Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 01:21:01 Player: Cog on my mind Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (313) 1565 Value Destroyed (13179) 13179 Prototype IDs (101) 2020 Alien Tech Used (2) 400 Bonus (15230) 15230 TOTAL SCORE: 42294 Bonus ------- High Alert Combat Kills 997 Follower Combat Kills 5871 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1142 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -2180 Cogmind --------- Core Integrity 207/1600 Matter 300/300 Energy 179/180 System Corruption 9% Temperature Cool (2) Movement Hovering (56) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (8) --- Combat Antigrav System Cooled Linear Gravjet Q-thruster > --- UTILITY (12) ----- Machine Analyzer Experimental Melee Analysis Suite Improved Launcher Guidance Computer Advanced Reaction Control System Hacking Suite Makeshift System Shield Makeshift System Shield > --- WEAPON (3) ------- Phasing Sabre Lance > --- INVENTORY (5) ---- Experimental Actuator Array Subatomic Replicator Terrabomb Zionite Laser-H Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Zionite Composite Leg II Heavy Armored Exoskeleton Enhanced Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Experimental Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner Experimental Targeting Computer Advanced Particle Charger Advanced Transmission Jammer Centrium Medium Armor Plating > --- WEAPON ----------- Zionite Laser-M Quantum Rifle Zionite Phaser-M > --- INVENTORY -------- Fusion Reactor Vortex Chain Reactor Centrium Wheel Zionite Biocell Improved Matter Compressor Experimental Target Analyzer Experimental Core Analyzer Improved Weapon Cycler Experimental Reaction Control System Layered Heavy Armor Plating Medium Reactive Plating Advanced Shield Generator Advanced Hacking Suite System Mapper Authchip [Processor] Phasing AFG Transdimensional Reconstructor Vortex Cannon Vortex Cannon RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 174] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Heavy Armored Exoskeleton Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Q-thruster Utility Machine Analyzer Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Gauss Cannon Energy Gun Advanced Variable Charge Gun Energy Cannon Powered Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Gauss Cannon Launcher Tiamat Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . 2 Utility 10 | . . . 2 1 . . . . 2 . . . . . . . . . 1 . . . . 2 . 2 . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 479 | 7 5 15 42 62 3 4 4 7 13 5 4 5 18 22 4 4 5 4 13 . 10 19 4 62 36 61 41 Power 36 | 1 1 . 6 5 . . . . . . 1 . 1 . . 1 2 . 1 . . 3 . 7 1 5 1 Engine 11 | 1 1 . 5 4 . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Reactor 21 | . . . . . . . . . . . . . 1 . . 1 2 . 1 . . 3 . 7 1 4 1 Propulsion 111 | 2 . 1 16 23 1 . . 4 7 . . 2 2 7 . . . . 3 . 1 2 . 16 2 9 13 Treads 25 | 2 . 1 4 4 1 . . 2 4 . . 2 . 1 . . . . . . . . . . 2 2 . Leg 39 | . . . 11 7 . . . 2 . . . . 1 6 . . . . 3 . 1 2 . . . 6 . Wheel 16 | . . . . 12 . . . . 3 . . . 1 . . . . . . . . . . . . . . Hover 11 | . . . 1 . . . . . . . . . . . . . . . . . . . . 6 . . 4 Flight 20 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . 1 9 Utility 224 | 2 2 9 9 21 2 . 2 . 5 5 3 3 9 10 3 2 3 2 7 . 8 7 4 22 27 39 18 Device 134 | 1 1 6 4 9 2 . 2 . 2 1 1 2 2 4 2 2 1 2 3 . 7 5 4 16 18 29 8 Storage 14 | 1 1 . . 2 . . . . . . . . 1 2 . . . . 1 . . . . 1 2 3 . Processor 20 | . . . . 4 . . . . 1 . . . . 1 . . . . 2 . . . . 3 1 3 5 Hackware 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 5 Protection 48 | . . 3 4 6 . . . . 2 4 2 1 6 3 1 . 2 . 1 . 1 2 . 1 5 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | 2 2 5 11 13 . 4 2 3 1 . . . 6 5 1 1 . 2 2 . 1 7 . 17 6 8 9 Energy Gun 26 | 2 . . 1 1 . . . . . . . . 2 3 . . . . 2 . 1 4 . 3 . 2 5 Energy Cannon 25 | . 2 1 5 2 . . . . 1 . . . . . . . . . . . . 1 . 5 5 3 . Ballistic Gun 18 | . . 4 3 . . . . . . . . . 4 1 1 1 . 1 . . . . . 3 . . . Ballistic Cannon 15 | . . . . 7 . 2 1 2 . . . . . . . . . 1 . . . . . 2 . . . Launcher 12 | . . . 2 2 . 2 1 1 . . . . . 1 . . . . . . . . . 1 . 2 . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . 3 3 . . 1 . . 1 2 . 6 5 . . 3 . 3 . . 6 . 6 2 7 5 Parts Lost 91 | . . . 9 12 . . . 3 1 2 . . 2 . 2 1 . . 1 . 2 2 1 23 2 13 15 Power 8 | . . . 2 . . . . . . . . . . . . . . . . . 1 1 . 2 . 2 . Propulsion 40 | . . . 3 9 . . . 2 1 . . . 1 . . . . . . . . . . 8 1 5 10 Utility 29 | . . . 2 2 . . . . . 2 . . . . 1 . . . 1 . 1 1 1 8 1 4 5 Weapon 14 | . . . 2 1 . . . 1 . . . . 1 . 1 1 . . . . . . . 5 . 2 . Highest Loss Streak 15 | . . . 7 5 . . . 2 1 2 . . 1 . 2 1 . . 1 . 1 2 1 15 1 11 9 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 96 97 100 92 92 92 86 86 86 87 97 81 81 82 82 82 80 84 83 83 83 70 82 82 24 Engine 2 | . 14 14 7 5 . . . . . . . . . . . . . . . . . 4 . . . . . Core 2 | . . . . 1 7 7 7 7 6 6 6 6 5 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 5 5 5 5 5 7 10 9 5 10 6 9 7 . Treads 10 | . 28 27 6 8 15 15 15 19 13 18 18 18 18 . . . . . . . . . . . 7 8 . Leg 7 | . . . 27 14 . . . 1 . . . . . 16 17 17 17 17 15 15 15 15 15 6 . 10 . Wheel 5 | . . . . 12 23 15 15 10 16 12 12 12 12 . . . . . . . . . . . . . . Device 11 | . 14 13 11 4 7 7 7 7 11 8 6 11 7 8 11 11 10 11 13 15 15 15 17 21 20 20 3 Storage 6 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 1 . 2 . Processor 12 | . . . . 16 15 15 15 15 18 18 18 18 19 17 17 17 17 17 14 10 10 10 10 9 13 15 5 Hackware 2 | . . . 5 7 7 7 7 7 . . . . . . . . . . . . . . . . 4 3 4 Protection 4 | . . . 8 . . . . . 6 9 11 6 11 7 5 5 5 5 5 10 9 10 8 1 3 . . Energy Gun 5 | . 12 . 3 1 . . . . . . . . . 11 14 11 11 11 10 15 15 14 15 6 . . . Energy Cannon 3 | . 15 8 7 3 . . . . 6 6 6 6 1 . . . . . . . . . . . 6 6 . Ballistic Gun 3 | . . 19 6 . . . . . . . . . 9 4 2 5 5 4 4 . . . . 1 1 . . Ballistic Cannon 2 | . . . . 8 15 14 14 14 . . . . . . . . . . . . . . . 1 . . . Peak Build Rating 174 | 7 12 14 41 45 42 42 51 50 67 70 78 78 81 119 119 117 120 118 144 145 150 161 163 174 151 169 85 Average Rating 81 | 4 9 12 35 40 41 41 41 44 61 67 72 72 73 115 115 114 115 116 131 144 146 145 159 128 142 148 40 On Entrance 80 | . 7 12 13 31 41 42 41 42 50 67 70 78 68 81 117 114 115 117 117 144 145 141 161 159 144 144 5 Naked Turns 182 | . . . . . . . . . . . . . . . . . . . . . . . . 42 . 67 73 Heaviest Build 156 | 15 35 40 48 67 63 63 63 63 64 74 73 77 84 119 125 125 123 127 136 136 143 145 147 156 82 133 24 Greatest Support 175 | 40 40 40 66 65 30 30 20 84 84 28 28 28 32 136 126 126 126 126 143 143 143 148 148 148 140 175 56 Greatest Overweight (x) 24 | . . . 