Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 10:56:28 Player: amhuman Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (3813) 3813 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1362) 1362 TOTAL SCORE: 10205 Bonus ------- High Alert Combat Kills 310 Follower Combat Kills 262 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -10 Cogmind --------- Core Integrity 0/1000 Matter 259/500 Energy 3/100 System Corruption 38% Temperature Cool (9) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Matter Pod System Shield > --- WEAPON (3) ------- Long-range Proton Cannon Mass Driver Lance > --- INVENTORY (5) ---- Long-range Proton Cannon Subdweller Shrapnel Launcher CPS Tube (2) Large Botcube Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Advanced Heavy Siege Treads Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Makeshift Salvage Targeting Computer System Shield > --- WEAPON ----------- Improved Spread Laser Overtuned Barrage Gun Makeshift Hammer > --- INVENTORY -------- Improved Sensor Array Authchip [R/Combat] Authchip [R/Combat] A0-MCA's Component Scanner Particle Cannon Powered Cannon Overtuned Barrage Gun Heavy Machine Gun Rocket Launcher Subdweller Shrapnel Launcher CPS Tube DRS Beacon Large Botcube [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Layered Medium Armor Plating Weapon Makeshift Hammer Energy Gun Subdweller Laser Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Slots Evolved 10 | . . . . . 8 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . Utility 6 | . . . . . 5 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 111 | 6 7 10 . 3 25 4 2 54 Power 11 | 1 . 2 . . 2 1 . 5 Engine 5 | 1 . 2 . . 1 . . 1 Core 6 | . . . . . 1 1 . 4 Reactor . | . . . . . . . . . Propulsion 27 | 2 1 . . 2 3 . 1 18 Treads 3 | . . . . . . . 1 2 Leg 15 | 2 1 . . . . . . 12 Wheel 9 | . . . . 2 3 . . 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 38 | 1 4 . . 1 12 2 . 18 Device 18 | . 3 . . . 6 . . 9 Storage 6 | 1 1 . . 1 2 . . 1 Processor 5 | . . . . . 3 1 . 1 Hackware 2 | . . . . . . 1 . 1 Protection 7 | . . . . . 1 . . 6 Artifact . | . . . . . . . . . Weapon 35 | 2 2 8 . . 8 1 1 13 Energy Gun 9 | . . 1 . . 4 1 . 3 Energy Cannon 6 | . . . . . 2 . . 4 Ballistic Gun 8 | 2 1 2 . . 1 . 1 1 Ballistic Cannon 3 | . . . . . 1 . . 2 Launcher 4 | . . 3 . . . . . 1 Special Weapon 1 | . 1 . . . . . . . Impact Weapon 2 | . . 2 . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . Parts Lost 65 | . . . . . 19 . 1 45 Power 8 | . . . . . 3 . . 5 Propulsion 18 | . . . . . 4 . . 14 Utility 24 | . . . . . 6 . 1 17 Weapon 15 | . . . . . 6 . . 9 Highest Loss Streak 10 | . . . . . 10 . 1 8 To Critical Strikes 1 | . . . . . 1 . . . Average Backups 11 | . 7 9 8 10 14 12 11 14 Power . | . 1 1 1 . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . 1 4 5 3 4 4 Weapon 6 | . 5 7 5 4 7 7 6 8 Tool/Special . | . . . . . . . . . Unused Backups 24 | . 1 4 1 5 2 . . 11 Power 1 | . . 1 . . . . . . Propulsion . | . . . . . . . . . Utility 8 | . . 1 . 3 . . . 4 Weapon 11 | . 1 2 1 1 1 . . 5 Tool/Special 4 | . . . . 1 1 . . 2 Average Slot Usage (%) 89 | . 96 100 100 99 74 50 63 79 Engine 8 | . 14 14 14 14 4 . . . Core 1 | . . . . . 