Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.21 @ 15:00:35 Player: Abstractlime Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (454) 454 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (193) 193 TOTAL SCORE: 2522 Bonus ------- Follower Combat Kills 193 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Seismic Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Terrain Scanner Targeting Computer ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Analyzer > --- WEAPON ----------- Assault Rifle Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Large Storage Unit High-capacity Storage Unit Terrain Scanner ECM Suite Beam Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Seismic Analyzer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 19 | 6 3 . 2 8 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 1 3 Treads 4 | 2 . . . 2 Leg 2 | . . . 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device . | . . . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 1 . 1 3 Energy Gun 4 | 2 . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . 1 . . 13 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 7 | . 1 . . 6 Highest Loss Streak 10 | . 1 . . 10 Average Slot Usage (%) 95 | . 91 100 100 91 Engine 13 | . 14 14 11 17 Treads 24 | . 28 28 22 23 Leg 6 | . . . 11 9 Storage 11 | . 14 14 11 9 Processor 9 | . 6 14 11 9 Energy Gun 18 | . 23 14 22 4 Ballistic Gun 9 | . 4 14 11 11 Launcher 1 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 34 | 10 23 23 24 34 Greatest Support 80 | 40 40 40 10 80 Greatest Overweight (x) 5 | . . . 2 5 Average Overweight (x) . | . . . 2 . Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 4 8 9 8 10 Average Carried 7 | 2 7 8 7 7 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 4 8 9 8 10 Class Distribution -------------------- 57% | Mutant 42% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 476 | 206 82 6 29 153 Remotely . | . . . . . Salvage Created 540 | . 208 . 26 306 Parts 37 | . 15 . 4 18 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 14 | . 6 . . 8 Guns 13 | . 6 . . 7 AOE 1 | . . . . 1 Classes Destroyed 4 | . 2 . 1 1 Watcher 1 | . . . 1 . Swarmer 5 | . 2 . . 3 Grunt 6 | . 4 . . 2 Sentry 3 | . . . . 3 Best Kill Streak 5 | . 2 . 1 5 Combat Bots Only 5 | . 2 . . 5 Max Kills in Single Turn 2 | . 2 . 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1913 | . 215 . 11 1687 Core 583 | . 31 . . 552 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 87 100 . Volleys Fired 46 | . 12 . 3 31 Largest 3 | . 2 . 3 3 Hottest 110 | . 90 . 110 110 Shots Fired 88 | . 23 . 9 56 Gun 87 | . 23 . 9 55 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 48 | . 3 . 3 42 Thermal 39 | . 20 . 6 13 Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 9 . 4 10 Robot Miss Streak 3 | . 2 . 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 60 | . 16 . 4 40 Core Hits 30 | . 11 . 2 17 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 699 | . 219 . 51 429 Guns 676 | . 219 . 51 406 Cannons . | . . . . . Explosions 23 | . . . . 23 Melee . | . . . . . Ramming . | . . . . . Kinetic 357 | . 12 . 15 330 Thermal 319 | . 207 . 36 76 Explosive 23 | . . . . 23 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 9 | . . . . 9 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 211 | . 211 . 39 62 Average Temperature 49 | . 83 . 23 14 Received Heat Transfer 708 | . 90 . 6 612 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 843 | . 569 . 99 175 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 344 | . 110 7 143 344 Initial 56 | . . 7 2 56 Average 85 | . 48 7 60 206 Maximum Alert Level 1 | . . . . 1 Low Security (%) 87 | 100 100 100 100 44 Level 1 12 | . . . . 55 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 . 4 5 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 5 | . . . 4 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 6 | . . . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 6 . 7 33 Peak Tracking Total 14 | . 2 . 2 14 Tactical Retreats 6 | . . . 1 5 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful 1 | . 1 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 2 Highest-Rated Group 45 | . . 45 45 45 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 20 | . . . 20 . Total Damage 359 | . . . 359 . Kills 8 | . . . 8 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1740 | 79 533 67 666 395 Spaces Moved 932 | 42 304 42 363 181 Core 4 | 3 . . . 1 Treads 565 | 39 304 42 . 180 Legs 363 | . . . 363 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 180 160 Average Speed 167 | 152 160 160 180 160 Slowest Speed 300 | 160 160 160 180 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 45 12 30 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . . . 7 Melee . | . . . . . Projectile . | . . . . . AOE 7 | . . . . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1028 | 57 328 42 369 232 Wait 7 | . 2 . 1 4 Move 928 | 41 303 41 362 181 Hop . | . . . . . Pick Up 27 | 10 7 1 1 8 Fast Attach . | . . . . . Attach 16 | 6 2 . 2 6 Detach . | . . . . . Swap 3 | . 1 . . 2 Drop 1 | . 1 . . . Fire 46 | . 12 . 3 31 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 13) 613 | -10/Materials | Entered Mines 614 | -10/Mines | Learned location of Storage (-9) 625 | -10/Mines | Discovered new exit (range 8) 658 | -10/Mines | Learned Materials interactive machine intel 680 | -10/Mines | Entered Materials 680 | -9/Materials | Accompanied by 2 allies 680 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 681 | -9/Materials | Loaded intel: 18 interactive machine locations 685 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 788 | -9/Materials | Discovered new exit (range 16) 865 | -9/Materials | Met 8R-AWN 906 | -9/Materials | Discovered new exit (range 13) 987 | -9/Materials | Build established: Gunner 1346 | -9/Materials | Entered another Materials area 1346 | -8/Materials | Accompanied by 2 allies 1346 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1417 | -8/Materials | Garrison activated, responded to threat 1706 | -8/Materials | Build established: Mutant 1737 | -8/Materials | Core integrity fell below 50% 1740 | -8/Materials | Core integrity fell below 20% 1741 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- ALERT: Alarm triggered, dispatching investigation squad. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. U-05 Engineer lays Concrete. W-25 Informer sends out distress signal. Grenade Launcher destroyed. Lgt. Treads destroyed. Assault Rifle destroyed. Lgt. Assault Rifle destroyed. S-10 Pest destroyed. K-01 Serf collects debris. Beam Rifle destroyed. K-01 Serf collects debris. Lgt. Treads destroyed. Acquired Adv. Weight Redist. System. Ion Engine destroyed. Lgt. Treads destroyed. Imp. Ion Engine destroyed. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????? ??????????????????????????? | | ???????????????????# ???????? ? ???????????????? | | ???????????????????# ???????? 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