Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 17:12:57 Player: Lunace Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (87) 435 Value Destroyed (2903) 2903 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 8210 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 462 Aligned with FarCom 300 Friendly Fire -662 Cogmind --------- Core Integrity 0/700 Matter 130/300 Energy 90/100 System Corruption 0% Temperature Critical (841) Movement Treading (160) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Flak Gun XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY (5) ---- CPS Tube (1) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter High-powered Tractor Beam > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Heavy Treads Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Active Sensor Suite Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Damper Plating Hardlight Generator Missile Launcher [Rating: 87] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon XL Autogun Subcomponent Ballistic Gun XL Autogun Subcomponent Special Weapon CPS Tube Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . Utility 2 | . . . 1 . . . . 1 . . . . . Weapon 2 | . . . . . . . 2 . . . . . . Parts Attached 59 | 7 5 1 1 . 1 . 17 5 7 10 . . 5 Power 5 | 1 1 . . . . . 2 . 1 . . . . Engine 3 | 1 1 . . . . . 1 . . . . . . Core 1 | . . . . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 21 | 2 2 1 . . . . 9 4 3 . . . . Treads 14 | 2 2 . . . . . 3 4 3 . . . . Leg . | . . . . . . . . . . . . . . Wheel 6 | . . 1 . . . . 5 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . Utility 19 | 2 1 . 1 . 1 . 5 1 3 3 . . 2 Device 8 | 1 . . 1 . . . 2 1 2 1 . . . Storage 5 | 1 1 . . . 1 . 1 . 1 . . . . Processor 2 | . . . . . . . 2 . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 4 | . . . . . . . . . . 2 . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 14 | 2 1 . . . . . 1 . . 7 . . 3 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 12 | 2 1 . . . . . 1 . . 6 . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . 1 . . . Parts Lost 6 | . . 1 . . . . . . . . . . 5 Power 1 | . . . . . . . . . . . . . 1 Propulsion 1 | . . 1 . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . 2 Weapon 2 | . . . . . . . . . . . . . 2 Highest Loss Streak 5 | . . 1 . . . . . . . . . . 5 To Critical Strikes 1 | . . 1 . . . . . . . . . . . Average Slot Usage (%) 80 | . 97 89 80 88 88 77 71 75 63 81 84 84 82 Engine 4 | . 13 14 11 11 11 11 8 7 1 . . . . Reactor 3 | . . . . . . . . . 5 7 7 7 7 Treads 14 | . 26 15 11 11 11 11 4 30 17 15 15 15 15 Wheel 4 | . . 2 11 11 11 11 22 . . . . . . Device 14 | . 14 14 14 22 22 11 14 14 15 12 15 15 14 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 Processor 2 | . . . . . . . 3 7 7 2 . . . Protection 3 | . . . . . . . . . . 6 7 7 7 Ballistic Gun 21 | . 27 28 22 22 22 22 9 7 7 27 30 30 29 Peak Build Rating 87 | 7 7 7 9 9 14 14 58 72 87 87 76 76 81 Average Rating 57 | 5 6 6 7 9 12 13 52 65 83 76 76 76 75 On Entrance 36 | . 7 7 7 9 9 14 13 56 72 86 76 76 76 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 82 | 13 28 28 29 29 49 49 76 56 74 82 82 82 82 Greatest Support 140 | 40 40 40 10 10 10 10 60 104 140 140 140 140 140 Greatest Overweight (x) 6 | . 1 2 2 2 4 4 6 . . . . . . Average Overweight (x) . | . . 