Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.03 @ 19:23:29 Player: LightKnight Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (145) 725 Value Destroyed (5724) 5724 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (1196) 1196 TOTAL SCORE: 16985 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 25 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -63 Cogmind --------- Core Integrity 0/1300 Matter 147/300 Energy 28/100 System Corruption 3% Temperature Cool (1) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Impulse Thruster Array > --- UTILITY (11) ----- Advanced Salvage Targeting Computer Advanced Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Core Analyzer Core Analyzer > --- WEAPON (4) ------- HERF Cannon > --- INVENTORY (5) ---- Light Antimatter Reactor Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Target Analyzer Precision Matter Filter Improved Weapon Cycler Improved Transmission Jammer Experimental Propulsion Shielding Improved Focal Shield Advanced Thermal Shield > --- WEAPON ----------- KE Penetrator Bore Cannon Molecular Deconstructor > --- INVENTORY -------- Compact Wheel Improved Coolant Injector Experimental Sensor Array Makeshift Light Armor Plating Dimensional Node Initializer Transdimensional Reconstructor HERF Cannon Enhanced Gauss Cannon Heavy Shock Bomb Launcher Heavy Missile Launcher [Rating: 112] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Reactive Plating Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Medium Reactive Plating Weapon Enhanced Gauss Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Dual-blade Saw Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 Utility 9 | . . . . . 2 2 . . . . 2 . . . . 2 . . . . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 184 | 1 6 9 . 14 33 18 7 . 4 1 4 5 3 . 3 9 7 5 6 1 18 30 Power 14 | . . 1 . 2 5 1 . . . . . . . . . 1 . . 1 . . 3 Engine 9 | . . 1 . 2 4 1 . . . . . . . . . 1 . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 Propulsion 32 | . 1 5 . 4 6 3 . . . . . 1 . . . 1 . . . . 2 9 Treads 8 | . . . . 2 1 1 . . . . . 1 . . . 1 . . . . 2 . Leg 14 | . 1 5 . 2 5 1 . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Utility 74 | . 1 . . 4 13 9 5 . . . 2 2 2 . 1 6 2 1 3 1 11 11 Device 41 | . . . . 3 8 6 4 . . . . 1 1 . . 3 2 1 1 1 7 3 Storage 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . Processor 14 | . 1 . . . 1 . 1 . . . 1 . . . 1 1 . . . . 1 7 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Protection 15 | . . . . . 3 2 . . . . 1 1 1 . . 2 . . 2 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 1 4 3 . 4 9 5 2 . 4 1 2 2 1 . 2 1 5 4 2 . 5 7 Energy Gun 16 | . 4 1 . 2 7 1 . . 1 . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . 1 . . . . . . . . . . . . . . 2 1 Ballistic Gun 10 | 1 . . . . 1 . . . . 1 . 1 . . 1 1 2 1 1 . . . Ballistic Cannon 12 | . . . . . . 3 1 . 2 . 1 . . . 1 . . 2 . . 2 . Launcher 12 | . . 2 . 2 . . 1 . 1 . 1 1 1 . . . 2 . . . 1 . Special Weapon 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . . . . . . . . . . . . . . . . 5 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 . . . . . . . . . . . 1 . 3 . . 1 Parts Lost 46 | . 2 1 . 3 8 1 . . . . . 1 . . 1 2 . . . 1 10 16 Power 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . Propulsion 12 | . . . . 1 1 . . . . . . . . . . . . . . . 2 8 Utility 17 | . . . . . 3 . . . . . . 1 . . 1 1 . . . 1 5 5 Weapon 14 | . 2 1 . 2 3 . . . . . . . . . . . . . . . 3 3 Highest Loss Streak 7 | . 1 1 . 2 3 1 . . . . . 1 . . 1 1 . . . 1 7 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 88 100 100 99 90 92 92 92 92 92 86 92 92 93 91 93 90 87 75 88 80 26 Engine 5 | . 14 14 14 14 4 6 7 7 7 7 6 6 6 6 6 5 5 5 2 . . . Treads 5 | . . . . . 8 4 7 7 7 7 6 5 6 6 6 4 5 5 5 5 11 . Leg 4 | . 28 28 28 26 18 7 . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . 4 7 7 7 7 6 6 6 6 6 5 5 5 5 5 2 . Device 18 | . . . . 13 13 22 23 23 23 23 13 20 19 20 20 21 22 23 22 23 23 2 Storage 6 | . 