1 4 5 4 Leg 17 | . 28 28 28 18 . . . 12 Wheel 4 | . . . . 9 12 5 3 2 Device 12 | . 11 14 14 14 11 11 9 10 Storage 11 | . 14 14 14 14 14 5 5 4 Processor 3 | . . . . . 8 9 11 6 Hackware 2 | . . . . . . 2 5 9 Protection 1 | . . . . . 1 . . 5 Energy Gun 7 | . . . 14 14 12 4 5 2 Ballistic Gun 5 | . 27 14 . . . . 2 2 Launcher 1 | . . 5 . . . . . . Impact Weapon 6 | . . 6 14 14 2 3 5 . Peak Build Rating 75 | 6 9 14 14 21 70 54 75 74 Average Rating 32 | 4 7 11 14 16 48 50 68 63 On Entrance 22 | . 6 8 14 14 21 25 54 64 Naked Turns . | . . . . . . . . . Heaviest Build 84 | 11 24 23 23 53 84 57 60 84 Greatest Support 80 | 20 20 20 20 22 50 8 80 80 Greatest Overweight (x) 19 | . 1 1 1 7 6 7 7 19 Average Overweight (x) 1 | . . . 1 1 1 6 5 1 Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 Average Capacity 14 | 6 9 10 10 13 20 20 20 19 Most Carried 20 | 2 10 10 10 20 20 17 16 20 Average Carried 13 | . 7 9 9 12 19 15 15 18 Final Capacity 20 | 8 10 10 10 20 20 20 20 5 Final Carried 20 | 2 10 10 10 20 18 16 15 5 Class Distribution -------------------- 55% | Mutant 11% | Derelict-Mutant 8% | Hacker-Mutant 8% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Derelict-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Matter Collected 2728 | 217 141 196 42 30 452 . . 1650 Remotely . | . . . . . . . . . Salvage Created 4071 | . 102 187 51 . 807 . . 2924 Parts 179 | . 10 15 3 . 32 . . 119 Haulers Intercepted 3 | . . . . . . . . 3 Recyclers Shooed 5 | . . . . . 2 . . 3 Parts Field Recycled 9 | . 9 . . . . . . . Retrieved Matter 75 | . 75 . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Combat Hostiles Destroyed 76 | . 6 10 1 . 17 . . 42 Melee 16 | . . . 1 . 1 . . 14 Guns 33 | . 6 6 . . 9 . . 12 Cannons 11 | . . . . . 5 . . 6 AOE 10 | . . 4 . . . . . 6 Classes Destroyed 13 | . 2 2 . . 3 . . 6 Worker 3 | . . . . . . . . 3 Builder 5 | . . . . . . . . 5 Hauler 3 | . . . . . . . . 3 Recycler 3 | . . . . . . . . 3 Operator 3 | . 1 . . . . . . 2 Watcher 1 | . . . . . . . . 1 Swarmer 25 | . 6 7 . . 7 . . 5 Grunt 20 | . . 2 . . 3 . . 15 Brawler 3 | . . . . . . . . 3 Sentry 4 | . . 1 1 . . . . 2 Specialist 4 | . . . . . 4 . . . Hunter 9 | . . . . . 2 . . 7 Programmer 11 | . . . . . 1 . . 10 Best Kill Streak 10 | . 3 4 1 . 4 . . 10 Combat Bots Only 9 | . 3 4 1 . 4 . . 9 Max Kills in Single Turn 3 | . 1 3 1 . 2 . . 3 Gunslinging 1 | . . 1 . . 1 . . . Exploded 3 | . . 3 . . . . . 2 Melee 1 | . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Hostile Shots Fired 817 | . 48 28 . . 214 . 3 524 Missed 224 | . 12 9 . . 43 . . 160 Hits 593 | . 36 19 . . 171 . 3 364 Melee 18 | . . . . . . . 3 15 Projectile 575 | . 36 19 . . 171 . . 349 AOE 1 | . . . . . . . . 1 Critical Strikes 28 | . 1 . . . 4 . 2 21 Part Disruptions 3 | . . . . . 3 . . . Damage Taken 10862 | . 301 197 . . 2898 . 154 7312 Core 1458 | . 39 16 . . 386 . . 1017 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 173 | . . . . . 173 . . . Regen/Repaired (Parts) 17 | . . . . . 17 . . . Core Remaining (%) 77 | 100 . . . 78 54 . . . Volleys Fired 205 | . 20 12 . . 51 . 5 117 Largest 3 | . 2 2 . . 3 . 2 3 Hottest 228 | . 100 85 . . 228 . 105 225 Shots Fired 406 | . 