Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.18 @ 17:25:59 Player: Dert Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (269) 269 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1214 Bonus ------- None Cogmind --------- Core Integrity 320/400 Matter 256/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ ECM Suite ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Sensor Array Targeting Computer ECM Suite ECM Suite > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Visual Processing Unit ECM Suite Light Armor Plating [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . 1 . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 12 | 7 1 4 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 4 | 2 . 2 Device 3 | 1 . 2 Storage . | . . . Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 2 | . 1 4 Power . | . . . Propulsion . | . . . Utility 2 | . 1 3 Weapon . | . . . Tool/Special . | . . . Unused Backups 4 | . . 4 Power . | . . . Propulsion . | . . . Utility 4 | . . 4 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 95 | . 99 92 Engine 20 | . 24 17 Treads 21 | . 25 17 Device 21 | . 12 28 Processor 10 | . 12 8 Ballistic Gun 21 | . 25 17 Peak Build Rating 10 | 7 8 10 Average Rating 8 | 4 7 9 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 16 | 9 12 16 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 1 5 5 Average Carried 2 | . 1 4 Final Capacity 5 | 5 5 5 Final Carried 5 | . 5 . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 404 | 216 88 100 Remotely . | . . . Salvage Created 324 | . 61 263 Parts 21 | . 7 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . . 6 Guns 6 | . . 6 Classes Destroyed 3 | . 2 1 Tunneler 1 | . 1 . Watcher 2 | . 2 . Grunt 6 | . . 6 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 67 | . . 67 Missed 22 | . . 22 Hits 45 | . . 45 Projectile 45 | . . 45 Damage Taken 407 | . 12 395 Core 84 | . 4 80 Absorbed by Shields . | . . . Ignored by Resistances 253 | . 8 245 Core Remaining (%) 99 | 100 98 . Volleys Fired 33 | . 6 27 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 66 | . 12 54 Gun 66 | . 12 54 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 66 | . 12 54 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 28 | . 3 28 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 53 | . 6 47 Core Hits 21 | . 5 16 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 562 | . 84 478 Guns 559 | . 84 475 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . . 3 Kinetic 559 | . 84 475 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 10 30 Average Temperature 8 | . 7 8 Received Heat Transfer 291 | . . 291 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | . 7 50 Initial . | . . . Average 4 | . . 8 Influence Increases 170 | . 20 150 Destroy 0b10 Robot/C 120 | . . 120 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 34 | . 4 30 Destroy Structure 1 | . 1 . Influence Decreases 170 | . 20 150 Time Decay 160 | . 20 140 Lost Part 10 | . . 10 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 2 21 Peak Tracking Total 3 | . 1 3 Tactical Retreats 5 | . . 5 ECM-based Alert Blocks 8 | . . 8 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful . | . . . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 917 | 31 426 460 Sensors 883 | 31 426 426 ECM 460 | . . 460 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1039 | 87 426 526 Spaces Moved 543 | 48 252 243 Core 2 | 2 . . Treads 501 | 46 252 203 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 40 | . . 40 Fastest Speed 50 | 50 160 120 Average Speed 156 | 155 160 153 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 5 46 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 676 | 61 264 351 Wait 63 | . . 63 Move 541 | 47 251 243 Hop . | . . . Pick Up 15 | 7 6 2 Fast Attach 1 | . . 1 Attach 10 | 7 1 2 Detach . | . . . Swap 1 | . . 1 Drop 11 | . . 11 Fire 33 | . 6 27 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Min x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Power x1 313 | -10/Materials | Build established: Hacker-Mutant 332 | -10/Materials | Identified exit to Mines 332 | -10/Materials | Discovered exit to Mines (range 15) 461 | -10/Materials | Identified exit to Materials 461 | -10/Materials | Discovered exit to Materials (range 15) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Utility x2 679 | -9/Materials | Identified exit to Mines 679 | -9/Materials | Discovered exit to Mines (range 12) 1018 | -9/Materials | Discovered exit to Mines (range 16) 1040 | -9/Materials | Self-destructed Last Messages --------------- Chain reaction triggered in Corrupted Backup Power I. Dropped Lgt. Treads. Discarded Targeting Computer. Dropped Sensor Array. Dropped Ion Engine. Dropped Assault Rifle. Dropped Lgt. Assault Rifle. Dropped Lgt. Treads. Dropped Imp. Heat Sink. Dropped Lgt. Armor Plating. Dropped Visual Processing Unit. Dropped ECM Suite. System corrupted: Energy discharge (-43). U-05 Engineer repairs door. U-05 Engineer lays Concrete. EXIT=FOUND: MINES S M2MDW|NJPIUAWW53JG4&Z1N4K%E> Slammed into S-10 Pest. Destabilizing: Core damaged (-4). 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