Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.05 @ 16:20:18 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (111) 555 Value Destroyed (4043) 4043 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3566) 3566 TOTAL SCORE: 14664 Bonus ------- High Alert Combat Kills 441 Follower Combat Kills 25 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Cogmind --------- Core Integrity 1150/1150 Matter 216/300 Energy 400/400 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Fission Core Fusion-Ion Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Carbon-Armored Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Launcher Guidance Computer Improved Transmission Jammer Relay Coupler [NC] (26) > --- WEAPON (3) ------- Matter Neutralizer KE Penetrator Cycling Ballistic Mass Construct/C > --- INVENTORY (15) --- Advanced Cooling System Matter Compressor (250) Matter Compressor (250) Improved Medium Armor Plating EM Disruption Field Advanced Shield Generator Force Field Long-range Tractor Beam Wave Gun Enhanced Autogun Magnetic Acceleration Cannon Enhanced Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core Fusion-Ion Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Carbon-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Launcher Guidance Computer Improved Transmission Jammer Relay Coupler [NC] > --- WEAPON ----------- Matter Neutralizer KE Penetrator Cycling Ballistic Mass Construct/C > --- INVENTORY -------- Advanced Cooling System Matter Compressor Matter Compressor Improved Medium Armor Plating EM Disruption Field Advanced Shield Generator Force Field Long-range Tractor Beam Wave Gun Enhanced Autogun Magnetic Acceleration Cannon Enhanced Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 87] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-Armored Exoskeleton Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [NC] Protection Propulsion Shielding Weapon Enhanced Autogun Energy Gun Wave Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Cycling Ballistic Mass Construct/C Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Slots Evolved 12 | . . . . . 4 . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . . 1 . . . Utility 8 | . . . . . 2 . . . 2 . 1 . 1 2 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 261 | 7 9 4 1 8 34 69 33 11 7 19 18 19 19 3 Power 12 | 1 . . . 1 2 4 2 . . . 1 1 . . Engine 4 | 1 . . . 1 1 . 1 . . . . . . . Core 8 | . . . . . 1 4 1 . . . 1 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 39 | 2 4 2 . 3 5 16 4 1 . 2 . . . . Treads 20 | . 2 1 . 1 3 6 4 1 . 2 . . . . Leg 5 | . . . . . . 5 . . . . . . . . Wheel 11 | 2 2 1 . 2 2 2 . . . . . . . . Hover 3 | . . . . . . 3 . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 95 | 2 2 2 1 1 12 17 14 3 3 7 11 10 8 2 Device 71 | 1 1 1 1 . 6 12 12 3 2 7 8 9 6 2 Storage 12 | 1 1 . . 1 2 4 . . . . 1 1 1 . Processor 8 | . . . . . 3 1 2 . 1 . 1 . . . Hackware 3 | . . . . . 1 . . . . . 1 . 1 . Protection 1 | . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 115 | 2 3 . . 3 15 32 13 7 4 10 6 8 11 1 Energy Gun 23 | . 1 . . . 2 7 3 . . 4 1 1 4 . Energy Cannon 21 | . . . . . . 3 3 2 2 . 2 2 6 1 Ballistic Gun 44 | 2 1 . . 3 9 13 7 1 1 2 1 3 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 14 | . . . . . 2 3 . 4 . 3 . 2 . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 12 | . . . . . 2 6 . . 1 1 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 2 . 1 . . . 1 . Corrupted Parts 2 | . . . . . . 2 . . . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . . . Parts Lost 27 | . . . . 