1 6 2 3 3 6 2 2 2 24 5 . . . . 1 . . . . . 2 1 1 2 Average Overweight (x) . | . . . . 1 2 2 3 1 1 2 2 5 2 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 5 20 5 Average Capacity 19 | 6 14 15 15 19 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 14 5 12 5 Most Carried 25 | 2 15 15 15 20 20 19 20 20 20 20 20 20 20 25 24 25 25 25 25 25 25 25 25 25 5 20 5 Average Carried 18 | 1 10 14 14 17 19 19 19 19 19 19 19 19 19 20 23 24 24 24 24 24 24 24 24 13 4 10 4 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 2 15 13 15 20 19 19 20 20 20 19 20 19 20 24 24 25 25 25 25 25 24 25 24 5 5 5 4 Class Distribution -------------------- 48% | Scavenger-Skirmisher 19% | Mutant 5% | Messiah-Tank 5% | Messiah-Skirmisher 3% | Assassin 3% | Scavenger-Mutant 3% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Commander-Skirmisher | -6/Extension Scavenger-Skirmisher | -6/Cetus Scavenger-Skirmisher | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Messiah-Skirmisher | -4/Upper Caves Messiah-Tank | -4/Upper Caves Messiah-Tank | -4/Warlord Messiah-Gunner | -3/Proximity Caves Mutant | -3/Research Assassin | -3/Quarantine Messiah-Assassin | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 7857 | 270 50 192 683 1031 185 70 102 401 130 56 58 30 432 377 121 104 . 108 549 . 105 149 76 1054 579 570 375 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14627 | 186 626 225 1373 1424 91 77 . 181 628 465 214 150 919 804 304 414 . 60 928 118 458 643 686 939 1284 1234 196 Parts 636 | 13 43 13 57 85 3 4 . 8 29 8 9 14 43 19 7 17 . 4 43 10 15 18 27 41 61 38 7 Haulers Intercepted 10 | . 1 . 2 . . . . . 1 . . . . 1 . . . . 2 . . . . . . 3 . Recyclers Shooed 8 | . . . . 3 . . . . 2 1 . . . . . . . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 116 | . . 13 . . 7 4 . 24 . . . . . . 8 16 . 4 . . 13 . 27 . . . . Prevented 16 | . . . . . 1 . . 12 . . . . . . 2 . . . . . 1 . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 218 | . 15 6 34 29 3 7 . 4 8 6 3 1 8 11 5 5 . 1 6 2 8 9 10 16 14 6 1 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Guns 90 | . 6 4 14 1 . . . . . . . . 6 10 5 5 . 1 6 2 8 9 10 1 2 . . Cannons 82 | . 8 2 14 23 3 1 . 4 7 2 3 1 1 . . . . . . . . . . 5 3 5 . AOE 24 | . 1 . 6 5 . 6 . . . . . . . . . . . . . . . . . 6 . . . Classes Destroyed 23 | 2 6 1 2 5 . . . . 1 . . . 2 2 1 . . . . . . 1 . . . . . Worker 21 | . . . . 7 . . . . . . . . 4 1 . . . . 2 . . . . 2 2 . 3 Builder 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 10 | . 1 . 2 . . . . . 1 . . . . 1 . . . . 2 . . . . . . 3 . Recycler 11 | 1 1 . 2 3 . . . . 1 . . . . . . . . . 1 . . . . . . 2 . Minesweeper 5 | . . . . . . . . . . . . . . . 1 3 . . . . . . 1 . . . . Mechanic 5 | . 1 . . . . . . . . 1 . . . . . . . . 2 . . . . . 1 . . Operator 8 | . 2 . . . . . . . . . . 2 2 . . . . . . . . . . . 1 1 . Watcher 19 | . 2 . 1 3 . . . . 1 1 . . 2 1 . . . . 1 . . . . 2 3 1 1 Swarmer 43 | . 8 . 10 8 1 . . . 5 . . . 2 1 . . . . . . 2 1 2 3 . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Grunt 85 | . 7 2 19 6 1 6 . 2 2 1 . . 3 4 5 3 . . 3 . . 4 5 4 7 . 1 Brawler 3 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . Duelist 7 | . . . . 1 . 1 . 1 . . . . . 2 . 1 . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 25 | . . . 4 6 . . . 1 . 4 . 1 2 2 . 1 . . . . 1 . 1 1 . 1 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Specialist 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Hunter 13 | . . . . 3 . . . . . . . . . . . . . . . . 2 1 2 2 2 1 . Programmer 27 | . . . . 5 . . . . . . . . . . . . . 1 2 2 2 . . 6 5 4 . Behemoth 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Z-Light 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Savage 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 13 | 3 8 2 13 7 1 4 . 2 4 2 3 2 3 5 3 2 . 1 4 2 5 3 3 7 4 3 2 Combat Bots Only 12 | . 6 2 12 7 1 4 . 2 3 2 3 1 3 5 3 2 . 1 2 2 5 3 3 6 4 3 1 Max Kills in Single Turn 5 | 1 1 1 4 3 1 2 . 1 1 1 1 1 5 2 1 1 . 1 2 1 1 2 1 3 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . 1 . 4 3 . 2 . . . . . . . . . . . . . . . . . 2 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Hostile Shots Fired 1868 | . 60 20 228 267 9 19 . 44 28 67 20 . 41 103 20 25 . 4 44 4 84 39 49 161 102 296 134 Missed 643 | . 13 5 62 99 3 5 . 16 11 22 10 . 11 23 6 14 . . 18 1 33 13 20 44 29 124 61 Damage Taken 22178 | . 423 252 2289 1844 132 295 . 485 258 577 217 . 865 1562 270 188 . 82 557 61 957 787 636 3036 930 3467 2008 Core 4614 | . 77 53 276 242 . 63 . 44 . 108 . . 133 96 18 17 . . 72 40 144 38 77 572 110 1041 1393 Absorbed by Shields 1635 | . . . 28 . . . . . . 148 90 . . 70 . . . . . . 131 155 . 246 343 424 . Reduced by Siege Mode 48 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 22 . Redirected to Shielding 513 | . . . . . . . . . 27 72 72 . . 71 . . . . 22 . 67 94 88 . . . . Ignored by Resistances 25 | . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 286 | . . . . . . . 114 . . . . . . . . . . . . . . 172 . . . . . Core Remaining (%) 55 | 100 . 48 49 . . . . 50 . . . . 71 . . . . 86 . . . . 67 . 47 28 12 Volleys Fired 843 | 9 45 36 119 122 11 14 . 21 34 31 10 6 44 52 9 16 . 1 48 3 19 20 26 37 43 54 13 Largest 3 | 2 2 2 2 2 2 2 . 2 1 1 1 1 2 3 3 3 . 3 3 3 3 3 3 3 1 1 1 Hottest 365 | 80 136 136 129 140 96 96 . 96 40 40 40 40 80 335 365 340 . 340 350 226 240 240 240 240 94 120 80 Shots Fired 1527 | 18 90 54 229 212 22 20 . 39 34 32 10 6 76 117 27 48 . 3 113 9 57 48 78 75 43 54 13 Gun 895 | 18 34 36 140 22 . . . . . . . . 71 117 27 48 . 3 113 9 57 48 78 56 5 . 13 Cannon 612 | . 56 18 86 188 22 12 . 37 34 32 10 6 5 . . . . . . . . . . 14 38 54 . Launcher 19 | . . . 3 2 . 8 . 2 . . . . . . . . . . . . . . . 4 . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 506 | . . 36 117 110 22 12 . 37 . . . . 64 44 5 16 . 1 32 . . . . 5 5 . . Thermal 798 | . 56 18 109 100 . . . . 34 32 10 6 12 73 22 32 . 2 77 6 38 34 52 35 9 28 13 Explosive 20 | . . . 3 2 . 8 . 2 . . . . . . . . . . . . . . . 5 . . . Electromagnetic 107 | 18 34 . . . . . . . . . . . . . . . . . . . . . . . 29 26 . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Phasic 84 | . . . . . . . . . . . . . . . . . . . 4 3 19 14 26 18 . . . Robot Hit Streak 18 | 8 10 18 9 10 6 5 . 5 7 13 8 11 9 9 15 13 . 11 17 2 9 15 14 16 14 5 10 Robot Miss Streak 7 | 1 3 1 3 7 4 3 . 7 2 3 2 1 3 6 1 1 . . 2 1 1 1 3 2 2 3 1 Penetration Max 1 | . . . . 1 . . . . . . . . 1 1 1 . . . 1 . . . . . 1 . . Secondary Targets 15 | . 3 1 1 . . . . . . . . . 1 2 1 . . . 1 . 