Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 19:15:06 Player: JuustuToug Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (313) 1565 Value Destroyed (12195) 12195 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (3520) 3520 TOTAL SCORE: 25480 Bonus ------- High Alert Combat Kills 472 Follower Combat Kills 546 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1366 Friendly Fire -164 Cogmind --------- Core Integrity 0/1150 Matter 191/300 Energy 93/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Experimental Optical Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cloaking Device Graphene Brace Vortex Driver (29) Coil Gun Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Transmission Jammer > --- WEAPON ----------- Coil Gun Coil Gun Helical Railgun Helical Railgun > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Experimental Heat Sink Improved Sensor Array Advanced Terrain Scanner Kinecellerator Graphene Brace High-powered Tractor Beam Hacking Drone Bay Vortex Driver Battle Rifle Heavy Proton Missile Launcher Micro-nuke Launcher Power Sword [Rating: 139] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Proton Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Shock Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . 2 . . . 2 . . 4 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Utility 7 | . . . . . . . 1 . . 3 . . . . 2 . . . . 1 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 244 | 7 10 5 14 5 . 7 22 16 1 10 7 10 4 8 32 3 4 24 4 36 15 Power 25 | 1 1 . 3 . . . 2 . . 2 1 1 . . 3 1 1 2 2 4 1 Engine 10 | 1 1 . 3 . . . 2 . . 1 . . . . . . 1 . . 1 . Core 9 | . . . . . . . . . . 1 1 1 . . 3 1 . 1 . 1 . Reactor 6 | . . . . . . . . . . . . . . . . . . 1 2 2 1 Propulsion 52 | 2 1 2 2 . . 2 6 9 1 . 4 5 1 1 5 . . 5 . 6 . Treads 51 | 2 1 2 2 . . 2 6 9 1 . 4 5 1 1 5 . . 4 . 6 . Leg 1 | . . . . . . . . . . . . . . . . . . 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 66 | 2 4 1 2 2 . . 6 . . 3 1 1 2 3 12 . 1 9 1 10 6 Device 37 | 1 1 1 1 2 . . . . . 1 1 1 1 3 8 . 1 4 1 7 3 Storage 5 | 1 1 . . . . . 1 . . . . . . . 1 . . . . . 1 Processor 20 | . 2 . 1 . . . 4 . . 2 . . 1 . 1 . . 4 . 3 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 4 | . . . . . . . 1 . . . . . . . 2 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 101 | 2 4 2 7 3 . 5 8 7 . 5 1 3 1 4 12 2 2 8 1 16 8 Energy Gun 11 | 1 1 . 1 . . . 4 2 . . . . . . . . 1 1 . . . Energy Cannon 8 | . . . 1 . . 1 . . . . . . . . 2 . . 2 . 1 1 Ballistic Gun 62 | 1 . 1 4 3 . 3 2 3 . 4 1 2 1 1 8 1 1 5 1 15 5 Ballistic Cannon 4 | . 2 . . . . . . . . . . . . . 2 . . . . . . Launcher 9 | . . 1 . . . 1 1 . . . . . . 3 . 1 . . . . 2 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . . . 4 2 . 1 . 1 1 2 . . . 11 . 3 8 Corrupted Parts 8 | . . . . . . . . . . . . . . 1 . . . 3 2 2 . System Corruption 45 | . . . . . . . . . . . . . . 7 . . . 19 17 2 . Parts Lost 57 | . 3 1 1 . . 3 5 . . . 5 4 . 4 . 1 1 3 3 8 15 Power 5 | . . . . . . 1 . . . . . . . . . . . . . 1 3 Propulsion 16 | . . 1 . . . 2 1 . . . 3 2 . 3 . . . . . 2 2 Utility 12 | . . . 1 . . . 1 . . . . 1 . . . . . . 2 2 5 Weapon 24 | . 3 . . . . . 3 . . . 2 1 . 1 . 1 1 3 1 3 5 Highest Loss Streak 15 | . 2 1 1 . . 2 2 . . . 3 2 . 2 . 1 1 2 2 5 15 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 18 | 1 7 12 18 19 20 18 19 19 20 19 19 18 19 19 19 19 19 19 17 17 19 Power 1 | . 1 2 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 2 1 . Propulsion 3 | . 3 1 2 4 5 3 3 5 5 4 2 1 2 2 3 4 5 4 3 2 . Utility 5 | . 1 3 6 5 6 6 6 6 6 4 4 3 3 4 4 8 8 8 7 6 7 Weapon 7 | . 1 5 8 8 8 8 7 7 7 9 11 12 12 10 9 6 5 4 4 6 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 3 1 7 1 . 2 11 6 1 4 1 1 . 1 6 . 1 3 . 8 2 Power 7 | . . . 4 . . . 1 1 . . . . . . . . . . . 1 . Propulsion 7 | . 1 . . . . . 1 . . . . . . . . . 1 1 . 3 . Utility 17 | . 1 1 1 . . 2 3 1 . 2 . . . . 2 . . 2 . 1 1 Weapon 27 | . 1 . 2 1 . . 6 4 1 2 1 1 . 1 3 . . . . 3 1 Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 98 | . 98 99 98 100 100 100 99 99 100 99 99 98 99 99 99 99 100 98 99 86 83 Engine 5 | . 14 14 11 11 11 11 9 9 9 4 . . . . . . 5 3 . . 4 Core 2 | . . . . . . . . . . 1 6 6 6 6 5 5 . . 2 . . Treads 23 | . 27 27 22 22 22 22 26 27 27 26 25 25 26 25 23 23 23 23 23 13 9 Device 11 | . 10 14 10 11 11 11 6 8 9 12 13 11 12 12 15 16 16 13 4 10 13 Storage 7 | . 15 14 11 11 11 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 4 Processor 15 | . . . . . . . 9 9 9 19 20 20 20 20 22 23 23 25 35 30 25 Energy Gun 2 | . 13 14 . . . . 10 13 . . . . . . . . . . . . . Energy Cannon 1 | . . . 10 11 11 11 . . . . . . . . . . . . . . . Ballistic Gun 23 | . 4 13 32 33 33 32 24 22 36 21 25 25 26 25 22 22 22 20 22 19 17 Peak Build Rating 139 | 7 8 11 18 19 17 24 36 36 34 55 57 64 67 64 88 84 80 102 108 139 134 Average Rating 54 | 5 6 8 15 17 17 21 30 34 32 48 55 58 59 57 82 80 77 80 102 129 121 On Entrance 47 | . 