14 14 14 14 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 . Processor 10 | . 3 14 14 . 3 7 7 7 7 7 13 13 13 13 13 17 17 17 17 17 9 15 Protection 7 | . . . . . 4 5 7 7 7 7 13 12 13 13 10 11 11 11 10 11 7 . Energy Gun 3 | . 25 20 14 24 20 1 . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 2 . . . 4 . . . . 7 2 5 4 . 1 10 7 3 . 5 4 . Ballistic Cannon 10 | . . . . . . 19 18 23 23 15 16 13 13 13 17 5 2 1 . . 4 . Peak Build Rating 112 | 6 11 13 14 31 44 57 60 59 61 60 64 69 70 69 70 82 91 92 99 101 112 85 Average Rating 62 | 6 8 10 13 27 31 53 58 59 59 60 59 67 68 69 69 77 87 90 71 100 99 34 On Entrance 52 | 6 6 10 13 14 21 44 54 59 59 60 60 60 68 69 69 69 76 91 92 99 96 10 Naked Turns 81 | . . . . . . . . . . . . . . . . . . . . . 81 . Heaviest Build 90 | 14 16 17 17 29 39 78 78 67 70 68 71 85 88 88 90 76 70 70 62 62 85 29 Greatest Support 81 | 20 20 25 25 40 49 49 28 28 28 28 28 28 28 28 28 28 28 28 28 28 81 30 Greatest Overweight (x) 3 | . . . . . 2 3 2 2 2 2 2 3 3 3 3 2 2 2 2 2 2 2 Average Overweight (x) 1 | . . . . . . 1 2 2 1 2 2 2 3 3 2 2 1 1 1 2 . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 8 8 8 8 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 6 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 9 | 6 7 7 7 8 7 9 8 9 9 10 9 9 9 10 9 9 9 9 9 9 9 4 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 7 8 8 8 10 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 2 Class Distribution -------------------- 32% | Skirmisher 24% | Tank 10% | Mutant 10% | Gunner 8% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 4168 | 210 38 254 . 160 456 319 87 29 14 172 21 429 30 . 235 215 404 133 . 124 770 68 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4497 | . 317 326 . 86 1152 367 7 23 . 60 36 341 . . 173 314 190 . . . 1001 104 Parts 271 | . 23 19 . 18 47 29 . 1 . 6 4 10 . . 7 15 21 . . . 61 10 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . 1 . . 1 . . . . . . . . . . . . . . . 3 . Parts Field Recycled 32 | . . . . . . 32 . . . . . . . . . . . . . . . . Retrieved Matter 340 | . . . . . . 340 . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 1 . 6 . 7 . . 6 . 17 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 123 | . 5 14 . 9 27 10 1 . . 3 3 8 . . 5 6 10 . . . 19 3 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Guns 44 | . 2 5 . 3 24 . . . . 2 . 1 . . . 1 2 . . . 4 . Cannons 37 | . . . . . . 10 1 . . 1 1 5 . . 5 5 1 . . . 8 . AOE 30 | . 2 9 . 6 2 . . . . . 2 2 . . . . 6 . . . 1 . Classes Destroyed 18 | . 5 . . 3 5 2 . 1 . 1 . . . . . . . . . . 1 . Worker 4 | . . . . . 1 . . . . . . . . . . . . . . . 3 . Builder 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Tunneler 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 9 | . 2 . . . 2 2 . . . . . . . . . 1 . . . . 2 . Swarmer 39 | . 1 5 . 7 4 4 . . . . 3 . . . 2 . 8 . . . 2 3 Grunt 41 | . 4 9 . . 19 . . . . . . 1 . . . . . . . . 8 . Brawler 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . Duelist 5 | . . . . . 1 1 . . . . . 3 . . . . . . . . . . Sentry 10 | . . . . . 2 2 . . . 1 . 2 . . 1 1 . . . . 1 . Hunter 5 | . . . . . 1 . . . . . . . . . 2 . . . . . 2 . Programmer 16 | . . . . . . 2 1 . . . . . . . . 5 2 . . . 6 . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 4 . 4 7 5 1 . . 1 3 6 . . 3 4 4 . . . 6 2 Combat Bots Only 6 | . 2 4 . 4 4 3 1 . . 1 3 6 . . 3 4 4 . . . 4 2 Max Kills in Single Turn 5 | . 1 3 . 4 5 3 1 1 . 1 1 2 . . 1 1 3 . . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 . 4 2 . . . . . 1 1 . . . . 3 . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 882 | . 26 36 . 20 128 77 9 . . 12 25 23 . . 19 21 33 . . 4 273 176 Missed 292 | . 8 10 . 3 26 25 2 . . 7 10 6 . . 4 6 7 . . . 104 74 Damage Taken 10602 | . 218 378 . 525 1782 542 106 . . 48 144 343 . . 179 602 370 . . 79 2981 2305 Core 2534 | . 14 50 . 77 373 61 14 . . . . 25 . . 18 136 22 . . . 330 1414 Absorbed by Shields 51 | . . . . . . . . . . . . . . . . . . . . . . 51 Redirected to Shielding 316 | . . . . . 51 . . . . . 19 82 . . . . . . . 