Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 20:36:57 Player: mako Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (2181) 2181 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-49) -49 TOTAL SCORE: 5637 Bonus ------- Friendly Fire -49 Cogmind --------- Core Integrity 0/700 Matter 47/300 Energy 221/400 System Corruption 3% Temperature Cool (0) Location -7/Factory Parts ------- Power (1) Propulsion (5) Improved Carbon-fiber Leg Utility (4) Compact Battery Field Recycling Unit Weapon (3) Great Axe Inventory (4) Micro Nuclear Core Layered Light Armor Plating Peak State ------------ Power Improved Ion Engine Propulsion Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Utility Large Storage Unit Large Storage Unit Compact Battery Hardened Medium Armor Plating Weapon EM Shotgun Heavy Laser Advanced EMP Blaster Inventory Light Ion Engine Light Angular Momentum Engine Armored Treads Armored Treads Armored Treads Compact Matter Pod Advanced Sensor Array Recoil Stabilizer Utility Shielding Lightning Gun Beam Rifle EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle Improved Assault Rifle [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Slots Evolved 6 | . . . 2 2 . 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . 2 1 . . . . Utility 2 | . . . . 1 . 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 85 | 8 . 2 16 17 20 2 5 15 Power 11 | 1 . 1 2 2 3 . 1 1 Engine 7 | 1 . 1 2 1 1 . 1 . Core 4 | . . . . 1 2 . . 1 Reactor . | . . . . . . . . . Propulsion 31 | 2 . . 7 7 9 . 1 5 Treads 18 | . . . 1 6 9 . 1 1 Leg 11 | 2 . . 6 1 . . . 2 Wheel . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 21 | 3 . 1 4 4 1 1 . 7 Device 8 | 1 . . 1 1 . . . 5 Storage 7 | 1 . . 1 3 1 . . 1 Processor 2 | 1 . . 1 . . . . . Hackware . | . . . . . . . . . Protection 4 | . . 1 1 . . 1 . 1 Artifact . | . . . . . . . . . Weapon 22 | 2 . . 3 4 7 1 3 2 Energy Gun 11 | 1 . . 2 3 3 1 . 1 Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 5 | 1 . . 1 1 2 . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . 2 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . 1 Parts Lost 27 | . . . 6 2 6 . 8 5 Power 6 | . . . 1 1 2 . 2 . Propulsion 7 | . . . 1 . 2 . 2 2 Utility 4 | . . . 1 . . . 1 2 Weapon 10 | . . . 3 1 2 . 3 1 Highest Loss Streak 8 | . . . 3 1 2 . 8 4 Average Slot Usage (%) 89 | . 100 100 96 97 99 100 41 41 Engine 5 | . 14 14 10 5 1 7 3 . Core 2 | . . . . 2 6 . . . Treads 21 | . . . 1 38 44 38 14 . Leg 13 | . 28 28 39 4 . . . 5 Device 1 | . 14 2 . . . . . 7 Storage 17 | . 14 14 11 18 26 23 10 7 Processor 2 | . . . 6 8 . . . . Protection 2 | . . 11 4 . . 7 2 . Energy Gun 10 | . 14 14 5 13 11 15 5 6 Ballistic Gun 8 | . 14 14 15 4 6 7 1 . Naked Turns 64 | . . . . . . . 64 . Heaviest Build 61 | 13 13 13 28 50 50 58 61 17 Greatest Support 100 | 20 20 20 40 100 100 100 100 20 Greatest Overweight (x) 14 | . . . . 14 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 16 | 6 6 6 10 16 16 16 16 4 Average Capacity 10 | 5 6 6 6 15 16 16 9 4 Most Carried 16 | 5 5 6 9 16 16 15 15 4 Average Carried 9 | 3 5 5 5 14 15 14 8 1 Final Capacity 16 | 6 6 6 10 16 16 16 4 4 Final Carried 16 | 5 5 6 9 15 16 15 4 2 Class Distribution -------------------- 80% | Mutant 14% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Matter Collected 1338 | 316 . 71 359 300 240 . . 52 Remotely . | . . . . . . . . . Salvage Created 3262 | 152 . 181 655 770 1481 . . 23 Parts 150 | 7 . 12 37 30 61 . . 3 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 9 | . . . 2 1 5 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Combat Hostiles Destroyed 49 | . . 6 10 12 21 . . . Melee 4 | . . . . 1 3 . . . Guns 43 | . . 6 10 11 16 . . . AOE 1 | . . . . . 1 . . . Classes Destroyed 10 | 3 . 2 3 1 1 . . . Worker 3 | 2 . . . . 1 . . . Tunneler 3 | 2 . . . . . . . 1 Hauler 1 | . . . . . 1 . . . Recycler 8 | 1 . . 2 1 4 . . . Watcher 5 | . . . 2 2 1 . . . Swarmer 6 | . . 3 . . 3 . . . Grunt 27 | . . 3 5 9 10 . . . Brawler 1 | . . . 1 . . . . . Duelist 3 | . . . . 1 2 . . . Sentry 12 | . . . 4 2 6 . . . Best Kill Streak 7 | 3 . 3 4 6 7 . . 1 Combat Bots Only 5 | . . 3 2 5 4 . . . Max Kills in Single Turn 2 | 1 . 2 1 1 1 . . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . . . . 1 . . . Melee 1 | . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Damage Taken 5341 | . 