Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.10 @ 22:42:26 Player: MikeMulligan Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (16) 80 Value Destroyed (296) 296 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 576 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 205/300 Energy 122/125 System Corruption 0% Temperature Cool (3) Movement Flying (40) Location -10/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Hover Unit Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (4) ---- Targeting Computer Light Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- EM Pulse Gun [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 25 | 6 19 Power 6 | 1 5 Engine 6 | 1 5 Core . | . . Reactor . | . . Propulsion 7 | 2 5 Treads . | . . Leg 2 | . 2 Wheel 2 | 2 . Hover 1 | . 1 Flight 2 | . 2 Utility 2 | 1 1 Device . | . . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 10 | 2 8 Energy Gun 2 | 1 1 Energy Cannon . | . . Ballistic Gun 5 | 1 4 Ballistic Cannon . | . . Launcher 1 | . 1 Special Weapon 2 | . 2 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 12 | . 12 Power 2 | . 2 Propulsion 4 | . 4 Utility . | . . Weapon 6 | . 6 Highest Loss Streak 5 | . 5 Average Slot Usage (%) 61 | . 61 Engine 11 | . 11 Leg 11 | . 11 Wheel 5 | . 5 Flight 3 | . 3 Storage 10 | . 10 Energy Gun 3 | . 3 Ballistic Gun 7 | . 7 Launcher 2 | . 2 Special Weapon 3 | . 3 Naked Turns . | . . Heaviest Build 14 | 11 14 Greatest Support 32 | 32 32 Greatest Overweight (x) 2 | . 2 Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 5 5 Most Carried 4 | 3 4 Average Carried 1 | . 1 Final Capacity 6 | 6 4 Final Carried 3 | 1 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 398 | 257 141 Remotely . | . . Salvage Created 211 | . 211 Parts 24 | . 24 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 10 | . 10 Guns 3 | . 3 Cannons 2 | . 2 AOE 5 | . 5 Classes Destroyed 5 | . 5 Worker 4 | . 4 Operator 1 | . 1 Watcher 1 | . 1 Swarmer 5 | . 5 Grunt 5 | . 5 Best Kill Streak 7 | . 7 Combat Bots Only 7 | . 7 Max Kills in Single Turn 3 | . 3 Gunslinging . | . . Exploded 3 | . 3 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 940 | . 940 Core 250 | . 250 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 25 | . 25 Largest 2 | . 2 Hottest 200 | . 200 Shots Fired 44 | . 44 Gun 25 | . 25 Cannon . | . . Launcher 7 | . 7 Special 12 | . 12 Kinetic 13 | . 13 Thermal 21 | . 21 Explosive 7 | . 7 Electromagnetic 3 | . 3 Robot Hit Streak 10 | . 10 Robot Miss Streak 4 | . 4 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 23 | . 23 Core Hits 24 | . 24 Critical Hits 1 | . 1 Critical Kills 1 | . 1 Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 874 | . 874 Guns 150 | . 150 Cannons . | . . Explosions 604 | . 604 Melee . | . . Ramming . | . . Kinetic 74 | . 74 Thermal 365 | . 365 Explosive 435 | . 435 Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage 92 | . 92 Projectiles 4 | . 4 Explosions 88 | . 88 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 198 | . 198 Shots 5 | . 5 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 123 | . 123 Average Temperature 54 | . 54 Received Heat Transfer 96 | . 96 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 2 | . 2 Heat Transferred 622 | . 622 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 277 | . 277 Initial . | . . Average 115 | . 129 Maximum Alert Level 1 | . 1 Low Security (%) 76 | 100 73 Level 1 23 | . 26 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation 1 | . 1 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 23 | . 23 Peak Tracking Total 7 | . 7 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 4 | . 4 Max in Single Turn 3 | . 3 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 6 | . 6 Terminals 4 | . 4 Fabricators . | . . Repair Stations 1 | . 1 Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 14 | . 14 Successful 11 | . 11 Failed 3 | . 3 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 9 | . 9 Fabricators . | . . Repair Stations 2 | . 2 Recycling Units 3 | . 3 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 7 | . 7 Record 1 | . 1 Branch Access Points 1 | . 1 Locate Traps 1 | . 1 Dispatch Records 1 | . 1 Investigation Status 2 | . 2 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks 2 | . 