Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 02:27:41 Player: Namsan Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (472) 472 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2587 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 263/300 Energy 80/100 System Corruption 2% Temperature Cool (9) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (4) ------ Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Improved Light Cannon Assault Cannon > --- INVENTORY -------- Small Storage Unit Large Storage Unit Medium Armor Plating Medium Armor Plating Shield Generator Battle Cannon Rocket Launcher Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Assault Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 47 | 6 4 9 5 15 8 Power 3 | 1 . . . 2 . Engine 2 | 1 . . . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 15 | 2 2 5 3 2 1 Treads . | . . . . . . Leg 10 | 2 . 3 3 2 . Wheel 4 | . 2 2 . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 15 | 1 1 1 2 7 3 Device 6 | . . . 1 3 2 Storage 5 | 1 1 1 . 2 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 14 | 2 1 3 . 4 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 5 | . . 2 . 1 2 Launcher 4 | . 1 1 . 2 . Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . . 4 13 Power 3 | . . . . 2 1 Propulsion 5 | . . . . 2 3 Utility 4 | . . . . . 4 Weapon 5 | . . . . . 5 Highest Loss Streak 8 | . . . . 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 85 87 99 96 45 Engine 7 | . 14 14 11 6 . Core 2 | . . . . 4 4 Leg 22 | . 2 9 33 31 11 Wheel 5 | . 25 17 . . . Device 4 | . . . 9 6 5 Storage 14 | . 14 18 22 13 5 Processor 5 | . . . . 8 9 Protection 2 | . . . . 3 1 Ballistic Gun 2 | . 21 2 . . 1 Ballistic Cannon 11 | . . 16 22 13 . Launcher 6 | . 7 7 . 7 6 Naked Turns . | . . . . . . Heaviest Build 32 | 13 20 25 32 32 24 Greatest Support 32 | 20 32 32 32 32 30 Greatest Overweight (x) 3 | . . . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 9 7 Most Carried 10 | 4 9 10 10 10 10 Average Carried 8 | 3 6 9 9 8 6 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 9 10 10 10 1 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 991 | 249 . 111 37 273 321 Remotely 126 | . . . . . 126 Salvage Created 345 | 35 37 49 13 164 47 Parts 32 | 3 3 7 3 10 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 22 | . 3 . 2 14 3 Melee 1 | . . . . 1 . Guns 3 | . . . . . 3 Cannons 12 | . . . 2 10 . AOE 6 | . 3 . . 3 . Classes Destroyed 7 | 1 3 1 . 2 . Tunneler 4 | 2 . 1 . 1 . Recycler 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 10 | . 2 . 2 3 3 Grunt 5 | . 1 . . 4 . Demolisher 2 | . . . . 2 . Assembled 5 | . . . . 5 . Best Kill Streak 4 | 2 4 2 2 4 3 Combat Bots Only 4 | . 3 . 2 4 3 Max Kills in Single Turn 2 | 1 2 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2348 | . 118 39 57 869 1265 Core 737 | . 23 26 . 122 566 Absorbed by Shields 32 | . . . 13 . 19 Core Remaining (%) 83 | 100 . 80 . 69 . Volleys Fired 74 | 6 5 4 4 30 25 Largest 2 | 2 2 2 2 2 1 Hottest 100 | 40 50 83 83 100 100 Shots Fired 116 | 12 10 7 8 54 25 Gun 37 | 12 6 . . . 19 Cannon 62 | . . 6 8 44 4 Launcher 9 | . 4 1 . 4 . Special 8 | . . . . 6 2 Kinetic 99 | 12 6 6 8 44 23 Thermal 8 | . . . . 6 2 Explosive 9 | . 4 1 . 4 . Electromagnetic . | . . . . . . Robot Hit Streak 5 | 2 3 3 4 4 5 Robot Miss Streak 3 | 3 3 2 2 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 57 | 5 5 4 3 27 13 Core Hits 38 | 3 6 2 2 19 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1544 | 59 253 99 67 793 273 Guns 261 | 59 48 . . . 154 Cannons 692 | . . 99 67 483 43 Explosions 401 | . 205 . . 196 . Melee . | . . . . . . Ramming 70 | . . . . 18 52 Kinetic 953 | 59 48 99 67 483 197 Thermal 120 | . . . . 96 24 Explosive 401 | . 205 . . 196 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 31 | . . . . 31 . Projectiles . | . . . . . . Explosions 31 | . . . . 31 . Melee . | . . . . . . Knockbacks 6 | . . 2 1 3 . Impact . | . . . . . . Kinetic 6 | . . 2 1 3 . Secondary . | . . . . . . Self-Inflicted Damage 142 | . 47 . . 72 23 Shots 5 | . 3 . . 2 . Rammed 13 | . . . . . 13 Targets Rammed 20 | . . . . 6 14 Kicked 7 | . . . . 6 1 Crushed . | . . . . . . Highest Temperature 199 | . 2 42 24 199 47 Average Temperature 54 | . 2 17 10 68 28 Received Heat Transfer 482 | . 12 . 22 181 267 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | . . . . 200 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 287 | 10 190 119 145 287 220 Initial 111 | . 