59 290 608 1087 2007 . 473 817 Core 1102 | . 14 65 49 146 126 . 247 455 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 76 | 100 . 68 87 . 50 . . . Volleys Fired 216 | 12 . 17 54 33 90 . 9 1 Largest 3 | 2 . 2 2 2 2 . 3 1 Hottest 171 | 60 . 60 85 90 90 . 171 56 Shots Fired 420 | 24 . 34 101 59 179 . 22 1 Gun 411 | 24 . 34 101 59 179 . 13 1 Cannon 4 | . . . . . . . 4 . Launcher 5 | . . . . . . . 5 . Special . | . . . . . . . . . Kinetic 158 | 12 . 17 66 3 59 . 1 . Thermal 73 | 12 . 17 35 3 . . 5 1 Explosive . | . . . . . . . . . Electromagnetic 189 | . . . . 53 120 . 16 . Robot Hit Streak 26 | 4 . 13 15 22 26 . 11 8 Robot Miss Streak 4 | 2 . 2 4 2 2 . 1 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 1 . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 325 | 16 . 25 63 51 145 . 22 3 Core Hits 154 | 6 . 10 25 38 70 . 3 2 Critical Hits 1 | . . . . . 1 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Melee Attacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Slashing 4 | . . . . . . . . 4 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4797 | 182 . 250 826 1048 2148 . 173 170 Guns 4267 | 182 . 250 826 838 2047 . 109 15 Cannons 8 | . . . . . . . 8 . Explosions 280 | . . . . 188 36 . 56 . Melee 147 | . . . . . . . . 147 Ramming 95 | . . . . 22 65 . . 8 Kinetic 1324 | 71 . 104 514 38 582 . 15 . Thermal 948 | 111 . 146 312 234 36 . 94 15 Explosive . | . . . . . . . . . Electromagnetic 2283 | . . . . 754 1465 . 64 . Impact . | . . . . . . . . . Slashing 147 | . . . . . . . . 147 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . 3 . 7 . 1 3 Average Corruption 2 | . . . 3 . 5 . 1 2 Corruption Purged . | . . . . . . . . . Effects 24 | . . . 19 . . . . 5 Message Errors 4 | . . . 3 . . . . 1 Matter Fused 6 | . . . 4 . . . . 2 Heat Flow Errors 2 | . . . 2 . . . . . Energy Discharges 4 | . . . 2 . . . . 2 Data Loss (minor) 3 | . . . 3 . . . . . Targeting Errors 4 | . . . 4 . . . . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 82 | . . . . 11 . . . 71 Projectiles . | . . . . . . . . . Explosions 11 | . . . . 11 . . . . Melee 71 | . . . . . . . . 71 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 338 | . . . . 202 49 . 84 3 Shots 10 | . . . . 4 1 . 5 . Rammed 17 | . . . . 4 9 . . 4 Targets Rammed 23 | . . . . 6 13 . . 4 Kicked . | . . . . . . . . . Crushed 6 | . . . . 2 4 . . . Highest Temperature 393 | . . 93 291 225 189 . 203 393 Average Temperature 72 | . . 39 81 75 60 . 87 176 Received Heat Transfer 1506 | . . 117 234 441 612 . . 102 Effects 1 | . . . 1 . . . . . Interference 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 8 | . . . . 1 7 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 1974 | 250 . 325 766 361 50 . 185 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . 4 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Peak Influence 366 | 25 31 152 219 225 366 165 57 65 Average Influence 118 | 9 27 57 109 86 222 165 23 33 Maximum Alert Level 1 | . . . 1 1 1 . . . Low Security (%) 77 | . . . . . . . . . Level 1 22 | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . 2 . 5 . . 1 Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 . 1 . 3 . . 1 Assault 2 | . . . . . 2 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Distress Signals 5 | . . . 2 1 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 116 | . 4 6 20 18 42 . 6 20 Peak Tracking Total 10 | . 3 3 5 8 9 . 6 10 Tactical Retreats 15 | . . . 2 2 6 . . 5 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Traps Triggered 11 | . . . 2 . 7 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Machines Disabled 2 | . . . . 1 1 . . . Max in Single Turn 1 | . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Machines Accessed 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 3 | . . . 3 . . . . . Successful 3 | . . . 3 . . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . . . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . 3 . . . . . Record 3 | . . . 3 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Total Allies 3 | . . . . . 2 . 1 . Largest Group 2 | . . . . . 2 . 1 . Highest-Rated Group 62 | . . . . . 62 . 31 . Highest-Rated Ally 31 | . . . . . 31 . 31 . Total Orders . | . . . . . . . . . Ally Attacks 22 | . . . . . 15 . 7 . Total Damage 397 | . . . . . 271 . 126 . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Turns Passed 3816 | 153 45 371 851 544 1102 156 163 431 Spaces Moved 2177 | 84 38 134 492 236 438 91 156 508 Core 137 | 1 . . . 1 . . 135 . Treads 763 | . . . . 192 438 91 21 21 Legs 794 | 83 38 134 492 43 . . . 4 Wheels . | . . . . . . . . . Hover 483 | . . . . . . . . 483 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 168 170 50 60 Average Speed 122 | 119 120 120 120 163 169 170 66 74 Slowest Speed 750 | 120 120 120 120 750 170 170 170 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 14 38 40 19 56 3 76 17 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 34 | . . . . 32 2 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 34 | . . . . 32 2 . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Total 2896 | 109 37 311 651 333 611 94 197 553 Wait 297 | . . 151 68 10 33 . 27 8 Move 2170 | 83 37 133 491 235 437 91 155 508 Hop . | . . . . . . . . . Pick Up 53 | 5 . 4 15 17 6 1 . 5 Fast Attach 27 | 8 . . 2 6 6 . . 5 Attach 37 | . . . 9 5 7 2 4 10 Detach 9 | . . . . 1 2 . 1 5 Swap 21 | . . 2 5 6 7 . 1 . Drop 39 | 1 . 4 7 14 10 . . 3 Fire 216 | 12 . 17 54 33 90 . 9 1 Melee 4 | . . . . . . . . 4 Ram 4 | . . . . . . . . 4 Kick . | . . . . . . . . . Crush 19 | . . . . 6 13 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 16) 199 | -10/Materials | Entered Mines 323 | -10/Mines | Build established: Mutant 350 | -10/Mines | Excavation squad dispatched 350 | -10/Mines | A large section of the Mines collapsed 539 | -10/Mines | Discovered new exit (range 13) 570 | -10/Mines | Entered Materials 570 | -9/Materials | Evolved 2 slots: Propulsion x2 792 | -9/Materials | Lost 3 parts (1p1n1u) 1240 | -9/Materials | Build established: Scavenger-Mutant 1367 | -9/Materials | Discovered new exit (range 8) 1421 | -9/Materials | Entered another Materials area 1421 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1781 | -8/Materials | Build established: Mutant 1944 | -8/Materials | Discovered new exit (range 9) 1965 | -8/Materials | Entered Storage 1976 | -8/Storage | Met a pair of Derelict thieves 3031 | -8/Storage | Discovered new exit (range 16) 3067 | -8/Storage | Entered Factory 3067 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3223 | -7/Factory | Sucked down chute 3223 | -7/Factory | Entered Waste 3224 | -7/Waste | Met a frightened Derelict 3247 | -7/Waste | Spotted C-40 Crusher 3268 | -7/Waste | Spotted C-40 Crusher 3273 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3283 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3286 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3289 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3292 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3295 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3311 | -7/Waste | Spotted C-40 Crusher 3318 | -7/Waste | Spotted C-40 Crusher 3318 | -7/Waste | Spotted C-40 Crusher 3322 | -7/Waste | Crushed by Compactor (1 part destroyed) 3329 | -7/Waste | Spotted C-40 Crusher 3352 | -7/Waste | Discovered new exit (range 13) 3353 | -7/Waste | Lost 8 parts (2p2n1u3w) 3386 | -7/Waste | Entered Factory 3794 | -7/Factory | Core integrity fell below 50% 3809 | -7/Factory | Core integrity fell below 20% 3817 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03682_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 03689_ System corrupted: Energy discharge (-86). 03727_ T-07 Excavator is excavating. 03755_ System corrupted: Matter fused (-6). 03772_ System corrupted: Matter fused (-10). 03775_ Acquired Imp. Carbon-fiber Leg. 03780_ Acquired Unknown Device. 03780_ Identified Field Recycling Unit. 03793_ C-30 ARC bursts open, deploying its payload. 03793_ S-27 Virus unfolds itself. 03794_ IPJ8XKGBS%XL||RYPNVS 03798_ Beam Rifle destroyed. 03800_ K-01 Serf collects debris. 03803_ Sneak attack on K-01 Serf. 03803_ Destroyed Wheel. 03803_ Destroyed Lgt. Ion Engine. 03804_ Imp. Titanium Leg destroyed. 03810_ Gravmag System destroyed. 03815_ Imp. Terrain Scanner destroyed. 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Power Corrupts Challenges ------------ None Game ------ Seed MatterSniperElectrolaser Manual? 0 Play Time 00:53:03 Cumulative 11.2 hours Start 2019.11.03 @ 19:45:48 End 2019.11.03 @ 20:36:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12056a02-da70-42b7-a939-a68fea5a3c1f