39 24 . . 124 . 10 209 Gun 256 | . 38 18 . . 85 . 10 105 Cannon 128 | . . . . . 37 . . 91 Launcher 21 | . . 6 . . 2 . . 13 Special 1 | . 1 . . . . . . . Kinetic 210 | . 38 13 . . 17 . 5 137 Thermal 161 | . 1 5 . . 105 . 5 45 Explosive 18 | . . 6 . . 2 . . 10 Electromagnetic 17 | . . . . . . . . 17 Robot Hit Streak 13 | . 6 9 . . 7 . 9 13 Robot Miss Streak 5 | . 4 3 . . 4 . 5 5 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 1 . . 2 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 Shots Hit Robots 295 | . 16 14 1 . 73 . 9 182 Core Hits 166 | . 9 12 1 . 33 . 4 107 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 23 | . . . . . 6 . . 17 Burn 9 | . . . . . 6 . . 3 Meltdown 1 | . . . . . . . . 1 Destroy 2 | . . . . . . . . 2 Blast 7 | . . . . . . . . 7 Smash 1 | . . . . . . . . 1 Impale 3 | . . . . . . . . 3 Melee Attacks 113 | . . 10 1 . 4 1 2 95 Impact 32 | . . 10 1 . 4 1 2 14 Slashing 11 | . . . . . . . . 11 Piercing 70 | . . . . . . . . 70 Sneak Attacks 7 | . . . 1 . . . . 6 Combat Hostiles 1 | . . . 1 . . . . . Follow-up Attacks 8 | . . . . . . . . 8 Damage Inflicted 11005 | . 166 488 49 . 1721 . 210 8371 Guns 3418 | . 166 188 . . 1141 . 210 1713 Cannons 2599 | . . . . . 509 . . 2090 Explosions 2590 | . . 300 . . . . . 2290 Melee 2398 | . . . 49 . 71 . . 2278 Ramming . | . . . . . . . . . Kinetic 3527 | . 166 145 . . 228 . 89 2899 Thermal 3963 | . . 43 . . 1422 . 121 2377 Explosive 850 | . . 300 . . . . . 550 Electromagnetic 267 | . . . . . . . . 267 Impact 431 | . . . 49 . 71 . . 311 Slashing 317 | . . . . . . . . 317 Piercing 1650 | . . . . . . . . 1650 Highest Corruption 38 | . . . . . 3 . . 38 Average Corruption 9 | . . . . . 1 . . 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 92 | . . . . . 2 . . 90 Message Errors 25 | . . . . . 1 . . 24 Matter Fused 25 | . . . . . 1 . . 24 Heat Flow Errors 9 | . . . . . . . . 9 Energy Discharges 10 | . . . . . . . . 10 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . 9 Data Loss (major) 3 | . . . . . . . . 3 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Misdirections 3 | . . . . . . . . 3 Weapon Failures 5 | . . . . . . . . 5 Overload Shots . | . . . . . . . . . Overflow Damage 556 | . . . . . 6 . . 550 Projectiles 76 | . . . . . . . . 76 Explosions 202 | . . . . . . . . 202 Melee 278 | . . . . . 6 . . 272 Knockbacks 16 | . . . . . 7 . . 9 Impact . | . . . . . . . . . Kinetic 14 | . . . . . 5 . . 9 Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage 307 | . . 3 . . . . . 304 Shots 7 | . . 1 . . . . . 6 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 555 | . . . . . 555 . 136 253 Average Temperature 127 | . . . . . 192 . 75 59 Received Heat Transfer 1582 | . . 57 . . 243 . . 1282 Effects 16 | . . . . . 16 . . . Shutdowns 4 | . . . . . 4 . . . Energy Bleed 2 | . . . . . 2 . . . Interference 5 | . . . . . 5 . . . Matter Decay 1 | . . . . . 1 . . . Damage (major) 4 | . . . . . 4 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . . 4 Combat Hostiles 4 | . . . . . 1 . . 3 Parts Fried 5 | . . . . . . . . 5 Impact Corruptions 5 | . . . . . 1 . . 4 Robots Melted 2 | . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . 1 . . 1 Parts Melted 17 | . . . . . 