Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 14:44:16 Player: Morgan Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1369) 1369 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (188) 188 TOTAL SCORE: 3832 Bonus ------- Follower Combat Kills 188 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Improved Heat Sink Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Light Armor Plating Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Experimental Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 33 | 7 1 3 6 13 3 Power 6 | 1 . 1 . 3 1 Engine 5 | 1 . . . 3 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 8 | 2 . 1 3 2 . Treads . | . . . . . . Leg 8 | 2 . 1 3 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 1 . 2 1 Device 3 | . . 1 . 1 1 Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 13 | 3 . . 3 6 1 Energy Gun 4 | . . . 2 2 . Energy Cannon 3 | . . . . 3 . Ballistic Gun 5 | 3 . . 1 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 2 . Corrupted Parts 1 | . . . . 1 . System Corruption 4 | . . . . 4 . Parts Lost 21 | . . 2 . 11 8 Power 5 | . . . . 3 2 Propulsion 7 | . . 1 . 5 1 Utility 2 | . . 1 . . 1 Weapon 7 | . . . . 3 4 Highest Loss Streak 8 | . . 1 . 8 7 To Critical Strikes . | . . . . . . Average Backups 5 | 2 4 6 7 5 2 Power 1 | . 1 1 2 1 . Propulsion 1 | 1 2 2 1 1 . Utility 1 | . . 1 . 1 2 Weapon 1 | . 1 1 2 1 . Tool/Special . | . . . . . . Unused Backups 6 | . . . 3 2 1 Power . | . . . . . . Propulsion 4 | . . . 2 2 . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 95 99 90 84 58 Engine 7 | . 14 6 . 9 10 Core 4 | . . 7 11 . . Leg 23 | . 28 27 26 21 4 Device 7 | . . 6 11 9 5 Storage 12 | . 14 14 11 11 9 Processor 1 | . . . . 1 9 Protection 3 | . 9 7 . . . Energy Gun 2 | . . . 3 4 10 Energy Cannon 4 | . . . . 16 . Ballistic Gun 19 | . 28 28 27 10 2 Peak Build Rating 21 | 6 7 11 16 21 21 Average Rating 11 | 4 6 8 13 16 16 On Entrance 9 | . 6 7 11 16 16 Naked Turns . | . . . . . . Heaviest Build 25 | 14 17 17 18 25 23 Greatest Support 35 | 20 20 20 35 35 10 Greatest Overweight (x) 7 | 3 . 1 . 6 7 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 5 6 8 8 8 3 Average Carried 5 | 2 4 6 6 5 2 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 7 | 4 6 7 6 4 2 Class Distribution -------------------- 62% | Mutant 26% | Scavenger-Gunner 7% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1068 | 194 50 290 188 316 30 Remotely . | . . . . . . Salvage Created 1686 | . 50 379 130 983 144 Parts 101 | . 1 23 9 67 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 41 | . 1 10 4 23 3 Melee 2 | . . . . . 2 Guns 25 | . 1 10 4 9 1 Cannons 13 | . . . . 13 . Classes Destroyed 5 | . 1 2 . 2 . Tunneler 1 | . . 1 . . . Recycler 1 | . . . . 1 . Swarmer 10 | . . 3 . 7 . Grunt 23 | . 1 7 4 8 3 Sentry 8 | . . . . 8 . Best Kill Streak 4 | . 1 3 4 4 2 Combat Bots Only 4 | . 1 3 4 4 2 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 282 | . 9 39 16 138 80 Missed 63 | . 2 2 3 41 15 Hits 219 | . 7 37 13 97 65 Projectile 219 | . 7 37 13 97 65 Critical Strikes 3 | . . . . . 3 Damage Taken 2838 | . 79 443 148 1105 1063 Core 851 | . 21 80 20 165 565 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 . 59 . 53 . Volleys Fired 116 | . 10 33 15 45 13 Largest 3 | . 2 2 3 3 2 Hottest 204 | . 40 40 85 204 101 Shots Fired 269 | . 20 66 43 125 15 Gun 194 | . 20 66 43 50 15 Cannon 75 | . . . . 75 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 174 | . 20 66 42 41 5 Thermal 84 | . . . 1 75 8 Explosive . | . . . . . . Electromagnetic 11 | . . . . 9 2 Robot Hit Streak 11 | . 4 10 11 9 7 Robot Miss Streak 7 | . 3 2 6 7 1 Penetration Max . | . . . . . . Secondary Targets 6 | . . 