Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.29 @ 11:00:03 Player: wchar_t Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (17) 85 Value Destroyed (498) 498 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1849) 1849 TOTAL SCORE: 10832 Bonus ------- Pacifist 1325 Follower Combat Kills 224 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 109/300 Energy 50/100 System Corruption 2% Temperature Cool (13) Movement Hovering (57) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (9) --- Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Advanced Targeting Computer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Combat Antigrav System Vibroblade Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Field Propulsion Drive Field Propulsion Drive Cooled Impulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Hacking Suite System Shield System Shield Advanced Corruption Screen > --- WEAPON ----------- Vibroblade > --- INVENTORY -------- Combat Antigrav System Advanced ECM Suite Weapon Shielding Sensor Drone Bay Heavy Missile Launcher [Rating: 97] Favorites ----------- Power Light Quantum Reactor Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Antigrav System Treads Heavy Treads Leg Titanium Leg Wheel Centrium Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Seismic Detector Processor Advanced Targeting Computer Hackware System Shield Protection Weapon Shielding Weapon Vibroblade Energy Cannon Neutron Cannon Launcher Heavy Missile Launcher Slashing Weapon Vibroblade Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 . . 2 . . . . 2 2 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . 1 . . 1 . . . . 1 1 . . 1 1 Utility 11 | . . . 1 2 1 . . 1 . . . . 1 1 2 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 79 | . . 2 4 2 . 2 6 1 . . . 1 2 16 5 3 21 14 Power 3 | . . . . . . . . . . . . . . 1 . . 1 1 Engine . | . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 1 Propulsion 33 | . . . 3 1 . 1 3 1 . . . . 1 5 2 1 9 6 Treads 4 | . . . . . . 1 . 1 . . . . . 2 . . . . Leg 4 | . . . . . . . 2 . . . . . . . . . 1 1 Wheel 2 | . . . . . . . . . . . . . . . . . . 2 Hover 7 | . . . . . . . . . . . . . 1 . . . 3 3 Flight 16 | . . . 3 1 . . 1 . . . . . . 3 2 1 5 . Utility 34 | . . 2 1 1 . . 3 . . . . . . 9 3 1 9 5 Device 17 | . . 2 1 . . . 2 . . . . . . 4 1 . 4 3 Storage . | . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . . . 1 . . . . . . 3 2 . 3 . Hackware 6 | . . . . 1 . . . . . . . . . 1 . 1 2 1 Protection 2 | . . . . . . . . . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 9 | . . . . . . 1 . . . . . 1 1 1 . 1 2 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . 1 1 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . 1 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . 1 1 . . . . . . . . 2 1 . Parts Lost 46 | . . . 2 . . 3 1 . . . . 2 1 8 2 3 10 14 Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 24 | . . . 1 . . 3 1 . . . . 1 1 5 1 1 5 5 Utility 20 | . . . 1 . . . . . . . . 1 . 2 1 2 5 8 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 10 | . . . 1 . . 3 1 . . . . 2 1 5 2 2 10 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 32 | . . 2 14 30 30 10 25 20 20 20 20 15 5 33 31 37 62 37 Treads 1 | . . . . . . 5 . 1 6 6 6 4 . 3 . . . . Hover 1 | . . . . . . . . . . . . . . . . . 5 . Flight 4 | . . . 4 25 23 4 6 . . . . . . 3 4 4 8 3 Device 5 | . . 2 10 . . . 11 11 6 6 6 4 . 4 4 1 6 2 Processor 13 | . . . . . . . 3 6 6 6 6 6 5 17 19 28 27 16 Hackware 3 | . . . . 5 7 1 . . . . . . . 1 . 1 8 8 Naked Turns 87 | . 19 58 . . . 10 . . . . . . . . . . . . Heaviest Build 21 | . . 1 1 . . . 4 4 1 1 1 1 . 9 3 4 21 16 Greatest Support 70 | 3 3 3 8 13 13 13 5 70 3 3 3 3 9 18 24 16 26 28 Greatest Overweight (x) 2 | . . . . . . . 1 1 . . . . . 1 . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 2 2 2 3 5 5 4 4 4 4 5 5 4 5 5 5 Average Carried 3 | . . . 1 2 2 2 4 4 4 4 4 3 3 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 2 2 2 2 5 4 4 4 4 4 5 4 4 5 4 4 Class Distribution -------------------- 68% | Mutant 14% | Hacker-Mutant 6% | Hacker-Scout 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Hacker-Scout | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Matter Collected 662 | . . 