20 144 . Ignored by Resistances 476 | . . . . . . 120 . . . 2 65 71 . . 85 12 76 . . 15 30 . Regen/Repaired (Parts) 130 | . . . . . 130 . . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 43 32 . . . . 89 . . . . 94 . . . . 84 71 . Volleys Fired 298 | . 23 23 . 15 69 21 4 2 1 8 6 14 . . 10 23 12 5 . 7 54 1 Largest 4 | . 2 2 . 2 3 3 3 3 1 3 3 3 . . 3 3 3 1 . 1 4 1 Hottest 235 | . 90 90 . 120 215 162 162 162 57 142 171 171 . . 171 123 123 57 . . 235 88 Shots Fired 698 | . 46 43 . 21 149 63 12 4 1 20 10 42 . . 30 59 27 6 . 7 157 1 Gun 358 | . 46 29 . 18 149 . . . . 6 1 8 . . . 36 14 2 . . 49 . Cannon 272 | . . . . . . 63 12 4 1 14 7 32 . . 30 23 6 3 . . 76 1 Launcher 27 | . . 14 . 3 . . . . . . 2 2 . . . . 3 . . . 3 . Special 41 | . . . . . . . . . . . . . . . . . 4 1 . 7 29 . Kinetic 402 | . 1 . . . 27 63 12 4 1 20 8 40 . . 30 59 20 5 . . 112 . Thermal 136 | . . . . 14 122 . . . . . . . . . . . . . . . . . Explosive 24 | . . 14 . 3 . . . . . . 2 2 . . . . 3 . . . . . Electromagnetic 95 | . 45 29 . 4 . . . . . . . . . . . . . . . . 16 1 Robot Hit Streak 16 | . 5 6 . 5 16 5 8 3 . 4 2 6 . . 5 11 8 . . . 9 . Robot Miss Streak 11 | . 5 7 . 3 11 2 3 . . 6 2 3 . . 4 4 2 . . . 4 . Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Secondary Targets 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 383 | . 23 21 . 10 98 29 6 2 . 5 4 20 . . 15 36 17 . . . 86 11 Core Hits 232 | . 9 20 . 9 78 18 1 2 . 4 3 14 . . 6 11 12 . . . 36 9 Critical Kills 11 | . . . . . . . . . . 1 . 1 . . 2 . . . . . 7 . Critical Parts Destroyed 17 | . . . . . . . . . . . 1 . . . 1 3 . . . . 12 . Critical Strikes 53 | . 1 . . 2 4 5 . . . 2 1 4 . . 4 6 . . . . 21 3 Burn 6 | . . . . 2 4 . . . . . . . . . . . . . . . . . Destroy 28 | . . . . . . . . . . 1 1 1 . . 3 3 . . . . 19 . Blast 15 | . . . . . . 5 . . . 1 . 3 . . 1 3 . . . . 2 . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 20 | . . . . . 2 . . . . . . . . . . . . . . . . 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . 2 . . . . . . . . . . . . . . . . 17 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 13407 | . 495 970 . 592 2371 1147 223 63 . 135 395 899 . . 385 1336 961 . . . 3097 338 Guns 5038 | . 371 251 . 173 1889 . . . . 40 16 135 . . . 730 365 . . . 1068 . Cannons 4297 | . . . . . . 984 223 63 . 95 45 514 . . 385 606 112 . . . 1270 . Explosions 3702 | . 124 711 . 403 482 163 . . . . 334 250 . . . . 484 . . . 751 . Melee 290 | . . . . . . . . . . . . . . . . . . . . . . 290 Ramming 80 | . . 8 . 16 . . . . . . . . . . . . . . . . 8 48 Kinetic 6490 | . 15 . . . 246 984 223 63 . 135 61 649 . . 385 1336 477 . . . 1916 . Thermal 2469 | . 124 . . 145 1643 163 . . . . . . . . . . . . . . 394 . Explosive 2664 | . . 711 . 403 482 . . . . . 334 250 . . . . 484 . . . . . Electromagnetic 1414 | . 356 251 . 28 . . . . . . . . . . . . . . . . 779 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 290 | . . . . . . . . . . . . . . . . . . . . . . 290 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 . 2 . . . . . . . . 6 9 9 5 4 5 3 Average Corruption 5 | . . . . . 1 . 1 . . . . . . . . 1 8 7 4 3 3 2 Corruption Purged 11 | . . . . . . . 2 . . . . . . . . . . 4 1 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . 6 . . . . . . . . . . 4 34 16 7 1 8 . Message Errors 18 | . . . . . 1 . . . . . . . . . . 2 8 5 . . 2 . Matter Fused 15 | . . . . . 1 . . . . . . . . . . 2 7 3 1 . 1 . Heat Flow Errors 8 | . . . . . 1 . . . . . . . . . . . 2 1 2 . 2 . Energy Discharges 13 | . . . . . 1 . . . . . . . . . . . 7 3 . 1 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 11 | . . . . . 1 . . . . . . . . . . . 7 3 . . . . Data Loss (major) 6 | . . . . . 1 . . . . . . . . . . . 2 . 2 . 1 . Misfires 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 508 | . . 21 . 58 79 61 19 . . . . 5 . . 13 102 31 . . . 119 . Projectiles 169 | . . . . . . 23 19 . . . . . . . 13 102 12 . . . . . Explosions 339 | . . 21 . 58 79 38 . . . . . 5 . . . . 19 . . . 119 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 37 | . . . . . . 