6 73 46 56 111 Average 102 | 3 77 91 86 125 115 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 91 | 100 100 100 100 84 86 Level 1 8 | . . . . 15 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 4 | . 1 . . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 5 . 8 18 17 Peak Tracking Total 12 | . 3 . 5 4 12 Tactical Retreats 4 | . . . . 2 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 3 | . 1 1 . 1 . Max in Single Turn 1 | . 1 1 . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 7 | . 2 1 2 . 2 Terminals 5 | . 1 . 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 4 1 10 . 4 Successful 13 | . 3 1 6 . 3 Failed 6 | . 1 . 4 . 1 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 5 | . 2 . 3 . . Terminals 16 | . 2 . 10 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 1 1 6 . 3 Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . 1 . . . . Alert Level 2 | . . . 1 . 1 Locate Traps 1 | . . . . . 1 Maintenance Status 1 | . . . 1 . . Surveillance Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 2 . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1704 | 111 103 339 158 747 246 Spaces Moved 1178 | 65 77 299 116 444 177 Core 100 | 8 . . . . 92 Treads . | . . . . . . Legs 817 | 57 6 109 116 444 85 Wheels 261 | . 71 190 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 110 105 50 Average Speed 106 | 111 101 102 110 117 86 Slowest Speed 200 | 120 120 120 110 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 28 65 14 76 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . 27 12 2 49 . Melee . | . . . . . . Projectile 11 | . . . 2 9 . AOE 79 | . 27 12 . 40 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1494 | 90 91 326 140 600 247 Wait 129 | 9 . 3 3 97 17 Move 1173 | 64 76 298 115 443 177 Hop . | . . . . . . Pick Up 28 | 5 5 6 7 3 2 Fast Attach 14 | 5 . 1 1 5 2 Attach 20 | 1 1 4 3 5 6 Detach 5 | . 1 1 . 3 . Swap 13 | . 3 4 1 5 . Drop 18 | . . 5 6 3 4 Fire 74 | 6 5 4 4 30 25 Melee . | . . . . . . Ram 13 | . . . . . 13 Kick 7 | . . . . 6 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 7) 215 | -10/Materials | Entered Mines 283 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 301 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 308 | -10/Mines | Build established: Mutant 363 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 364 | -10/Mines | Discovered new exit (range 11) 554 | -10/Mines | Entered Materials 554 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 601 | -9/Materials | Identified exit to Mines 712 | -9/Materials | Entered Mines 713 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 726 | -9/Mines | Learned 4 Materials zone layouts 728 | -9/Mines | Assembled infested the area 1021 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1237 | -9/Mines | Discovered new exit (range 13) 1242 | -9/Mines | Learned Materials interactive machine intel 1459 | -9/Mines | Entered Materials 1459 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1460 | -8/Materials | Identified exit to Factory 1461 | -8/Materials | Loaded intel: 18 interactive machine locations 1648 | -8/Materials | Core integrity fell below 50% 1661 | -8/Materials | Lost 8 parts (1p2n1u4w) 1667 | -8/Materials | Core integrity fell below 20% 1705 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01668_ G-47 Trooper destroyed. 01668_ Slug penetrates Wall. 01669_ Acquired 59 matter. 01670_ S-10 Pest destroyed. 01671_ Acquired 13 matter. 01674_ Slug penetrates Wall. 01685_ S-10 Pest destroyed. 01686_ Acquired 16 matter. 01686_ Slug penetrates Wall. 01697_ Med. Armor Plating destroyed. 01698_ Penetrated by Slug. 01698_ Minigun destroyed. 01699_ System corrupted: Substantial component data lost. 01700_ Penetrated by Slug. 01700_ Lrn. Tractor Beam destroyed. 01700_ Slammed into H-55 Commando. 01700_ Destabilizing: System interference. 01700_ Terrain Scan Processor temporarily disabled. 01705_ Acquired Cesium-ion Thruster. 01705_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????# """ """ !!! "" | | ????# | | ????# ! | | ????#### | | ???????# ## #"T ### | | ???????## ### ####?# | | ????????#* =#?####????########## | | ????????#*[[#??????????????????# | | ????????#== #??????????"""?????/ | | ??????###[=[###????????"R??????# | | ??????# ! #????????"""?????# | | ??????# #?????????? """ # | | ??????# #?????????? # | | ??????+ T #?????????? # | | ??????# #?????????? # | | ??????# #??????????####### | | ??????# #????????????????# | | ??########+########????????????# | | # #???????????# | | ? 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