Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 17:59:22 Player: Inverisimilidude Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (64) 320 Value Destroyed (1884) 1884 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 6909 Bonus ------- Follower Combat Kills 45 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Makeshift Sword Makeshift Spear GAL Module Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Makeshift Leg Compact Wheel Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Advanced ECM Suite > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Compact Battery Large Matter Pod Weight Redist. System Energy Filter Makeshift Hacking Suite Chronowheel Improved Medium Laser Plasma Cannon Plasma Cannon Makeshift Shrapnel Gun Assault Cannon EMP Blaster Makeshift Sword Makeshift Spear GAL Module [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . 1 . . . . 2 . . . Utility 3 | . . 1 . . . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 59 | 9 3 11 2 1 2 5 12 4 4 6 Power 5 | 1 . . . . . 1 2 . . 1 Engine 3 | 1 . . . . . 1 1 . . . Core 2 | . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 16 | 4 . 4 . . . 2 4 1 1 . Treads 2 | . . 1 . . . . 1 . . . Leg 4 | 2 . . . . . . 1 . 1 . Wheel 9 | 2 . 3 . . . 2 2 . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . Utility 16 | 2 1 3 2 1 . 1 . 1 2 3 Device 7 | 1 . 1 1 . . . . 1 1 2 Storage 5 | 1 1 1 . . . . . . 1 1 Processor 3 | . . 1 1 1 . . . . . . Hackware 1 | . . . . . . 1 . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 22 | 2 2 4 . . 2 1 6 2 1 2 Energy Gun 13 | 2 1 4 . . 1 . 4 1 . . Energy Cannon 2 | . . . . . . . 1 . . 1 Ballistic Gun 1 | . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 2 | . . . . . 1 . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 1 . . Parts Lost 26 | . 1 1 . . . 4 8 2 . 10 Power 2 | . . . . . . . 1 . . 1 Propulsion 12 | . . 1 . . . 2 3 1 . 5 Utility 2 | . . . . . . . 1 1 . . Weapon 10 | . 1 . . . . 2 3 . . 4 Highest Loss Streak 4 | . 1 1 . . . 2 3 2 . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 1 4 11 13 13 14 13 13 12 13 12 Power . | . 1 1 1 1 1 1 . . . . Propulsion . | . . 1 2 2 2 1 . . . . Utility 4 | . 1 5 4 3 3 3 5 6 5 5 Weapon 5 | . 1 3 6 7 7 6 5 4 7 5 Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . 2 2 . . . 1 2 . . 7 Power . | . . . . . . . . . . . Propulsion 4 | . 2 1 . . . 1 . . . . Utility 5 | . . 1 . . . . . . . 4 Weapon 4 | . . . . . . . 2 . . 2 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 98 99 100 100 99 83 77 89 73 Engine 8 | . 14 11 11 11 11 9 4 7 7 3 Treads 3 | . . 2 . . . . 3 7 7 6 Leg 3 | . . . . . . . 2 7 11 3 Wheel 19 | . 28 29 33 33 33 26 17 7 7 3 Flight 1 | . . . . . . . . . 7 2 Device 8 | . 14 11 10 6 . 9 7 6 14 13 Storage 8 | . 14 11 11 11 11 9 7 7 7 6 Processor 14 | . . 10 11 15 22 18 15 15 15 13 Hackware 1 | . . . . . . 8 5 . . . Energy Gun 12 | . 26 22 20 22 13 13 10 6 8 4 Energy Cannon 1 | . . . . . . . 3 5 . 8 Launcher 1 | . . . . . 6 3 1 . . . Peak Build Rating 40 | 7 7 17 19 18 19 26 35 31 39 40 Average Rating 24 | 4 6 15 17 17 18 24 29 28 33 31 On Entrance 18 | . 7 7 17 17 18 19 24 29 31 39 Naked Turns 56 | . . . . . . . . . . 56 Heaviest Build 45 | 15 20 31 31 31 32 34 42 42 38 45 Greatest Support 40 | 26 26 40 36 36 36 36 36 26 22 26 Greatest Overweight (x) 4 | 4 . . . . . 1 4 2 1 4 Average Overweight (x) . | . . . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 12 15 15 15 15 15 15 15 14 Most Carried 15 | 3 6 15 15 14 14 15 15 13 15 15 Average Carried 12 | 1 4 11 13 13 14 13 13 12 14 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 6 15 14 14 14 12 13 13 15 4 Class Distribution -------------------- 74% | Mutant 25% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Matter Collected 1289 | 217 118 121 20 . 76 80 231 255 41 130 Remotely . | . . . . . . . . . . . Salvage Created 2175 | 17 168 224 . . 