7 8 11 18 17 17 23 36 32 34 52 57 61 57 61 81 81 77 102 103 120 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 15 54 50 60 60 59 66 71 64 64 70 71 70 68 74 84 88 83 83 82 108 83 Greatest Support 140 | 40 40 40 40 40 40 43 63 60 62 82 82 98 98 106 108 108 108 109 109 140 140 Greatest Overweight (x) 17 | . 1 1 1 1 1 1 1 1 1 . 1 1 . . . . . . . 1 17 Average Overweight (x) . | . . 1 1 1 1 1 . . 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 20 20 20 20 20 Average Capacity 19 | 7 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 11 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 7 14 18 19 20 18 19 19 20 19 19 19 19 19 19 19 19 19 18 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 10 17 19 20 20 17 20 20 20 20 20 20 20 17 20 19 19 20 18 18 5 Class Distribution -------------------- 52% | Scavenger-Skirmisher 13% | Scavenger-Gunner 11% | Mutant 9% | Commander-Skirmisher 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Scavenger-Assassin | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Matter Collected 12978 | 190 517 391 344 197 . 366 917 470 93 301 644 404 62 1223 1611 529 735 875 411 2011 687 Remotely 1717 | . . . . . . . . . . . . . . . 132 157 165 266 . 589 408 Salvage Created 14479 | 108 721 283 471 210 . 359 1693 574 333 321 541 122 . 1506 1916 601 332 564 416 2761 647 Parts 810 | 11 41 23 34 24 . 24 76 38 18 17 27 8 . 81 106 27 12 13 21 185 24 Haulers Intercepted 9 | . 1 . 1 . . . 2 4 . . . . . 1 . . . . . . . Recyclers Shooed 10 | . 1 . 1 . . . 3 1 . . . . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 154 | . . . . . . . . . . . 19 10 . 83 . 15 11 . 16 . . Prevented 15 | . . . . . . . . . . . 1 . . 9 . . . . 5 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 240 | . 18 8 9 10 . 9 21 7 4 6 14 2 . 24 25 19 10 10 5 29 10 Guns 174 | . 13 2 3 6 . 5 21 7 4 5 10 2 . 16 25 5 5 7 3 25 10 Cannons 15 | . 5 . 6 4 . . . . . . . . . . . . . . . . . AOE 47 | . . 6 . . . 4 . . . . 4 . . 8 . 14 5 2 . 4 . Classes Destroyed 21 | 1 7 1 1 . . 2 . . . 1 2 . . 2 1 1 . 2 . . . Worker 10 | . . 3 1 . . . 1 1 . . . . . . 2 . . . . 2 . Builder 14 | . 2 1 . . . . 2 . . . . . . . . . . . . 9 . Tunneler 13 | 5 . 1 . 3 . 1 . . . . . . . . 3 . . . . . . Hauler 9 | . 1 . 1 . . . 2 4 . . . . . 1 . . . . . . . Recycler 18 | . 3 1 . . . 1 5 . 1 . . . . . 4 . . . . 3 . Operator 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Watcher 6 | . 2 . . . . . . 1 . 1 . . . . . . . . . 2 . Swarmer 67 | . 9 6 1 10 . 4 . 1 . . 7 . . 4 6 10 5 . . 4 . Grunt 67 | . 9 2 3 . . 2 15 3 . 3 3 . . 5 2 6 4 4 . 3 3 Brawler 3 | . . . . . . . . . . . 1 . . 1 . . . 1 . . . Duelist 5 | . . . . . . 1 . . . . . . . 1 . . . . . . 3 Protector 5 | . . . . . . . . . . . . . . 4 . . . 1 . . . Sentry 34 | . . . 5 . . . 6 3 4 . . 1 . 1 4 1 1 . 1 7 . Demolisher 6 | . . . . . . . . . . . . . . 5 . . . 1 . . . Specialist 2 | . . . . . . . . . . . . . . . 2 . . . . . . Hunter 20 | . . . . . . 2 . . . . 2 1 . . 3 . . 1 4 7 . Programmer 28 | . . . . . . . . . . 3 . . . 3 8 2 . . . 8 4 Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . Packrat 2 | . . . . . . . . . . . . . . . . 2 . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . 1 2 . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 15 | 5 5 4 2 4 . 4 7 3 2 2 8 1 . 6 5 15 7 3 2 6 3 Combat Bots Only 15 | . 3 3 2 4 . 4 2 2 1 2 8 1 . 5 5 15 7 3 2 4 3 Max Kills in Single Turn 4 | 1 1 3 1 2 . 4 2 1 1 1 3 1 . 2 3 4 2 1 2 4 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . 1 . . . 1 . . Exploded 4 | . . 3 . . . 4 . . . . 3 . . 2 . 4 2 1 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 1708 | . 130 32 34 43 . 27 111 29 2 67 71 55 . 55 154 72 32 159 123 281 231 Missed 531 | . 39 10 7 13 . 6 34 8 . 25 22 18 . 17 36 26 14 58 47 91 60 Hits 1177 | . 91 22 27 30 . 21 77 21 2 42 49 37 . 38 118 46 18 101 76 190 171 Melee 9 | . . . 1 . . 1 . . . . . . . . . . . . . . 7 Projectile 1168 | . 91 22 26 30 . 20 77 21 2 42 49 37 . 38 118 46 18 101 76 190 164 AOE 17 | . . . . . . . 1 . . . . . . 12 3 . . . . 1 . Critical Strikes 49 | . 2 1 3 . . . 1 2 . 2 1 . . 2 5 1 . 3 3 8 15 Part Disruptions 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 Damage Taken 21230 | . 954 266 676 232 . 335 1462 449 30 530 755 753 . 1184 2217 765 211 1850 1150 3824 3587 Core 2540 | . 99 46 38 44 . 7 220 49 . 36 41 58 . 41 192 29 22 322 146 262 888 Absorbed by Shields 803 | . . . . . . . . . . . . . . . 212 211 78 157 145 . . Reduced by Siege Mode 138 | . . . . . . . . . . . . . . . . . . . . 108 30 Regen/Repaired (Parts) 1164 | . 38 . . . . . 193 132 . . . . 560 . . . . 241 . . . Core Remaining (%) 62 | 100 . 42 . . . 77 . . 51 . . . . 79 . . . . 28 . . Volleys Fired 667 | 6 85 26 30 15 . 14 68 24 7 14 28 17 . 75 65 24 19 41 15 66 28 Largest 4 | 2 2 2 4 4 . 4 4 4 4 4 4 4 . 