4 . 21 1 . . . . 1 . . Power 5 | . . . . 1 . 4 . . . . . . . . Propulsion 10 | . . . . 1 . 9 . . . . . . . . Utility 2 | . . . . . . 2 . . . . . . . . Weapon 10 | . . . . 2 . 6 1 . . . . 1 . . Highest Loss Streak 8 | . . . . 4 . 8 1 . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 100 99 99 92 100 100 92 91 81 91 88 91 Engine 3 | . 14 14 14 14 8 . . 9 7 7 1 . . . Core 4 | . . . . . . 8 8 . . . 4 6 5 8 Treads 16 | . 2 8 . 4 9 13 27 27 23 23 20 20 17 15 Leg 3 | . . . . . . 8 . . . . . 5 5 5 Wheel 4 | . 25 19 28 22 17 1 . . . . . . . . Device 12 | . 14 8 14 14 8 12 10 9 15 15 13 13 11 21 Storage 8 | . 14 14 14 14 9 8 9 9 7 7 6 6 5 5 Processor 13 | . . . . . 17 12 16 18 15 15 20 20 17 15 Energy Gun 5 | . 2 14 14 . 6 7 7 1 . 5 2 1 3 . Energy Cannon 1 | . . . . . . . 1 5 7 1 1 1 1 5 Ballistic Gun 15 | . 23 14 14 27 19 14 18 16 15 12 9 12 11 8 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 60 | 12 28 28 28 47 56 58 43 46 45 45 47 51 50 60 Greatest Support 62 | 20 20 20 20 20 20 60 62 62 62 62 60 60 60 60 Greatest Overweight (x) 5 | . 1 1 1 2 5 5 . . . . . . . . Average Overweight (x) . | . . 1 1 1 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 18 14 15 15 15 15 15 15 15 15 Most Carried 20 | 7 15 15 15 17 20 19 15 15 15 15 15 15 15 15 Average Carried 13 | 4 8 15 14 14 17 10 14 14 14 14 14 14 14 13 Final Capacity 20 | 8 15 15 15 20 20 15 15 15 15 15 15 15 15 15 Final Carried 19 | 7 15 15 15 17 19 15 15 15 15 15 15 15 15 14 Class Distribution -------------------- 34% | Scavenger-Skirmisher 32% | Mutant 22% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Skirmisher | -6/Factory Mutant | -6/Garrison Skirmisher | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Matter Collected 4740 | 272 208 61 . 155 487 887 823 130 . 429 534 406 348 . Remotely 828 | . . . . . . . 367 80 . 163 46 172 . . Salvage Created 4520 | 41 174 99 . 137 353 1063 814 142 . 390 762 210 335 . Parts 232 | 8 14 5 . 14 26 42 49 12 . 16 27 7 12 . Haulers Intercepted 4 | . 1 . . . . . 2 . . . . . 1 . Recyclers Shooed 9 | 2 . . . . . . 1 . . . 5 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Combat Hostiles Destroyed 87 | . 7 2 . 3 9 25 13 6 . 13 1 7 1 . Melee 1 | . . . . . . . . . . 1 . . . . Guns 58 | . 7 2 . 3 7 14 13 2 . 5 1 3 1 . Cannons 1 | . . . . . . . . . . . . 1 . . AOE 23 | . . . . . 2 8 . 4 . 6 . 3 . . Classes Destroyed 16 | 1 3 . . 2 2 1 3 1 . 1 . 1 1 . Worker 3 | . . . . . . . 1 . . . 2 . . . Builder 3 | . . . . 2 . . 1 . . . . . . . Tunneler 6 | 2 . . . 1 . . 1 . . . 2 . . . Hauler 4 | . 1 . . . . . 2 . . . . . 1 . Recycler 7 | . . . . . . . 1 . . . 5 . 1 . Watcher 1 | . . . . . . . . . . . . . 1 . Swarmer 22 | . 6 . . 2 2 . 3 . . 6 . 3 . . Cutter 2 | . . . . . . . . 2 . . . . . . Saboteur 1 | . . . . . . . . . . . . 1 . . Grunt 31 | . 1 2 . . 3 8 5 3 . 5 . 3 1 . Brawler 3 | . . . . 1 . . 1 . . 1 . . . . Duelist 1 | . . . . . . . 1 . . . . . . . Sentry 12 | . . . . . 2 7 2 1 . . . . . . Demolisher 1 | . . . . . . . . . . 1 . . . . Hunter 8 | . . . . . 2 5 1 . . . . . . . Programmer 6 | . . . . . . 5 . . . . 1 . . . Best Kill Streak 8 | 1 4 2 . 2 5 5 8 3 . 5 2 3 1 . Combat Bots Only 8 | . 4 2 . 1 5 5 8 3 . 5 1 3 1 . Max Kills in Single Turn 3 | 1 1 1 . 1 2 2 2 2 . 3 2 3 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 2 . 2 . 3 . 3 . . Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Damage Taken 4982 | . 262 61 . 206 190 2834 307 51 . 808 15 181 67 . Core 772 | . 42 . . 69 44 431 51 . . 135 . . . . Absorbed by Shields 73 | . . . . . . . . . . . . 44 29 . Core Remaining (%) 73 | 100 . . . 