Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 18:21:22 Player: Gold Spoon Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (3901) 3901 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (784) 784 TOTAL SCORE: 9415 Bonus ------- High Alert Combat Kills 293 Follower Combat Kills 202 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Melee Analysis Suite Microactuators > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- XL Autogun Array Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Wheel Wheel Wheel Improved Signal Interpreter Hacking Suite Hacking Suite Improved System Restoration Module XL Autogun Array Rocket Launcher [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Compact Wheel Leg Flexi-carbon Leg Wheel Compact Wheel Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Plasma Rifle Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 5 | . . . . . 3 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 88 | 6 10 1 2 2 16 10 41 Power 9 | 1 1 1 1 . 1 . 4 Engine 3 | 1 1 1 . . . . . Core 4 | . . . 1 . 1 . 2 Reactor 2 | . . . . . . . 2 Propulsion 20 | 2 2 . . . 5 1 10 Treads . | . . . . . . . . Leg 2 | . . . . . . . 2 Wheel 18 | 2 2 . . . 5 1 8 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 32 | 1 2 . 1 . 7 5 16 Device 10 | . 1 . 1 . 1 1 6 Storage 2 | 1 1 . . . . . . Processor 7 | . . . . . 2 1 4 Hackware 3 | . . . . . 1 1 1 Protection 10 | . . . . . 3 2 5 Artifact . | . . . . . . . . Weapon 27 | 2 5 . . 2 3 4 11 Energy Gun 1 | . . . . . . . 1 Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun 9 | 2 4 . . 2 . 1 . Ballistic Cannon 12 | . . . . . 3 2 7 Launcher 2 | . 1 . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 41 | . 1 1 . 2 6 2 29 Power 5 | . . 1 . . 1 . 3 Propulsion 10 | . 1 . . . 3 . 6 Utility 14 | . . . . . 2 1 11 Weapon 12 | . . . . 2 . 1 9 Highest Loss Streak 6 | . 1 1 . 1 4 2 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 98 96 100 100 97 94 68 Engine 2 | . 13 10 6 . . . . Core 2 | . . . 7 14 8 7 . Reactor 1 | . . . . . . . 3 Wheel 20 | . 27 28 28 28 25 18 15 Device 8 | . 13 14 14 14 8 6 6 Storage 8 | . 14 14 14 14 9 7 5 Processor 3 | . . . . . 8 7 2 Hackware 8 | . . . . . 9 15 11 Protection 5 | . . . . . 9 6 6 Ballistic Gun 8 | . 27 28 28 28 5 2 . Ballistic Cannon 8 | . . . . . 11 12 11 Naked Turns 291 | . . . . . . . 291 Heaviest Build 68 | 13 30 30 30 30 38 54 68 Greatest Support 56 | 32 32 32 32 32 48 38 56 Greatest Overweight (x) 3 | . . . . . 2 1 3 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 6 11 15 15 15 15 15 13 Most Carried 15 | 4 15 15 15 15 15 15 15 Average Carried 11 | . 8 14 14 14 12 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | . 15 14 15 14 15 15 5 Class Distribution -------------------- 42% | Mutant 29% | Hacker-Mutant 10% | Hacker-Skirmisher 5% | Hacker-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 3913 | 203 490 129 . 112 807 241 1931 Remotely 1248 | . . . . . 503 99 646 Salvage Created 3043 | . 644 41 . 9 804 271 1274 Parts 223 | . 51 1 . . 66 18 87 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 4 | . 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 75 | . 16 2 . 1 16 7 33 Guns 25 | . 14 2 . 1 4 . 4 Cannons 45 | . . . . . 12 7 26 AOE 5 | . 2 . . . . . 3 Classes Destroyed 14 | . 6 1 . . 6 . 1 Worker 4 | . . . . . 3 . 1 Builder 5 | . 1 . . . 1 . 3 Tunneler 2 | . . . . . 1 . 