4 4 4 4 4 4 4 4 Hottest 163 | 70 80 65 136 136 . 154 158 163 99 101 101 86 . 117 117 107 102 113 134 140 140 Shots Fired 2144 | 12 162 49 107 61 . 53 265 97 28 47 67 58 1 249 236 62 66 125 51 247 101 Gun 1975 | 12 99 46 77 45 . 39 265 97 28 47 63 58 1 243 235 52 62 114 47 244 101 Cannon 126 | . 63 . 30 16 . 13 . . . . . . . . 1 . . 2 . 1 . Launcher 43 | . . 3 . . . 1 . . . . 4 . . 6 . 10 4 9 4 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1813 | 6 82 23 77 45 . 39 189 57 28 47 63 58 1 243 235 52 62 114 47 244 101 Thermal 287 | 6 80 23 30 16 . 13 76 40 . . . . . . 1 . . 2 . . . Explosive 26 | . . 3 . . . 1 . . . . 4 . . 2 . 10 4 . . 2 . Electromagnetic 17 | . . . . . . . . . . . . . . 4 . . . 9 4 . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 37 | 4 8 9 9 8 . 6 18 11 7 8 11 9 . 12 15 13 13 21 8 37 18 Robot Miss Streak 5 | 1 5 2 4 3 . 4 3 4 1 3 5 4 . 4 3 2 2 3 5 3 4 Penetration Max 2 | . . . . . . . . 1 1 . 1 . . 1 1 . . 1 . 1 2 Secondary Targets 20 | . 1 . . . . . 1 2 . . 3 . . 1 1 1 1 2 1 4 2 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 Shots Hit Robots 1296 | 7 87 34 51 30 . 26 171 45 21 30 36 38 . 145 145 32 37 97 26 173 65 Core Hits 676 | 5 39 20 17 13 . 16 65 18 8 14 34 11 . 80 69 42 27 56 11 98 33 Critical Kills 15 | . . . . . . . . 1 . 1 2 . . 3 1 . 1 . 1 5 . Critical Parts Destroyed 32 | . . . 1 . . . 1 . . 3 4 4 . 1 3 . . 4 2 3 6 Critical Strikes 60 | . 6 . 1 . . . 6 1 . 4 6 4 . 4 4 . 1 4 3 10 6 Burn 9 | . 4 . . . . . 5 . . . . . . . . . . . . . . Destroy 47 | . . . 1 . . . 1 1 . 2 6 4 . 4 4 . 1 4 3 10 6 Blast 2 | . 2 . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . 2 . . . . . . . . . . . Melee Attacks 60 | . 1 . 5 . . . . 1 . 25 . . . 1 6 . . . . 19 2 Impact 29 | . 1 . 5 . . . . . . 23 . . . . . . . . . . . Slashing 31 | . . . . . . . . 1 . 2 . . . 1 6 . . . . 19 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33284 | 98 1260 699 761 513 . 707 3097 921 304 712 1065 690 . 3700 3273 2567 1384 2970 678 5547 2338 Guns 24260 | 98 702 404 446 265 . 266 2993 891 293 498 601 690 . 2818 3103 511 562 1808 458 4561 2292 Cannons 1334 | . 556 . 305 248 . 225 . . . . . . . . . . . . . . . Explosions 6965 | . . 289 . . . 175 74 . . . 464 . . 882 . 2056 822 1162 220 797 24 Melee 471 | . . . . . . . . . . 214 . . . . 83 . . . . 174 . Ramming 254 | . 2 6 10 . . 41 30 30 11 . . . . . 87 . . . . 15 22 Kinetic 22490 | 23 676 169 446 265 . 266 1978 472 293 498 601 690 . 2818 3103 511 562 1808 458 4561 2292 Thermal 3783 | 75 582 235 305 248 . 225 1089 419 . . . . . . . . . 484 . 121 . Explosive 4624 | . . 289 . . . 175 . . . . 464 . . 347 . 2056 822 . . 447 24 Electromagnetic 1662 | . . . . . . . . . . . . . . 535 . . . 678 220 229 . Impact 214 | . . . . . . . . . . 214 . . . . . . . . . . . Slashing 257 | . . . . . . . . . . . . . . . 83 . . . . 174 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . 6 6 2 2 2 2 . 1 1 3 4 4 4 11 11 12 12 19 36 8 12 Average Corruption 5 | . 4 6 2 2 2 2 . 1 1 1 3 4 4 5 5 11 12 15 23 3 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 554 | . 26 50 4 19 4 20 . 9 12 7 44 23 4 54 50 55 50 10 49 33 31 Message Errors 141 | . 5 10 . 6 2 3 . 3 4 2 14 6 . 14 13 12 14 1 15 12 5 Matter Fused 138 | . 6 20 1 5 1 5 . 2 4 3 12 6 1 7 12 14 11 2 16 6 4 Heat Flow Errors 56 | . 3 1 . 3 1 2 . 1 2 . 5 2 . 7 5 6 4 2 2 6 4 Energy Discharges 62 | . 4 10 1 2 . 1 . 1 2 1 1 3 2 7 5 10 3 2 2 2 3 Parts Rejected 4 | . 1 . . . . . . . . . . . . . . . 1 . . . 2 Parts Fused 12 | . . 2 . 1 . 1 . . . . . . . 2 . 3 1 . . 1 1 Data Loss (minor) 63 | . 2 2 . . . 6 . . . 1 7 2 . 10 8 3 7 3 7 3 2 Data Loss (major) 27 | . 2 2 1 . . 2 . . . . 4 1 . 1 1 2 4 . 3 . 4 Misfires 23 | . 1 1 . 1 . . . 1 . . . 1 1 3 4 1 3 . 3 1 2 Alerts 9 | . . 1 . 1 . . . 1 . . 1 1 . . 1 1 1 . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 18 | . 2 1 1 . . . . . . . . 1 . 3 1 3 1 . . 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 426 | . 8 16 . 3 . 2 69 . . 164 . . . 5 . 117 12 . . 30 . Projectiles 11 | . 8 . . 3 . . . . . . . . . . . . . . . . . Explosions 249 | . . 16 . . . . 69 . . . . . . 5 . 117 12 . . 30 . Melee 166 | . . . . . . 2 . . . 164 . . . . . . . . . . . Knockbacks 9 | . 7 . . . . . . . . 2 . . . . . . . . . . . Impact 2 | . . . . . . . . . . 2 . . . . . . . . . . . Kinetic 7 | . 7 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 329 | . . 39 . . . 25 94 . . . 25 . . 5 . 83 . 25 . 28 5 Shots 12 | . . 2 . . . 1 1 . . . 1 . . 1 . 2 . 3 . 1 . Rammed 35 | . 1 2 1 . . 4 6 5 3 . . . . . 4 . . . . 3 6 Targets Rammed 37 | . 1 2 2 . . 4 6 5 3 . . . . . 5 . . . . 3 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . Highest Temperature 453 | 36 297 200 238 333 103 284 314 234 168 16 244 213 . 249 312 229 191 367 203 453 276 Average Temperature 76 | 15 84 58 77 107 60 102 67 46 87 9 108 95 . 109 79 59 26 46 83 88 78 Received Heat Transfer 3322 | . 