Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 22:50:31 Player: HourglassMan Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1311) 1311 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 2800 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 75 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 110/250 System Corruption 0% Temperature Cool (9) Movement Walking (110) Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY (3) ------ Heat Sink Medium Storage Unit Core Shielding > --- WEAPON (2) ------- Small Laser Beam Rifle > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg VSS Leg VSS Leg Medium Storage Unit Advanced Weight Redist. System Signal Interpreter Propulsion Shielding Improved Lightning Gun Compact Ion Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Core Shielding Light Armor Plating > --- WEAPON ----------- Improved Lightning Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Aluminum Leg VSS Leg VSS Leg Medium Storage Unit Advanced Weight Redist. System Propulsion Shielding Beam Rifle Compact Ion Cannon [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 57 | 7 . 24 26 Power 6 | 1 . 2 3 Engine 6 | 1 . 2 3 Core . | . . . . Reactor . | . . . . Propulsion 17 | 3 . 8 6 Treads . | . . . . Leg 16 | 2 . 8 6 Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 . 7 5 Device 6 | . . 4 2 Storage 3 | 1 . 1 1 Processor . | . . . . Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 21 | 2 . 7 12 Energy Gun 7 | . . 2 5 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 2 . 1 4 Ballistic Cannon . | . . . . Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 17 | . . 9 8 Power 3 | . . 2 1 Propulsion 5 | . . 3 2 Utility 6 | . . 3 3 Weapon 3 | . . 1 2 Highest Loss Streak 6 | . . 6 5 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 85 88 98 Engine 10 | . 14 10 10 Leg 32 | . 28 32 32 Device 2 | . . 3 1 Storage 13 | . 14 17 11 Protection 12 | . . 2 19 Energy Gun 6 | . . 3 8 Ballistic Gun 12 | . 28 9 12 Launcher 1 | . . 2 . Impact Weapon 1 | . . 5 . Naked Turns . | . . . . Heaviest Build 29 | 14 14 27 29 Greatest Support 41 | 20 20 41 32 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 6 8 8 9 Most Carried 10 | 4 6 8 10 Average Carried 8 | 2 5 7 9 Final Capacity 10 | 8 8 8 10 Final Carried 10 | 4 6 8 10 Class Distribution -------------------- 63% | Scavenger-Mutant 31% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1090 | 187 10 429 464 Remotely . | . . . . Salvage Created 1349 | . 10 540 799 Parts 97 | . 2 28 67 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 36 | . . 14 22 Melee 1 | . . . 1 Guns 21 | . . 6 15 AOE 14 | . . 8 6 Classes Destroyed 6 | . 1 3 2 Builder 1 | . . 1 . Operator 1 | . 1 . . Watcher 2 | . . . 2 Swarmer 6 | . . . 6 Grunt 18 | . . 10 8 Sentry 12 | . . 4 8 Best Kill Streak 6 | . 1 6 4 Combat Bots Only 6 | . . 6 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 285 | . . 121 164 Missed 72 | . . 30 42 Damage Taken 2720 | . . 1377 1343 Core 408 | . . 246 162 Absorbed by Shields 66 | . . . 66 Redirected to Shielding 37 | . . 2 35 Regen/Repaired (Parts) 60 | . . . 60 Core Remaining (%) 100 | 100 100 . . Volleys Fired 101 | . 7 46 48 Largest 2 | . 2 2 2 Hottest 113 | . 40 81 113 Shots Fired 161 | . 14 59 88 Gun 151 | . 14 53 84 Cannon 1 | . . . 1 Launcher 9 | . . 6 3 Special . | . . . . Kinetic 95 | . 14 30 51 Thermal 51 | . . 23 28 Explosive 9 | . . 6 3 Electromagnetic 6 | . . . 6 Robot Hit Streak 16 | . 4 16 9 Robot Miss Streak 5 | . 3 3 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 100 | . 7 40 53 Core Hits 67 | . 3 26 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks 2 | . . 2 . Impact 2 | . . 2 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2594 | 4 99 1271 1220 Guns 1442 | . 99 546 797 Cannons 28 | . . . 28 Explosions 986 | . . 606 380 Melee 92 | . . 92 . Ramming 46 | 4 . 27 15 Kinetic 925 | . 99 325 501 Thermal 493 | . . 221 272 Explosive 986 | . . 606 380 Electromagnetic 52 | . . . 52 Impact 92 | . . 92 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 39 | . . 14 25 Projectiles . | . . . . Explosions 25 | . . . 25 Melee 14 | . . 14 . Knockbacks 2 | . . 2 . Impact 2 | . . 2 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 144 | . . 144 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed 8 | 2 . 