1 2 2 2 4 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 15 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 15 20 19 15 17 20 20 20 19 Most Carried 20 | 3 5 6 7 7 15 15 20 15 20 20 20 20 20 Average Carried 15 | 1 4 5 6 7 11 15 16 13 17 19 19 20 19 Final Capacity 20 | 8 15 15 15 15 20 20 15 15 20 20 20 20 5 Final Carried 20 | 3 5 6 7 7 15 15 13 15 19 19 20 20 1 Class Distribution -------------------- 39% | Scavenger-Tank 30% | Scavenger-Skirmisher 22% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -7/Recycling Scavenger-Tank | -7/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Matter Collected 3533 | 279 107 44 . . 50 . 1103 258 748 753 167 . 24 Remotely 763 | . . . . . . . . . 748 15 . . . Salvage Created 5006 | 41 157 84 . . . . 1436 309 1852 960 167 . . Parts 214 | 4 10 7 . . . . 75 18 31 60 9 . . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . Recyclers Shooed 2 | . . 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Combat Hostiles Destroyed 56 | . 5 3 . . . . 20 4 6 16 2 . . Guns 56 | . 5 3 . . . . 20 4 6 16 2 . . Classes Destroyed 18 | 1 3 1 . . . . 9 1 1 2 . . . Worker 7 | . . . . . . . 4 . . 3 . . . Builder 3 | . . 1 . . . . 2 . . . . . . Tunneler 5 | 2 . 1 . . . . 2 . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . Recycler 2 | . . . . . . . 1 1 . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 3 | . . . . . . . 2 1 . . . . . Watcher 7 | . 1 . . . . . 3 1 . 1 1 . . Swarmer 6 | . 3 3 . . . . . . . . . . . Grunt 24 | . 2 . . . . . 14 2 . 6 . . . Brawler 1 | . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . Sentry 8 | . . . . . . . 3 . . 3 2 . . Specialist 1 | . . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . 1 . . 1 . . . Programmer 4 | . . . . . . . . 2 . 2 . . . Heavy 2 | . . . . . . . 1 . . 1 . . . Compactor 6 | . . . . . . . . . 6 . . . . Wasp 2 | . . . . . . . . . . 2 . . . Thug 1 | . . . . . . . . . . 1 . . . Best Kill Streak 12 | 1 3 3 . . . . 12 6 4 4 3 . . Combat Bots Only 8 | . 3 3 . . . . 8 4 4 4 2 . . Max Kills in Single Turn 4 | 1 1 1 . . . . 4 1 1 2 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Hostile Shots Fired 225 | . 36 24 . . . . 23 4 . 37 12 . 89 Missed 47 | . 3 8 . . . . 6 1 . 13 8 . 8 Damage Taken 4220 | . 286 124 . . . . 279 54 . 301 8 . 3168 Core 829 | . 78 20 . . . . 9 . . . . . 722 Absorbed by Shields 100 | . . . . . . . 40 . . 44 16 . . Reduced by Siege Mode 96 | . . . . . . . . . . . . . 96 Core Remaining (%) 89 | 100 . 60 . . . 100 98 . . . . . . Volleys Fired 235 | 9 24 19 . . . . 54 17 41 49 12 . 10 Largest 4 | 2 2 2 . . . . 1 1 1 4 4 . 4 Hottest 80 | 40 40 40 . . . . 60 60 60 80 80 . 80 Shots Fired 479 | 18 48 38 . . . . 54 16 42 184 47 . 32 Gun 478 | 18 48 38 . . . . 54 16 42 184 47 . 31 Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . 1 Kinetic 478 | 18 48 38 . . . . 54 16 42 184 47 . 31 Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 38 | 9 8 4 . . . . 12 10 31 13 6 . 38 Robot Miss Streak 7 | 3 4 5 . . . . 4 7 4 5 4 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . . . . . . . 5 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . Shots Hit Robots 316 | 12 32 23 . . . . 54 14 40 88 21 . 32 Core Hits 176 | 3 12 9 . . . . 55 11 24 44 8 . 10 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10694 | 94 272 185 . . . . 3202 931 2652 2305 425 . 628 Guns 10687 | 94 272 185 . . . . 3202 931 2652 2298 425 . 628 Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 7 | . . . . . . . . . . 7 . . . Kinetic 10687 | 94 272 185 . . . . 3202 931 2652 2298 425 . 628 Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 2 2 6 6 6 . Average Corruption 3 | . . . . . . . . 2 2 3 6 6 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 58 | . . . . . . . . 3 7 39 7 2 . Message Errors 18 | . . . . . . . . 1 1 11 3 2 . Matter Fused 12 | . . . . . . . . 1 . 9 2 . . Heat Flow Errors 8 | . . . . . . . . . 2 6 . . . Energy Discharges 4 | . . . . . . . . . 