285 96 168 . . 90 624 207 9 108 54 66 . 99 204 114 42 222 . 297 637 Effects 5 | . 1 . . 1 . . . . . . . . . . . . . . . 3 . Energy Bleed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Total Turns 23 | . . . . . . . . . . . . . . . . . . . . 15 8 Longest Duration 15 | . . . . . . . . . . . . . . . . . . . . 15 4 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 5 | . . . . . . . . . . 1 . . . 1 . . . 1 2 . . Combat Hostiles 4 | . . . . . . . . . . 1 . . . . . . . 1 2 . . Parts Fried 6 | . . . . . . . . . . 1 . . . 2 . . . . 3 . . Impact Corruptions 7 | . . . . . . 1 . . . 6 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | 1 1 1 . . . . 3 1 . . . . . . . . . . . . . Heat Transferred 7927 | 222 1916 525 555 444 . 333 2381 851 . . . . . . . . . 450 . 250 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . . . . . . . . . 9 . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Maximum Alert Level 3 | . . . . . . . 1 2 1 1 . . . . 1 . . . . 3 2 Low Security (%) 80 | 100 100 100 100 100 . 100 63 80 92 89 . . . . 76 . . . . 45 . Level 1 13 | . . . . . . . 36 11 7 10 . . . . 23 . . . . 8 91 Level 2 4 | . . . . . . . . 8 . . . . . . . . . . . 30 8 Level 3 1 | . . . . . . . . . . . . . . . . . . . . 16 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 873 | 20 124 120 77 84 . 115 391 451 249 250 . . . . 356 . . . . 873 424 Initial 424 | . 6 25 11 18 . . . 156 171 250 . . . . 35 . . . . . 424 Average 106 | 4 45 15 15 20 . 11 147 127 101 73 . . . . 102 . . . . 308 329 Influence Increases 8732 | 25 561 275 278 245 . 259 820 774 346 769 315 93 . 485 780 400 215 265 120 1364 343 Destroy 0b10 Robot/C 5140 | . 360 160 180 200 . 180 420 320 100 260 260 80 . 400 500 380 200 260 100 580 200 Destroy 0b10 Robot/NC 400 | 25 45 30 15 15 . 10 55 30 15 5 . . . 25 45 . . 5 . 80 . Destroy Leader 948 | . 86 30 62 30 . 40 114 110 . 82 40 10 . 30 110 20 . . 20 144 20 Allied During Kill 375 | . . . . . . . . 233 66 58 15 3 . . . . . . . . . Successful Hack 186 | . 34 . . . . . 27 47 15 39 . . . . 10 . . . . 14 . Select Force Hacks 150 | . . . . . . . . . 150 . . . . . . . . . . . . Disable Machine 570 | . 30 30 15 . . 15 90 30 . 30 . . . . 75 . . . . 210 45 Destroy Structure 413 | . 6 25 6 . . 14 39 4 . 15 . . . . 40 . . . . 246 18 Advance Influence 250 | . . . . . . . . . . 250 . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . 15 . . . . . . . . . 15 . Lose Combat Pursuer 270 | . . . . . . . 75 . . 15 . . . 30 . . 15 . . 75 60 Influence Decreases 8433 | 15 504 311 260 252 42 259 450 705 785 688 396 93 . 428 520 647 285 213 172 497 911 Entered New Map 1302 | . 4 42 20 31 42 . . 214 268 . 31 . . . 22 119 14 . 52 . 443 Time Decay 6244 | 15 470 259 239 221 . 244 410 431 517 418 325 73 . 388 488 518 261 113 120 416 318 Lost Part 456 | . 30 10 1 . . 15 40 . . . 40 . . 40 . 10 10 30 . 80 150 Lost Ally 431 | . . . . . . . . 60 . 270 . 20 . . 10 . . 70 . 1 . Squads Dispatched 30 | . 3 1 3 . . . 1 2 . 4 . . . . 7 . . . . 7 2 Investigation 3 | . . 1 . . . . . . . . . . . . 1 . . . . 1 . Extermination 13 | . . . . . . . . . . 2 . . . . 5 . . . . 5 1 Reinforcement 14 | . 3 . 3 . . . 1 2 . 2 . . . . 1 . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Distress Signals 44 | . 1 . 2 . . . 3 3 . 1 . . . 30 1 . . . . 2 1 Communications Jammed 57 | . . . . . . . . . . . . . . . . . . . . 40 17 Distress Signals 55 | . . . . . . . . . . . . . . . . . . . . 38 17 Times Spotted 418 | . 26 8 23 10 . 8 38 17 4 14 14 4 . 29 29 19 10 83 5 48 29 Peak Tracking Total 17 | . 3 3 6 4 . 4 5 3 3 5 6 2 . 5 6 12 5 17 2 9 10 Tactical Retreats 14 | . . . . . . . 4 . . 1 . . . 1 . . 1 . . 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Traps Triggered 13 | . 5 . . . . . . 1 . 1 . . . . 1 . . 4 . 1 . Indirectly 3 | . . . . . . . . . . . . . . . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Machines Disabled 57 | . 2 2 1 . . 1 6 2 . 2 . 1 . 4 5 3 4 4 . 17 3 Max in Single Turn 4 | . 1 1 1 . . 1 1 1 . 1 . 1 . 1 1 1 3 1 . 4 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Machines Accessed 68 | . 7 1 3 . 1 1 8 16 11 5 1 1 . . 5 1 . 1 . 6 . Terminals 34 | . 5 . 1 . . 1 6 12 6 2 . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 5 | . 1 . . . . . 1 2 . . . . . . . . . . . 1 . Recycling Units 11 | . 1 . 1 . . . . 1 5 . . . . . 1 . . . . 2 . Scanalyzers 6 | . . . 1 . . . 1 . . 1 . . . . 1 . . . . 2 . Garrison Access 5 | . . . . . . . . 1 . 1 . . . . 2 . . . . 1 . Total Hacks 164 | . 16 1 6 . 1 1 28 44 26 15 1 1 . . 9 4 . 1 . 10 . Successful 103 | . 12 1 2 . 1 . 18 29 15 8 1 1 . . 4 4 . 1 . 6 . Failed 58 | . 4 . 3 . . 1 9 14 11 7 . . . . 5 . . . . 4 . Catastrophic 8 | . 1 . . . . 1 . . 1 3 . . . . 1 . . . . 1 . Database Lockouts 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . Manual 92 | . 10 . 4 . . 1 19 28 21 8 . 1 . . . . . . . . . Terminals 105 | . 