1 Hauler 1 | . . . . . 1 . . Recycler 2 | . 1 . . . 1 . . Operator 9 | . 2 . . . 2 1 4 Watcher 10 | . 3 . . . 3 1 3 Swarmer 15 | . 6 1 . . 4 4 . Grunt 32 | . 10 . . . 5 . 17 Sentry 11 | . . . . . 4 3 4 Specialist 3 | . . . . . 2 . 1 Hunter 6 | . . . . . 1 . 5 Programmer 6 | . . . . . . . 6 Assembled 2 | . . 1 . 1 . . . Best Kill Streak 9 | . 6 1 . 1 9 4 5 Combat Bots Only 5 | . 5 1 . 1 3 4 5 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 707 | . 94 35 . 4 75 73 426 Missed 218 | . 29 12 . 3 15 29 130 Damage Taken 7351 | . 613 233 . 31 829 405 5240 Core 1256 | . 165 72 . . 127 39 853 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 844 | . 147 . . . 127 . 570 Core Remaining (%) 68 | 100 . . . 5 76 94 . Volleys Fired 348 | . 74 17 . 5 86 18 148 Largest 3 | . 2 2 . 2 2 3 3 Hottest 198 | . 50 40 . 40 79 167 198 Shots Fired 729 | . 147 33 . 11 172 49 317 Gun 290 | . 145 33 . 11 70 6 25 Cannon 432 | . . . . . 102 43 287 Launcher 7 | . 2 . . . . . 5 Special . | . . . . . . . . Kinetic 670 | . 145 33 . 11 172 35 274 Thermal 39 | . . . . . . 14 25 Explosive 7 | . 2 . . . . . 5 Electromagnetic 13 | . . . . . . . 13 Robot Hit Streak 12 | . 9 5 . 2 12 8 10 Robot Miss Streak 7 | . 6 6 . 2 6 5 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . 3 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 406 | . 73 15 . 5 94 30 189 Core Hits 187 | . 37 5 . 3 44 14 84 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . Critical Strikes 18 | . 2 . . . 4 . 12 Destroy 2 | . 2 . . . . . . Blast 16 | . . . . . 4 . 12 Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9789 | . 1104 204 . 65 1748 775 5893 Guns 1969 | . 846 204 . 65 468 48 338 Cannons 6899 | . . . . . 1280 727 4892 Explosions 876 | . 258 . . . . . 618 Melee 32 | . . . . . . . 32 Ramming 13 | . . . . . . . 13 Kinetic 8118 | . 846 204 . 65 1748 575 4680 Thermal 710 | . . . . . . 200 510 Explosive 704 | . 258 . . . . . 446 Electromagnetic 212 | . . . . . . . 212 Impact . | . . . . . . . . Slashing 32 | . . . . . . . 32 Piercing . | . . . . . . . . Highest Corruption 5 | . 5 5 5 5 . 2 1 Average Corruption 3 | . 4 5 5 5 . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 55 | . 9 16 6 11 . 7 6 Message Errors 13 | . 3 3 2 2 . 2 1 Matter Fused 15 | . 2 5 1 4 . 3 . Heat Flow Errors 4 | . . . . 2 . 1 1 Energy Discharges 4 | . . 2 . 1 . . 1 Data Loss (minor) 11 | . 3 3 1 1 . . 3 Data Loss (major) 2 | . . 1 1 . . . . Misfires 2 | . . . . 1 . 1 . Alerts 2 | . . 1 1 . . . . Weapon Failures 2 | . 1 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 338 | . 18 . . . 9 70 241 Projectiles 217 | . . . . . 9 70 138 Explosions 121 | . 18 . . . . . 103 Melee . | . . . . . . . . Knockbacks 71 | . . . . . 12 4 55 Impact . | . . . . . . . . Kinetic 65 | . . . . . 11 4 50 Secondary 6 | . . . . . 1 . 5 Self-Inflicted Damage 53 | . . . . . . . 53 Shots 2 | . . . . . . . 2 Rammed 4 | . . . . . . . 4 Targets Rammed 4 | . . . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 475 | . . . . 143 162 265 475 Average Temperature 98 | . . . . 63 34 87 131 Received Heat Transfer 2331 | . 219 102 . 15 342 60 1593 Effects 11 | . . . . . . . 11 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Interference 6 | . . . . . . . 6 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 1146 | . . . . . . 296 850 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 881 | . 