 45 25 45 20 95 15 . . . Destroy Leader 470 | . 38 92 74 64 138 54 . . 10 Allied During Kill 2 | . . . . . . . 2 . . Successful Hack 4 | . . . 4 . . . . . . Disable Machine 225 | . 60 45 30 45 45 . . . . Destroy Structure 72 | . . 7 23 7 15 20 . . . Lose Combat Pursuer 165 | . . . . 30 75 . 60 . . Influence Decreases 3413 | 10 218 466 513 396 857 611 280 12 50 Entered New Map 527 | . . 50 75 39 103 231 26 3 . Time Decay 2544 | 10 208 416 378 337 644 380 154 9 8 Lost Part 342 | . 10 . 60 20 110 . 100 . 42 Squads Dispatched 31 | . 1 3 3 8 11 4 . . 1 Investigation 5 | . . 2 1 2 . . . . . Extermination 11 | . . . . 4 4 2 . . 1 Reinforcement 11 | . 1 1 2 2 3 2 . . . Assault 1 | . . . . . 1 . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 2 . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Distress Signals 6 | . . . 2 . 4 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 179 | . 17 26 21 32 47 9 17 . 10 Peak Tracking Total 9 | . 4 5 4 4 5 3 9 . 6 Tactical Retreats 8 | . . . . 2 3 . 3 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Traps Triggered 10 | . . 1 1 3 4 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Disabled 15 | . 4 3 2 3 3 . . . . Max in Single Turn 2 | . 2 1 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Accessed 14 | . 1 3 1 3 3 . 2 . 1 Terminals 5 | . . 2 1 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . . . Recycling Units 4 | . 1 . . 1 1 . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 27 | . 2 8 4 6 3 . 2 . 2 Successful 13 | . 1 3 3 4 . . 2 . . Failed 14 | . 1 5 1 2 3 . . . 2 Catastrophic 3 | . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 5 | . . 2 . 2 1 . . . . Terminals 12 | . . 6 4 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . 2 . 2 . . . . . Recycling Units 8 | . 2 . . 3 1 . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 8 | . . 2 3 1 . . 2 . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 2 | . . . . . . . 2 . . Open DSF 1 | . . . . 1 . . . . . Branch Access Points 2 | . . 1 1 . . . . . . Alert Level 1 | . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . 2 . . . . . Report Inventory 2 | . . . . 2 . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . 1 . 1 . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . . . Patch 2 | . . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . 2 1 . 3 . . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Total Allies 3 | . . . . . . . 3 . . Largest Group 2 | . . . . . . . 2 . . Highest-Rated Group 59 | . . . . . . . 59 . . Highest-Rated Ally 30 | . . . . . . . 30 . . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . . . . . 13 . . Total Damage 215 | . . . . . . . 215 . . Kills 1 | . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Active Infowar (turns) 5308 | 29 341 417 . 10 2336 883 1292 . . Sensors 4938 | . . 417 . 10 2336 883 1292 . . Traps 837 | . . . . . 168 669 . . . Seismic 370 | 29 341 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Turns Passed 11130 | 125 600 1016 1278 2046 2336 883 1946 115 785 Spaces Moved 5170 | 62 262 469 590 962 1129 393 927 39 337 Core 274 | 4 . . . . . . 183 . 87 Treads 3732 | 58 262 463 193 887 737 393 518 39 182 Legs 1096 | . . 6 397 75 392 . 226 . . Wheels 60 | . . . . . . . . . 60 Hover 8 | . . . . . . . . . 8 Flight . | . . . . . . . . . . Fastest Speed 46 | 50 160 160 120 120 120 160 50 240 46 Average Speed 171 | 152 160 161 140 188 150 188 191 240 197 Slowest Speed 320 | 160 160 260 260 250 240 240 260 240 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 1 | . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 5 43 40 44 27 27 10 85 5 12 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . Scrap Searched 4 | . . . . . . . 4 . . Spaces Dug 2 | . . . . . 2 . . . . Terrain Destroyed 53 | . . 5 20 3 12 9 4 . . Melee . | . . . . . . . . . . Projectile 53 | . . 5 20 3 12 9 4 . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Total 6662 | 76 371 624 888 1086 1530 503 1087 61 436 Wait 641 | . 33 55 159 14 166 54 80 21 59 Move 5161 | 61 261 468 589 961 1128 392 926 38 337 Hop . | . . . . . . . . . . Pick Up 57 | 1 9 7 8 6 16 2 6 . 2 Fast Attach 53 | 7 . 2 7 5 12 3 4 . 13 Attach 31 | . 1 2 4 2 7 1 9 2 3 Detach 10 | . . . . 2 1 1 6 . . Swap 118 | . 9 16 21 16 38 14 . . 4 Drop 96 | . 9 17 18 11 19 7 10 . 5 Fire 455 | 7 49 55 73 66 139 27 26 . 13 Melee 20 | . . . . . . . 20 . . Ram . | . . . . . . . . . . Kick 5 | . . . 5 . . . . . . Crush 15 | . . 