2 4 Kicked 8 | 2 . 2 4 Crushed . | . . . . Highest Temperature 290 | . . 290 283 Average Temperature 77 | . . 83 73 Received Heat Transfer 1163 | . . 600 563 Effects 4 | . . 1 3 Energy Bleed 1 | . . 1 . Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 4 1 Heat Transferred 1295 | . . 629 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 584 | . 65 280 584 Initial 113 | . . 27 113 Average 302 | . 35 174 431 Maximum Alert Level 2 | . . 1 2 Low Security (%) 30 | 100 100 45 8 Level 1 34 | . . 54 29 Level 2 35 | . . . 62 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation 4 | . . 1 3 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 5 16 38 Peak Tracking Total 7 | . 3 7 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 17 | . 3 2 12 Terminals 10 | . 3 . 7 Fabricators . | . . . . Repair Stations 3 | . . 1 2 Recycling Units 2 | . . . 2 Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 63 | . 9 11 43 Successful 34 | . . 8 26 Failed 29 | . 9 3 17 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 3 | . 2 . 1 Terminals 36 | . 9 . 27 Fabricators . | . . . . Repair Stations 14 | . . 6 8 Recycling Units 7 | . . . 7 Scanalyzers 5 | . . 5 . Garrison Access 1 | . . . 1 Terminal Hacks 14 | . . . 14 Record 4 | . . . 4 Open Door 3 | . . . 3 Alert Level 3 | . . . 3 Recall Extermination 1 | . . . 1 Hauler Manifests 1 | . . . 1 Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 9 | . . 4 5 Scan Component 6 | . . 3 3 Repair 3 | . . 1 2 Recycling Unit Hacks 6 | . . . 6 Report Inventory 3 | . . . 3 Retrieve Matter 3 | . . . 3 Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 12 | . 3 2 7 Full Trace Events 6 | . 1 1 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 108 | . . 44 64 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 388 | . . . 388 Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 8 | . . . 8 Total Damage 91 | . . . 91 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1653 | 71 117 529 936 Spaces Moved 1092 | 51 78 307 656 Core 7 | 7 . . . Treads . | . . . . Legs 1082 | 41 78 307 656 Wheels 3 | 3 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 105 Average Speed 113 | 109 120 112 113 Slowest Speed 180 | 120 120 180 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 23 30 57 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 91 | . . 62 29 Melee . | . . . . Projectile . | . . . . AOE 91 | . . 62 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1333 | 63 87 424 759 Wait 27 | . 1 25 1 Move 1089 | 50 77 306 656 Hop . | . . . . Pick Up 23 | 3 2 8 10 Fast Attach 30 | 7 . 12 11 Attach 8 | . . 5 3 Detach 3 | 1 . 2 . Swap 19 | . . 7 12 Drop 23 | . . 9 14 Fire 101 | . 7 46 48 Melee 2 | . . 2 . Ram . | . . . . Kick 8 | 2 . 2 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 1 exit: Gar) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 15) 189 | -10/Materials | Entered another Materials area 189 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 319 | -9/Materials | Build established: Mutant 442 | -9/Materials | Lost 3 parts (2n1u) 601 | -9/Materials | Core integrity fell below 50% 638 | -9/Materials | Lost 6 parts (2p1n2u1w) 649 | -9/Materials | Discovered new exit (range 16) 718 | -9/Materials | Entered Storage 873 | -9/Storage | Build established: Scavenger-Mutant 929 | -9/Storage | Identified exit to Garrison 1190 | -9/Storage | Core integrity fell below 20% 1202 | -9/Storage | Repaired Rocket Launcher 1234 | -9/Storage | Repaired Beam Rifle? 1605 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1633 | -9/Storage | Lost 5 parts (1p2n1u1w) 1654 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- G-34 Mercenary destroyed. K-01 Serf collects debris. Acquired Aluminum Leg. K-01 Serf collects debris. G-34 Mercenary destroyed. K-01 Serf collects debris. Acquired Sml. Laser. K-01 Serf collects debris. Acquired 25 matter. K-01 Serf collects debris. Acquired Ion Engine. K-01 Serf cleans the Compression Vault. Acquired 10 matter. R-06 Scavenger collects Aluminum Leg. Acquired Heat Sink. R-06 Scavenger collects Ion Engine. Kicked K-01 Serf. R-06 Scavenger collects Heat Sink. K-01 Serf cleans the Compression Vault. Kicked K-01 Serf. 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