1 3 . . . Data Loss (minor) 7 | . . . . . . . . . 1 5 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Misfires 5 | . . . . . . . . . 1 4 . . . Weapon Failures 3 | . . . . . . . . 1 . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 940 | . 12 . . . . . 336 76 221 304 60 . 940 Average Temperature 130 | . 7 . . . . . 75 34 73 58 31 . 640 Received Heat Transfer 980 | . 54 . . . . . 87 . . 12 . . 827 Effects 18 | . . . . . . . . . . . . . 18 Shutdowns 2 | . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . . 3 Damage (major) 4 | . . . . . . . . . . . . . 4 Damage (core) 5 | . . . . . . . . . . . . . 5 Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 20 | . . . . . . . . . . . . . 20 Longest Duration 20 | . . . . . . . . . . . . . 20 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Peak Influence 649 | 10 153 144 63 24 . . 495 230 57 649 384 184 . Initial 272 | . 6 59 55 24 . . . 224 49 39 272 149 . Average 224 | 3 59 125 56 24 . . 188 193 54 372 320 178 . Maximum Alert Level 2 | . . . . . . . 2 1 . 2 1 . . Low Security (%) 57 | 100 100 100 100 100 . 100 68 22 100 30 . 100 . Level 1 22 | . . . . . . . 7 77 . 29 100 . . Level 2 19 | . . . . . . . 23 . . 40 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . . . . . 2 2 . 16 . . . Investigation 2 | . . . . . . . . . . 2 . . . Extermination 3 | . . . . . . . . 1 . 2 . . . Reinforcement 9 | . 1 . . . . . 2 . . 6 . . . Assault . | . . . . . . . . . . . . . . Garrison 7 | . . . . . . . . 1 . 6 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Distress Signals 6 | . . . . . . . 2 1 . 2 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 94 | . 12 4 . . . . 25 7 6 30 4 . 6 Peak Tracking Total 8 | . 5 3 . . . . 5 5 2 5 3 . 8 Tactical Retreats 3 | . . 1 . . . . 2 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Traps Triggered 8 | . 2 . . . . . . 2 . 4 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Machines Disabled 12 | . . . . . . . 2 . . 8 2 . . Max in Single Turn 7 | . . . . . . . 1 . . 7 1 . . Garrison Access 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Machines Accessed 26 | . 1 . 1 . 2 . 3 3 . 12 1 2 1 Terminals 14 | . 1 . 1 . . . 3 1 . 6 1 1 . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 1 . 2 . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . 3 . . . Total Hacks 58 | . 1 . 3 . 2 . 9 8 . 29 1 4 1 Successful 18 | . . . 1 . 2 . 3 . . 8 1 2 1 Failed 40 | . 1 . 2 . . . 6 8 . 21 . 2 . Catastrophic 9 | . 1 . 1 . . . 1 2 . 4 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 35 | . . . 3 . 1 . 5 3 . 18 2 3 . Terminals 39 | . 1 . 3 . . . 9 3 . 20 1 2 . Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . 3 . 3 . 2 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . 4 . . . Terminal Hacks 10 | . . . 1 . 2 . 2 . . 3 1 . 1 Record 2 | . . . . . 1 . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 . . . 1 . . 1 . . . Unreport Threat 2 | . . . . . . . . . . 2 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 5 | . . . . . . . 1 . . 2 . 2 . Terminals 4 | . . . . . . . 1 . . 2 . 1 . Track 1 | . . . . . . . 1 . . . . . . Botnet 3 | . . . . . . . . . . 2 . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . Tunnel 1 | . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 2 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . 1 . . . 3 3 . 10 . 1 . Full Trace Events 2 | . . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Total Allies 19 | . . . . . . . . . 19 . . . . Largest Group 19 | . . . . . . . . . 19 19 . . . Highest-Rated Group 465 | . . . . . . . . . 465 465 . . . Highest-Rated Ally 35 | . . . . . . . . . 