2 4 3 4 2 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 7) 724 | -10/Materials | Identified exit to Materials 726 | -10/Materials | Entered another Materials area 726 | -9/Materials | Evolved 2 slots: Utility x2 1184 | -9/Materials | Identified exit to Mines 1184 | -9/Materials | Identified exit to Storage 1250 | -9/Materials | Build established: Scavenger-Mutant 1568 | -9/Materials | Discovered new exit (range 14) 1742 | -9/Materials | Entered another Materials area 1742 | -8/Materials | Evolved 2 slots: Utility x2 2253 | -8/Materials | Met 7R-MNS 2313 | -8/Materials | Discovered new exit (range 7) 2478 | -8/Materials | Discovered new exit (range 16) 2588 | -8/Materials | Lost 3 parts (1n2u) 3020 | -8/Materials | Entered Factory 3020 | -7/Factory | Evolved 2 slots: Utility x2 3021 | -7/Factory | Caught up to 7R-MNS 3046 | -7/Factory | Allied Derelicts emerged from ambush trap array 3369 | -7/Factory | Discovered new exit (range 16) 3985 | -7/Factory | Build established: Mutant 5022 | -7/Factory | Discovered new exit (range 4) 5064 | -7/Factory | Identified exit to Factory 5066 | -7/Factory | Entered another Factory area 5066 | -6/Factory | Evolved 2 slots: Utility x2 5899 | -6/Factory | Garrison activated, responded to threat 5944 | -6/Factory | Destroyed 8 combat bots 6005 | -6/Factory | Build established: Scavenger-Mutant 6697 | -6/Factory | Lost 3 parts (2u1w) 6775 | -6/Factory | System corruption reached 10% 7166 | -6/Factory | First assault squad dispatched 7244 | -6/Factory | Discovered new exit (range 4) 7282 | -6/Factory | Identified exit to Factory 7402 | -6/Factory | Entered another Factory area 7402 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7886 | -5/Factory | Build established: Scavenger-Skirmisher 8230 | -5/Factory | Discovered new exit (range 15) 8279 | -5/Factory | Identified exit to Upper Caves 8285 | -5/Factory | Entered Upper Caves 8286 | -5/Upper Caves | Encountered a Warlord checkpoint 8528 | -5/Upper Caves | Build established: Scavenger-Mutant 8837 | -5/Upper Caves | Learned Factory emergency access door positions 9515 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9592 | -5/Upper Caves | Core integrity fell below 50% 9619 | -5/Upper Caves | Lost 10 parts (1p2n6u1w) 9835 | -5/Upper Caves | Build established: Mutant 10100 | -5/Upper Caves | Spotted B-75 Beast 10225 | -5/Upper Caves | Discovered new exit (range 8) 10228 | -5/Upper Caves | Identified exit to Upper Caves 10231 | -5/Upper Caves | Entered another Upper Caves area 10266 | -5/Upper Caves | Discovered new exit (range 14) 10305 | -5/Upper Caves | Learned location of 1 exit from Factory 10343 | -5/Upper Caves | Identified exit to Factory 10346 | -5/Upper Caves | Entered Factory 10346 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10347 | -4/Factory | Identified exit to Upper Caves 11044 | -4/Factory | Core integrity fell below 50% 11063 | -4/Factory | Core integrity fell below 20% 11101 | -4/Factory | Lost 14 parts (2p4n7u1w) 11131 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Slug penetrates Wall. U-05 Engineer lays Concrete. Imp. Hacking Suite destroyed. U-05 Engineer lays Concrete. R-10 Processor collects Field Recycling Unit. U-05 Engineer lays Concrete. Slug penetrates Wall. Med. Storage Unit destroyed. U-05 Engineer lays Concrete. Acquired Imp. Recalibrator. Adv. Signal Interpreter functionality restored. System corrupted: Matter fused (-7). Slug penetrates Door. Penetrated by Slug. Slug penetrates Wall. Imp. Recalibrator destroyed. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer lays Concrete. Adv. Targeting Computer destroyed. 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A R p|[ | | ??????????? p = | | ?????????? u u | | ?????????? | | ?????????? t k@ | | ?????????????????##+##### ########### # | | ????????????????????????# #???????# " " | | ???????????????????????##+########### " | | ???????????????????????# # / " | | ???????????????????????# """"""""" # / " | | ???????????????????????# + " | | ???????????????????????# """"""""" # " | | ???????????????????????# # " | | ???????????????????????#########+#### " | | ?????????????????????????????# " | | ???????????????????????####### ""T" * # | | ???????????????????????#""""## """"" + | | ?????????????????#######"F "## # | | ?????????????????# # | | ?????????????????# ######+### | | ?????????????????# #????????? | | ?????????????????# """" "" "" +????????? | | ???????########### """" ""F"" ######????????? | | ???????# # """" """ #?????????????? | | ????????"""" # #?????????????? | | ???????#"""" " #?????????????? | | ???????#"""" # ###########+###?????????????? | | ???????#"""" #####???????????????????????????? | | ???????#"""" #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 41 Energy Capacity 500 Matter Stores 450 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Corruption Block 12 Armor Coverage 600 Resistance: TH 25 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 7 Core Analysis 6 Recoil Reduction 2 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed BraceSuspensionMapper Manual? 0 Play Time 01:37:20 Cumulative 45.6 hours Start 2025.09.23 @ 21:53:32 End 2025.09.25 @ 19:14:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 663d5e32-4e6a-4ee4-b650-759887366f80