4 1 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 154 | . 8 48 18 64 16 Core Hits 66 | . 2 21 7 29 7 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . . . 1 . 2 Critical Strikes 4 | . . . 1 1 2 Meltdown 1 | . . . . 1 . Destroy 2 | . . . 1 . 1 Smash 1 | . . . . . 1 Melee Attacks 10 | . . . . . 10 Impact 10 | . . . . . 10 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2689 | . 101 632 244 1305 407 Guns 1623 | . 101 589 244 558 131 Cannons 738 | . . . . 738 . Explosions . | . . . . . . Melee 267 | . . . . . 267 Ramming 61 | . . 43 . 9 9 Kinetic 1399 | . 101 589 244 393 72 Thermal 797 | . . . . 738 59 Explosive . | . . . . . . Electromagnetic 165 | . . . . 165 . Impact 267 | . . . . . 267 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 1 5 1 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . 1 7 . Message Errors 3 | . . . . 3 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 41 | . . . . . 41 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 41 | . . . . . 41 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . . . 3 Shots . | . . . . . . Rammed 6 | . . . . 1 5 Targets Rammed 17 | . . 8 . 4 5 Kicked 11 | . . 8 . 3 . Crushed . | . . . . . . Highest Temperature 676 | . 2 14 438 676 31 Average Temperature 184 | . 2 5 204 223 15 Received Heat Transfer 1293 | . 42 240 78 339 594 Effects 30 | . . . 2 28 . Shutdowns 4 | . . . . 4 . Energy Bleed 4 | . . . . 4 . Interference 9 | . . . 2 7 . Matter Decay 1 | . . . . 1 . Short Circuit 3 | . . . . 3 . Damage (minor) 1 | . . . . 1 . Damage (major) 8 | . . . . 8 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | . . . . 6 . Heat Transferred 1480 | . . . . 1332 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 1 | . . . . 1 . Low Security (%) 85 | 100 100 100 100 46 100 Level 1 14 | . . . . 53 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 396 | . 20 104 194 396 156 Initial 156 | . . . 11 66 156 Average 94 | . 1 36 68 227 94 Influence Increases 1367 | . 20 300 299 678 70 Destroy 0b10 Robot/C 940 | . 20 220 180 460 60 Destroy 0b10 Robot/NC 10 | . . 5 . 5 . Destroy Leader 230 | . . 40 50 130 10 Allied During Kill 66 | . . 35 31 . . Successful Hack 14 | . . . 7 7 . Disable Machine 30 | . . . . 30 . Destroy Structure 2 | . . . 1 1 . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 60 | . . . 30 30 . Influence Decreases 1321 | . 20 270 170 465 396 Entered New Map 328 | . . . 19 93 216 Time Decay 723 | . 20 250 91 262 100 Lost Part 210 | . . 20 . 110 80 Lost Ally 60 | . . . 60 . . Squads Dispatched 10 | . . 1 3 5 1 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 4 | . . . 2 2 . Assault 1 | . . 1 . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 3 10 10 29 5 Peak Tracking Total 8 | . 2 3 7 8 4 Tactical Retreats 3 | . . . 2 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 7 | . 3 . 2 1 1 Terminals 4 | . 1 . 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 19 | . 8 . 4 1 6 Successful 10 | . 6 . 1 1 2 Failed 9 | . 2 . 3 . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 1 . 3 1 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 7 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 1 1 2 Record 1 | . . . . . 1 Open Door 1 | . . . . 1 . Dispatch Records 1 | . . . . . 1 Recall Investigation 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 6 . . . . Process 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 2 1 1 Full Trace Events 3 | . 1 . 1 . 1 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 76 | . . 76 76 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 32 | . . 6 26 . . Total Damage 550 | . . 129 421 . . Kills 6 | . . 