24 . . . 238 60 . . . . 10 . 31 6 . 291 2 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 474 | . . . . . . . . . . . . 22 45 116 . . 291 . Parts 27 | . . . . . . . . . . . . 3 . 12 . . 12 . Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . 6 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 11 | . . . . . . . . . . . . 4 2 5 . . . . AOE 11 | . . . . . . . . . . . . 4 2 5 . . . . Classes Destroyed 6 | . . . . . . . . . . . . 1 1 1 . . 3 . Worker 1 | . . . . . . . . . . . . . . . . . 1 . Hauler 1 | . . . . . . . . . . . . . . 1 . . . . Recycler 1 | . . . . . . . . . . . . . . . . . 1 . Watcher 3 | . . . . . . . . . . . . . . . . . 3 . Swarmer 10 | . . . . . . . . . . . . 4 1 5 . . . . Grunt 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | . . . . . . . . . . . . 4 2 6 . . 3 . Combat Bots Only 5 | . . . . . . . . . . . . 4 2 5 . . . . Max Kills in Single Turn 4 | . . . . . . . . . . . . 3 1 4 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 1 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Damage Taken 9092 | . 44 28 217 48 . 204 338 96 211 . . 516 754 1535 654 345 1085 3017 Core 5096 | . 44 28 162 15 . 192 153 . 17 . . 342 682 615 494 231 513 1608 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . 71 59 97 . . 50 . . . . 57 31 46 . 44 64 . Volleys Fired 8 | . . . . . . . . . . . . 2 2 3 . . . 1 Largest 1 | . . . . . . . . . . . . 1 1 1 . . . 1 Hottest 39 | . . . . . . . . . . . . 39 39 39 . . . 39 Shots Fired 8 | . . . . . . . . . . . . 2 2 3 . . . 1 Gun . | . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . . . . . 2 2 3 . . . 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 8 | . . . . . . . . . . . . 2 2 3 . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . . . . . . 2 1 2 . . . . Robot Miss Streak 1 | . . . . . . . . . . . . . 1 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 16 | . . . . . . . . . . . . 2 1 2 . . 11 . Core Hits 23 | . . . . . . . . . . . . 4 5 9 . . 4 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks 15 | . . . . . . . . . . . . . . . . . 14 1 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . . . . 14 1 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 2054 | . . 12 11 . . . 19 . . . . 383 258 476 . . 798 97 Guns . | . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1197 | . . . . . . . . . . . . 383 258 468 . . . 88 Melee 798 | . . . . . . . . . . . . . . . . . 798 . Ramming 59 | . . 12 11 . . . 19 . . . . . . 8 . . . 9 Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 1197 | . . . . . . . . . . . . 383 258 468 . . . 88 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 798 | . . . . . . . . . . . . . . . . . 798 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 . . . . . . 7 . . . 2 Average Corruption 2 | . . . . . . . 1 . . . . . . 3 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 24 | . . . . . . . . . . . . . . . . 15 . 9 Effects 4 | . . . . . . . . . . . . . . 4 . . . . Message Errors 2 | . . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 316 | . . . . . . . . . . . . 46 . 35 . . 235 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 81 | . . . . . . . . . . . . 46 . 35 . . . . Melee 235 | . . . . . . . . . . . . . . . . . 235 . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 27 | . . 6 5 . . . 9 . . . . . . 3 . . . 4 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 10 | . . 1 2 . . . 3 . . . . . . 3 . . . 1 Targets Rammed 10 | . . 1 2 . . . 3 . . . . . . 3 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . . . . Received Heat Transfer 1001 | . 24 . 114 27 . . 54 45 36 . . 54 153 215 36 81 108 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Peak Influence 648 | . . 30 151 63 55 90 159 35 . . . . 368 648 395 542 437 323 Initial 297 | . . . 11 63 28 19 63 35 . . . . 75 179 297 222 293 214 Average 243 | . . 5 52 63 40 58 91 35 . . . . 243 446 336 366 320 254 Maximum Alert Level 2 | . . . . . . . . . . . . . 1 2 1 2 2 1 Low Security (%) 38 | 100 100 100 100 100 100 100 100 100 . . . . 22 14 . . 10 . Level 1 45 | . . . . . . . . . . . . . 