13 . 3 . . 1 20 35 21 8 . . . . . 4 . . . . . Fabricators 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . Repair Stations 12 | . 2 . . . . . 4 4 . . . . . . . . . . . 2 . Recycling Units 14 | . 1 . 1 . . . . 2 5 . . . . . 3 . . . . 2 . Scanalyzers 15 | . . . 2 . . . 4 . . 3 . . . . 2 . . . . 4 . Garrison Access 9 | . . . . . . . . 3 . 2 . . . . 2 . . . . 2 . Terminal Hacks 29 | . 3 1 . . 1 . 1 12 4 . 1 1 . . . 4 . 1 . . . Record 5 | . . . . . 1 . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . 2 . . . . . . 4 4 . . . . . . . . . . . . Open Door 9 | . . 1 . . . . . 5 . . 1 1 . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 12 | . 2 . . . . . 4 4 . . . . . . . . . . . 2 . Scan Component 6 | . 1 . . . . . 2 2 . . . . . . . . . . . 1 . Repair 6 | . 1 . . . . . 2 2 . . . . . . . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . Retrieve Components 3 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . Scanalyzer 11 | . . . 1 . . . 3 . . 2 . . . . 1 . . . . 4 . Retrieve Study 11 | . . . 1 . . . 3 . . 2 . . . . 1 . . . . 4 . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . Unauthorized Hacks 43 | . 6 . 1 . . . 10 10 11 5 . . . . . . . . . . . Terminals 36 | . 6 . . . . . 10 9 6 5 . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Botnet 11 | . 2 . . . . . 3 3 1 2 . . . . . . . . . . . Operators 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Skim 21 | . 4 . . . . . 5 5 5 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 1 . . . . 1 5 . . . . . . . . . . . . Reject 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Tunnel 5 | . . . . . . . . . 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 5 . 2 . . 1 7 10 6 5 . . . . 3 . . . . 5 . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . 1 . . . 3 . . 2 . . . . 1 . . . . 4 . Parts Repaired 5 | . 1 . . . . . 2 2 . . . . . . . . . . . . . Time 268 | . 26 . . . . . 58 76 . . . . . . . . . . . 108 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 8 . . . . . . 10 . . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . 8 . 3 . . . . . . 5 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Total Allies 30 | . . . . . . . 1 10 8 1 3 . . . 1 . . 5 . 1 . Largest Group 15 | . . . . . . . 1 11 15 15 3 3 . . 1 . . 5 . 1 . Highest-Rated Group 263 | . . . . . . . 10 180 227 227 90 90 . . 26 . . 263 . 26 . Highest-Rated Ally 68 | . . . . . . . 10 29 29 29 30 30 . . 26 . . 68 . 26 . Total Orders 20 | . . . . . . . . . . . . . . . 6 1 . 5 . 7 1 STAY 5 | . . . . . . . . . . . . . . . . . . 3 . 2 . FOLLOW 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . RETURN 11 | . . . . . . . . . . . . . . . 6 1 . . . 3 1 Ally Attacks 203 | . . . . . . . . 89 13 68 . 14 . . . . . 19 . . . Total Damage 3258 | . . . . . . . . 997 185 997 . 489 . . . . . 590 . . . Kills 24 | . . . . . . . . 9 2 7 . 2 . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Active Infowar (turns) 32313 | 16 1345 1823 1102 1306 344 1647 2239 1811 1495 1288 1902 1187 1288 2486 2546 1424 1269 1742 1064 2279 710 Optics 24729 | . . . . . . . 2238 1811 1495 1288 1902 1187 1288 2486 2546 1424 1269 1742 1064 2279 710 Sensors 18445 | . . . . . . . . . . 1282 1902 966 1266 2454 2527 1424 1269 1732 959 2086 578 Terrain 8510 | . 295 756 . 268 . . . . . . . . . . 1766 1354 1070 1210 . 1244 547 Structural 63 | . . . . . . . . . . . . . . . . . . . . 63 . Seismic 6920 | 16 1050 1067 1102 1038 344 1647 656 . . . . . . . . . . . . . . Cloaking 45 | . . . . . . . . . . . . . . . . . . . . . 45 Jamming 1530 | . . . . . . . . . . . . . . 23 . . . . . 864 643 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 3 . 1 . . . . . . 2 1 . . . 2 2 . 2 . . Drone Launches 11 | . . . . . . . . . . . . . . . 6 1 . . . 3 1 Drone Recoveries 11 | . . . . . . . . . . . . . . . 6 1 . . . 3 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Turns Passed 33263 | 90 1753 1823 1422 1376 344 1722 2239 1811 1495 1288 1902 1187 1288 2486 2546 1424 1269 1742 1064 2279 713 Spaces Moved 15208 | 38 783 716 521 547 144 682 720 641 547 699 1099 681 791 1341 1221 768 654 829 591 946 249 Core 15 | 1 . . . . . . . . . . . . . . . . . . . . 14 Treads 15193 | 37 783 716 521 547 144 682 720 641 547 699 1099 681 791 1341 1221 768 654 829 591 946 235 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 160 160 235 156 156 160 160 162 162 170 170 167 167 167 50 Average Speed 188 | 157 176 240 240 240 240 240 236 239 238 156 158 160 160 162 169 170 170 169 167 175 178 Slowest Speed 900 | 160 240 240 240 240 240 240 240 240 240 156 235 240 162 163 170 170 170 170 167 270 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 14 | . . . 1 . . . . . . . . . . . 3 . . 8 . 2 . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . Exploration Rate (%) 70 | 4 98 100 43 99 54 102 63 92 95 21 94 89 85 91 27 95 83 84 80 25 18 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 18 | . . . . . 