Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.08 @ 14:21:09 Player: Luigi Panache Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (2235) 2235 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (541) 541 TOTAL SCORE: 6176 Bonus ------- High Alert Combat Kills 41 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 210/300 Energy 53/100 System Corruption 4% Temperature Cool (2) Movement Flying (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Salvage Targeting Computer Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Light Nuclear Core Carbon-fiber Leg Advanced Signal Interpreter Advanced Terrain Scanner Relay Coupler [NC] (28) Light EM Pulse Cannon EMP Blaster Grenade Launcher Improved Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Salvage Targeting Computer Core Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Advanced Signal Interpreter Advanced Terrain Scanner Relay Coupler [NC] Light EM Pulse Cannon EMP Blaster Grenade Launcher Improved Grenade Launcher Mining Claw [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Salvage Targeting Computer Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 76 | . 9 7 6 8 1 8 26 11 Power 6 | . 1 1 . . . 1 3 . Engine 3 | . 1 1 . . . 1 . . Core 3 | . . . . . . . 3 . Reactor . | . . . . . . . . . Propulsion 28 | . 2 4 3 1 . 2 12 4 Treads 12 | . 2 2 3 1 . 2 1 1 Leg 13 | . . . . . . . 11 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . 2 . . . . . 1 Utility 16 | . . 1 1 4 1 1 5 3 Device 2 | . . 1 . . . . 1 . Storage 3 | . . . . 1 1 1 . . Processor 3 | . . . 1 2 . . . . Hackware . | . . . . . . . . . Protection 8 | . . . . 1 . . 4 3 Artifact . | . . . . . . . . . Weapon 26 | . 6 1 2 3 . 4 6 4 Energy Gun 11 | . 5 . 2 2 . . 1 1 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 9 | . . . . 1 . 2 4 2 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . 1 . . . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 38 | . 1 5 . 7 . 3 10 12 Power 6 | . . 1 . 1 . . 3 1 Propulsion 13 | . . 2 . 2 . 2 3 4 Utility 4 | . . . . 1 . . 1 2 Weapon 15 | . 1 2 . 3 . 1 3 5 Highest Loss Streak 11 | . 1 2 . 7 . 1 5 11 Average Slot Usage (%) 83 | . 85 83 95 86 77 73 90 93 Engine 3 | . 14 10 11 6 . . 1 . Core 2 | . . . . . . . 6 8 Treads 17 | . 28 19 30 27 22 17 9 6 Leg 7 | . . . . . . . 21 25 Device 2 | . . 13 11 7 . . . . Storage 14 | . 14 14 11 11 11 12 18 18 Processor 8 | . . . 10 8 11 11 9 9 Protection 6 | . . . . 3 11 10 7 8 Energy Gun 7 | . 25 9 15 17 11 . 3 2 Ballistic Gun 8 | . 2 . . 3 11 12 11 13 Launcher 1 | . . . . . . 8 . . Slashing Weapon 1 | . . 10 6 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 64 | 10 13 14 15 21 45 57 64 64 Greatest Support 72 | 20 40 44 64 64 42 42 42 72 Greatest Overweight (x) 19 | . . 3 3 . 1 2 19 3 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 18 | . 6 6 6 8 12 18 18 18 Average Capacity 12 | . 6 6 6 6 11 12 18 18 Most Carried 18 | . 6 6 6 7 12 16 18 18 Average Carried 11 | . 5 5 3 4 9 12 17 17 Final Capacity 18 | 6 6 6 6 8 12 18 18 18 Final Carried 18 | 6 6 6 4 7 12 16 18 10 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Matter Collected 1471 | 159 125 81 60 70 . 266 568 142 Remotely . | . . . . . . . . . Salvage Created 2115 | . 247 80 132 209 . 353 843 251 Parts 127 | . 19 9 7 5 . 36 37 14 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 58 | . 7 4 2 4 . 21 15 5 Melee 4 | . . 4 . . . . . . Guns 27 | . 4 . 2 3 . . 14 4 Cannons 2 | . . . . . . . 1 1 AOE 24 | . 3 . . . . 21 . . Classes Destroyed 10 | . 3 1 2 . . 2 2 . Worker 2 | . . . 1 . . 1 . . Builder 2 | . 1 . . . . 1 . . Tunneler 1 | . . 1 . . . . . . Recycler 1 | . . . . . . 1 . . Swarmer 19 | . 2 4 . . . 13 . . Grunt 27 | . 5 . 1 2 . 