10 . . 7 Heat Transferred 5511 | . . 50 . . 3532 . 105 1824 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Maximum Alert Level 2 | . . . . . 2 . . 2 Low Security (%) 55 | 100 100 . 100 . 69 100 100 16 Level 1 17 | . . . . . 29 . . 25 Level 2 26 | . . . . . . . . 57 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 623 | . 90 . 65 . 416 154 36 623 Initial 149 | . . . 45 . . 149 36 1 Average 200 | . 18 . 10 . 94 133 10 380 Influence Increases 3054 | . 205 265 125 . 756 15 4 1684 Destroy 0b10 Robot/C 1680 | . 120 200 20 . 500 . . 840 Destroy 0b10 Robot/NC 90 | . 5 . . . . . . 85 Destroy Leader 318 | . 20 20 . . 110 . . 168 Allied During Kill 46 | . . . . . 46 . . . Successful Hack 41 | . . . 15 . 12 . . 14 Select Force Hacks 90 | . . . 90 . . . . . Disable Machine 180 | . . . . . 15 15 . 150 Destroy Structure 369 | . . . . . 13 . 4 352 Lose Combat Pursuer 240 | . 60 45 . . 60 . . 75 Influence Decreases 2446 | . 205 171 219 . 451 216 106 1078 Entered New Map 274 | . . . 49 . . 156 68 1 Time Decay 1492 | . 205 171 170 . 241 60 38 607 Lost Part 580 | . . . . . 130 . . 450 Lost Ally 100 | . . . . . 80 . . 20 Squads Dispatched 31 | . 1 . . . 15 . . 15 Investigation 8 | . 1 . . . 4 . . 3 Extermination 7 | . . . . . 2 . . 5 Reinforcement 10 | . . . . . 5 . . 5 Assault 2 | . . . . . . . . 2 Garrison 4 | . . . . . 4 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . 3 Haulers Reinforced 2 | . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Distress Signals 3 | . . . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 128 | . 12 14 . . 38 . 6 58 Peak Tracking Total 10 | . 3 6 . . 10 . 6 6 Tactical Retreats 13 | . 4 2 . . 4 . . 3 Traps | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Traps Triggered 6 | . 1 . . . 3 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Machines Disabled 13 | . . 1 . . 1 1 . 10 Max in Single Turn 2 | . . 1 . . 1 1 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Machines Accessed 29 | . 2 1 8 1 8 1 . 8 Terminals 15 | . 2 . 4 . 4 1 . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 11 | . . . 4 . 3 . . 4 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 62 | . 6 1 16 2 18 2 . 17 Successful 26 | . 2 1 9 2 6 . . 6 Failed 35 | . 4 . 6 . 12 2 . 11 Catastrophic 3 | . 1 . . . 1 1 . . Database Lockouts 1 | . . . 1 . . . . . Manual 63 | . 6 . 22 . 16 2 . 17 Terminals 38 | . 6 . 10 . 11 2 . 9 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 19 | . . . 6 . 5 . . 8 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 5 | . 1 1 1 2 . . . . Record 2 | . . . . 2 . . . . Robot Analysis 2 | . 1 . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Recycle Component 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 20 | . 1 . 7 . 6 . . 6 Terminals 11 | . 1 . 4 . 3 . . 3 Assimilate 1 | . . . . . . . . 1 Botnet 10 | . 1 . 4 . 3 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . . . 3 . 3 . . 3 Tunnel 3 | . . . 3 . . . . . Fedlink 5 | . . . . . 2 . . 3 Scrapoids 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 20 | . 2 . 4 . 7 1 . 6 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Total Allies 7 | . . . . . 5 . 1 1 Largest Group 5 | . . . . . 5 . 