2 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . 1 1 1 . . . 1 . 1 1 1 . . . . Capacitor 86 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 54 . Shots Hit Robots 928 | 12 51 21 151 118 13 12 . 17 18 16 8 5 35 66 21 37 . 1 62 3 39 35 51 50 38 29 19 Core Hits 456 | 6 24 10 63 61 6 25 . 15 9 3 5 4 31 27 10 15 . 1 26 2 12 17 21 31 15 12 5 Critical Kills 18 | . . 1 . 1 . . . . 1 4 . . 4 3 1 . . . 1 . . . . . 1 1 . Critical Parts Destroyed 19 | . . . 3 . . . . . . . . . 3 6 . 2 . . 4 . . . . 1 . . . Critical Strikes 63 | . . 2 5 10 1 1 . . 1 4 . . 9 9 1 2 . . 5 . 1 . . 6 3 1 2 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . 1 . . . . 1 4 . . 1 . . . . . . . . . . . . 1 . Destroy 32 | . . 2 3 . . . . . . . . . 8 9 1 2 . . 5 . . . . 1 1 . . Blast 11 | . . . . 9 1 1 . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Intensify 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 44 | . . . . 3 . . . . . . . . . . . . . . . . . . . 7 20 . 14 Impact 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . . . . . . . . . . . . 7 7 . 9 Piercing 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 5 Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 36504 | 216 1107 428 3845 3510 358 1437 . 768 1028 944 397 279 2156 2105 818 1106 . 95 1762 129 1696 1546 1860 3752 2225 1943 994 Guns 17228 | 151 233 258 2017 379 . . . . . . . . 1160 2105 818 1106 . 95 1762 129 1696 1546 1860 1311 206 . 396 Cannons 13521 | . 786 170 1309 2696 358 193 . 523 1028 944 397 279 250 . . . . . . . . . . 915 1734 1939 . Explosions 4638 | 65 88 . 519 435 . 1244 . 245 . . . . 746 . . . . . . . . . . 1296 . . . Melee 1071 | . . . . . . . . . . . . . . . . . . . . . . . . 188 285 . 598 Ramming 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Kinetic 7962 | . . 258 1757 1527 358 193 . 523 . . . . 1160 928 145 284 . . 544 . . . . 79 206 . . Thermal 16993 | 65 874 170 1569 1548 . . . . 1028 944 397 279 250 1177 673 822 . 95 1142 88 1020 1213 1113 722 316 1092 396 Explosive 3739 | . . . 519 435 . 1244 . 245 . . . . . . . . . . . . . . . 1296 . . . Electromagnetic 3395 | 151 233 . . . . . . . . . . . 746 . . . . . . . . . . . 1418 847 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 926 | . . . . . . . . . . . . . . . . . . . . . . . . 230 187 . 509 Piercing 187 | . . . . . . . . . . . . . . . . . . . . . . . . . 98 . 89 Entropic 900 | . . . . . . . . . . . . . . . . . . . . . . . . 900 . . . Phasic 2398 | . . . . . . . . . . . . . . . . . . . 76 41 676 333 747 525 . . . Highest Corruption 9 | . . . . 2 2 . . . . 3 3 3 5 . . . . . . . 3 3 . 9 8 8 9 Average Corruption 3 | . . . . 1 1 . . . . 2 3 2 3 . . . . . . . 1 3 . 6 5 4 7 Corruption Purged 15 | . . . . . 2 . . . . . . 3 . . . . . . . . . . . 10 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 109 | . . . . 18 2 . . . . 8 8 1 6 . . . . . . . 5 . . 14 32 1 14 Message Errors 25 | . . . . 6 2 . . . . 3 . . 2 . . . . . . . 2 . . 3 5 . 2 Matter Fused 32 | . . . . 6 . . . . . 1 2 . 4 . . . . . . . 1 . . 3 11 . 4 Heat Flow Errors 18 | . . . . 2 . . . . . 2 1 . . . . . . . . . 1 . . 4 4 . 4 Energy Discharges 7 | . . . . . . . . . . . 2 1 . . . . . . . . 1 . . 1 2 . . Parts Fused 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 14 | . . . . . . . . . . 1 2 . . . . . . . . . . . . 2 4 1 4 Misfires 4 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . Alerts 6 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 3 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots 16 | . . . . 4 . . . . . . . . . 4 2 2 . 1 3 . . . . . . . . Effects 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1087 | 12 19 . 32 30 . 47 . 8 54 111 . . . . . . . . . . . . . 127 251 185 211 Projectiles 566 | . 8 . 32 30 . 15 . 8 54 111 . . . . . . . . . . . . . 74 49 185 . Explosions 107 | 12 11 . . . . 32 . . . . . . . . . . . . . . . . . 52 . . . Melee 414 | . . . . . . . . . . . . . . . . . . . . . . . . 1 202 . 211 Knockbacks 21 | . . . . 14 1 3 . 3 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . 14 1 3 . 3 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 359 | . . . 54 11 . 76 . . . . . . 167 . . . . . . . . . . 49 . 2 . Shots 9 | . . . 1 1 . 4 . . . . . . 2 . . . . . . . . . . 1 . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 502 | 90 150 . 390 304 117 72 . 235 32 269 221 13 252 372 502 257 . 201 279 128 404 246 320 372 277 357 243 Average Temperature 90 | 33 31 . 88 86 49 32 . 93 16 57 61 13 32 103 162 73 . 104 75 58 163 99 136 123 99 132 101 Received Heat Transfer 3692 | . 78 33 1389 300 27 135 . 180 18 107 9 . 57 400 99 27 . . 57 . 30 114 60 143 123 171 135 Effects 20 | . . . 7 . . . . . . 1 . . . 3 5 . . . 1 . 2 . . 1 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Energy Bleed 4 | . . . 2 . . . . . . 1 . . . 1 . . . . . . . . . . . . . Interference 13 | . . . 5 . . . . . . . . . . 2 5 . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Total Turns 70 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 20 . Longest Duration 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 20 . Robots Corrupted 12 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 9 1 . Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 . Parts Fried 39 | 1 1 . . . . . . . . . 1 . 7 . 1 . . . . . . 1 . . 17 10 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . 1 . . . . 1 5 . . 1 1 . . . . . . . . . 1 . 1 . Combat Hostiles 8 | . . . . . . . . . 1 4 . . 1 1 . . . . . . . . . 1 . . . Parts Melted 56 | . 2 1 2 4 . . . . 4 13 . . 3 4 2 1 . . 3 . 2 1 3 4 . 5 2 Heat Transferred 17188 | 100 1432 296 2775 2769 . . . . . . . . . 1421 655 1025 . 50 1506 74 925 1015 1221 666 222 666 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 1499 | 25 360 . 553 477 . . . . 407 1286 966 487 1499 1345 . . . . 603 . . . . 368 346 447 578 Initial 734 | . 16 . . 111 . . . . 124 99 687 306 100 734 . . . . . . . . . . 207 111 268 Average 380 | 12 208 . 227 241 . . . . 236 790 844 417 682 1127 . . . . 310 . . . . 150 232 157 395 Maximum Alert Level 4 | . 1 . 2 2 . . . . 2 4 3 2 4 4 . . . . 2 . . . . 1 1 2 2 Low Security (%) 33 | 100 44 . 54 45 . . . . 19 6 . . 14 . . . . . 31 . . . . 59 40 71 . Level 1 37 | . 55 . 27 42 . . . . 78 26 . 36 2 . . . . . 34 . . . . 40 59 26 61 Level 2 14 | . . . 18 12 . . . . 1 12 4 63 51 . . . . . 33 . . . . . . 1 38 Level 3 6 | . . . . . . . . . . 11 95 . 3 41 . . . . . . . . . . . . . Level 4 8 | . . . . . . . . . . 42 . . 27 58 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 3 . 6 9 . . . . . 3 . . 4 10 . 1 . . 7 . 1 . . 5 4 7 8 Investigation 12 | . 1 . 4 2 . . . . . . . . . 2 . . . . 