7 3 . . . . 3 . . 4 6 2 . . . 11 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 36 | . . . . . . 7 3 . . . . 3 . . 4 6 2 . . . 11 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 484 | . . 68 . 89 112 . . . . . . . . . . . . . . . 193 22 Shots 12 | . . 4 . 2 1 . . . . . . . . . . . . . . . 5 . Rammed 17 | . . . . . 1 . . . . . . . . . . . . . . . 2 14 Targets Rammed 24 | . . 4 . 3 1 . . . . . . . . . . . . . . . 2 14 Kicked 7 | . . 4 . 3 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 619 | . 171 192 . 216 619 117 126 39 . 54 39 78 . . 210 96 88 207 220 . 489 1 Average Temperature 94 | . 56 64 . 77 156 52 76 26 . 20 16 26 . . 87 43 40 77 106 . 104 1 Received Heat Transfer 1656 | . 99 132 . . 783 60 . . . 24 . 72 . . . 12 . . . 18 351 105 Effects 17 | . . . . . 17 . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Interference 6 | . . . . . 6 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 4 | . 3 . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 4 . . . . . . 1 . . . . . . . . . . Heat Transferred 4039 | . 150 . . 407 2982 150 . . . . . . . . . . . . . . 350 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Peak Influence 525 | . 168 318 . 110 525 334 . . . . 402 . . . . 198 . . . . 326 336 Initial 238 | . . 65 . . 39 238 . . . . 162 . . . . 31 . . . . . 171 Average 132 | . 74 186 . 58 197 143 . . . . 297 . . . . 84 . . . . 57 191 Maximum Alert Level 2 | . . 1 . . 2 1 . . . . 2 . . . . . . . . . 1 1 Low Security (%) 77 | 100 100 54 . 100 57 69 . . . . 43 . . . . 100 . . . . 90 74 Level 1 20 | . . 45 . . 30 30 . . . . 35 . . . . . . . . . 9 25 Level 2 2 | . . . . . 12 . . . . . 21 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . 1 . . 4 3 . . . . 2 . . . . 1 . . . . 7 5 Investigation 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 2 Extermination 8 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 3 1 Reinforcement 8 | . . . . . 3 . . . . . . . . . . . . . . . 3 2 Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 10 | . 2 . . . 4 . . . . . . . . . . . . . . . 1 3 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Times Spotted 196 | . 8 19 . 10 38 14 1 . . 3 5 8 . . 4 7 9 . . 1 41 28 Peak Tracking Total 13 | . 5 4 . 4 6 3 1 . . 1 4 5 . . 3 2 4 . . 1 7 13 Tactical Retreats 20 | . 1 1 . . 3 . . . . . 1 . . . . . 1 . . . 6 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 10 | . . . . 2 2 4 . . . . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Objects Rigged 9 | . . . . 6 3 . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 4 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 24 | . . 1 . 1 4 7 . 1 . . 4 . . . . 2 . 1 . . 3 . Max in Single Turn 3 | . . 1 . 1 1 3 . 1 . . 2 . . . . 1 . 1 . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 43 | . 3 . 1 1 3 9 . . . . 4 . 2 4 . 2 . 3 4 . 3 4 Terminals 18 | . 3 . . . 2 6 . . . . 2 . . . . 1 . . . . 2 2 Fabricators 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Total Hacks 117 | . 7 . 1 1 6 21 . . . . 8 . 4 28 . 4 . 5 17 . 7 8 Successful 78 | . 3 . 1 1 3 8 . . . . 4 . 4 28 . 2 . 5 17 . 1 1 Failed 39 | . 4 . . . 3 13 . . . . 4 . . . . 2 . . . . 6 7 Catastrophic 11 | . 2 . . . . 2 . . . . 1 . . . . . . . . . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 4 . 1 . 3 11 . . . . 4 . . . . 2 2 . . . 1 3 Terminals 43 | . 7 . . . 4 15 . . . . 4 . . . . 2 . . . . 5 6 Fabricators 10 | . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Terminal Hacks 61 | . 1 . 1 1 1 3 . . . . . . 4 28 . . . 5 17 . . . Record 23 | . . . . . . . . . . . . . 3 11 . . . 4 5 . . . Part Schematic 14 | . . . . . . . . . . . . . . 10 . . . . 4 . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 9 | . 1 . . . . 1 . . . . . . . 3 . . . . 4 . . . Open Door 3 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Build 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . . 2 . . . . . . . . . 1 . . . . . 1 Terminals 6 | . 2 . . . . 2 . . . . . . . . . 1 . . . . . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . . 2 . . . . . . . . . 1 . . . . . 1 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . . . 2 6 . . . . 4 . . . . 2 . . . . 3 4 Full Trace Events 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . 93 . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . 15 . 1 . . 10 . . . . 4 . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 3 | . . 1 . . . . . . . . . 2 . . . . . . . . . . Largest Group 2 | . . 1 . . . . . . . . . 2 1 . . . . . . . . . Highest-Rated Group 49 | . . 31 . . . . . . . . . 49 20 . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . 29 20 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . 9 . . . . . . . . . 2 1 . . . . . . . . . Total Damage 229 | . . 164 . . . . . . . . . 38 27 . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 16 | . . 1 . 2 . . 1 1 . 1 . 2 3 . 1 . 2 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . 6 . . . . 2 . . . . . . Emergency Access 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Exits 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 18865 | 9 309 588 350 646 1160 1526 938 913 1254 950 316 1487 1559 115 1131 857 912 560 187 1168 1339 591 Spaces Moved 13146 | 7 183 408 221 433 533 987 703 697 955 639 199 979 1069 80 760 582 615 417 149 880 732 918 Core 569 | . . . . . . . . . . . . . . . . . . . . . 176 393 Treads 539 | . . . . 11 174 . . . . . . . . . . . . . . . 354 . Legs 1900 | 7 183 408 221 422 359 300 . . . . . . . . . . . . . . . . Wheels 9613 | . . . . . . 687 703 697 955 639 199 979 1069 80 760 582 615 417 149 880 202 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 525 | . . . . . . . . . . . . . . . . . . . . . . 525 Fastest Speed 31 | 120 120 120 120 120 120 115 130 130 115 130 130 130 145 145 130 130 115 115 115 130 50 31 Average Speed 126 | 120 120 120 120 130 141 128 130 130 129 130 130 144 145 145 140 130 129 129 115 130 136 43 Slowest Speed 330 | 120 120 120 120 160 260 330 130 130 130 130 130 145 145 145 145 130 130 130 130 130 240 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . . . . . . . . . . 18 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 59 | 2 37 96 63 73 40 32 83 83 87 81 6 95 94 69 92 18 81 54 60 81 22 21 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 9 | . . . . 1 . . . . 1 . . . 1 1 . . 1 1 3 . . . Known Exits Taken 16 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . . . . 1 3 3 1 . 3 5 . 4 . 2 2 . 1 . . Spaces Dug 10 | . . . . . . 5 . . . 2 . . . . . 1 . . . . 1 1 Terrain Destroyed 481 | . 11 132 . 37 24 61 9 3 . 12 52 35 . . 17 21 39 2 . . 25 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Projectile 131 | . . . . . . 21 9 3 . 12 4 16 . . 17 21 6 2 . . 20 . AOE 349 | . 11 132 . 37 24 40 . . . . 48 19 . . . . 33 . . . 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Total 14722 | 7 229 464 306 494 811 1202 716 700 968 742 247 1023 1078 79 801 651 708 436 164 895 956 1045 Wait 829 | . 2 11 84 5 136 137 1 . . 95 37 . . . 25 27 68 . . 4 132 65 Move 13088 | 6 182 407 220 432 532 986 702 696 954 638 198 978 1068 79 759 580 614 416 148 879 731 883 Hop 17 | . . . . . . . . . . . . . . . . . . . . . . 17 Pick Up 77 | . 7 3 1 7 14 14 . 2 3 . 1 2 3 . 2 3 2 3 2 2 6 . Fast Attach 74 | . 3 . . 2 11 8 . . 2 . . . 2 . 1 5 1 2 6 . 6 25 Attach 55 | . 2 1 . 4 13 5 2 . 1 . 2 3 . . . 4 1 1 . 1 9 6 Detach 41 | . 2 . . 4 8 5 2 . 1 . 1 1 . . . 4 1 2 . 1 3 6 Swap 57 | 1 1 8 . 8 9 5 5 . 1 1 2 2 1 . 2 . 5 2 1 . 3 . Drop 104 | . 7 7 1 8 13 21 . . 5 . . 1 4 . 2 4 4 5 7 1 10 4 Fire 298 | . 23 23 . 15 69 21 4 2 1 8 6 14 . . 10 23 12 5 . 7 54 1 Melee 19 | . . . . . 2 . . . . . . . . . . . . . . . . 17 Ram 14 | . . . . . . . . . . . . . . . . . . . . . . 14 Kick 7 | . . 4 . 3 . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . Escape Stasis 8 | . . . . . . . . . . . . . . . . 1 . . . . . 7 Rewire 22 | . . . . . . . . . . . . 22 . . . . . . . . . . Trap 9 | . . . . 