288 226 . 53 241 270 881 Initial 102 | . . 15 . . . 102 8 Average 248 | . 45 114 . 11 139 137 392 Maximum Alert Level 3 | . 1 1 . . 1 1 3 Low Security (%) 66 | 100 95 65 . 100 76 69 52 Level 1 9 | . 4 34 . . 23 30 1 Level 2 3 | . . . . . . . 6 Level 3 20 | . . . . . . . 39 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 32 | . 4 . . . 4 5 19 Investigation 9 | . 2 . . . 1 2 4 Extermination 7 | . . . . . . . 7 Reinforcement 13 | . 2 . . . 3 2 6 Assault 2 | . . . . . . . 2 Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . . . . . 3 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 152 | . 28 9 . 4 32 13 66 Peak Tracking Total 7 | . 5 3 . 2 4 4 7 Tactical Retreats 6 | . . . . . 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 11 | . 4 . . . 1 4 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . . . . . 3 . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 29 | . 3 . . . . 1 25 Max in Single Turn 15 | . 1 . . . . 1 15 Garrison Access 5 | . . . . . 1 1 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 34 | . 7 . 1 . 8 1 17 Terminals 24 | . 5 . . . 6 . 13 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . 1 . 1 Recycling Units 2 | . 1 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 1 1 2 Total Hacks 92 | . 16 . 1 . 21 2 52 Successful 61 | . 12 . 1 . 14 1 33 Failed 31 | . 4 . . . 7 1 19 Catastrophic 8 | . 3 . . . . . 5 Database Lockouts . | . . . . . . . . Manual 9 | . 1 . 1 . . . 7 Terminals 58 | . 8 . . . 17 . 33 Fabricators . | . . . . . . . . Repair Stations 23 | . 7 . . . 3 . 13 Recycling Units 4 | . 1 . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . . 1 2 3 Terminal Hacks 34 | . 5 . 1 . 11 . 17 Record 6 | . . . . . 4 . 2 Robot Analysis 3 | . 1 . . . 1 . 1 Prototype ID Bank 7 | . 1 . . . 1 . 5 Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 Alert Level 8 | . 1 . . . 2 . 5 Unreport Threat 2 | . 1 . . . . . 1 Locate Traps 3 | . 1 . . . 1 . 1 Reprogram Traps 1 | . . . . . 1 . . Recall Reinforcements 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 20 | . 6 . . . 2 . 12 Scan Component 10 | . 3 . . . 1 . 6 Repair 10 | . 3 . . . 1 . 6 Recycling Unit Hacks 3 | . 1 . . . . . 2 Report Inventory 2 | . 1 . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 2 Seal Access 4 | . . . . . 1 1 2 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . Used . | . . . . . . . . Hacking Detections 27 | . 6 . . . 6 . 15 Full Trace Events 6 | . 1 . . . 2 . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 10 | . 3 . . . 1 . 6 Time 344 | . 78 . . . 38 . 228 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 2 2 1 . . Highest-Rated Group 40 | . . 40 32 32 16 . . Highest-Rated Ally 16 | . . 16 16 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 39 | . . 24 . 11 4 . . Total Damage 443 | . . 268 . 126 49 . . Kills 12 | . . 7 . 4 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total 3 | . 1 . . . 1 . 1 Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 9681 | 49 1299 573 238 460 1370 836 4856 Spaces Moved 7028 | 42 935 495 212 421 918 692 3313 Core 615 | 8 . . . . . . 607 Treads . | . . . . . . . . Legs 65 | . . . . . . . 65 Wheels 6348 | 34 935 495 212 421 918 692 2641 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 93 101 50 Average Speed 96 | 90 100 100 100 100 99 103 92 Slowest Speed 130 | 100 100 100 100 100 130 105 125 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 57 | 3 98 97 41 71 63 22 65 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 167 | . 