199 319 879 112 . 257 Parts 133 | 5 14 16 . . 20 21 41 8 . 8 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 9 . 4 Prevented 5 | . . . . . . . . 3 . 2 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 55 | . 4 7 . . 11 9 16 4 . 4 Guns 34 | . 4 6 . . 4 9 9 2 . . Cannons 7 | . . . . . . . 3 . . 4 AOE 13 | . . 1 . . 7 . 4 1 . . Classes Destroyed 10 | 1 4 1 . . . 1 3 . . . Worker 1 | . 1 . . . . . . . . . Builder 2 | . . . . . . . 2 . . . Tunneler 2 | 1 . . . . 1 . . . . . Hauler 1 | . . . . . . . 1 . . . Watcher 3 | . 2 . . . . . 1 . . . Swarmer 28 | . 3 3 . . 11 4 3 4 . . Grunt 17 | . 1 2 . . . 2 10 . . 2 Sentry 6 | . . 2 . . . 2 1 . . 1 Hunter 2 | . . . . . . 1 . . . 1 Programmer 2 | . . . . . . . 2 . . . Best Kill Streak 7 | 1 4 3 . . 4 7 5 4 . 3 Combat Bots Only 7 | . 3 3 . . 4 7 4 4 . 3 Max Kills in Single Turn 4 | 1 1 2 . . 4 1 2 1 . 1 Gunslinging 1 | . . 1 . . 1 . . . . . Exploded 4 | . . 1 . . 4 . 2 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Hostile Shots Fired 411 | . 17 28 . 2 23 30 103 22 . 186 Missed 130 | . 3 6 . 1 8 7 32 5 . 68 Hits 281 | . 14 22 . 1 15 23 71 17 . 118 Projectile 281 | . 14 22 . 1 15 23 71 17 . 118 Critical Strikes 8 | . . 1 . . . 2 3 . . 2 Damage Taken 3918 | . 121 330 . 6 199 577 1067 261 . 1357 Core 1018 | . 34 86 . 6 61 120 223 16 . 472 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 7 | . . . . . . . . . 7 . Core Remaining (%) 81 | 100 86 . . . 61 78 . . . . Volleys Fired 181 | 1 25 14 6 . 15 21 71 12 . 16 Largest 2 | 2 2 2 1 . 2 2 2 2 . 2 Hottest 160 | 80 100 105 100 . 130 105 149 149 . 160 Shots Fired 326 | 2 48 28 6 . 19 38 139 19 . 27 Gun 212 | 2 47 28 . . 8 36 86 3 . 2 Cannon 78 | . . . . . . . 43 13 . 22 Launcher 20 | . . . . . 4 . 10 3 . 3 Special 16 | . 1 . 6 . 7 2 . . . . Kinetic 12 | . . . . . . . . 8 . 4 Thermal 216 | . 15 14 6 . 15 19 119 8 . 20 Explosive . | . . . . . . . . . . . Electromagnetic 98 | 2 33 14 . . 4 19 20 3 . 3 Robot Hit Streak 17 | 1 9 8 . . 4 16 17 5 . 16 Robot Miss Streak 4 | . 4 3 . . 3 2 4 3 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . Shots Hit Robots 173 | 1 24 23 . . 7 25 64 7 . 22 Core Hits 127 | 1 9 17 . . 20 33 34 5 . 8 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . 1 . . . . . 2 1 . . Burn 2 | . . . . . . . 2 . . . Meltdown 1 | . . . . . . . . 1 . . Corrupt 1 | . 1 . . . . . . . . . Melee Attacks 5 | . . . . . . 1 4 . . . Impact . | . . . . . . . . . . . Slashing 5 | . . . . . . 1 4 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3900 | 15 336 413 . . 204 448 1635 252 . 597 Guns 1991 | 15 304 278 . . 94 336 905 38 . 21 Cannons 853 | . . . . . . . 305 107 . 441 Explosions 1056 | . 32 135 . . 110 112 425 107 . 135 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 72 | . . . . . . . . 28 . 44 Thermal 2501 | . 99 284 . . 94 310 1179 117 . 418 Explosive . | . . . . . . . . . . . Electromagnetic 1327 | 15 237 129 . . 110 138 456 107 . 135 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . 2 . . . . 6 10 10 10 . Average Corruption 7 | . 2 . . . . 6 7 10 10 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 103 | . 3 . . . . 13 23 56 8 . Message Errors 22 | . 1 . . . . 2 3 13 3 . Matter Fused 34 | . 2 . . . . 2 7 18 5 . Heat Flow Errors 8 | . . . . . . 2 1 5 . . Energy Discharges 8 | . . . . . . . 1 7 . . Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 4 | . . . . . . . 1 3 . . Data Loss (minor) 13 | . . . . . . 4 3 6 . . Data Loss (major) 3 | . . . . . . . 1 2 . . Misfires 6 | . . . . . . . 4 2 . . Weapon Failures 4 | . . . . . . 2 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 25 | . . . . . . . . 17 . 8 Projectiles 25 | . . . . . . . . 17 . 8 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 120 | . . 55 . . 37 . 28 . . . Shots 5 | . . 1 . . 2 . 2 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 243 | 18 108 216 16 . 