6 3 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 10 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 477 | -10/Mines | Discovered new exit (range 6) 505 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 593 | -10/Mines | Learned Materials terminal intel 674 | -10/Mines | Discovered new exit (range 10) 724 | -10/Mines | Met a Derelict testing a Signal Generator 902 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 902 | -10/Mines | Discovered new exit (range 5) 907 | -10/Mines | Entered Exiles 923 | -10/Exiles | Discovered new exit (range 17) 934 | -10/Exiles | Build established: Scavenger-Mutant 935 | -10/Exiles | Met 8R-AWN 957 | -10/Exiles | Met EX-HEX 996 | -10/Exiles | Met EX-BIN 1009 | -10/Exiles | Aligned with FarCom system 1011 | -10/Exiles | Given EX-Vault access code 1038 | -10/Exiles | Opened EX-Vault 1046 | -10/Exiles | Found PSU Rigger 1072 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1089 | -10/Exiles | Exiles lab attacked by MAIN.C 1159 | -10/Exiles | Discovered new exit (range 10) 1257 | -10/Exiles | Left Exiles lab with PSU Rigger 1257 | -10/Exiles | Entered Mines 1284 | -9/Mines | Assembled infested the area 1289 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1357 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1443 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1446 | -9/Mines | Found Prototype Device 1467 | -9/Mines | Learned location of Storage (-8) 1596 | -9/Mines | Learned Materials garrison access intel 1612 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1888 | -9/Mines | Discovered new exit (range 10) 1897 | -9/Mines | Core integrity fell below 50% 1903 | -9/Mines | Entered Materials 1903 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1904 | -8/Materials | Loaded intel: 12 terminal locations 1905 | -8/Materials | Loaded intel: 1 garrison access location 1929 | -8/Materials | Build established: Mutant 2085 | -8/Materials | Repaired Lgt. Treads 2228 | -8/Materials | Lost 3 parts (1u2w) 2269 | -8/Materials | Identified Exp. Sensor Array 2522 | -8/Materials | Core integrity fell below 50% 2552 | -8/Materials | Lost 3 parts (1n1u1w) 2831 | -8/Materials | Build established: Scavenger-Skirmisher 3047 | -8/Materials | Discovered new exit (range 14) 3063 | -8/Materials | Entered Factory 3063 | -7/Factory | Evolved 2 slots: Utility x2 3263 | -7/Factory | Fabricated Enh. Gauss Cannon (x2) 3563 | -7/Factory | Build established: Gunner 4393 | -7/Factory | Identified exit to Lower Caves 4585 | -7/Factory | Discovered new exit (range 10) 4589 | -7/Factory | Entered Lower Caves 4741 | -7/Lower Caves | Learned Factory trap positions 4889 | -7/Lower Caves | Build established: Skirmisher 5393 | -7/Lower Caves | Discovered new exit (range 9) 5525 | -7/Lower Caves | Identified exit to Lower Caves 5527 | -7/Lower Caves | Entered another Lower Caves area 5534 | -7/Lower Caves | Discovered new exit (range 3) 5537 | -7/Lower Caves | Identified exit to Factory 5712 | -7/Lower Caves | Encountered a Warlord checkpoint 5860 | -7/Lower Caves | Found DCF Scrap (13 items) 6239 | -7/Lower Caves | Discovered new exit (range 5) 6243 | -7/Lower Caves | Identified exit to Zion 6424 | -7/Lower Caves | Learned Factory security intel 6440 | -7/Lower Caves | Entered Zion 6561 | -7/Zion | Received a hallucinogenic algorithm 6572 | -7/Zion | Discovered new exit (range 10) 6834 | -7/Zion | Found Prototype Device 7462 | -7/Zion | Rebuked by Imprinter 7691 | -7/Zion | Identified exit to Proximity Caves 7694 | -7/Zion | Entered Proximity Caves 7895 | -6/Proximity Caves | Spotter reported a threat 8516 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8554 | -6/Proximity Caves | Discovered exit to Factory (range 10) 8644 | -6/Proximity Caves | Entered Factory 8644 | -6/Factory | Evolved 2 slots: Utility x2 8645 | -6/Factory | Identified exit to Lower Caves 8646 | -6/Factory | Loaded intel: 83 trap records 8909 | -6/Factory | Discovered exit to Lower Caves (range 11) 8940 | -6/Factory | Build established: Tank 8960 | -6/Factory | Entered Lower Caves 8961 | -6/Lower Caves | Encountered a Warlord checkpoint 8990 