35 35 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 180 | . . . . . . . . . . 180 . . . Total Damage 2454 | . . . . . . . . . . 2454 . . . Kills 17 | . . . . . . . . . . 17 . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Turns Passed 7336 | 117 309 397 66 21 314 435 1129 519 339 2246 212 132 1100 Spaces Moved 4184 | 44 140 179 55 20 270 276 630 276 148 1281 119 83 663 Core 2 | 2 . . . . . . . . . . . . . Treads 2964 | 42 140 125 . . . . 87 276 148 1281 119 83 663 Legs . | . . . . . . . . . . . . . . Wheels 1218 | . . 54 55 20 270 276 543 . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 110 110 110 140 110 162 160 160 160 160 160 Average Speed 150 | 155 161 190 110 110 112 140 120 162 160 160 160 160 160 Slowest Speed 240 | 160 240 240 110 110 140 140 170 162 163 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 36 55 8 8 65 68 51 11 74 44 25 23 56 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . . 1 . Known Exits Taken 3 | . . . 1 . . . 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . 1 1 . Scrap Searched 2 | . . . . . . . . . . . . . 2 Spaces Dug 2 | . . . . . . . . . 2 . . . . Terrain Destroyed 82 | . . . . . . . 44 1 14 23 . . . Melee . | . . . . . . . . . . . . . . Projectile 59 | . . . . . . . 44 1 14 . . . . AOE 23 | . . . . . . . . . . 23 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Total 5133 | 75 182 205 60 19 282 325 1011 351 254 1453 135 82 699 Wait 554 | 13 11 6 4 . . 49 264 44 42 107 4 . 10 Move 4172 | 43 139 178 54 19 269 275 629 276 147 1280 118 82 663 Hop . | . . . . . . . . . . . . . . Pick Up 49 | 3 2 1 1 . 8 . 18 5 4 2 1 . 4 Fast Attach 30 | 7 4 1 1 . . . 5 . 4 7 . . 1 Attach 12 | . . . . . . . 6 2 . 2 . . 2 Detach 5 | . . . . . . . 2 . 1 2 . . . Swap 17 | . 1 . . . 1 . 6 3 3 1 . . 2 Drop 58 | . 1 . . . 4 1 27 4 12 2 . . 7 Fire 235 | 9 24 19 . . . . 54 17 41 49 12 . 10 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Entered Mines 579 | -10/Mines | Learned location of Storage (-7) 819 | -10/Mines | Discovered new exit (range 6) 824 | -10/Mines | Entered Materials 824 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 854 | -9/Materials | Discovered new exit (range 6) 876 | -9/Materials | Identified exit to Mines 890 | -9/Materials | Entered Mines 907 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 907 | -9/Mines | Discovered new exit (range 5) 911 | -9/Mines | Entered Exiles 942 | -9/Exiles | Met 8R-AWN 961 | -9/Exiles | Met EX-HEX 1030 | -9/Exiles | Met EX-BIN 1043 | -9/Exiles | Aligned with FarCom system 1044 | -9/Exiles | Given EX-Vault access code 1069 | -9/Exiles | Opened EX-Vault 1076 | -9/Exiles | Found XL Autogun Array 1099 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1131 | -9/Exiles | Met EX-DEC 1135 | -9/Exiles | Learned location of Zion (-7) 1210 | -9/Exiles | Discovered new exit (range 14) 1225 | -9/Exiles | Left Exiles lab with XL Autogun Array 1225 | -9/Exiles | Entered Mines 1642 | -8/Mines | Discovered new exit (range 15) 1660 | -8/Mines | Entered Materials 1660 | -8/Materials | Evolved 2 slots: Weapon x2 1962 | -8/Materials | Build established: Skirmisher 2457 | -8/Materials | Build established: Scavenger-Skirmisher 2551 | -8/Materials | Found Prototype Device 2583 | -8/Materials | Discovered new exit (range 8) 2585 | -8/Materials | Destroyed 8 combat bots 2788 | -8/Materials | Identified exit to Factory 2789 | -8/Materials | Entered Factory 2789 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2902 | -7/Factory | Garrison activated, responded to threat 3000 | -7/Factory | Discovered new exit (range 11) 3042 | -7/Factory | Identified