1 1 Highest-Rated Group 140 | . . . . . 140 . 31 26 Highest-Rated Ally 31 | . . . . . 28 . 31 26 Total Orders 3 | . . . . . 2 . . 1 EXPLORE 2 | . . . . . 1 . . 1 RETURN 1 | . . . . . 1 . . . Ally Attacks 60 | . . . . . 51 . 9 . Total Damage 1130 | . . . . . 965 . 165 . Kills 9 | . . . . . 9 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Active Infowar (turns) 1913 | . . . . . 410 129 154 1220 Sensors 1645 | . . . . . 410 129 154 952 Terrain 268 | . . . . . . . . 268 Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . Drone Launches 3 | . . . . . 1 . . 2 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Turns Passed 9304 | 64 842 1315 823 2281 1063 129 154 2633 Spaces Moved 5458 | 48 458 866 429 1444 734 86 87 1306 Core 11 | 5 . . . 2 . . . 4 Treads 145 | . . . . . . . 23 122 Legs 3312 | 43 458 866 429 788 . . . 728 Wheels 1990 | . . . . 654 734 86 64 452 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 190 100 90 130 140 108 Average Speed 144 | 112 122 141 190 156 112 138 145 147 Slowest Speed 1000 | 120 190 190 190 400 130 140 160 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 83 47 67 83 28 3 69 38 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 5 | . . 1 3 . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 12 | . . 8 . 4 . . . . Spaces Dug 42 | . . 6 . . 22 . 2 12 Terrain Destroyed 290 | . . 39 . . 24 . 2 225 Melee 18 | . . 6 . . . . 2 10 Projectile 37 | . . . . . 5 . . 32 AOE 235 | . . 33 . . 19 . . 183 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Total 6358 | 55 702 919 437 1473 881 94 105 1692 Wait 342 | . 202 . 3 . 38 . 10 89 Move 5451 | 47 457 865 428 1443 733 86 86 1306 Hop . | . . . . . . . . . Pick Up 78 | 2 10 8 3 16 12 1 . 26 Fast Attach 62 | 6 3 . . 2 14 3 1 33 Attach 32 | . . . . . 9 3 1 19 Detach 4 | . . . . . 2 . . 2 Swap 34 | . 4 13 . 1 9 . . 7 Drop 48 | . 6 11 2 11 9 . . 9 Fire 205 | . 20 12 . . 51 . 5 117 Melee 102 | . . 10 1 . 4 1 2 84 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 15) 620 | -10/Materials | Discovered new exit (range 15) 834 | -10/Materials | Discovered new exit (range 13) 892 | -10/Materials | Discovered new exit (range 3) 907 | -10/Materials | Entered Subcaves 909 | -10/Subcaves | Learned Materials trap positions 931 | -10/Subcaves | Learned location of Storage (-9) 1311 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1336 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1418 | -10/Subcaves | Visited 4L-MR0's lab 1431 | -10/Subcaves | Found Powered Cannon 2136 | -10/Subcaves | Discovered new exit (range 16) 2222 | -10/Subcaves | Entered Recycling 2643 | -9/Recycling | Discovered new exit (range 16) 2999 | -9/Recycling | Scanned before Scraplab entrance 3026 | -9/Recycling | Entered Scraplab 3041 | -9/Recycling | Discovered new exit (range 3) 3045 | -9/Recycling | Entered Scraptown 3234 | -9/Scraptown | Visited Assassins FH 3526 | -9/Scraptown | Visited Shadow of the Wyrm 3598 | -9/Scraptown | Visited Cyclists 3671 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3674 | -9/Scraptown | Learned location of 1 exit from Lower Caves 3676 | -9/Scraptown | Learned Research emergency access door positions 3678 | -9/Scraptown | Learned