55 . . . 4 . 80 . 100 100 . Volleys Fired 301 | 6 25 7 . 18 18 72 39 15 3 22 14 20 41 1 Largest 3 | 2 2 2 . 2 3 3 3 3 1 3 3 3 3 3 Hottest 204 | 40 100 60 . 60 99 169 131 131 98 187 131 204 139 163 Shots Fired 676 | 12 49 14 . 36 49 169 105 22 3 59 30 33 92 3 Gun 590 | 12 48 14 . 36 47 149 100 10 . 54 23 19 76 2 Cannon 60 | . . . . . . 7 5 7 3 2 7 12 16 1 Launcher 25 | . . . . . 2 13 . 5 . 3 . 2 . . Special 1 | . 1 . . . . . . . . . . . . . Kinetic 430 | 12 48 7 . 31 38 109 67 9 . 20 18 17 52 2 Thermal 180 | . 1 . . . 6 29 30 8 3 36 12 14 40 1 Explosive 19 | . . . . . 1 8 . 5 . 3 . 2 . . Electromagnetic 47 | . . 7 . 5 4 23 8 . . . . . . . Robot Hit Streak 18 | 4 18 7 . 13 7 15 10 13 . 3 6 3 7 8 Robot Miss Streak 7 | 1 3 1 . 3 2 3 3 2 . 3 2 7 4 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 15 | . 4 . . 1 1 4 2 . . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . . 1 . 1 . . Shots Hit Robots 376 | 8 36 12 . 23 30 97 55 7 . 33 23 6 43 3 Core Hits 192 | 4 15 5 . 7 20 43 28 10 . 24 13 12 10 1 Critical Kills 3 | . . . . . . 3 . . . . . . . . Critical Parts Destroyed 6 | . . . . . 1 2 . . . 2 1 . . . Critical Strikes 13 | . . . . . 3 6 1 . . 2 1 . . . Burn 4 | . . . . . 2 1 1 . . . . . . . Meltdown 3 | . . . . . . 3 . . . . . . . . Destroy 4 | . . . . . 1 2 . . . 1 . . . . Smash 2 | . . . . . . . . . . 1 1 . . . Melee Attacks 20 | . . . . . 2 5 . . . 6 7 . . . Impact 20 | . . . . . 2 5 . . . 6 7 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 5 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10132 | 95 408 159 . 259 502 3321 1150 418 . 1544 899 462 842 73 Guns 5658 | 95 408 159 . 259 334 1264 1145 98 . 598 351 66 842 39 Cannons 861 | . . . . . . 730 . . . . 32 65 . 34 Explosions 2802 | . . . . . 168 1327 . 320 . 656 . 331 . . Melee 785 | . . . . . . . . . . 290 495 . . . Ramming 26 | . . . . . . . 5 . . . 21 . . . Kinetic 3627 | 95 408 89 . 223 275 886 569 73 . 183 245 66 476 39 Thermal 3406 | . . . . . 59 1770 534 25 . 415 138 65 366 34 Explosive 1692 | . . . . . 122 263 . 320 . 656 . 331 . . Electromagnetic 596 | . . 70 . 36 46 402 42 . . . . . . . Impact 785 | . . . . . . . . . . 290 495 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 20 20 20 . . . . . . Average Corruption 17 | . . . . . . 14 20 20 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 97 | . . . . . . 43 40 14 . . . . . . Message Errors 27 | . . . . . . 11 15 1 . . . . . . Matter Fused 15 | . . . . . . 9 3 3 . . . . . . Heat Flow Errors 10 | . . . . . . 5 4 1 . . . . . . Energy Discharges 14 | . . . . . . 7 5 2 . . . . . . Data Loss (minor) 15 | . . . . . . 2 8 5 . . . . . . Data Loss (major) 4 | . . . . . . 1 3 . . . . . . . Misfires 5 | . . . . . . 5 . . . . . . . . Alerts 2 | . . . . . . 2 . . . . . . . . Misdirections 1 | . . . . . . . 1 . . . . . . . Weapon Failures 4 | . . . . . . 1 1 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 568 | . . . . . . 299 . . . 114 155 . . . Projectiles 260 | . . . . . . 260 . . . . . . . . Explosions 91 | . . . . . . 39 . . . 52 . . . . Melee 217 | . . . . . . . . . . 62 155 . . . Knockbacks 1 | . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 159 | . . . . . . 158 . 1 . . . . . . Shots 4 | . . . . . . 3 . 1 . . . . . . Rammed 6 | . . . . . . . 1 . . . 4 . 1 . Targets Rammed 6 | . . . . . . . 1 . . . 4 . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 401 | . 20 33 . . 24 401 190 215 42 197 187 263 306 92 Average Temperature 75 | . 9 22 . . 9 72 78 52 26 113 66 82 90 55 Received Heat Transfer 693 | . 36 33 . . 36 324 99 27 . 