1 . 3 2 5 . 1 1 2 . . 1 1 . 1 . . Known Exits Taken 16 | . 1 1 1 . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . . . 1 1 1 . . 1 . . . . . . . . . . . . Scrap Searched 24 | . . 3 . 2 . 1 . . . . 4 4 3 2 . 2 2 . 1 . . Spaces Dug 159 | . . 8 6 . . . . . . 13 6 . . 2 11 65 19 . . 27 2 Terrain Destroyed 575 | . . 25 8 . . 17 38 . . 13 30 . 1 18 24 146 38 15 28 152 22 Melee 40 | . . . 5 . . . . . . 13 . . . 1 5 . . . . 14 2 Projectile 135 | . . . 3 . . 7 1 . . . . . 1 8 18 . . . 27 54 16 AOE 395 | . . 25 . . . 10 37 . . . 28 . . 9 . 146 38 15 . 83 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Total 18329 | 53 985 769 637 582 143 728 1095 871 719 825 1215 748 807 1489 1545 838 765 1078 633 1366 438 Wait 1228 | . 73 5 20 6 . 7 206 135 47 51 17 22 4 36 114 32 67 104 15 172 95 Move 15187 | 37 782 715 520 546 143 681 719 640 546 698 1098 680 790 1340 1220 767 653 828 590 945 249 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | 3 17 11 20 3 . 4 26 13 2 10 7 5 1 4 23 . 3 10 . 26 2 Fast Attach 132 | 6 4 . 2 . . . 15 8 . 3 2 6 3 7 13 . 5 22 2 18 16 Attach 68 | 1 4 1 4 . . 3 7 1 . 4 4 3 . 5 4 1 1 3 3 12 7 Detach 10 | . . . . . . . . 1 . . . . . 2 . . . 4 1 . 2 Swap 281 | . 10 7 13 6 . 10 14 13 1 9 7 4 5 7 52 13 12 17 6 61 14 Drop 290 | . 8 2 19 6 . 5 34 30 2 11 5 11 4 11 43 1 5 31 1 44 17 Fire 667 | 6 85 26 30 15 . 14 68 24 7 14 28 17 . 75 65 24 19 41 15 66 28 Melee 60 | . 1 . 5 . . . . 1 . 25 . . . 1 6 . . . . 19 2 Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 35 | . 1 2 2 . . 4 6 5 3 . . . . . 5 . . . . 3 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 176 | . . . . . . . . . 111 . 47 . . . . . . 18 . . . Trap 2 | . . . 2 . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / Scr) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 15) 535 | -10/Materials | Identified exit to Materials 540 | -10/Materials | Discovered new exit (range 6) 859 | -10/Materials | Discovered exit to Materials (range 12) 994 | -10/Materials | Discovered new exit (range 16) 1227 | -10/Materials | Discovered new exit (range 16) 1269 | -10/Materials | Repaired Lgt. Treads 1582 | -10/Materials | Discovered exit to Materials (range 16) 1842 | -10/Materials | Identified exit to Mines 1844 | -10/Materials | Entered Mines 1851 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2038 | -10/Mines | Found a hidden stash of uninstalled traps 2112 | -10/Mines | Discovered exit to Materials (range 10) 2623 | -10/Mines | Discovered exit to Materials (range 7) 2986 | -10/Mines | Core integrity fell below 50% 3205 | -10/Mines | Learned Materials security intel 3288 | -10/Mines | Met a Derelict shopkeep closing up shop 3667 | -10/Mines | Entered Materials 3667 | -9/Materials | Evolved 2 slots: Weapon x2 3807 | -9/Materials | Central database locked down 3958 | -9/Materials | Build established: Gunner 4590 | -9/Materials | Build established: Scavenger-Gunner 4769 | -9/Materials | Crushed by falling debris 4877 | -9/Materials | Discovered new exit (range 9) 5028 | -9/Materials | Identified exit to Mines 5089 | -9/Materials | Entered Mines 5347 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5365 | -9/Mines | Discovered new exit (range 13) 5592 | -9/Mines | Discovered new exit (range 15) 5736 | -9/Mines | Learned 2 Materials zone layouts 6453 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6453 | -9/Mines | Discovered new exit (range 5) 6465 | -9/Mines | Entered Exiles 6533 | -9/Exiles | Met 8R-AWN 6566 | -9/Exiles | Met EX-HEX 6667 | -9/Exiles | Met EX-DEC 6705 | -9/Exiles | Learned location of Zion (-6) 6782 | -9/Exiles | Discovered new exit (range 12) 6809 | -9/Exiles | Entered Mines 7172 | -8/Mines | Discovered new exit (range 6) 7336 | -8/Mines | Discovered new exit (range 9) 8531 | -8/Mines | Entered Materials 8531 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8532 | -8/Materials | Identified exit to Storage 8533 | -8/Materials | Identified exit to Factory 8827 | -8/Materials | Build established: Scavenger-Skirmisher 9242 | -8/Materials | Learned location of Extension (-6) 9271 | -8/Materials | Repaired Lgt. Treads 9304 | -8/Materials | Repaired Hvy. Assault Rifle 9346 | -8/Materials | Central database locked down 9348 | -8/Materials | Learned location of Lower Caves (-7) 9386 | -8/Materials | Learned 4 Factory zone layouts 9434 | -8/Materials | Learned 4 Recycling zone layouts 9499 | -8/Materials | Build established: Scavenger-Tank 9508 | -8/Materials | Learned Factory scanalyzer intel 9561 | -8/Materials | Learned location of 2 exits from Lower Caves 10192 | -8/Materials | Build established: Scavenger-Skirmisher 10770 | -8/Materials | Entered Storage 10770 | -8/Storage | Accompanied by 1 ally 11108 | -8/Storage | Learned location of Armory (-4) 11347 | -8/Storage | Repaired Gauss Rifle 11745 