120 222 231 243 . 150 Average Temperature 50 | 12 40 95 6 . 21 84 29 77 . 50 Received Heat Transfer 894 | . 42 108 . . 45 99 327 . . 273 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . 1 . . . . . 1 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 11 | . . 3 . . . . 2 . . 6 Heat Transferred 4325 | . 200 425 . . 159 290 2227 224 . 800 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 1 . . . . 2 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 178 | 5 70 113 21 . 120 178 167 . . . Initial 56 | . . . 21 . . 29 56 . . . Average 39 | 1 17 51 . . 30 35 73 . . . Influence Increases 2085 | 5 162 251 2 15 362 300 703 105 . 180 Destroy 0b10 Robot/C 1120 | . 80 140 . . 220 180 340 80 . 80 Destroy 0b10 Robot/NC 45 | 5 15 . . . 5 . 20 . . . Destroy Leader 238 | . 14 40 . . 30 50 84 10 . 10 Allied During Kill 7 | . . . . . . . 7 . . . Successful Hack 76 | . 5 37 . . . . 34 . . . Disable Machine 135 | . 45 . . . 30 15 45 . . . Destroy Structure 59 | . 3 4 2 . 2 25 23 . . . Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 390 | . . 30 . 15 75 15 150 15 . 90 Influence Decreases 2028 | 5 162 196 57 15 286 250 666 268 . 123 Entered New Map 212 | . . . 34 . . 47 70 61 . . Time Decay 1585 | 5 152 186 23 . 286 183 467 187 . 96 Lost Part 167 | . 10 10 . . . 20 80 20 . 27 Lost Ally 49 | . . . . 15 . . 34 . . . Purge Threat 15 | . . . . . . . 15 . . . Squads Dispatched 11 | . . . . . . 1 9 . . 1 Investigation 4 | . . . . . . 1 3 . . . Extermination 4 | . . . . . . . 4 . . . Reinforcement 2 | . . . . . . . 2 . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Distress Signals 7 | . 1 1 . . . 2 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 110 | . 11 12 . 2 13 15 33 5 . 19 Peak Tracking Total 10 | . 4 5 . 2 6 5 7 4 . 10 Tactical Retreats 16 | . . 1 . 1 2 1 5 1 . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Traps Triggered 5 | . 1 . . . . 1 3 . . . Indirectly 2 | . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Machines Disabled 9 | . 3 . . . 2 1 3 . . . Max in Single Turn 2 | . 1 . . . 2 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Machines Accessed 20 | . 3 6 . 1 . 1 8 1 . . Terminals 14 | . 3 5 . . . 1 5 . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 52 | . 8 19 . 1 . 4 19 1 . . Successful 26 | . 3 11 . 1 . 1 9 1 . . Failed 26 | . 5 8 . . . 3 10 . . . Catastrophic 6 | . 1 2 . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 27 | . 3 12 . 1 . 4 7 . . . Terminals 42 | . 8 17 . . . 4 13 . . . Fabricators 5 | . . . . . . . 5 . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . 2 5 . 1 . . 4 1 . . Part Schematic 1 | . . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . Level Access Points 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . Network Status 1 | . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . 1 4 . . . 1 2 . . . Terminals 8 | . 1 4 . . . 1 2 . . . Botnet 8 | . 1 4 . . . 1 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 2 6 . . . 1 7 . . . Full Trace Events 4 | . . 1 . . . . 3 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . Time 116 | . . . . . . . 116 . . . Total Robot Build Rating 9 | . . . . . . . 9 . . . Part Schematics Acquired 2 | . . 1 . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Total Allies 9 | . . . 3 . . . 3 . 3 . Largest Group 3 | . . . 3 3 . . 3 . 3 3 Highest-Rated Group 87 | . . . 40 40 . . 48 . 87 87 Highest-Rated Ally 31 | . . . 16 16 . . 16 . 31 31 Total Orders 2 | . . . . . . . 2 . . . GUARD 2 | . . . . . . . 2 . . . Ally Attacks 23 | . . . . 3 . . 12 . . 8 Total Damage 389 | . . . . 18 . . 212 . . 159 Kills 1 | . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Active Infowar (turns) 10112 | 14 547 555 705 537 1335 911 1493 1538 1669 808 Optics 8529 | . . 537 2 236 1335 911 1493 1538 1669 808 Sensors 4347 | . . . 704 301 . . . 