1 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2046 | 111 199 682 277 573 204 Spaces Moved 1180 | 73 138 471 176 260 62 Core 68 | 21 . . . 19 28 Treads . | . . . . . . Legs 1112 | 52 138 471 176 241 34 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 132 | 128 120 120 120 149 218 Slowest Speed 400 | 200 120 190 120 350 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 18 50 9 41 5 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1409 | 89 151 517 209 346 97 Wait . | . . . . . . Move 1175 | 72 137 470 175 259 62 Hop . | . . . . . . Pick Up 40 | 10 3 3 7 15 2 Fast Attach . | . . . . . . Attach 24 | 6 1 2 2 9 4 Detach . | . . . . . . Swap 13 | 1 . 1 4 6 1 Drop 14 | . . . 6 8 . Fire 116 | . 10 33 15 45 13 Melee 10 | . . . . . 10 Ram 6 | . . . . 1 5 Kick 11 | . . 8 . 3 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 383 | -10/Mines | Learned Materials garrison access intel 422 | -10/Mines | Learned 2 Materials zone layouts 609 | -10/Mines | Met a Derelict testing a Signal Generator 973 | -10/Mines | Discovered new exit (range 6) 993 | -10/Mines | Entered Materials 993 | -9/Materials | Accompanied by 3 allies 993 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 998 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1089 | -9/Materials | Discovered new exit (range 10) 1270 | -9/Materials | Entered Storage 1468 | -9/Storage | Build established: Scavenger-Gunner 1635 | -9/Storage | Garrison activated, responded to threat 1690 | -9/Storage | Lost 8 parts (2p4n2w) 1779 | -9/Storage | Found Prototype Processor 1780 | -9/Storage | Identified Exp. Targeting Computer 1828 | -9/Storage | Discovered new exit (range 7) 1843 | -9/Storage | Entered Materials 1843 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1844 | -8/Materials | Loaded intel: 1 garrison access location 1980 | -8/Materials | Core integrity fell below 50% 2009 | -8/Materials | Core integrity fell below 20% 2015 | -8/Materials | Lost 7 parts (2p1n1u3w) 2047 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. G-47 Trooper suffers critical hit (Smash). Destroyed Aluminum Leg. G-47 Trooper system corrupted by crushing effect. G-47 Trooper destroyed. Acquired 20 matter. Critical hit (Burn: +37). G-47 Trooper knocked back. Critical hit (Burn: +37). G-47 Trooper destroyed. Acquired Imp. Heat Sink. Acquired 10 matter. Penetrated by Slug. Hvy. Mace destroyed. Terminal disabled. Slammed into H-55 Commando. Destabilizing: System corrupted (+1). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????###??????????????????????? | | ??????????+ #??????????????????????? | | ??????????#h#??????????????????????? | | ??????????#@#??????????????????????? | | ??????????#%#??????????????????????? | | ???########%#??????????????????????? | | ???# %#%####???????????????????? | | ???# + #???????????????????? | | ???# ! ""%# #???????????????????? | | ???# T # #???????????????????? | | ???# "" # #???????????????????? | | ???# #% #???????????????????? | | ???######## ##### #??????????? | | ??????????# % ??????? | | ??????????#+##########?????????????? | | ??????????# #??????????????? | | ????####### """ #??????????????? | | ????# # """"" #??????????????? | | ????# # """"" ????????????????? | | ????# " + """"" ?????????????????? | | ????# # """ ????????????????? | | ????# # ????????????????? | | ????## ## #??????????????? | | ?????# ############??????????????? | | ?????# #?????????????????????????? | | ?????# +?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed GhostShockWartreads Manual? 0 Play Time 00:23:01 Cumulative 5.8 hours Start 2025.07.18 @ 12:55:00 End 2025.07.18 @ 14:44:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d4424244-79af-4845-8b4d-299061034b9e