1 . . . . . . 1 1 Extermination 17 | . . . . 4 . . . . . . . . 1 1 . . . . 3 . . . . 2 2 3 1 Reinforcement 25 | . 2 . 2 3 . . . . . 2 . . 2 3 . . . . . . . . . 3 2 3 3 Assault 8 | . . . . . . . . . . 1 . . 1 4 . 1 . . . . 1 . . . . . . Garrison 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . . 1 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 20 | . . . 3 3 . . . . . . 2 . 3 1 . . . . 1 . . . . 2 1 2 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Times Spotted 534 | . 23 6 39 42 5 9 . 19 15 25 10 2 28 27 12 13 . 1 27 2 13 38 10 37 27 46 58 Peak Tracking Total 23 | . 5 2 8 5 3 4 . 8 4 5 5 1 6 5 5 7 . 1 4 1 6 14 2 7 4 23 10 Tactical Retreats 58 | . . 1 2 3 1 . . 1 . 1 . . . 4 2 4 . . . . 3 2 . 13 1 6 14 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 17 | . . . 1 2 . . . . 1 3 . . . 1 . . . . . . . . . 2 . 4 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . 1 . . . . . . . . . . 1 1 . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . . Triggered 20 | . . . . 1 2 . . . . . . . . 1 4 2 . . . . 2 6 2 . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . 1 2 2 2 2 2 2 1 . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 55 | . 3 1 4 2 . . . 1 . 8 1 . 13 7 . . . . 3 . 1 1 . 3 3 2 2 Max in Single Turn 7 | . 1 1 2 1 . . . 1 . 1 1 . 7 1 . . . . 1 . 1 1 . 1 1 . 1 Garrison Access 6 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . 1 1 1 . Network Hub 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 66 | . 6 2 9 15 1 . . 1 8 4 1 . 1 2 1 1 4 . . . . 4 . 2 2 1 1 Terminals 27 | . 5 . 7 8 . . . 1 . 4 1 . . . . . . . . . . . . . . . 1 Fabricators 10 | . . . . 4 . . . . 3 . . . . 2 . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . . . 2 . . . 1 . . . . . . . . . . 1 1 1 . Total Hacks 160 | . 17 5 21 44 1 . . 2 16 5 2 . 1 5 1 1 17 . . . . 9 . 2 5 2 4 Successful 97 | . 9 5 11 21 1 . . 2 8 2 . . 1 4 1 1 17 . . . . 9 . 2 1 1 1 Failed 62 | . 7 . 10 23 . . . . 8 3 2 . . 1 . . . . . . . . . . 4 1 3 Catastrophic 12 | . . . 2 6 . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 242 | . 7 . 12 20 . . . . 35 10 1 . 36 34 . . . . 13 . . . . 17 27 16 14 Terminals 79 | . 16 . 19 31 . . . 2 . 5 2 . . . . . . . . . . . . . . . 4 Fabricators 18 | . . . . 6 . . . . 6 . . . . 5 . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . Recycling Units 7 | . 1 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 2 . . . . 3 . . . 1 . . . . . . . . . . 1 3 2 . Terminal Hacks 64 | . 6 5 7 12 1 . . 2 . 2 . . . . 1 1 17 . . . . 9 . . . . 1 Record 19 | . . 4 . . . . . 2 . . . . . . . . 5 . . . . 8 . . . . . Part Schematic 5 | . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 8 | . 2 . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 7 | . . . . . 1 . . . . 2 . . . . 1 1 . . . . . 1 . . . . 1 Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Network Status 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . 1 1 1 . Seal Access 6 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . 1 1 1 . Unauthorized Hacks 14 | . 3 . 4 4 . . . . . . . . . 3 . . . . . . . . . . . . . Terminals 8 | . 2 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 5 . 7 13 . . . 1 5 3 2 . . 1 . . . . . . . . . 1 2 1 . Full Trace Events 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . 5 . . . 8 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 79 | . . . . 1 . . . . 25 . . . 9 . . . 4 . . . . . . . 40 . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . 128 . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . 95 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 239 | . . . . 239 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 239 | . . . . 239 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . 10 . . . . . . . . . . 1 5 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 129 | . . . . . . . 4 . 9 18 5 . 7 4 . . . . 4 . 1 5 . 8 . 7 57 Largest Group 21 | . . . . . . . 4 4 10 21 15 10 14 4 . . . . 4 . 1 5 . 3 . 4 16 Highest-Rated Group 988 | . . . . . . . 156 156 416 972 988 750 974 319 . . . . 412 . 49 282 . 206 . 372 380 Highest-Rated Ally 269 | . . . . . . . 40 40 135 159 159 159 127 109 . . . . 103 . 49 65 . 103 . 115 269 Zionite Dispatches 28 | . . . . . . . . . 3 1 . . 3 2 . . . . 2 . . . . 6 . 4 7 Heavy 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Light 6 | . . . . . . . . . . 1 . . 2 1 . . . . . . . . . . . 1 1 Fire 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Explosive Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Resupply 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Resource Resupply 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 22 | . . . . . . . . . 1 1 . . 2 1 . . . . . . . . . 3 9 2 3 ROAM 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . DROP 11 | . . . . . . . . . 1 . . . 1 1 . . . . . . . . . 3 . 2 3 EXPLORE 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 881 | . . . . . . . . 52 28 142 59 6 150 40 . . . . 59 . 2 46 . 15 . 44 238 Total Damage 27290 | . . . . . . . . 1288 513 3318 2162 273 4100 751 . . . . 3804 . 128 2037 . 471 . 1955 6490 Kills 157 | . . . . . . . . 14 7 32 10 3 24 8 . . . . 17 . . 6 . 2 . 7 27 Allies Corrupted 12 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . 3 . . 6 Allies Melted 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . 2 2 . 2 . . . . . . 3 . . 2 . 2 1 . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Patrols 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Zionite Intel Received 32 | . . . . . . . . . 7 1 . . 8 6 . . . . 1 . . . . 1 7 1 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Emergency Access 3 | . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Prototype Stockpiles 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . Component Schematics 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Prototype Schematics 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . Unaware Schematics 3 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Unaware Analyses 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Active Terminals 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 27834 | 107 996 2498 1056 2255 970 964 1032 1103 1242 931 418 574 989 938 1100 1298 208 652 1016 605 915 1040 850 1036 1207 1145 689 Spaces Moved 19066 | 45 503 1466 442 1443 840 737 779 700 857 529 190 180 629 556 784 942 153 492 658 441 659 705 584 998 860 777 1117 Core 514 | 4 . . . . . . . . . . . 28 . . . . . . . . . . . 81 . 127 274 Treads 3206 | 41 503 1466 125 . . . . 331 21 . . . . . . . . . . . . . . . 467 252 . Legs 7211 | . . . 317 266 . . . . . . . . . 556 784 942 153 492 658 441 659 705 584 268 . 