Research garrison access intel 3697 | -9/Scraptown | Discovered new exit (range 11) 4151 | -9/Scraptown | Visited UFD Registry 4151 | -9/Scraptown | Registered with UFD as "Smoothninja" 4166 | -9/Scraptown | Visited Science Testing Area 4225 | -9/Scraptown | Visited Chapter 10 4252 | -9/Scraptown | Visited Curators Association 4318 | -9/Scraptown | Visited A0-MCA Data Center 4330 | -9/Scraptown | Given a C+ rating by A0-MCA 4336 | -9/Scraptown | Found A0-MCA's Component Scanner 4369 | -9/Scraptown | Visited Botcube Research 4400 | -9/Scraptown | Visited Infowarlord's Domain 4424 | -9/Scraptown | Visited Derelict Rescue Squad 4472 | -9/Scraptown | Visited Scrapoid Research Area 4502 | -9/Scraptown | Visited LU-1G1's Boring Crew 4536 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4544 | -9/Scraptown | Found DCF Scrap (27 items) 4662 | -9/Scraptown | Found DRS Beacon 4694 | -9/Scraptown | Found Exp. Sensor Array 4727 | -9/Scraptown | Found Lrg. Botcube 4861 | -9/Scraptown | Build established: Derelict-Mutant 5013 | -9/Scraptown | Entered Cyclist Reading Room 5241 | -9/Scraptown | Met Optimus 5241 | -9/Scraptown | Accepted into 0bPrime 5306 | -9/Scraptown | Found Scrap Suit 5320 | -9/Scraptown | Civil war broke out across Scraptown 5323 | -9/Scraptown | Discovered new exit (range 3) 5326 | -9/Scraptown | Entered Factory 5326 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 5589 | -6/Factory | Loaded intel: 8 recycling unit locations 5635 | -6/Factory | Lost 4 parts (1p1n1u1w) 5647 | -6/Factory | Learned location of Protoforge (-2) 6027 | -6/Factory | Scrapoid reinforcements arrived 6030 | -6/Factory | Garrison activated, responded to threat 6081 | -6/Factory | Lost 4 allies 6086 | -6/Factory | Found Scrap Suit 6348 | -6/Factory | Garrison activated, responded to threat 6364 | -6/Factory | Build established: Scavenger-Scrapper 6381 | -6/Factory | Discovered new exit (range 8) 6389 | -6/Factory | Entered another Factory area 6389 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6418 | -5/Factory | Lost 10 parts (1p2n4u3w) 6481 | -5/Factory | Discovered new exit (range 3) 6484 | -5/Factory | Identified exit to Factory 6518 | -5/Factory | Sucked down chute 6518 | -5/Factory | Entered Waste 6519 | -5/Waste | Met a frightened Derelict 6562 | -5/Waste | Spotted C-40 Crusher 6620 | -5/Waste | Spotted C-40 Crusher 6622 | -5/Waste | Spotted C-40 Crusher 6626 | -5/Waste | Spotted C-40 Crusher 6632 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6650 | -5/Waste | Spotted C-40 Crusher 6660 | -5/Waste | Spotted C-40 Crusher 6661 | -5/Waste | Discovered new exit (range 10) 6671 | -5/Waste | Identified exit to Factory 6672 | -5/Waste | Entered Factory 6941 | -5/Factory | Build established: Mutant 6994 | -5/Factory | Destroyed 9 combat bots 6997 | -5/Factory | Lost 6 parts (1n3u2w) 7041 | -5/Factory | Discovered exit to Factory (range 4) 7295 | -5/Factory | Discovered new exit (range 4) 7297 | -5/Factory | Identified exit to Upper Caves 7418 | -5/Factory | Build established: Scavenger-Skirmisher 7642 | -5/Factory | Lost 3 parts (2n1u) 7872 | -5/Factory | First assault squad dispatched 7893 | -5/Factory | System corruption