23 . . . 15 3 126 Melee . | . . . . . . . . Projectile 78 | . . . . . 15 3 60 AOE 89 | . 23 . . . . . 66 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 9256 | 53 1163 540 238 450 1204 779 4829 Wait 1644 | . 115 22 21 20 158 37 1271 Move 7021 | 41 934 494 211 420 917 691 3313 Hop . | . . . . . . . . Pick Up 110 | 6 25 3 1 2 20 13 40 Fast Attach . | . . . . . . . . Attach 74 | 6 6 1 . 2 12 7 40 Detach 2 | . . . . . . . 2 Swap 14 | . 4 . 2 . 4 3 1 Drop 38 | . 5 3 3 1 7 10 9 Fire 348 | . 74 17 . 5 86 18 148 Melee 1 | . . . . . . . 1 Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 15) 568 | -10/Materials | Repaired Assault Rifle 601 | -10/Materials | Repaired Ion Engine 629 | -10/Materials | Repaired Com. Wheel 723 | -10/Materials | Discovered new exit (range 16) 807 | -10/Materials | Core integrity fell below 50% 990 | -10/Materials | Discovered new exit (range 16) 1071 | -10/Materials | Discovered new exit (range 3) 1349 | -10/Materials | Entered Mines 1351 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1389 | -10/Mines | Assembled infested the area 1437 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1487 | -10/Mines | Core integrity fell below 20% 1629 | -10/Mines | Found a hidden stash of uninstalled traps 1741 | -10/Mines | Learned Materials interactive machine intel 1744 | -10/Mines | Discovered new exit (range 14) 1775 | -10/Mines | Discovered new exit (range 8) 1903 | -10/Mines | Discovered new exit (range 5) 1922 | -10/Mines | Entered Exiles 1922 | -10/Exiles | Accompanied by 2 allies 1948 | -10/Exiles | Met 8R-AWN 1966 | -10/Exiles | Met EX-HEX 1994 | -10/Exiles | Met EX-BIN 2006 | -10/Exiles | Aligned with FarCom system 2007 | -10/Exiles | Given EX-Vault access code 2030 | -10/Exiles | Opened EX-Vault 2042 | -10/Exiles | Found XL Autogun Array 2064 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2128 | -10/Exiles | Discovered new exit (range 14) 2160 | -10/Exiles | Left Exiles lab with XL Autogun Array 2160 | -10/Exiles | Entered Mines 2160 | -9/Mines | Accompanied by 2 allies 2187 | -9/Mines | Met a Derelict bent on vengeance 2227 | -9/Mines | Excavation squad dispatched 2227 | -9/Mines | A large section of the Mines collapsed 2477 | -9/Mines | Excavation squad dispatched 2608 | -9/Mines | Discovered new exit (range 5) 2620 | -9/Mines | Entered Materials 2620 | -8/Materials | Accompanied by 1 ally 2620 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2621 | -8/Materials | Loaded intel: 19 interactive machine locations 2974 | -8/Materials | Discovered new exit (range 3) 2980 | -8/Materials | Identified exit to Factory 3398 | -8/Materials | Lost 4 parts (1p1n2u) 3444 | -8/Materials | Discovered exit to Factory (range 5) 3848 | -8/Materials | Build established: Scavenger-Mutant 3924 | -8/Materials | Repaired Assault Cannon 3990 | -8/Materials | Entered Factory 3990 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4361 | -7/Factory | Garrison activated, responded to threat 4663 | -7/Factory | Build established: Hacker-Gunner 4764 | -7/Factory | Discovered new exit (range 9) 4774 | -7/Factory | Identified exit to Factory 4826 | -7/Factory | Entered another Factory area 4826 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4833 | -6/Factory | Identified exit to DSF 5089 | -6/Factory | Lost 3 parts (1p2u) 5229 | -6/Factory | Lost 5 parts (1p1n1u2w) 5268 | -6/Factory | Repaired Imp. Light Armor Plating 5306 | -6/Factory | Repaired Imp. Light Armor Plating 5347 | -6/Factory | Repaired Imp. Light Armor Plating 5394 | -6/Factory | Repaired Gauss Cannon 5440 | -6/Factory | Repaired Arm. Huge Wheel 5467 | -6/Factory | Repaired Wheel 5490 | -6/Factory | Build established: Hacker-Mutant 5779 | -6/Factory | Discovered new exit (range 6) 6341 | -6/Factory | Identified exit to Lower Caves 7565 | -6/Factory | Lost 5 parts (3u2w) 7665 | -6/Factory | Core integrity fell below 50% 8066 | -6/Factory | Lost 4 parts (1p1n1u1w) 8224 | -6/Factory | Discovered new exit (range 16) 8291 | -6/Factory | Identified exit to Factory 8381 | -6/Factory | Discovered exit to Factory (range 6) 8523 | -6/Factory | Build established: Hacker-Skirmisher 9026 | -6/Factory | First assault squad dispatched 9079 | -6/Factory | Lost 6 parts (2n2u2w) 9109 | -6/Factory | Core integrity fell below 20% 9110 | -6/Factory | Released all parts (5) 9126 | -6/Factory | Discovered exit to Factory (range 15) 9141 | -6/Factory | Lost 3 parts (1n1u1w) 9415 | -6/Factory | Build established: Mutant 9682 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired Adv. Signal Interpreter. Acquired Flexi-carbon Leg. Acquired 6 matter. Acquired 7 matter. Dropped Flexi-carbon Leg. Acquired Scythe. Acquired Flexi-carbon Leg. W-25 Informer destroyed. Acquired 10 matter. K-01 Serf collects debris. ALERT: Rogue bot located, Programmers report to Factory Zone 6J. Acquired Hvy. Rocket Launcher. Dropped Hvy. Rocket Launcher. Acquired Imp. Melee Analysis Suite. Acquired Microactuators. R-10 Processor collects Hvy. Rocket Launcher. System corrupted: Component data lost. Acquired Hvy. Missile Launcher. Connecting with Terminal... Map ----- +----------------------------------------------------+ | ???????????????? | | ???????????????? | | ????????????????? | | ?????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #???? ???????????? | | #?? ???????????? | | ##### #?# ???????????? | | ! [ # #?# #??????????? | | # #?# #??????????? | | = # #?# #??????????? | | + #?# #??????????? | | " " # #?# #??????????? | | "R" ## #### #?# +??????????? | | """ ## #??# #?# #??????????? | | ###### #??# #?# ###########? | | ?#####/#### #?# ^# !#? | | ?# + #?# # #? | | ?# # #?# # """ """ #? | | ?# ! # #?# # """ """ #? | | ?# # #?# p """ """ #? | | ?# !!] # #?# # @ #? | | ?# !]] # ### # ! ""T"" #? | | ?#! !]] # # """"" #? | | ?# # ###########? | | ?# # #??????????? | | ?########## #??????????? | | ??????????# """ """ #??????????? | | ??????????# """ """ #??????????? | | ??????????# """ """ #??????????? | | ??????????# #??????????? | | ?????????? """ """ #??????????? | | ????????? """ """ #??????????? | | ???????? "?" """ #??????????? | | ???????? ?? ?? +??????????? | | ???????? ?? ?? #??????????? | | ???????## ###??## ?? #??????????? | | ????????# ??????? ??? ???????????? | | ????????? ???????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableCannonCharger Manual? 0 Play Time 01:20:57 Cumulative 21.8 hours Start 2024.04.26 @ 17:00:53 End 2024.04.26 @ 18:21:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 31 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a7bbced1-f653-40a7-9096-2038f5dbb97d