77 12 100 59 77 100 Level 2 16 | . . . . . . . . . . . . . . 72 . 40 11 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . . 2 . . 3 . . . . . 2 2 2 5 2 1 Investigation 6 | . . . . 1 . . . . . . . . 1 . 2 2 . . Extermination 2 | . . . . . . . . . . . . . . 1 . . . 1 Reinforcement 7 | . . . . 1 . . . . . . . . 1 1 . 2 2 . Assault 1 | . . . . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Distress Signals 5 | . . . 1 . . . . . . . . . . 2 . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 184 | . 2 3 16 9 . 6 7 2 4 . . 11 13 33 6 24 33 15 Peak Tracking Total 19 | . 3 3 16 12 . 4 3 2 4 . . 6 9 14 6 19 15 12 Tactical Retreats 31 | . . 1 2 . . . 1 . . . . . 4 7 1 3 8 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Traps Triggered 6 | . . . . 1 1 . 1 . . . . . 1 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Machines Disabled 2 | . . . . . . . . . . . . . 2 . . . . . Max in Single Turn 2 | . . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Machines Accessed 30 | . . 2 5 . 2 . 4 . . . 4 . 2 1 2 2 2 4 Terminals 24 | . . . 5 . 2 . 4 . . . . . 2 1 2 2 2 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 81 | . . 2 6 . 3 . 6 . . . 29 . 3 1 6 5 7 13 Successful 45 | . . 2 3 . 1 . 3 . . . 29 . 1 . 2 . 2 2 Failed 36 | . . . 3 . 2 . 3 . . . . . 2 1 4 5 5 11 Catastrophic 14 | . . . 2 . 1 . 1 . . . . . 1 1 2 3 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 15 | . . . 3 . 1 . 4 . . . . . 1 1 . 1 2 2 Terminals 50 | . . . 6 . 3 . 6 . . . . . 3 1 6 5 7 13 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 44 | . . 2 3 . 1 . 2 . . . 29 . 1 . 2 . 2 2 Record 11 | . . . . . . . . . . . 11 . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . Open Door 2 | . . 2 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . 1 . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . Registered Components 3 | . . . 1 . . . . . . . . . . . 1 . 1 . Zone Layout 3 | . . . 1 . . . 1 . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . 3 . 2 . 2 . . . . . 1 1 2 2 2 4 Full Trace Events 5 | . . . . . . . . . . . . . 1 . 2 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Total Allies 19 | . . . . . . 18 . . . . . 1 . . . . . . Largest Group 18 | . . . . . . 18 12 . . . . 1 . . . . . . Highest-Rated Group 444 | . . . . . . 444 360 . . . . 96 . . . . . . Highest-Rated Ally 96 | . . . . . . 35 35 . . . . 96 . . . . . . Total Orders 1 | . . . 1 . . . . . . . . . . . . . . . RETURN 1 | . . . 1 . . . . . . . . . . . . . . . Ally Attacks 151 | . . . . . . 109 34 . . . . 8 . . . . . . Total Damage 4738 | . . . . . . 3773 734 . . . . 231 . . . . . . Kills 18 | . . . . . . 12 4 . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . . . . . . . Drone Launches 1 | . . . 1 . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Turns Passed 2640 | 9 19 70 128 47 18 113 286 72 52 98 39 123 143 356 88 150 490 339 Spaces Moved 5041 | 18 38 129 255 133 55 180 683 84 103 195 78 234 277 660 169 313 806 631 Core 2294 | 18 38 129 167 . . 114 52 83 103 195 78 234 242 459 17 2 93 270 Treads 1 | . . . . . . . . 1 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1 | . . . . . . . . . . . . . . . . . . 1 Hover 51 | . . . . . . . . . . . . . 35 . . . 2 14 Flight 2694 | . . . 88 133 55 66 631 . . . . . . 201 152 311 711 346 Fastest Speed 32 | 50 50 50 35 32 32 32 35 50 50 50 50 50 40 32 39 45 35 37 Average Speed 44 | 50 50 50 45 32 32 43 39 82 50 50 50 50 48 46 44 45 37 43 Slowest Speed 160 | 50 50 50 50 37 32 50 100 160 50 50 50 50 50 100 50 100 60 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . 1 . . . . . . 1 1 10 24 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 17 47 42 25 3 74 26 5 30 36 69 53 13 23 4 40 28 19 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . . . . . . . 1 . 1 . Unknown Exits Taken 13 | 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 3 | . . 1 . . . . . . . 1 . 1 . . . . . . Spaces Dug 2 | . . . . . . . . . . . . . . . . . 1 1 Terrain Destroyed 85 | . . . . . . . . . . . . 20 35 28 . . 1 1 Melee 2 | . . . . . . . . . . . . . . . . . 1 1 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 83 | . . . . . . . . . . . . 