108 . . 30 . Effects 2 | . . . . . . 2 . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . Impact Corruptions 9 | . . . . . . . . . . 2 7 . . . Robots Melted 3 | . . . . . . 3 . . . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . . Parts Melted 6 | . . . . . . 5 . . . . . 1 . . Heat Transferred 4274 | . . . . . 296 1681 888 37 . 482 198 100 555 37 Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Peak Influence 999 | 10 236 141 . 98 342 999 509 486 257 570 298 252 192 21 Initial 486 | . 6 91 . . 37 222 486 260 254 179 298 30 132 21 Average 308 | 3 154 126 . 59 183 602 348 354 255 362 199 151 98 21 Maximum Alert Level 3 | . 1 . . . 1 3 2 2 1 2 1 1 . . Low Security (%) 40 | 100 45 100 . 100 42 . 21 . . 20 60 74 100 100 Level 1 31 | . 54 . . . 57 26 39 58 100 33 39 25 . . Level 2 20 | . . . . . . 43 39 41 . 46 . . . . Level 3 7 | . . . . . . 29 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 5 . 2 . 1 . . . 2 . Investigation 2 | . 1 . . . . . . . . . . . 1 . Extermination 1 | . . . . . . . . . 1 . . . . . Reinforcement 4 | . . . . . 2 . 1 . . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . . 3 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Distress Signals 3 | . 1 . . . . . 2 . . . . . . . Communications Jammed 2 | . . . . . . . . . . . 1 . . 1 Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 105 | . 11 2 . 5 13 26 17 3 . 18 2 5 3 . Peak Tracking Total 6 | . 5 2 . 3 4 5 4 1 1 6 1 3 1 . Tactical Retreats 5 | . . . . . . 2 . . . 3 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Traps Triggered 4 | . . . . . . 1 . 1 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Machines Disabled 8 | . . . . . 1 3 . 2 . 1 . 1 . . Max in Single Turn 2 | . . . . . 1 2 . 2 . 1 . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Machines Accessed 24 | . 6 . 1 . 2 2 6 1 1 . 3 . 1 1 Terminals 15 | . 4 . . . 1 2 5 1 . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . . 1 Total Hacks 53 | . 18 . 1 . 5 4 16 1 1 . 5 . 1 1 Successful 25 | . 10 . 1 . 3 2 5 . 1 . 2 . . 1 Failed 27 | . 7 . . . 2 2 11 1 . . 3 . 1 . Catastrophic 3 | . . . . . . . 1 1 . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 28 | . 13 . 1 . 2 . 8 . . . 3 . 1 . Terminals 41 | . 14 . . . 3 4 15 1 . . 4 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . 4 . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . 1 . 1 . 1 . . 1 Terminal Hacks 12 | . 4 . 1 . 1 2 3 . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . 1 . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . 1 . . 1 Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 8 | . 6 . . . 1 . 1 . . . . . . . Terminals 6 | . 4 . . . 1 . 1 . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . Botnet 4 | . 2 . . . 1 . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 5 . . . 1 2 5 1 . . 3 . 1 . Full Trace Events 1 | . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Used RIF Installer 4 | . . . . . . 1 . 1 . 1 . 1 . . Command Fork 1 | . . . . . . . . 1 . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . 4 . . Attached 1 | . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Total Allies 3 | . . . . 3 . . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . 6 9 . . . . . . . . . Total Damage 175 | . . . . 70 105 . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Turns Passed 6604 | 64 310 49 250 371 359 1654 911 242 264 330 431 405 779 185 Spaces Moved 3883 | 43 253 24 259 296 214 979 466 119 155 142 213 207 405 108 Core 21 | 21 . . . . . . . . . . . . . . Treads 2259 | . . . . . . 444 466 119 155 142 213 207 405 108 Legs 357 | . . . . . . 