386 . Wheels 6238 | . . . . 1177 840 737 779 369 836 529 190 152 629 . . . . . . . . . . . . . . Hover 887 | . . . . . . . . . . . . . . . . . . . . . . . . 311 393 . 183 Flight 1010 | . . . . . . . . . . . . . . . . . . . . . . . . 338 . 12 660 Fastest Speed 24 | 50 160 160 120 101 110 110 125 125 111 125 125 125 125 120 126 126 126 126 123 123 123 116 116 25 36 45 24 Average Speed 120 | 150 160 160 132 120 110 124 125 144 113 125 125 300 126 122 126 126 126 129 125 123 123 122 116 68 106 114 42 Slowest Speed 1250 | 160 160 160 193 200 110 125 125 240 160 125 125 1250 175 126 126 126 126 209 126 123 123 123 116 210 270 195 150 Overloaded Moves 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 5 66 85 52 49 97 75 88 92 27 70 76 88 70 23 79 95 60 74 21 58 86 76 65 35 92 30 36 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 25 | . 1 1 2 . . . 3 1 . . . . 4 6 1 . 3 . . 2 . 1 . . . . . Known Exits Taken 23 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 5 . . 4 2 2 1 . . . . . . 2 2 . 1 . 1 2 . 5 . . . . Spaces Dug 121 | . . . . 14 . 15 . . 8 6 . . 16 14 . . . . 5 3 6 . 3 9 11 6 5 Terrain Destroyed 754 | . 6 . 50 49 5 63 . 26 14 12 1 1 328 42 4 9 . 1 18 5 15 7 22 51 11 9 5 Melee 18 | . . . . 3 . . . . . . . . . . . . . . . . . . . 1 11 . 3 Projectile 281 | . . . 14 33 5 4 . 11 14 12 1 1 31 42 4 9 . 1 18 5 15 7 22 21 . 9 2 AOE 455 | . 6 . 36 13 . 59 . 15 . . . . 297 . . . . . . . . . . 29 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 22543 | 63 604 1563 712 1738 863 757 834 751 1102 775 365 209 744 718 875 1017 169 504 758 497 718 840 696 1261 1098 1028 1284 Wait 1544 | 1 35 27 62 71 9 3 49 20 177 114 145 13 37 57 75 46 . 4 25 52 10 43 83 128 94 74 90 Move 19031 | 44 502 1465 441 1442 839 736 774 699 856 528 189 179 628 555 783 941 152 491 657 440 658 704 583 997 859 777 1112 Hop 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Pick Up 164 | 2 13 7 16 13 . . 3 2 8 2 9 1 6 14 2 5 3 1 5 1 2 10 . 9 9 19 2 Fast Attach 251 | 7 2 3 27 27 1 . . 4 5 1 . 3 5 5 . 1 6 2 7 . . 7 . 39 28 38 33 Attach 72 | . . 2 6 8 . . . 1 4 3 1 1 3 8 2 1 . . 2 . 1 2 1 9 1 8 8 Detach 38 | . . . 3 5 . . . . 1 1 . . . 6 . . . . . . . 2 . 3 . 9 8 Swap 158 | . 3 10 9 27 2 4 4 2 4 1 3 1 10 9 2 2 . 2 4 . 9 10 3 14 8 15 . Drop 259 | . 4 13 29 20 1 . 2 2 13 2 8 5 11 12 . 4 8 3 10 1 3 16 . 17 36 34 5 Fire 843 | 9 45 36 119 122 11 14 . 21 34 31 10 6 44 52 9 16 . 1 48 3 19 20 26 37 43 54 13 Melee 41 | . . . . 3 . . . . . . . . . . . . . . . . . . . 7 20 . 11 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . Rewire 117 | . . . . . . . . . . 76 . . . . . . . . . . 15 26 . . . . . Trap 4 | . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 108 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 6) 676 | -10/Materials | Discovered new exit (range 10) 813 | -10/Materials | Central database locked down 813 | -10/Materials | Identified exit to Materials 1089 | -10/Materials | Discovered new exit (range 7) 1104 | -10/Materials | Entered Subcaves 1652 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1950 | -10/Subcaves | Learned location of Storage (-7) 1973 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1977 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2262 | -10/Subcaves | Visited 4L-MR0's lab 2282 | -10/Subcaves | Found Powered Cannon 2388 | -10/Subcaves | Discovered new exit (range 11) 2463 | -10/Subcaves | Core integrity fell below 50% 2701 | -10/Subcaves | Discovered new exit (range 13) 2730 | -10/Subcaves | Visited Clippyterm 2735 | -10/Subcaves | Learned Research security intel 2735 | -10/Subcaves | Learned Factory garrison access intel 3602 | -10/Subcaves | Entered Materials 3602 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3831 | -8/Materials | Destroyed 12 combat bots 3957 | -8/Materials | Lost 7 parts (1p2n2u2w) 3960 | -8/Materials | Destroyed 7 combat bots 4390 | -8/Materials | Core integrity fell below 50% 4482 | -8/Materials | Discovered new exit (range 15) 4658 | -8/Materials | Entered Factory 4658 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4659 | -7/Factory | Loaded intel: 4 garrison access locations 5461 | -7/Factory | Discovered new exit (range 5) 5497 | -7/Factory | Identified exit to Lower Caves 5503 | -7/Factory | Lost 5 parts (4n1w) 5761 | -7/Factory | Found Prototype Launcher 5986 | -7/Factory | Discovered new exit (range 14) 6001 | -7/Factory | Identified exit to Factory 6125 | -7/Factory | Discovered new exit (range 13) 6147 | -7/Factory | Identified exit to Storage 6313 | -7/Factory | Destroyed 7 combat bots 6425 | -7/Factory | Identified Rocket Array 6430 | -7/Factory | Build established: Scavenger-Mutant 6581 | -7/Factory | Discovered exit to Factory (range 5) 6913 | -7/Factory | Entered Lower Caves 7197 | -7/Lower Caves | Learned Factory non-interactive machine intel 7347 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7567 | -7/Lower Caves | Learned Factory interactive machine intel 7614 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7617 | -7/Lower Caves | Identified exit to Zion 7795 | -7/Lower Caves | Discovered new exit (range 5) 7800 | -7/Lower Caves | Identified exit to Lower Caves 7883 | -7/Lower Caves | Entered another Lower Caves area 7994 | -7/Lower Caves | Discovered exit to Factory (range 10) 8622 | -7/Lower Caves | Learned location of 1 exit from Factory 8644 | -7/Lower Caves | Discovered exit to Zion (range 11) 8847 | -7/Lower Caves | Entered Zion 8922 | -7/Zion | Discovered new exit (range 11) 8934 | -7/Zion | Identified exit to Proximity Caves 9091 | -7/Zion | Learned location of Armory (-4) 9229 | -7/Zion | Given A8's code to call for help 9302 | -7/Zion | Learned location of Quarantine (-3) 9375 | -7/Zion | Received a visual enhancement algorithm 9538 | -7/Zion | Met Imprinter 9558 | -7/Zion | Imprinted 9560 | -7/Zion | Declared Zion's savior 9667 | -7/Zion | Found Prototype Device 9668 | -7/Zion | Identified Phasing AFG 9879 | -7/Zion | Entered Proximity Caves 9879 | -6/Proximity Caves | Accompanied by 4 allies 10300 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10301 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10375 | -6/Proximity Caves | Learned Factory security intel 10375 | -6/Proximity Caves | Learned location of 1 exit from Research 10530 | -6/Proximity Caves | Learned Factory stockpile data 10845 | -6/Proximity Caves | Discovered exit to Factory (range 14) 10982 | -6/Proximity Caves | Entered Factory 10982 | -6/Factory | Accompanied by 2 allies 10982 | -6/Factory | Evolved 2 slots: Utility x2 10983 | -6/Factory | Identified exit to Lower Caves 10984 | -6/Factory | Identified exit to Factory 10985 | -6/Factory | Attached Powered Cannon, gained temporary slot: Power 10987 | -6/Factory | Loaded intel: 204 non-interactive machine locations 10988 | -6/Factory | Loaded intel: 53 interactive machine locations 11091 | -6/Factory | Zion hero teleported in (AD-0RF) 11181 | -6/Factory | Allied Derelicts emerged from ambush trap array 11196 | -6/Factory | Retrieved Zion intel report: Emergency Access 11231 | -6/Factory | Retrieved Zion intel report: Branch Access 11231 | -6/Factory | Identified exit to Extension 11341 | -6/Factory | Fabricated Hvy. Armored Exoskeleton (x1) 11461 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 11504 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11575 | -6/Factory | Discovered exit to Factory (range 15) 11620 | -6/Factory | Retrieved Zion intel report: Component Schematics 11769 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11770 | -6/Factory | Zion Fire squad teleported in 12070 | -6/Factory | Repaired Broken Hvy. Armored Exoskeleton 12117 | -6/Factory | Spotted B-75 Beast 12126 | -6/Factory | Destroyed B-75 Beast 12150 | -6/Factory | Retrieved Zion intel report: Active Terminals 12151 | -6/Factory | Zion Resource Resupply teleported in 12224 | -6/Factory | Entered Extension 12224 | -6/Extension | Accompanied by 9 allies (AD-0RF) 12335 | -6/Extension | Rescued A7 12452 | -6/Extension | Rescued a captive Derelict 12472 | -6/Extension | Rescued a captive Derelict 12499 | -6/Extension | Rescued a captive Derelict 12574 | -6/Extension | First assault squad dispatched 12576 | -6/Extension | Zion Light squad teleported in 12583 | -6/Extension | Spotted B-75 Beast 12606 | -6/Extension | Spotted B-75 Beast 12610 | -6/Extension | Destroyed B-75 Beast 12614 | -6/Extension | Allies destroyed B-75 Beast 12639 | -6/Extension | Lost 4 allies 12641 | -6/Extension | Energy Cycler disabled 12641 | -6/Extension | Discovered exit to Factory (range 15) 12641 | -6/Extension | Rescued a captive Derelict 12641 | -6/Extension | Rescued a captive Derelict 12643 | -6/Extension | Rescued a captive Derelict 12655 | -6/Extension | Rescued a captive Derelict 12689 | -6/Extension | Lost 3 allies 12782 | -6/Extension | Discovered new exit (range 15) 12783 | -6/Extension | Discovered exit to Factory (range 15) 12799 | -6/Extension | Identified exit to Cetus 12852 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 12957 | -6/Extension | Found Prototype Protection 12958 | -6/Extension | Identified Zio. Weapon Casing 13155 | -6/Extension | Entered Cetus 13155 | -6/Cetus | Accompanied by 13 allies (incl. AD-0RF, A7) 13160 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13172 | -6/Cetus | Spotted Cetus Guard 13172 | -6/Cetus | Spotted Cetus Guard 13175 | -6/Cetus | Destroyed Cetus Guard 13176 | -6/Cetus | Spotted Cetus Guard 13183 | -6/Cetus | Destroyed Cetus Guard 13183 | -6/Cetus | Spotted Cetus Guard 13192 | -6/Cetus | Destroyed Cetus Guard 13198 | -6/Cetus | Allies destroyed Cetus Guard 13222 | -6/Cetus | Lost 3 allies 13261 | -6/Cetus | Started Cetus Manufacturing Module 13276 | -6/Cetus | Escorted A7 to Cetus Mainframe 13286 | -6/Cetus | Manufactured an Enhanced Grunt 13311 | -6/Cetus | Manufactured an Enhanced Grunt 13336 | -6/Cetus | Manufactured an Enhanced Grunt 13361 | -6/Cetus | Manufactured an Enhanced Grunt 13386 | -6/Cetus | Manufactured an Enhanced Grunt 13414 | -6/Cetus | Discovered new exit (range 15) 13446 | -6/Cetus | Spotted Cetus Guard 13446 | -6/Cetus | Spotted Cetus Guard 13447 | -6/Cetus | Spotted Cetus Guard 13464 | -6/Cetus | Allies destroyed Cetus Guard 13468 | -6/Cetus | Allies destroyed Cetus Guard 13471 | -6/Cetus | Allies destroyed Cetus Guard 13471 | -6/Cetus | Spotted Cetus Guard 13471 | -6/Cetus | Allies destroyed Cetus Guard 13478 | -6/Cetus | Found Prototype Device 13479 | -6/Cetus | Identified Exp. Thermal Shield 13491 | -6/Cetus | Discovered exit to Factory (range 16) 13498 | -6/Cetus | Lost 5 allies 13498 | -6/Cetus | Scared off Revision 17 13553 | -6/Cetus | Identified exit to Archives 13573 | -6/Cetus | Entered Archives 13573 | -6/Archives | Accompanied by 10 allies (incl. AD-0RF, A7) 13578 | -6/Archives | Received a hacking code to weaken MAIN.C 13626 | -6/Archives | Discovered new exit (range 16) 13650 | -6/Archives | Discovered exit to Factory (range 15) 14110 | -6/Archives | Discovered new exit (range 16) 14130 | -6/Archives | Identified exit to Hub_04(d) 14147 | -6/Archives | Entered Hub_04(d) 14147 | -6/Hub_04(d) | Accompanied by 9 allies (AD-0RF) 14161 | -6/Hub_04(d) | Zion Light squad teleported in 14201 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 14291 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 14339 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 14389 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 14402 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 14417 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 14422 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 14423 | -6/Hub_04(d) | Zion Melee Resupply teleported in 14486 | -6/Hub_04(d) | Discovered exit to Factory (range 7) 14565 | -6/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-5 14679 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 14680 | -6/Hub_04(d) | Zion Light squad teleported in 14680 | -6/Hub_04(d) | Discovered exit to Factory (range 13) 14703 | -6/Hub_04(d) | Found Zio. Weapon Casing 14723 | -6/Hub_04(d) | Lost 3 allies 14847 | -6/Hub_04(d) | First assault squad dispatched 14928 | -6/Hub_04(d) | Network Hub disabled 14931 | -6/Hub_04(d) | Spotted Lightning 14931 | -6/Hub_04(d) | Spotted Lightning 14931 | -6/Hub_04(d) | Spotted Lightning 14948 | -6/Hub_04(d) | Allies destroyed Lightning 14958 | -6/Hub_04(d) | Allies destroyed Lightning 14964 | -6/Hub_04(d) | Allies destroyed Lightning 14979 | -6/Hub_04(d) | Lost 4 allies 15132 | -6/Hub_04(d) | Network Hub disabled 15136 | -6/Hub_04(d) | Entered Factory 15136 | -5/Factory | Accompanied by 1 ally (AD-0RF) 15136 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15196 | -5/Factory | Zion Light squad teleported in 15344 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15365 | -5/Factory | Lost 4 allies 15436 | -5/Factory | First assault squad dispatched 15649 | -5/Factory | Retrieved Zion intel report: Active Garrisons 15656 | -5/Factory | Discovered new exit (range 5) 15661 | -5/Factory | Identified exit to Factory 15681 | -5/Factory | Retrieved Zion intel report: Emergency Access 15713 