7 10 2 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . . 1 . . Sentry 8 | . . . 1 2 . . 3 2 Hunter 2 | . . . . . . . 1 1 Best Kill Streak 10 | . 6 2 2 2 . 10 6 2 Combat Bots Only 7 | . 5 2 1 2 . 7 6 2 Max Kills in Single Turn 3 | . 2 1 1 1 . 3 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . . . . 3 . . Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Damage Taken 4809 | . 291 498 130 436 . 446 1691 1317 Core 791 | . 54 137 . 29 . 16 364 191 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 70 | 100 . 23 . . . 88 . . Volleys Fired 143 | . 13 . 9 14 . 29 51 27 Largest 2 | . 2 . 2 2 . 2 2 2 Hottest 140 | . 80 . 96 140 . 50 125 88 Shots Fired 248 | . 23 . 18 26 . 35 99 47 Gun 194 | . 21 . 18 26 . 6 85 38 Cannon 22 | . . . . . . . 13 9 Launcher 32 | . 2 . . . . 29 1 . Special . | . . . . . . . . . Kinetic 124 | . . . . . . 6 75 43 Thermal 40 | . . . 9 17 . . 10 4 Explosive 32 | . 2 . . . . 29 1 . Electromagnetic 52 | . 21 . 9 9 . . 13 . Robot Hit Streak 24 | . 5 . 20 24 . 14 8 9 Robot Miss Streak 3 | . 2 . . 1 . 1 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 183 | . 14 10 16 24 . 19 69 31 Core Hits 130 | . 14 5 5 6 . 51 38 11 Critical Hits 2 | . . 1 . . . . 1 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . . . Melee Attacks 22 | . . 22 . . . . . . Impact . | . . . . . . . . . Slashing 22 | . . 22 . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4547 | . 408 283 263 386 . 1602 1168 437 Guns 2119 | . 179 . 221 386 . 9 975 349 Cannons 244 | . . . . . . . 156 88 Explosions 1882 | . 229 . 42 . . 1593 18 . Melee 283 | . . 283 . . . . . . Ramming 19 | . . . . . . . 19 . Kinetic 1235 | . . . . . . 9 822 404 Thermal 746 | . 104 . 164 292 . . 153 33 Explosive 1736 | . 125 . . . . 1593 18 . Electromagnetic 528 | . 179 . 99 94 . . 156 . Impact . | . . . . . . . . . Slashing 283 | . . 283 . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 Average Corruption 3 | . . . . . . . 3 4 Corruption Purged . | . . . . . . . . . Effects 21 | . . . . . . . 9 12 Message Errors 10 | . . . . . . . 5 5 Matter Fused 4 | . . . . . . . 2 2 Heat Flow Errors 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Targeting Errors 3 | . . . . . . . 2 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 54 | . . . . . . 54 . . Projectiles . | . . . . . . . . . Explosions 54 | . . . . . . 54 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 319 | . 37 . 36 . . 198 48 . Shots 11 | . 1 . 1 . . 8 1 . Rammed 4 | . . . . . . . 4 . Targets Rammed 4 | . . . . . . . 4 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 413 | . 208 . 174 413 . 14 240 308 Average Temperature 95 | . 98 . 78 158 . 4 50 126 Received Heat Transfer 1440 | . 87 . 36 156 . 72 783 306 Effects 5 | . . . . 3 . . . 2 Energy Bleed 2 | . . . . . . . . 2 Interference 2 | . . . . 2 . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 3 | . . . . 3 . . . . Heat Transferred 1321 | . 100 . 259 592 . . 296 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Peak Influence 520 | . 200 158 112 108 . 520 335 289 Initial 126 | . . 78 7 43 . . 126 44 Average 180 | . 88 98 31 85 . 345 161 185 Maximum Alert Level 2 | . 1 . . . . 2 1 1 Low Security (%) 62 | . 72 100 100 100 . 17 69 50 Level 1 29 | . 27 . . . . 51 30 49 Level 2 7 | . . . . . . 31 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . 1 . . 1 5 . Investigation 4 | . 1 . 1 . . . 2 . Extermination . | . . . . . . . . . Reinforcement 4 | . . . . . . 1 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Distress Signals 4 | . 1 . . . . 1 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 13 8 5 4 . 19 32 7 Peak Tracking Total 12 | . 8 3 3 2 . 3 12 3 Tactical Retreats 7 | . 1 2 1 . . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Traps Triggered 16 | . 