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9012 | -6/Lower Caves | Lost 3 allies 9482 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9540 | -6/Lower Caves | Identified exit to Lower Caves 10447 | -6/Lower Caves | Entered another Lower Caves area 10447 | -6/Lower Caves | Accompanied by 1 ally 10452 | -6/Lower Caves | Learned Factory stockpile data 10519 | -6/Lower Caves | Discovered new exit (range 7) 10527 | -6/Lower Caves | Identified exit to Factory 10791 | -6/Lower Caves | Learned Factory emergency access door positions 10823 | -6/Lower Caves | Learned location of 1 exit from Factory 10850 | -6/Lower Caves | Encountered a Warlord checkpoint 11012 | -6/Lower Caves | Learned Factory trap positions 11754 | -6/Lower Caves | Discovered new exit (range 8) 11764 | -6/Lower Caves | Identified exit to Data Miner 12006 | -6/Lower Caves | Entered Data Miner 12006 | -6/Data Miner | Discovered new exit (range 6) 12034 | -6/Data Miner | Met Data Miner 12073 | -6/Data Miner | Learned location of Section 7 (-3) 12073 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12091 | -6/Data Miner | Received God Mode back door access code from Data Miner 12120 | -6/Data Miner | Identified exit to Proximity Caves 12121 | -6/Data Miner | Entered Proximity Caves 12706 | -5/Proximity Caves | Learned Factory emergency access door positions 12918 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13231 | -5/Proximity Caves | Build established: Skirmisher 13231 | -5/Proximity Caves | Discovered exit to Factory (range 8) 13252 | -5/Proximity Caves | Entered Factory 13252 | -5/Factory | Evolved 2 slots: Utility x2 13253 | -5/Factory | Identified exit to Factory 13254 | -5/Factory | Loaded intel: 99 trap records 13764 | -5/Factory | Build established: Scavenger-Gunner 14083 | -5/Factory | Identified exit to Upper Caves 14100 | -5/Factory | Crushed by falling debris 14109 | -5/Factory | Entered Upper Caves 14504 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14514 | -5/Upper Caves | Found Prototype Special Weapon 14514 | -5/Upper Caves | Identified Molecular Deconstructor 14556 | -5/Upper Caves | Learned Factory security intel 14953 | -5/Upper Caves | Discovered new exit (range 11) 14978 | -5/Upper Caves | Identified exit to Upper Caves 14996 | -5/Upper Caves | Learned location of Warlord (-4) 15021 | -5/Upper Caves | Entered another Upper Caves area 15084 | -5/Upper Caves | Learned Factory emergency access door positions 15360 | -5/Upper Caves | Found Alien Artifact 15417 | -5/Upper Caves | Build established: Scavenger-Tank 15492 | -5/Upper Caves | Discovered new exit (range 5) 15517 | -5/Upper Caves | Learned 8 Research zone layouts 15580 | -5/Upper Caves | Identified exit to Zhirov 15581 | -5/Upper Caves | Entered Zhirov 15582 | -5/Zhirov | Discovered new exit (range 3) 15588 | -5/Zhirov | Identified exit to Proximity Caves 15605 | -5/Zhirov | Met Zhirov 15626 | -5/Zhirov | Learned location of Quarantine (-3) 15626 | -5/Zhirov | Learned location of Testing (-2) 15626 | -5/Zhirov | Learned location of Command (-1) 15637 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15654 | -5/Zhirov | Found Alien Artifact 15654 | -5/Zhirov | Identified Integrated Reactor 15654 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15670 | -5/Zhirov | Found Alien Artifact 15768 | -5/Zhirov | Entered Proximity Caves 16077 | -4/Proximity Caves | Build established: Skirmisher 16465 | -4/Proximity Caves | Learned Research terminal intel 16761 | -4/Proximity Caves | Discovered exit to Factory (range 13) 16933 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16936 | -4/Proximity Caves | Entered Factory 16936 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17316 | -4/Factory | Build established: Tank 17813 | -4/Factory | Build established: Gunner 18183 | -4/Factory | Released all parts (11) 18207 | -4/Factory | Lost 7 parts (2n3u2w) 18224 | -4/Factory | Incoming investigation squad redirected 18254 | -4/Factory | Discovered new exit (range 15) 18271 | -4/Factory | Identified exit to Research 18275 | -4/Factory | Entered Research 18275 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18276 | -3/Research | Identified exit to Quarantine 18277 | -3/Research | Loaded intel: 24 terminal locations 18383 | -3/Research | Spotted B-86 Titan 18445 | -3/Research | Build established: Mutant 18613 | -3/Research | Lost 4 parts (2n1u1w) 18674 | -3/Research | Core integrity fell below 50% 18761 | -3/Research | Lost 3 parts (3n) 18852 | -3/Research | Core integrity fell below 20% 18854 | -3/Research | Incoming investigation squad redirected 18861 | -3/Research | Identified Dimensional Node Initializer 18861 | -3/Research | Initialized slip node 18866 | -3/Research | Core destroyed Last Messages --------------- Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 18835_ ALERT: Suspicious activity at Terminal R008. Dispatching Investigation squad. 18837_ Penetrated by Slug. 18840_ Force Lance destroyed. 18840_ Penetrated by Slug. 18841_ P-80 Master resets S-43 Plague, system corruption cleaned. 18844_ Slug penetrates K-01 Serf. 18848_ Adv. System Shield destroyed. 18854_ ALERT: Higher priority target reported, redirecting investigation. 18856_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 18857_ T-07 Excavator destroyed. 18861_ Identified Dimensional Node Initializer. 18861_ Initializer activates and latches into the ground. 18863_ Dropped Rnf. Antimatter Reactor. 18866_ Dimensional Slip Node implodes. 18866_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????# ??????????????##########??????????? | | ?????????????? ???????????# ! !#??????????? | | ???????????????? ??????????# #??????????? | | ????????????????##+##########""" ] #??????????? | | ????????????????# ##""" #??????????? | | ????????????????# ##""" #??????????? | | ???????????????????? H ## #??????????? | | ???????????????????????#*@ ## #??????????? | | ???????????????????????# ## #??????????? | | ???????????????????????# k ######+#####??????????# | | ???????????????????????# #### ############## | | ???????????????????????# p !%! | | ???????????????????????# p g= | | ???????????????????????# p | | ???????????????????????######## ############## | | ??????????????????????????????###+###????????????# | | ??????????????????????????????? ?????????????? | | ????????????????????????????? ???????????? | | ????????????????????????????# """" #??????????? | | ????????????????????????????# """" #??????????? | | ????????????????????????????# """" #??????????? | | ????????????????????????????# """" #??????????# | | ????????????????????????????# #??????????# | | ????????????????????????????# ????? #??????????# | | ????????????????????????????#???????###??????????+ | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | #?#????????????????????????????????????????#####?# | | ###????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 33 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 90 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 74 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 9 Core Analysis 9 Recoil Reduction 9 Matter Filtering 50 Kinecelleration 40 Salvage Targeting 3 Defensive Hacking 14 Item Schematics ----------------- Angular Momentum Engine | -7/Zion | Archive Arc Projector | -7/Zion | Archive Remote Shield | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Flak Gun | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Power Maul | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Exp. Sensor Array | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Hvy. Linear Accelerator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Enh. Gauss Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceLegClaw Manual? 0 Play Time 02:27:19 Cumulative 253.3 hours Start 2025.05.03 @ 16:16:02 End 2025.05.03 @ 19:23:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 19 Types 16/0/1/2/0/0/0/0/0 Lore% 84 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45ce2bb4-e811-40c4-93fe-6d2efa6bb07c