exit to Factory 3308 | -7/Factory | Sucked down chute 3308 | -7/Factory | Entered Waste 3320 | -7/Waste | Spotted C-40 Crusher 3325 | -7/Waste | Destroyed C-40 Crusher 3338 | -7/Waste | Spotted C-40 Crusher 3345 | -7/Waste | Destroyed C-40 Crusher 3353 | -7/Waste | Spotted C-40 Crusher 3360 | -7/Waste | Spotted C-40 Crusher 3364 | -7/Waste | Destroyed C-40 Crusher 3367 | -7/Waste | Destroyed C-40 Crusher 3386 | -7/Waste | Spotted C-40 Crusher 3397 | -7/Waste | Destroyed C-40 Crusher 3439 | -7/Waste | Spotted C-40 Crusher 3446 | -7/Waste | Destroyed C-40 Crusher 3460 | -7/Waste | Found Damper Plating 3466 | -7/Waste | Found Damper Plating 3551 | -7/Waste | Warlord forces began an assault 3583 | -7/Waste | Discovered new exit (range 15) 3605 | -7/Waste | Identified exit to Factory 3647 | -7/Waste | Entered Factory 3647 | -7/Factory | Accompanied by 19 allies 4350 | -7/Factory | Lost 5 allies 4517 | -7/Factory | P-60 Hacker assimilated allied CV-B2V(g) 4685 | -7/Factory | Build established: Scavenger-Tank 4926 | -7/Factory | Discovered exit to Factory (range 10) 5323 | -7/Factory | Garrison activated, responded to threat 5411 | -7/Factory | Identified exit to Storage 5411 | -7/Factory | Identified exit to Lower Caves 5893 | -7/Factory | Entered Storage 5904 | -7/Storage | Lost 4 allies 6099 | -7/Storage | Used back door to open Recycling access 6099 | -7/Storage | Discovered new exit (range 5) 6105 | -7/Storage | Entered Recycling 6200 | -7/Recycling | Scanned before Scraplab entrance 6222 | -7/Recycling | Entered Scraplab 6235 | -7/Recycling | Discovered new exit (range 2) 6237 | -7/Recycling | Entered Scraptown 6237 | -7/Scraptown | System corruption cleaned by C-Scrubber 6421 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6537 | -7/Scraptown | Discovered new exit (range 7) 6652 | -7/Scraptown | Visited Assassins FH 6677 | -7/Scraptown | Visited Awakened 6717 | -7/Scraptown | Visited Cyclists 6781 | -7/Scraptown | Visited Comm Corps 6847 | -7/Scraptown | Visited Cave Peace 6900 | -7/Scraptown | Visited Shadow of the Wyrm 6964 | -7/Scraptown | Visited Fellowship of the Rings 7303 | -7/Scraptown | Attacked by Scraptown defenders 7331 | -7/Scraptown | Core integrity fell below 50% 7336 | -7/Scraptown | Core integrity fell below 20% 7338 | -7/Scraptown | Core destroyed Last Messages --------------- 07324_ Siege Slug penetrates UFD HQ Gate. 07325_ Overheating: Core damaged (-133). 07326_ Ended siege mode. 07326_ Penetrated by Siege Slug. 07328_ Power failure, Antimatter Reactor shutdown. 07328_ Overheating: Matter decay (-20). 07328_ Acquired Flak Gun. 07328_ Siege Slug penetrates UFD HQ Gate. 07329_ Overheating: System interference. 07329_ Flak Gun temporarily disabled. 07330_ Damper Plating destroyed. 07331_ Overheating: Core damaged (-140). 07331_ Triborg exits siege mode. 07332_ Overheating: Energy bleed (-61). 07334_ Overheating: Matter decay (-32). 07335_ Antimatter Reactor destroyed. 07336_ Overheating: Core damaged (-119). 07336_ Critical hit (Burn: +50). 07338_ Overheating: Core damaged (-133). 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""""" #????????????????????????????? | | ##????"""" " "" #????????????????????????????? | | ? #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 3200 Resistance: EM 90 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityAdvancedMace Manual? 0 Play Time 00:49:28 Cumulative 315.9 hours Start 2024.08.28 @ 16:23:59 End 2024.08.28 @ 17:12:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 312 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98f6b908-406a-4785-8453-f90df33ec533