reached 10% 7955 | -5/Factory | Lost 6 parts (3n1u2w) 7971 | -5/Factory | Attached Powered Cannon, gained temporary slot: Power 8159 | -5/Factory | Core integrity fell below 50% 8205 | -5/Factory | Lost 4 parts (1p2n1u) 8464 | -5/Factory | Loaded intel: 8 recycling unit locations 8595 | -5/Factory | Lost 5 parts (3n2u) 8796 | -5/Factory | Build established: Hacker-Mutant 8936 | -5/Factory | Discovered exit to Upper Caves (range 15) 8967 | -5/Factory | Core integrity fell below 20% 9003 | -5/Factory | Lost 3 parts (1p2u) 9213 | -5/Factory | System corruption reached 30% 9270 | -5/Factory | Lost 8 parts (1p5u2w) 9305 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09286_ K/#KYSE2MYSTWEBTU8S0FR9S3L N5 09286_ U-05 Engineer lays Concrete. 09287_ K-01 Serf collects debris. 09288_ U-05 Engineer lays Concrete. <x3> 09291_ G-50 Soldier IFF system glitched. 09291_ G-50 Soldier Hvy. Laser blasted off. 09292_ U-05 Engineer lays Concrete. 09293_ Slug penetrates G-50 Soldier. 09293_ G-50 Soldier knocked back. 09294_ U-05 Engineer lays Concrete. <x2> 09295_ Com. Wheel destroyed. 09296_ U-05 Engineer lays Concrete. <x2> 09297_ Destroyed Lgt. Angular Momentum Engine. 09299_ U-05 Engineer lays Concrete. 09299_ Slug penetrates Wall. 09300_ U-05 Engineer lays Concrete. <x4> 09305_ System corrupted: FCS attempts to trigger Lrn. Proton Cannon. 09305_ System corrupted: Lrn. Proton Cannon misfires. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ???????????????????????##??##;#??????????????????? | | ???????#######??????####;##g% #??????????????????? | | ???????# #?????# *[%" +??????????????????? | | ???????# #?????# ;% #??????????????????? | | #?###### #?????# @## ##??????????????????? | | # #?????# #??????????????????????? | | = #! #?????# #???????????"?"????????? | | # #?##??# #???????????"Y"????????? | | """""" # ### ### #???????????"""????????? | | """""" #"""" ## ; #??????????????????????? | | """""" #"""" ## #??????????????????????? | | """""" #"""" ####### #??????????????????????? | | #"""" + % #??????????????????????? | | !#"""" ## g%* #??????????????????????? | | ########"""" # u | #??????????????????????? | | # ## !! &! #??????????????????????? | | ##+###### ! %![!]#??????????????????????? | | ![[##??????????????????????? | | > [ #???????????????????????? | | #???????????????????????? | | ############### #???????????????????????? | | #?????# # #???????????????????????? | | ## ###?????# # #???????????????????????? | | ?# #???????# # #???????????????????????? | | ?# #???????# # #???????????????????????? | | ## ######### # #???????????????????????? | | # ## ## # #???????????????????????? | | # ##[* # #???????????????????????? | | + %+ # #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 25 Energy Capacity 465 Matter Stores 352 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 675 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 40 Salvage Targeting 4 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneLatentChainsword Manual? 0 Play Time 02:04:42 Cumulative 196.9 hours Start 2025.05.14 @ 22:43:49 End 2025.05.17 @ 10:56:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f43ccab2-40ec-46b2-b3d9-62648b8f9ab1