2 . . . . . 4 10 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Disabled 8 | . 1 . 2 . . 4 . 1 Max in Single Turn 2 | . 1 . 2 . . 1 . 1 Garrison Relay 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Accessed 10 | . 1 1 1 . 2 . 5 . Terminals 6 | . 1 . 1 . . . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 21 | . 1 1 4 . 2 . 13 . Successful 12 | . . 1 2 . 2 . 7 . Failed 9 | . 1 . 2 . . . 6 . Catastrophic 3 | . 1 . 1 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 11 | . 1 . 3 . 1 . 6 . Terminals 17 | . 1 . 4 . . . 12 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 10 | . . 1 1 . 2 . 6 . Record 1 | . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 . Recall Investigation 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . Zone Layout 4 | . . . 1 . . . 3 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Botnet 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 1 . . . 4 . Full Trace Events 2 | . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . 5 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Turns Passed 4239 | . 347 418 218 338 653 878 920 467 Spaces Moved 2084 | 1 168 213 101 184 386 438 408 185 Core 16 | . . 6 8 . . . 2 . Treads 1490 | . 168 154 93 184 386 438 62 5 Legs 513 | 1 . . . . . . 344 168 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 65 | . . 53 . . . . . 12 Fastest Speed 50 | 120 160 117 150 145 152 152 150 50 Average Speed 165 | 120 160 141 153 150 167 181 166 169 Slowest Speed 1000 | 120 160 200 200 152 172 200 1000 220 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 2 35 55 13 49 69 89 35 31 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 1 . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 182 | . 14 . 1 . . 159 8 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 182 | . 14 . 1 . . 159 8 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total 2591 | . 225 287 145 218 393 485 548 290 Wait 154 | . 23 36 27 6 . 5 42 15 Move 2076 | . 167 212 100 183 385 437 407 185 Hop . | . . . . . . . . . Pick Up 32 | . 5 4 2 4 4 5 7 1 Fast Attach 28 | . 1 3 2 5 . 4 10 3 Attach 19 | . 1 2 4 2 . . 4 6 Detach 1 | . . . . 1 . . . . Swap 29 | . 7 2 . 1 1 4 12 2 Drop 33 | . 8 6 1 2 3 1 11 1 Fire 143 | . 13 . 9 14 . 29 51 27 Melee 22 | . . 22 . . . . . . Ram . | . . . . . . . . . Kick 4 | . . . . . . . 4 . Crush . | . . . . . . . . . Escape Stasis 50 | . . . . . . . . 50 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [Fac] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 16) 348 | -10/Materials | Entered Mines 353 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 591 | -10/Mines | Core integrity fell below 50% 727 | -10/Mines | Discovered new exit (range 10) 766 | -10/Mines | Entered Materials 766 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 916 | -9/Materials | Discovered new exit (range 6) 984 | -9/Materials | Entered Mines 1005 | -9/Mines | Discovered new exit (range 9) 1061 | -9/Mines | Discovered new exit (range 6) 1077 | -9/Mines | Learned Materials garrison access intel 1119 | -9/Mines | Found a hidden stash of uninstalled traps 1222 | -9/Mines | Lost 7 parts (1p2n1u3w) 1291 | -9/Mines | Assembled infested the area 1316 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1316 | -9/Mines | Discovered new exit (range 5) 1322 | -9/Mines | Entered Exiles 1364 | -9/Exiles | Met 8R-AWN 1385 | -9/Exiles | Met EX-HEX 1477 | -9/Exiles | Met EX-DEC 1504 | -9/Exiles | Learned location of Zion (-7) 1644 | -9/Exiles | Met EX-BIN 1668 | -9/Exiles | Aligned with FarCom system 1670 | -9/Exiles | Given EX-Vault access code 1710 | -9/Exiles | Opened EX-Vault 1721 | -9/Exiles | Found Flying Fortress v7 1756 