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 15714 | -5/Factory | Zion Offense Resupply teleported in 15721 | -5/Factory | Found Prototype Processor 15820 | -5/Factory | Cargo convoy interrupted 15829 | -5/Factory | Identified Exp. Targeting Computer 15862 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15867 | -5/Factory | Retrieved Zion intel report: Guard Positions 15891 | -5/Factory | Discovered new exit (range 6) 15897 | -5/Factory | Identified exit to Upper Caves 16074 | -5/Factory | Entered Upper Caves 16693 | -5/Upper Caves | Learned Factory stockpile data 16696 | -5/Upper Caves | Identified exit to Upper Caves 17174 | -5/Upper Caves | Entered another Upper Caves area 17182 | -5/Upper Caves | Discovered exit to Factory (range 13) 18216 | -5/Upper Caves | Discovered new exit (range 9) 18217 | -5/Upper Caves | Encountered a Warlord checkpoint 18226 | -5/Upper Caves | Identified exit to Zhirov 18444 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18472 | -5/Upper Caves | Entered Zhirov 18472 | -5/Zhirov | Discovered new exit (range 3) 18481 | -5/Zhirov | Identified exit to Proximity Caves 18500 | -5/Zhirov | Met Zhirov 18524 | -5/Zhirov | Learned location of Testing (-2) 18524 | -5/Zhirov | Learned location of Command (-1) 18535 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18555 | -5/Zhirov | Found Alien Artifact 18555 | -5/Zhirov | Identified Integrated Reactor 18555 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18572 | -5/Zhirov | Found Alien Artifact 18680 | -5/Zhirov | Entered Proximity Caves 18917 | -4/Proximity Caves | Learned location of 1 exit from Research 19189 | -4/Proximity Caves | Discovered exit to Factory (range 8) 19332 | -4/Proximity Caves | Entered Factory 19332 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19451 | -4/Factory | Retrieved Zion intel report: Branch Access 19451 | -4/Factory | Identified exit to Upper Caves 19451 | -4/Factory | Identified exit to Armory 19452 | -4/Factory | Zion Heavy squad teleported in 19512 | -4/Factory | Garrison activated, responded to threat 19598 | -4/Factory | Zion Heavy squad teleported in 20189 | -4/Factory | Found Zio. Weapon Casing 20211 | -4/Factory | Lost 4 allies 20348 | -4/Factory | Entered Upper Caves 20479 | -4/Upper Caves | Build established: Messiah-Skirmisher 20867 | -4/Upper Caves | Discovered new exit (range 9) 20950 | -4/Upper Caves | Identified exit to Upper Caves 20953 | -4/Upper Caves | Entered another Upper Caves area 20955 | -4/Upper Caves | Ambushed by research squad 21123 | -4/Upper Caves | Learned location of 1 exit from Research 21138 | -4/Upper Caves | Discovered new exit (range 12) 21153 | -4/Upper Caves | Identified exit to Research 21530 | -4/Upper Caves | Build established: Messiah-Tank 21577 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21755 | -4/Upper Caves | Discovered new exit (range 5) 21760 | -4/Upper Caves | Identified exit to Warlord 21766 | -4/Upper Caves | Encountered a Warlord checkpoint 21851 | -4/Upper Caves | P-70 Sage assimilated allied S8-DMZ(g) 21853 | -4/Upper Caves | P-70 Sage assimilated allied 16-UZD(M) 21868 | -4/Upper Caves | Entered Warlord 21910 | -4/Warlord | System corruption cleaned by Quarantine Array 22130 | -4/Warlord | Learned Research stockpile data 22130 | -4/Warlord | Learned 4 Access zone layouts 22130 | -4/Warlord | Learned 4 Testing zone layouts 22130 | -4/Warlord | Learned Factory fabricator intel 22130 | -4/Warlord | Learned Factory repair station intel 22130 | -4/Warlord | Learned Research repair station intel 22223 | -4/Warlord | Found Prototype Special Weapon 22223 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 22226 | -4/Warlord | Found RU-N14's Throwing Claymores v3 22230 | -4/Warlord | Found RU-N14's Throwing Claymores v3 22460 | -4/Warlord | Visited the Vortex Lab 22464 | -4/Warlord | Found Prototype Energy Gun 22464 | -4/Warlord | Identified Vortex Rifle 22468 | -4/Warlord | Warlord's base attacked by MAIN.C 22471 | -4/Warlord | Found Prototype Energy Cannon 22471 | -4/Warlord | Identified Vortex Cannon 22476 | -4/Warlord | Found Vortex Cannon 22611 | -4/Warlord | Rebuked by Warlord 22631 | -4/Warlord | Found Prototype Device 22631 | -4/Warlord | Identified Exp. Cloaking Device 22641 | -4/Warlord | Found Prototype Processor 22645 | -4/Warlord | Found Prototype Hackware 22652 | -4/Warlord | Found Prototype Reactor 22729 | -4/Warlord | Warlord forces counterattacked 22782 | -4/Warlord | Lost 5 allies 22806 | -4/Warlord | Spotted Striker 22821 | -4/Warlord | Spotted Executioner 22866 | -4/Warlord | Found Prototype Processor 22868 | -4/Warlord | Spotted B-90 Cyclops 22871 | -4/Warlord | Spotted Striker 22872 | -4/Warlord | Spotted Executioner 22896 | -4/Warlord | Discovered new exit (range 12) 22906 | -4/Warlord | Identified exit to Proximity Caves 22908 | -4/Warlord | Entered Proximity Caves 22934 | -3/Proximity Caves | Lost 20 allies 23129 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23480 | -3/Proximity Caves | Spotted B-86 Titan 23753 | -3/Proximity Caves | Build established: Messiah-Gunner 23758 | -3/Proximity Caves | Entered Research 23758 | -3/Research | Evolved 2 slots: Utility x2 23759 | -3/Research | Identified exit to Quarantine 23760 | -3/Research | Identified exit to Research 23763 | -3/Research | Loaded intel: 4 repair station locations 23964 | -3/Research | Identified Exp. Target Analyzer 24166 | -3/Research | Zion Heavy squad teleported in 24235 | -3/Research | Found Quantum Capacitor 24266 | -3/Research | Released all parts (6) 24273 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 24274 | -3/Research | Zion Explosive Resupply teleported in 24296 | -3/Research | Lost 15 parts (1p3n7u4w) 24316 | -3/Research | Lost 3 allies 24380 | -3/Research | Zion Hacker squad teleported in 24420 | -3/Research | Zion Kinetic Resupply teleported in 24634 | -3/Research | Zion Hover Resupply teleported in 24648 | -3/Research | Found Prototype Device 24648 | -3/Research | Identified Exp. Shield Generator 24709 | -3/Research | Found Adv. Powered Armor 24729 | -3/Research | Zion Explosive Resupply teleported in 24734 | -3/Research | Found Prototype Launcher 24794 | -3/Research | Entered Quarantine 24864 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 24871 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 24898 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 24917 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 25121 | -3/Quarantine | Found Quantum Capacitor 25261 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 25309 