357 . . . . . . . . Wheels 1115 | 22 253 24 259 296 214 47 . . . . . . . . Hover 131 | . . . . . . 131 . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 52 155 158 158 158 160 160 160 160 Average Speed 134 | 65 86 95 95 101 110 131 158 158 158 158 160 160 160 160 Slowest Speed 190 | 80 95 95 95 110 155 190 160 158 158 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . . . . . Exploration Rate (%) 34 | 3 64 4 65 79 27 85 47 38 5 35 7 37 20 4 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . . . Spaces Dug 61 | . 1 . . . 2 29 4 . 3 . 5 . 17 . Terrain Destroyed 335 | . 1 . . . 10 211 6 43 3 30 6 7 18 . Melee 3 | . . . . . 2 1 . . . . . . . . Projectile 39 | . 1 . . . . 5 6 . 3 . 6 . 18 . AOE 293 | . . . . . 8 205 . 43 . 30 . 7 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Total 4696 | 65 299 34 264 334 291 1186 578 150 169 204 268 253 482 119 Wait 43 | 1 1 . . 3 3 13 10 1 1 2 1 1 5 1 Move 3865 | 42 252 23 258 295 213 977 465 117 154 140 212 205 404 108 Hop . | . . . . . . . . . . . . . . . Pick Up 79 | 9 7 . 2 7 8 17 7 3 1 4 5 4 3 2 Fast Attach 54 | 5 2 . . 1 5 19 7 . 2 2 3 3 4 1 Attach 55 | 2 . . 1 4 7 26 2 . . 5 3 2 1 2 Detach 35 | . 2 . . 1 6 15 3 . 1 4 1 . 1 1 Swap 153 | . 7 4 . 3 22 24 25 11 5 12 12 14 14 . Drop 84 | . 3 . 3 2 7 18 18 3 2 7 6 4 8 3 Fire 301 | 6 25 7 . 18 18 72 39 15 3 22 14 20 41 1 Melee 20 | . . . . . 2 5 . . . 6 7 . . . Ram 1 | . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 6 | . . . . . . . 1 . . . 4 . 1 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / Sto / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -5/Factory (discovered 2 exits: *Fac / [Upp]) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 16) 149 | -10/Materials | Discovered new exit (range 6) 220 | -10/Materials | Discovered new exit (range 4) 249 | -10/Materials | Discovered new exit (range 16) 274 | -10/Materials | Central database locked down 304 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered Mines 421 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 421 | -10/Mines | Discovered new exit (range 5) 424 | -10/Mines | Entered Exiles 439 | -10/Exiles | Discovered new exit (range 15) 450 | -10/Exiles | Met 8R-AWN 464 | -10/Exiles | Met EX-HEX 525 | -10/Exiles | Met EX-BIN 535 | -10/Exiles | Aligned with FarCom system 536 | -10/Exiles | Given EX-Vault access code 558 | -10/Exiles | Opened EX-Vault 565 | -10/Exiles | Found YOLO Cannon 586 | -10/Exiles | Warned to stay clear of 0b10 Research branches 614 | -10/Exiles | Met EX-DEC 667 | -10/Exiles | Discovered new exit (range 10) 674 | -10/Exiles | Left Exiles lab with YOLO Cannon 674 | -10/Exiles | Entered Mines 727 | -9/Mines | Lost 4 parts (1p1n2w) 824 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 859 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 910 | -9/Mines | Learned location of Zion (-6) 920 | -9/Mines | Discovered new exit (range 4) 965 | -9/Mines | Build established: Scavenger-Skirmisher 1045 | -9/Mines | Entered Materials 1045 | -8/Materials | Accompanied by 3 allies 1045 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1046 | -8/Materials | Identified exit to Storage 1106 | -8/Materials | Garrison activated, responded to threat 1402 | -8/Materials | Identified exit to Garrison 1404 | -8/Materials | Entered Garrison 1428 | -8/Garrison | Triggered checkpoint 1512 | -8/Garrison | Lost 5 parts (1p2n2w) 1722 | -8/Garrison | Triggered checkpoint 1811 | -8/Garrison | Discovered new exit (range 11) 1973 | -8/Garrison | Triggered checkpoint 2052 | -8/Garrison | Crushed by falling debris 2052 | -8/Garrison | Core integrity fell below 50% 2054 | -8/Garrison | Crushed by falling debris 2054 | -8/Garrison | System corruption reached 10% 2085 | -8/Garrison | Lost 4 parts (2n2u) 2173 | -8/Garrison | Triggered checkpoint 2274 | -8/Garrison | Discovered new exit (range 10) 2412 | -8/Garrison | Discovered new exit (range 8) 2434 | -8/Garrison | Phase Generator disabled 2606 | -8/Garrison | Core integrity fell below 20% 2642 | -8/Garrison | Lost 8 parts (2p3n3w) 2872 | -8/Garrison | Triggered checkpoint 2923 | -8/Garrison | Installed Relay Interface Framework 3058 | -8/Garrison | Entered Materials 3280 | -8/Materials | Discovered new exit (range 13) 3701 | -8/Materials | Discovered exit to Storage (range 13) 3898 | -8/Materials | Garrison activated, responded to threat 3931 | -8/Materials | Discovered new exit (range 10) 3945 | -8/Materials | Destroyed 8 combat bots 3968 | -8/Materials | Identified exit to Garrison 3969 | -8/Materials | Entered Garrison 4035 | -8/Garrison | Expanded RIF knowledge: Command Fork 4098 | -8/Garrison | Triggered checkpoint 4197 | -8/Garrison | Discovered new exit (range 9) 4211 | -8/Garrison | Entered Factory 4211 | -7/Factory | Evolved 2 slots: Utility x2 4211 | -7/Factory | Found Scrap Engine 4270 | -7/Factory | Discovered new exit (range 18) 4299 | -7/Factory | Build established: Mutant 4473 | -7/Factory | Identified exit to Garrison 4475 | -7/Factory | Entered Garrison 4534 | -7/Garrison | Triggered checkpoint 4577 | -7/Garrison | Expanded RIF knowledge: Program Shield 4623 | -7/Garrison | Triggered checkpoint 4676 | -7/Garrison | Triggered checkpoint 4786 | -7/Garrison | Discovered new exit (range 12) 4805 | -7/Garrison | Entered Factory 4805 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4912 | -6/Factory | Discovered new exit (range 18) 4926 | -6/Factory | Identified exit to Garrison 5236 | -6/Factory | Entered Garrison 5249 | -6/Garrison | Triggered checkpoint 5400 | -6/Garrison | Triggered checkpoint 5401 | -6/Garrison | Build established: Skirmisher 5461 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 5484 | -6/Garrison | Garrison Relay disabled 5536 | -6/Garrison | Triggered checkpoint 5611 | -6/Garrison | Discovered new exit (range 19) 5641 | -6/Garrison | Entered Factory 5641 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5873 | -5/Factory | Discovered new exit (range 17) 6277 | -5/Factory | Discovered new exit (range 18) 6420 | -5/Factory | Entered another Factory area 6420 | -4/Factory | Evolved 2 slots: Utility x2 6542 | -4/Factory | Discovered new exit (range 20) 6595 | -4/Factory | Spotted B-86 Titan 6605 | -4/Factory | Self-destructed Last Messages --------------- 06438_ Dropped Hvy. Phase Cannon. 06439_ Acquired Matter Neutralizer. 06443_ Arm. Scrap Engine consumes Imp. Fusion Compressor. 06448_ Acquired Imp. Medium Armor Plating. 06464_ R-10 Processor signal jammed. 06464_ Slug penetrates R-10 Processor. 06473_ Arm. Scrap Engine constructs Fusion-Ion Core. 06499_ Connecting with Garrison Access... 06499_ Current location identified: Factory >>Seal Access door sealed. 06542_ EXIT=FOUND 06561_ Arm. Scrap Engine consumes Phase Gun. 06562_ Dropped Enh. Autogun. 06563_ Arm. Scrap Engine consumes Enh. Autogun. 06566_ Acquired Imp. Force Field. 06567_ Dropped Imp. Force Field. 06574_ Arm. Scrap Engine consumes Mass Driver. 06578_ R-10 Processor collects Imp. Force Field. 06604_ Arm. Scrap Engine constructs Cycling Ballistic Mass Construct/C. 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