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12046 | -8/Storage | Build established: Commander-Skirmisher 12055 | -8/Storage | Identified exit to Recycling 12129 | -8/Storage | Learned 12 Factory zone layouts 12236 | -8/Storage | Central database locked down 12458 | -8/Storage | Repaired Cooling System 12560 | -8/Storage | Used back door to open Recycling access 12581 | -8/Storage | Entered Recycling 12581 | -8/Recycling | Accompanied by 7 allies 12582 | -8/Recycling | Identified exit to Scraptown 13447 | -8/Recycling | Discovered new exit (range 12) 13976 | -8/Recycling | Scanned before Scraplab entrance 13992 | -8/Recycling | Learned Storage security intel 14034 | -8/Recycling | Learned Factory stockpile data 14076 | -8/Recycling | Entered Factory 14076 | -6/Factory | Accompanied by 15 allies 14076 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 14077 | -6/Factory | Identified exit to Factory 14077 | -6/Factory | Identified exit to Lower Caves 14080 | -6/Factory | Loaded intel: 4 scanalyzer locations 14539 | -6/Factory | Lost 4 allies 14761 | -6/Factory | Build established: Scavenger-Assassin 15364 | -6/Factory | Entered Lower Caves 15365 | -6/Lower Caves | Identified exit to Lower Caves 15422 | -6/Lower Caves | Destroyed 8 combat bots 15427 | -6/Lower Caves | Lost 3 parts (2n1w) 15444 | -6/Lower Caves | Encountered a Warlord checkpoint 15566 | -6/Lower Caves | Build established: Scavenger-Skirmisher 15616 | -6/Lower Caves | Learned Factory emergency access door positions 15911 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 16048 | -6/Lower Caves | Build established: Skirmisher 16142 | -6/Lower Caves | Found DRS Beacon 16499 | -6/Lower Caves | Build established: Scavenger-Skirmisher 17266 | -6/Lower Caves | Entered another Lower Caves area 17266 | -6/Lower Caves | Accompanied by 3 allies 17549 | -6/Lower Caves | Found DCF Scrap (13 items) 17632 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 17658 | -6/Lower Caves | Found Prototype Special Weapon 17658 | -6/Lower Caves | Identified Molecular Deconstructor 17712 | -6/Lower Caves | Spotted B-75 Beast 17754 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 17762 | -6/Lower Caves | Allies destroyed B-75 Beast 17856 | -6/Lower Caves | Encountered a Warlord checkpoint 18076 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18363 | -6/Lower Caves | Discovered new exit (range 10) 18380 | -6/Lower Caves | Identified exit to Zion 18453 | -6/Lower Caves | Entered Zion 18501 | -6/Zion | Discovered new exit (range 14) 18557 | -6/Zion | System corruption cleaned by Quarantine Array 18581 | -6/Zion | Given the Hacking Drone Bay 18582 | -6/Zion | Found Prototype Device 18582 | -6/Zion | Identified Hacking Drone Bay 18654 | -6/Zion | Identified exit to Proximity Caves 18870 | -6/Zion | Learned Factory repair station intel 18912 | -6/Zion | Given A8's code to call for help 19224 | -6/Zion | Met Imprinter 19402 | -6/Zion | Visited the Megawrench Repair Shop 19407 | -6/Zion | Megawrench repaired 11 parts 19741 | -6/Zion | Entered Proximity Caves 19787 | -5/Proximity Caves | Activated DRS Beacon 20140 | -5/Proximity Caves | P-70 Sage assimilated allied QS-1QN(h) 21642 | -5/Proximity Caves | System corruption reached 10% 21827 | -5/Proximity Caves | Discovered exit to Factory (range 18) 22146 | -5/Proximity Caves | Spotted B-75 Beast 22227 | -5/Proximity Caves | Entered Factory 22227 | -5/Factory | Evolved 2 slots: Utility x2 22229 | -5/Factory | Loaded intel: 6 repair station locations 23080 | -5/Factory | Discovered new exit (range 4) 23083 | -5/Factory | Identified exit to Factory 23478 | -5/Factory | Discovered new exit (range 17) 23518 | -5/Factory | Identified exit to Upper Caves 24161 | -5/Factory | Discovered exit to Upper Caves (range 5) 24175 | -5/Factory | System corruption reached 10% 24773 | -5/Factory | Entered Upper Caves 24781 | -5/Upper Caves | Learned Factory stockpile data 24894 | -5/Upper Caves | Encountered a Warlord checkpoint 25171 | -5/Upper Caves | Destroyed 15 combat bots 25237 | -5/Upper Caves | Learned Extension emergency access door positions 25237 | -5/Upper Caves | Learned Research security intel 25237 | -5/Upper Caves | Learned Extension security intel 25323 | -5/Upper Caves | Identified exit to Upper Caves 26197 | -5/Upper Caves | Entered another Upper Caves area 26242 | -5/Upper Caves | Encountered a Warlord checkpoint 26425 | -5/Upper Caves | Discovered exit to Factory (range 18) 26749 | -5/Upper Caves | Attracted the attention of an 0b10 base 26789 | -5/Upper Caves | Destroyed 7 combat bots 26831 | -5/Upper Caves | Identified exit to Warlord 27466 | -5/Upper Caves | Entered Warlord 27525 | -5/Warlord | System corruption cleaned by Quarantine Array 27551 | -5/Warlord | Discovered new exit (range 20) 28005 | -5/Warlord | Found Prototype Device 28005 | -5/Warlord | Identified System Purifier 28014 | -5/Warlord | Found Prototype Processor 28014 | -5/Warlord | Identified Exp. Target Analyzer 28025 | -5/Warlord | Found Prototype Reactor 28077 | -5/Warlord | Build established: Commander-Skirmisher 28346 | -5/Warlord | Visited the Vortex Lab 28358 | -5/Warlord | Warlord's base attacked by MAIN.C 28359 | -5/Warlord | Found Prototype Energy Cannon 28359 | -5/Warlord | Identified Vortex Driver 28366 | -5/Warlord | Found Prototype Energy Gun 28366 | -5/Warlord | Identified Vortex Shotgun 28374 | -5/Warlord | Found Vortex Driver 28708 | -5/Warlord | Warlord forces counterattacked 28712 | -5/Warlord | Spotted Striker 28733 | -5/Warlord | Build established: Scavenger-Skirmisher 28743 | -5/Warlord | Spotted Executioner 28793 | -5/Warlord | Lost 6 allies 28829 | -5/Warlord | Spotted Executioner 28830 | -5/Warlord | Spotted Executioner 28862 | -5/Warlord | Spotted Executioner 28862 | -5/Warlord | Spotted B-75 Beast 28862 | -5/Warlord | Spotted B-86 Titan 28909 | -5/Warlord | Lost 22 allies 29014 | -5/Warlord | Spotted Executioner 29020 | -5/Warlord | Destroyed Executioner 29021 | -5/Warlord | Spotted Striker 29033 | -5/Warlord | Warlord base infiltrated, sounded retreat 29036 | -5/Warlord | Core integrity fell below 50% 29040 | -5/Warlord | Destroyed Striker 29102 | -5/Warlord | Met Warlord 29137 | -5/Warlord | Found Prototype Processor 29137 | -5/Warlord | Identified Exp. Targeting Computer 29141 | -5/Warlord | Found Prototype Processor 29158 | -5/Warlord | Spotted Striker 29158 | -5/Warlord | Spotted Striker 29161 | -5/Warlord | Spotted Executioner 29201 | -5/Warlord | Lost 6 allies 29206 | -5/Warlord | Identified exit to Proximity Caves 29208 | -5/Warlord | Entered Proximity Caves 29505 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29703 | -4/Proximity Caves | Learned Research emergency access door positions 30015 | -4/Proximity Caves | System corruption reached 30% 30112 | -4/Proximity Caves | Discovered exit to Factory (range 18) 30272 | -4/Proximity Caves | Entered Factory 30272 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 30277 | -4/Factory | Identified Vortex Chain Reactor 30281 | -4/Factory | Identified Exp. Core Analyzer 30457 | -4/Factory | Discovered new exit (range 21) 30525 | -4/Factory | Identified exit to Upper Caves 30963 | -4/Factory | Spotted B-86 Titan 31264 | -4/Factory | Identified exit to Armory 31966 | -4/Factory | Build established: Scavenger-Assassin 32240 | -4/Factory | Lost 5 parts (1p2n1u1w) 32551 | -4/Factory | Entered Armory 32692 | -4/Armory | Found Prototype Processor 32692 | -4/Armory | Identified Exp. Terrain Scan Processor 32990 | -4/Armory | Found Prototype Launcher 32990 | -4/Armory | Identified Tesla Bomb Launcher 32994 | -4/Armory | Found Prototype Launcher 32994 | -4/Armory | Identified Com. Tesla Bomb Launcher 33222 | -4/Armory | System corruption reached 10% 33228 | -4/Armory | Core integrity fell below 50% 33245 | -4/Armory | Core integrity fell below 20% 33264 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 33251_ P-70 Sage destroyed. 33253_ G-67 Veteran destroyed. 33253_ Penetrated by Slug. 33255_ Dropped Hcp. Storage Unit. 33255_ Dropped Railgun. 33256_ Dropped Adv. KE Penetrator. 33256_ Penetrated by Slug. 33257_ Acquired 79 matter. 33261_ Slammed into D-63 Destroyer. 33261_ Destabilizing: System interference. 33261_ Adv. Signal Interpreter temporarily disabled. 33261_ Exp. Optical Array temporarily disabled. 33261_ Adv. Signal Interpreter temporarily disabled. 33264_ #Z6>MEXRIAZ1EHNH5WZEWET0AJ7IZE 33264_ Slammed into D-63 Destroyer. 33264_ Exp. Optical Array broken. 33264_ Destabilizing: Short circuit. 33264_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????# ? # #?"""? | | ??????????????????????????#? ?""? # =! # ?" | | ?????????????????????? ? ?# """ # =! # | | ?????????????????????? + """ # =! ! #####+ | | ???????????????????? ? # # ##### | | ???????????????????? # """? ?# | | ???????????????????? +? 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Treads | 72% | -10/Materials Lgt. Treads | 27% | -8/Materials Hvy. Assault Rifle | 20% | -8/Materials Gauss Rifle | 28% | -8/Storage Cooling System | 36% | -8/Storage Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Gauss Rifle | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked KE Penetrator | -5/Factory | Hacked Coil Gun | -4/Factory | Hacked Micro-nuke Launcher | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Power Sword | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleHardcellMount Manual? 0 Play Time 03:00:48 Cumulative 284.5 hours Start 2026.01.02 @ 15:32:51 End 2026.01.02 @ 19:15:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/0/0/0/1/0/0 Lore% 91 Gallery% 80 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7724e65-db95-4b96-817a-a99db07fa324