2 Scan Component 1 | . 1 Repair 1 | . 1 Recycling Unit Hacks 2 | . 2 Report Inventory 1 | . 1 Retrieve Components 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered 1 | . 1 Used 1 | . 1 Hacking Detections 4 | . 4 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired 1 | . 1 Time 26 | . 26 Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components 6 | . 6 Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 663 | 72 591 Spaces Moved 584 | 62 522 Core 25 | 5 20 Treads . | . . Legs 152 | . 152 Wheels 144 | 57 87 Hover 22 | . 22 Flight 241 | . 241 Fastest Speed 40 | 50 40 Average Speed 79 | 95 77 Slowest Speed 150 | 100 150 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped 1 | . 1 Cave-ins Triggered . | . . Exploration Rate (%) 38 | 5 71 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 35 | . 35 Melee . | . . Projectile . | . . AOE 35 | . 35 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 715 | 74 641 Wait 53 | . 53 Move 581 | 61 520 Hop 1 | . 1 Pick Up 21 | 7 14 Fast Attach 2 | . 2 Attach 20 | 6 14 Detach 6 | . 6 Swap 3 | . 3 Drop 3 | . 3 Fire 25 | . 25 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Core integrity fell below 50% 223 | -10/Materials | Destroyed 7 combat bots 230 | -10/Materials | Lost 5 parts (1p2n2w) 301 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 6) 457 | -10/Materials | Lost 3 parts (1p2w) 466 | -10/Materials | Core integrity fell below 20% 540 | -10/Materials | Discovered new exit (range 14) 634 | -10/Materials | Repaired Lgt. Assault Rifle 639 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Identified exit to Mines 664 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Scanning Lgt. Assault Rifle... Ready to Repair: Lgt. Assault Rifle Rating: 1 Time: 26 >>Repair Repairing Lgt. Assault Rifle... ETC: 26 Repair station completes Lgt. Assault Rifle repairs. Acquired Lgt. Assault Rifle. EXIT=FOUND Acquired Targeting Computer. Acquired Hover Unit. Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (37,36) Mines (43,63) Mines Map updated. Dropped Sml. Storage Unit. Map ----- +----------------------------------------------------+ | "T" # #???# #??#T #?????? | | """ # #???######??## #?????? | | ####+##+##+##+######????????????# #?????? | | ???# #########??????#### ##?????? | | ???# # #??????#"" "#?????? | | #### # #?######"Y !% "#?????? | | + #?# #"" ##?????? | | # #?# #### #####??? | | # #?# #### # ??? | | #########?# + #"""???? | | #?????????# # """"???? | | #?????????# " # ##""" ? | | #?????????# T + + | | #?????????# " ### ##"""???? | | ######## #### #?????????# #?# # % ##??????? | | ????####+####+#?????????########## ##""" ??? | | ????# ########+## ## # | | ????# # ######?? | | ????# # > ##?????? | | ????# # T #??????? | | ????# # k # # #??????? | | ????# # # "!" " # ###+######???? | | ????# + #""!" ""# # #???? | | ????# # ######### # """ #???? | | ????########### """ # """ #???? | | ?????????????# """ @ # """ #???? | | ?????????????# """ # #???? | | ?????????????+ w # #???? | | ?????????????# # " " #???? | | ?????????????# s # "R" #???? | | ?????????????#################### + """ #???? | | ???????????????????????########## ##########???? | | ###????????????????????# + #????????????? | | #????????????????????# T """ # #????????????? | | #+####?????????????????# """ # #????????????? | | #?????????????????# """ # #????????????? | | // #?????????????????# # #????????????? | | // #?????????????????# """ # #????????????? | | // #?????????????????# """ # #????????????? | | #######????????????????# """ # +????????????? | | #????????????????# # #????????????? | | """ #????????????????########## #????????????? | | """ #?????????????????????????# #????????????? | | """ #????????????????????????? ????????????? | | #?????????????????????????! ????????????? | | """ #????????????????????????? > ????????????? | | """ #????????????????????????? ????????????? | | """ #????????????????????????? ????????????? | | ! ^ #??????????????????????????????????????????? | | /*= #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed MiniTransmissionDatajack Manual? 0 Play Time 00:37:14 Cumulative 3.8 hours Start 2021.01.10 @ 21:58:09 End 2021.01.10 @ 22:42:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c4720d99-a03f-412d-8a79-d67113a7f9cf