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1959 | -9/Exiles | Discovered new exit (range 10) 1975 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1975 | -9/Exiles | Entered Mines 2170 | -8/Mines | Destroyed 7 combat bots 2726 | -8/Mines | Discovered new exit (range 7) 2853 | -8/Mines | Entered Materials 2853 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2854 | -8/Materials | Loaded intel: 1 garrison access location 3029 | -8/Materials | Lost 5 parts (1p2n2w) 3332 | -8/Materials | Build established: Scavenger-Mutant 3700 | -8/Materials | Discovered new exit (range 19) 3756 | -8/Materials | Core integrity fell below 50% 3767 | -8/Materials | Identified exit to Garrison 3773 | -8/Materials | Entered Garrison 3922 | -8/Garrison | Triggered checkpoint 3943 | -8/Garrison | Garrison Relay disabled 4038 | -8/Garrison | Triggered checkpoint 4107 | -8/Garrison | Discovered new exit (range 10) 4181 | -8/Garrison | Triggered checkpoint 4197 | -8/Garrison | Core integrity fell below 20% 4240 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04194_ Penetrated by Slug. 04195_ Overheating: Energy bleed (-19). 04195_ Particle Gun destroyed. 04197_ Penetrated by Slug. 04203_ R2%FM#4%AAHED0PZ8KG:NUCU 04204_ Penetrated by Slug. 04207_ Broken Titanium Leg destroyed. 04207_ Carbon-fiber Leg destroyed. 04210_ Med. Armor Plating destroyed. 04210_ Penetrated by Slug. 04211_ System corrupted: Assault Cannon jammed. 04219_ Penetrated by Slug. 04219_ Aluminum Leg destroyed. 04221_ N3Z G2KXKPMHBN4EM1YJPA 04223_ System corrupted: Hvy. Assault Rifle targeting data glitched. 04225_ Penetrated by Slug. 04228_ Y-45 Defender destroyed. 04228_ Assault Cannon destroyed. 04231_ Lgt. Treads destroyed. 04231_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????g????????? | | ???????????????????????###???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #?????????????gg???????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????? ???????# #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ???????????### ##""""## ^##?????????????????????? | | ?????????? ######## #???????????? | | ?????????? @ #???????????? | | ?????????? #???????????? | | ????????????# ## ## ###########???????????? | | ????????????# ## ## ###???????????????????? | | ????????????" = #???????????????????? | | ????????????" 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[ #???????????????????? | | ???????????C" #???????????????????? | | ????????????# ## ## ###???????????????????? | | ??########### ## ##h #?????????????????????? | | ??# #?????????????????????? | | ??# !!% #?????????????????????? | | ??# ######## =% #?????????????????????? | | ??# #??????## ## ## ##?????????????????????? | | ??# #???????# ## ## #??????????????????????? | | ??# #???????# ######## #??????????????????????? | | ??# #???????# #??????# #??????????????????????? | | ??# #???????# #??????# #??????????????????????? | | ??# #???????# #??????# #??????????????????????? | | ### #########* #??????# #??????????????????????? | | ! #??????# ########???????????????? | | #??????# #???????????????? | | ### #############??????# ^ ########????????? | | ??# #??????????????????######## ?? | | ??# #?????????????????????????# ########????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 60 Targeting Accuracy 5 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationTrackerMachine Manual? 0 Play Time 00:33:55 Cumulative 226.4 hours Start 2021.01.08 @ 13:41:44 End 2021.01.08 @ 14:21:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 73 Adventurer 63 Explorer 66 Win Type - Total 12 Types 11/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 80 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59d5bb20-b406-4be0-9e40-03d323ca38e6