1333 1669 340 Seismic 1112 | 14 547 551 . . . . . . . . ECM 23 | . . . . . . . . . . 23 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . 3 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Turns Passed 10234 | 80 547 555 705 537 1335 911 1493 1538 1669 864 Spaces Moved 7558 | 54 377 378 544 559 888 495 1122 1160 1428 553 Core 119 | 6 . . . . . . . . . 113 Treads 164 | . . . . . . . 19 . . 145 Legs 17 | 17 . . . . . . . . . . Wheels 7258 | 31 377 378 544 559 888 495 1103 1160 1428 295 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 90 90 105 115 50 Average Speed 106 | 112 90 90 90 90 90 90 104 127 115 139 Slowest Speed 250 | 250 90 95 90 90 90 105 250 130 115 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 10 | . . . 3 . 5 . 2 . . . Cave-ins Triggered 2 | . . . . . . 1 1 . . . Time Travels 1 | . . . . . . . . . . 1 Exploration Rate (%) 58 | 5 70 34 71 93 94 24 24 79 86 66 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 9 | . . . 1 . 1 . . 4 1 2 Spaces Dug 20 | . . . 6 . 7 3 4 . . . Terrain Destroyed 50 | . 3 2 6 . 7 28 4 . . . Melee 5 | . . . . . . 1 4 . . . Projectile 15 | . . . 6 . 7 2 . . . . AOE 30 | . 3 2 . . . 25 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Total 9377 | 68 534 562 740 592 1389 914 1298 1205 1455 620 Wait 1478 | . 121 141 186 30 484 378 67 25 13 33 Move 7548 | 53 376 377 543 558 887 494 1121 1159 1427 553 Hop . | . . . . . . . . . . . Pick Up 48 | 3 6 11 1 1 . 7 10 1 4 4 Fast Attach 24 | 8 . 5 . . . 1 6 2 2 . Attach 26 | 1 1 . 1 1 . 6 4 2 3 7 Detach 4 | . . . . . . . 1 1 2 . Swap 33 | . 3 7 2 1 3 3 7 2 1 4 Drop 29 | 2 2 7 1 1 . 3 7 1 2 3 Fire 181 | 1 25 14 6 . 15 21 71 12 . 16 Melee 5 | . . . . . . 1 4 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 11) 628 | -10/Materials | Entered another Materials area 628 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1131 | -9/Materials | Identified exit to Materials 1143 | -9/Materials | Discovered new exit (range 7) 1183 | -9/Materials | Entered Mines 1214 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1215 | -9/Mines | Discovered new exit (range 5) 1217 | -9/Mines | Identified exit to Exiles 1341 | -9/Mines | Discovered exit to Materials (range 7) 1362 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1581 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1603 | -9/Mines | Discovered exit to Materials (range 11) 1758 | -9/Mines | Learned location of Storage (-8) 1888 | -9/Mines | Entered Exiles 1888 | -9/Exiles | Accompanied by 3 allies 1906 | -9/Exiles | Discovered new exit (range 15) 1918 | -9/Exiles | Identified exit to Mines 1938 | -9/Exiles | Met 8R-AWN 1953 | -9/Exiles | Met EX-HEX 1998 | -9/Exiles | Met EX-DEC 2028 | -9/Exiles | Visited The Gauntlet 2165 | -9/Exiles | Met EX-BIN 2179 | -9/Exiles | Aligned with FarCom system 2180 | -9/Exiles | Given EX-Vault access code 2211 | -9/Exiles | Opened EX-Vault 2226 | -9/Exiles | Found Chronowheel 2244 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2258 | -9/Exiles | Exiles lab attacked by MAIN.C 2360 | -9/Exiles | Lost 4 allies 2405 | -9/Exiles | Discovered exit to Mines (range 17) 2425 | -9/Exiles | Left Exiles lab with Chronowheel 2425 | -9/Exiles | Entered Mines 3159 | -8/Mines | Discovered exit to Materials (range 14) 3695 | -8/Mines | Discovered exit to Materials (range 15) 3760 | -8/Mines | Entered Materials 3760 | -8/Materials | Evolved 2 slots: Utility x2 4143 | -8/Materials | Crushed by falling debris 4380 | -8/Materials | Discovered new exit (range 11) 4388 | -8/Materials | Identified exit to Factory 4534 | -8/Materials | Destroyed 7 combat bots 4671 | -8/Materials | Entered Factory 4671 | -7/Factory | Evolved 2 slots: Propulsion x2 4765 | -7/Factory | Identified exit to Lower Caves 4864 | -7/Factory | Fabricated G-47 Trooper? 