20 35 28 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Acc Total 5346 | 17 37 133 266 134 55 214 697 86 102 194 77 237 282 700 177 310 945 683 Wait 208 | . . . 4 . . 31 . . . . . . . 16 5 3 114 35 Move 4945 | 17 37 128 254 132 55 179 681 83 102 194 77 233 276 657 166 292 765 617 Hop 35 | . . . . . . . 1 . . . . . . 1 1 10 16 6 Pick Up 12 | . . 1 1 . . . 2 1 . . . . 1 1 . 1 3 1 Fast Attach 58 | . . 1 3 2 . 2 6 . . . . . 1 13 4 3 15 8 Attach 20 | . . 1 1 . . . . 1 . . . 1 1 3 . . 6 6 Detach 22 | . . 1 1 . . 1 2 . . . . 1 1 2 . . 7 6 Swap 1 | . . . . . . . . . . . . . . . 1 . . . Drop 13 | . . . . . . 1 3 1 . . . . . 1 . 1 5 1 Fire 8 | . . . . . . . . . . . . 2 2 3 . . . 1 Melee 15 | . . . . . . . . . . . . . . . . . 14 1 Ram 9 | . . 1 2 . . . 2 . . . . . . 3 . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 13) 10 | -11/Junkyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 5) 29 | -10/Materials | Entered Mines 72 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 82 | -10/Mines | Discovered new exit (range 10) 89 | -10/Mines | Found the Drone Emporium 91 | -10/Mines | Found Prototype Device 97 | -10/Mines | Identified Sensor Drone Bay 99 | -10/Mines | Entered Materials 99 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 194 | -9/Materials | Identified exit to Materials 227 | -9/Materials | Entered another Materials area 227 | -8/Materials | Evolved 2 slots: Utility x2 267 | -8/Materials | Discovered new exit (range 16) 274 | -8/Materials | Entered Factory 274 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 292 | -7/Factory | Sucked down chute 292 | -7/Factory | Entered Waste 298 | -7/Waste | Spotted C-40 Crusher 301 | -7/Waste | Spotted C-40 Crusher 311 | -7/Waste | Warlord forces began an assault 316 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 320 | -7/Waste | Allies destroyed C-40 Crusher 332 | -7/Waste | Allies destroyed C-40 Crusher 340 | -7/Waste | Spotted C-40 Crusher 343 | -7/Waste | Spotted C-40 Crusher 346 | -7/Waste | Spotted C-40 Crusher 347 | -7/Waste | Lost 3 parts (3n) 347 | -7/Waste | Spotted C-40 Crusher 354 | -7/Waste | Allies destroyed C-40 Crusher 359 | -7/Waste | Discovered new exit (range 10) 405 | -7/Waste | Entered Factory 405 | -7/Factory | Accompanied by 12 allies 523 | -7/Factory | Identified exit to Lower Caves 635 | -7/Factory | Build established: Mutant 681 | -7/Factory | Discovered new exit (range 17) 691 | -7/Factory | Entered another Factory area 691 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 761 | -6/Factory | Discovered new exit (range 5) 763 | -6/Factory | Entered Lower Caves 764 | -6/Lower Caves | Learned Factory terminal intel 809 | -6/Lower Caves | Discovered new exit (range 11) 815 | -6/Lower Caves | Entered another Lower Caves area 848 | -6/Lower Caves | Learned location of 1 exit from Factory 909 | -6/Lower Caves | Discovered new exit (range 8) 913 | -6/Lower Caves | Entered Data Miner 913 | -6/Data Miner | Discovered new exit (range 6) 923 | -6/Data Miner | Met Data Miner 936 | -6/Data Miner | Learned location of Section 7 (-2) 936 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 941 | -6/Data Miner | Received God Mode back door access code from Data Miner 952 | -6/Data Miner | Entered Proximity Caves 964 | -5/Proximity Caves | Escorted by Enhanced Grunt 1030 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1072 | -5/Proximity Caves | Discovered new exit (range 6) 1075 | -5/Proximity Caves | Entered Factory 1075 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1076 | -5/Factory | Identified exit to Upper Caves 1077 | -5/Factory | Loaded intel: 26 terminal locations 1155 | -5/Factory | Spotted B-75 Beast 1193 | -5/Factory | Core integrity fell below 50% 1205 | -5/Factory | Discovered new exit (range 15) 1218 | -5/Factory | Entered another Factory area 1218 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1385 | -4/Factory | Lost 5 parts (1p2n2u) 1509 | -4/Factory | Search patrols dispatched 1556 | -4/Factory | Core integrity fell below 50% 1572 | -4/Factory | Discovered new exit (range 5) 1574 | -4/Factory | Entered Research 1574 | -3/Research | Evolved 2 slots: Utility x2 1586 | -3/Research | Identified exit to Testing 1604 | -3/Research | Spotted B-86 Titan 1662 | -3/Research | Entered Testing 1663 | -3/Testing | Spotted PD-X4APQC55T1 1684 | -3/Testing | Protovariant out of control (PP-FHZF3XG1IP) 1732 | -3/Testing | Core integrity fell below 50% 1769 | -3/Testing | Found Prototype Slashing Weapon 1769 | -3/Testing | Identified Vibroblade 1811 | -3/Testing | Discovered new exit (range 5) 1812 | -3/Testing | Entered Research 1812 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2062 | -2/Research | Search patrols dispatched 2293 | -2/Research | Lost 10 parts (5n5u) 2300 | -2/Research | Discovered new exit (range 6) 2301 | -2/Research | Identified exit to Access 2302 | -2/Research | Entered Access 2302 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2425 | -1/Access | Found Adv. Powered Armor 2458 | -1/Access | Identified exit to Command 2513 | -1/Access | Lost 4 parts (2n2u) 2558 | -1/Access | Build established: Hacker-Mutant 2604 | -1/Access | Core integrity fell below 50% 2619 | -1/Access | Spotted B-99 Colossus 2620 | -1/Access | Spotted B-99 Colossus 2632 | -1/Access | Core integrity fell below 20% 2641 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 02630_ R-10 Processor collects Med. Reflective Plating. 02630_ Hacking Suite destroyed. 02630_ Acquired Cmb. Linear Gravjet. 02631_ Adv. Terrain Scan Processor destroyed. 02631_ Critical hit (Blast). 02631_ Knocked back. 02631_ Slug penetrates R-10 Processor. 02631_ Penetrated by Slug. 02631_ R-10 Processor destroyed. 02631_ Penetrated by Slug. 02633_ U-05 Engineer builds a Wall. 02633_ R-10 Processor collects Com. Wheel. 02633_ Acquired Cmb. Linear Gravjet. 02634_ Knocked back. 02634_ Slug penetrates Wall. 02634_ Penetrated by Slug. 02634_ Slug penetrates Wall. 02635_ P-80 Master resets B-99 Colossus, system corruption cleaned. 02636_ B-99 Colossus activates siege mode. 02638_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# ?# # | | ??????????????????????????????????# # # | | ??????????????????????????????????# # # | | ??????????????????????????????????# + # | | ??????????????????????????????????# # # | | ??????????????????????????????????# # # | | ??????????????????????????????????# ?# # | | ??????????????????????????????????#########?# # | | ?????????????????????????????? ?????????????# # | | ?????????????????????????????? ????????????# # | | ?????????????????????????????? "???????????# ^+ | | ?????????????????????????????? "" ??????????# ^ # | | ?????????????????????????????? "" ??????????# # | | ????????????????????????????? "" ??######## # | | ???????????????????????????? "" ?# # | | ?????????????????????????? "" # | | ????????????????????????? "" # % # | | ????????????????????????# " + # | | ????????????????????????# + #++#### | | ????????????????????????# #% %#???? ? | | ??????????????????????################%! #??? ? | | ??????????????????????# # =%=#? """"? | | ??????????????????????# #!%=%# """" | | ??????????????????????# #%!! | | ??????????????????????# k g pp!! # | | ??????????????????????# @ A # #?????? | | ??????????????????????+ g # #??????? | | ??????????????????????#############;;# #?????? | | ??????????????????????????????????? ????? | | ??????????????????????????????????? #???? | | ??????????????????????????????????? #???? | | ??????????????????????????????????? #???? | | ??????????????????????????????????# #???? | | ??????????????????????????????????# #???? | | ??????????????????????????????????# #???? | | ??????????????????????????????????#""""""""""#???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 190 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Corruption Block 20 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 24 Melee Accuracy 14 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpLegField Manual? 0 Play Time 00:57:40 Cumulative 197.6 hours Start 2023.03.29 @ 09:55:41 End 2023.03.29 @ 11:00:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 61 Adventurer 8 Explorer 8 Win Type - Total 13 Types 7/0/3/1/1/1/0/0/0 Lore% 84 Gallery% 79 Achievement% 72 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0820abb9-b163-498e-ace9-2f5bf208971a