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 25312 | -3/Quarantine | Build established: Assassin 25322 | -3/Quarantine | Found Alien Artifact 25322 | -3/Quarantine | Identified Core Reset Matrix 25322 | -3/Quarantine | Used Core Reset Matrix 25326 | -3/Quarantine | Detected hypermatrix surge 25326 | -3/Quarantine | Sensed 14 artifacts in vicinity 25421 | -3/Quarantine | Found Terrabomb 25432 | -3/Quarantine | Discovered exit to Research (range 6) 25509 | -3/Quarantine | Found Subatomic Replicator 25547 | -3/Quarantine | Core integrity fell below 50% 25841 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 26001 | -3/Quarantine | Entered Research 26001 | -2/Research | Evolved 2 slots: Utility x2 26075 | -2/Research | Zion Infowar Resupply teleported in 26195 | -2/Research | Zion Hacker squad teleported in 26289 | -2/Research | Found Prototype Launcher 26289 | -2/Research | Identified Enh. Gamma Bomb Array 26489 | -2/Research | Zion Zionite Resupply teleported in 26667 | -2/Research | Zion Light squad teleported in 26765 | -2/Research | Build established: Messiah-Assassin 26817 | -2/Research | Found Prototype Device 26817 | -2/Research | Identified Exp. ECM Suite 26820 | -2/Research | Found Prototype Processor 26820 | -2/Research | Identified Spectral Analyzer 26888 | -2/Research | Found Prototype Protection 26989 | -2/Research | Spotted B-90 Cyclops 27073 | -2/Research | Released all parts (11) 27098 | -2/Research | Core integrity fell below 50% 27104 | -2/Research | Lost 11 parts (2p4n3u2w) 27106 | -2/Research | Retrieved Zion intel report: Main Access 27106 | -2/Research | Identified exit to Access 27143 | -2/Research | Emitted hypermatrix ping 27146 | -2/Research | Entered Access 27146 | -1/Access | Evolved 2 slots: Propulsion x2 27270 | -1/Access | Zion Demo squad teleported in 27270 | -1/Access | Found Unknown Device 27270 | -1/Access | Identified Launcher Loader 27279 | -1/Access | P-80 Master assimilated allied HM-IS6(d) 27368 | -1/Access | Zion Light squad teleported in 27375 | -1/Access | Garrison activated, responded to threat 27392 | -1/Access | Zion Hacking Resupply teleported in 27396 | -1/Access | Search patrols dispatched 27398 | -1/Access | Found Prototype Hackware 27398 | -1/Access | Identified Exp. System Shield 27425 | -1/Access | Spotted B-99 Colossus 27442 | -1/Access | Core integrity fell below 50% 27446 | -1/Access | Emitted hypermatrix ping 27451 | -1/Access | Assembled emerged from beneath the floor 27462 | -1/Access | Assembled emerged from beneath the floor 27469 | -1/Access | Core integrity fell below 20% 27470 | -1/Access | Assembled emerged from beneath the floor 27490 | -1/Access | Zion Hacking Resupply teleported in 27496 | -1/Access | Lost 9 parts (7n2u) 27545 | -1/Access | Zion Melee Resupply teleported in 27549 | -1/Access | Found Prototype Device 27549 | -1/Access | Identified Exp. Actuator Array 27555 | -1/Access | Lost 6 allies 27555 | -1/Access | Found Prototype Processor 27555 | -1/Access | Identified Exp. Melee Analysis Suite 27573 | -1/Access | Zion Hacker squad teleported in 27603 | -1/Access | Lost 3 allies 27622 | -1/Access | Assembled emerged from beneath the floor 27632 | -1/Access | Allied Derelicts emerged from ambush trap array 27638 | -1/Access | Lost 3 allies 27694 | -1/Access | Assembled emerged from beneath the floor 27743 | -1/Access | Assembled emerged from beneath the floor 27746 | -1/Access | Lost 9 allies 27771 | -1/Access | Zion Experimental squad teleported in 27824 | -1/Access | Discovered new exit (range 5) 27835 | *** | Heading to fleet! Last Messages --------------- [ Target locked, reinforcements inbound... ] 27774_ Acquired Prototype Hover Unit. 27774_ Identified Cld. Linear Gravjet. 27777_ Acquired Unknown Reactor. 27777_ Identified Lgt. Particle Reactor. 27790_ System corrupted: Heat flow error (+280). 27791_ C-30 ARC bursts open, deploying its payload. 27791_ G-73 Enforcer unfolds itself. 27800_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 27805_ Z-Experimental suffers critical hit (Burn). 27807_ G-73 Enforcer destroyed. 27812_ %E4BW#MG&GATQGX=I#QK7IBUVVG 27813_ K-01 Serf collects debris. 27815_ Acquired 57 matter. 27824_ The Access Shell folds into the floor. 27824_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????## ##????????????###### | | ??????????????????# ############## # " | | ??????????????????# # """ | | ??????????????????# + """ | | ??????????????????# ###+########## # " | | ??????????????????###### ???????## ## | | ???????????????????????# ??????# ## | | ???????????????????????# ????# ########## | | ???????????????????????# ??# #????????? | | ???????????????????????# "" #?# #????????? | | ???????????????????????# "" #?# #????????? | | ???????????????????????# "" * #?# ########## | | ???????????????????????# "Y #?#![# [ | | ???????????????????????# "" #?#=%# | | ???????????????????????# "" #?#![#= | | ???????????????????????# ""? #?#[%[%*% | | ???????????????????????# ??? #?#!==!%== | | ???????????????????????# ????? ???# # | | ???????????????????????##?????#??????# ######+### | | ?????????????????????????????###?????# #??????#?? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" Z #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 59 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 30 Resistance: TH 30 Core Shielding 40 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 74 Targeting Accuracy 20 Melee Accuracy 12 Launcher Accuracy 30 Target Analysis 10 Core Analysis 6 Recoil Reduction 5 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Adv. Shield Generator | -3/Quarantine | Z-intel Tesla Rifle | -3/Quarantine | Z-intel Cmb. Antigrav System | -3/Quarantine | Z-intel Hyp. Mass Driver | -3/Quarantine | Z-intel Adv. Force Field | -3/Quarantine | Z-intel Imp. Targeting Computer | -3/Quarantine | Z-intel Adv. Cryofiber Web | -3/Quarantine | Z-intel Reaction Control System | -3/Quarantine | Z-intel Remote Datajack | -3/Quarantine | Z-intel Imp. System Guard | -3/Quarantine | Z-intel Flail | -3/Quarantine | Z-intel Adv. Target Analyzer | -3/Quarantine | Z-intel Robot Schematics ------------------ None Fabricated ------------ Hvy. Armored Exoskeleton | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed MobileWeaponShockpuncher Manual? 0 Play Time 05:25:12 Cumulative 269.3 hours Start 2025.02.15 @ 18:31:12 End 2025.02.16 @ 01:21:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type 2 Total 17 Types 11/0/3/1/0/0/0/1/1 Lore% 69 Gallery% 78 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c32f8b7-a4fe-4734-a827-8bcdfc7998c9