5491 | -7/Factory | Crushed by falling debris 5522 | -7/Factory | Lost 3 parts (1p1n1w) 5843 | -7/Factory | System corruption reached 10% 6164 | -7/Factory | Entered Lower Caves 6459 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6462 | -7/Lower Caves | Identified exit to Zion 6675 | -7/Lower Caves | Build established: Skirmisher 6690 | -7/Lower Caves | Learned Factory terminal intel 6690 | -7/Lower Caves | Discovered new exit (range 8) 6790 | -7/Lower Caves | Learned 8 Factory zone layouts 6974 | -7/Lower Caves | Encountered a Warlord checkpoint 7538 | -7/Lower Caves | Identified exit to Lower Caves 7702 | -7/Lower Caves | Entered Zion 7711 | -7/Zion | Learned Factory terminal intel 7786 | -7/Zion | Discovered new exit (range 9) 7795 | -7/Zion | Identified exit to Proximity Caves 7828 | -7/Zion | Given A8's code to call for help 7911 | -7/Zion | System corruption cleaned by Quarantine Array 8009 | -7/Zion | Build established: Mutant 8029 | -7/Zion | Learned location of 1 exit from Factory 8159 | -7/Zion | Found GAL Module 8312 | -7/Zion | Gained Derelict followers 8696 | -7/Zion | Build established: Skirmisher 8960 | -7/Zion | Rebuked by Imprinter 9371 | -7/Zion | Entered Proximity Caves 9371 | -6/Proximity Caves | Accompanied by 3 allies 9371 | -6/Proximity Caves | Spotted B-75 Beast 9421 | -6/Proximity Caves | Lost 3 allies 9773 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9783 | -6/Proximity Caves | Core integrity fell below 50% 9823 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 10018 | -6/Proximity Caves | Build established: Mutant 10166 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10178 | -6/Proximity Caves | Activated Chronowheel 10178 | -6/Proximity Caves | Spacetime reconverged on an earlier point 10179 | -6/Proximity Caves | Released all parts (8) 10199 | -6/Proximity Caves | Lost 3 parts (1n2w) 10212 | -6/Proximity Caves | Core integrity fell below 20% 10235 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10168_ Slug penetrates Wall. 10170_ Y-64 Sentinel: "REQUESTING BACKUP." 10173_ Penetrated by Slug. 10175_ Slug penetrates Y-64 Sentinel. 10176_ Penetrated by Slug. 10178_ Discarded Signal Interpreter. 10178_ Spacetime feels normal again. 10178_ Spacetime reconverges on this point. 10178_ Identified Lrg. Matter Pod. 10179_ Released Assault Cannon. 10179_ Released Gauss Rifle. 10179_ Released Lgt. Fission Core. 10179_ Released Weight Redist. System. 10179_ Released Lrg. Storage Unit. 10179_ Released Adv. Visual Processing Unit. 10179_ Released Imp. Cooling System. 10179_ Released Lrg. Matter Pod. 10179_ Dropped Com. Battery. 10179_ Penetrated by Slug. 10228_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????##????####????????????????? | | ??????????????##### ?#### ##???????????????? | | ??????????????# ## ##??????????????? | | ####???????????# @ #??????????????? | | # #??????????# ## #??????????????? | | # ####??????## #???#??????????????? | | ## ###?????## #??????????????????? | | #?# ##?????## #??????????????????? | | ###### ##?????# #??????????????????? | | ###???# #??????????????????? | | # ##??# #??????????????????? | | " "" ## ##?#s # #??????????????????? | | "" """" ##=%[ ###s ## #??????????????????? | | "" """ ### ## #??????????????????? | | " " #?# ##### #??????????????????? | | #?# #???# #??????????????????? | | #???# #??????????????????? | | # ###???# #??????????????????? | | ########## #?????? #??????????????????? | | ?????????## #?????? #??????????????????? | | ??????????# ##?????? #??????????????????? | | ??????????######??????? #??????????????????? | | ??????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Scanalyzed IFF Parser | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneBehemothExpander Manual? 0 Play Time 01:28:05 Cumulative 54.5 hours Start 2025.07.16 @ 22:29:09 End 2025.07.25 @ 17:59:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9f0f198-d8f6-410e-a635-25c543cee2dc