Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.28 @ 18:04:19 Player: User Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (765) 765 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2680 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Cooling System Small Storage Unit Shield Generator Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod Armor Integrity Analyzer Light Armor Plating > --- WEAPON ----------- Small Laser Beam Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Cooling System Small Storage Unit Shield Generator [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Storage Large Matter Pod Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 26 | 6 1 . 17 2 Power 5 | 1 . . 4 . Engine 4 | 1 . . 3 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 7 | 2 . . 5 . Treads 3 | . . . 3 . Leg 4 | 2 . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 . 4 1 Device . | . . . . . Storage 3 | 1 . . 2 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 7 | 2 . . 4 1 Energy Gun 2 | . . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . . 9 10 Power 4 | . . . 2 2 Propulsion 4 | . . . 2 2 Utility 5 | . . . 2 3 Weapon 6 | . . . 3 3 Highest Loss Streak 10 | . . . 4 10 Average Slot Usage (%) 89 | . 87 100 91 64 Engine 12 | . 14 14 11 11 Core 3 | . . . 4 . Treads 8 | . . . 10 12 Leg 14 | . 28 28 10 . Storage 19 | . 14 14 22 17 Protection 8 | . 1 14 9 6 Energy Gun 2 | . . . 2 8 Ballistic Gun 17 | . 28 28 14 2 Ballistic Cannon 3 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 54 | 12 15 15 54 53 Greatest Support 43 | 20 20 20 43 43 Greatest Overweight (x) 10 | 1 . . 5 10 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 12 | 6 6 6 12 12 Average Capacity 9 | 5 6 6 10 12 Most Carried 10 | 6 6 5 10 8 Average Carried 6 | 2 4 5 7 7 Final Capacity 12 | 6 6 6 12 12 Final Carried 9 | 2 5 5 9 7 Class Distribution -------------------- 88% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 887 | 210 170 . 507 . Remotely . | . . . . . Salvage Created 794 | . 141 . 653 . Parts 50 | . 4 . 46 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 18 | . 2 . 16 . Guns 11 | . 2 . 9 . Cannons 7 | . . . 7 . Classes Destroyed 6 | . 2 . 4 . Builder 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 1 | . 1 . . . Watcher 2 | . . . 2 . Grunt 15 | . 2 . 13 . Sentry 3 | . . . 3 . Best Kill Streak 5 | . 3 . 5 . Combat Bots Only 5 | . 2 . 5 . Max Kills in Single Turn 2 | . 1 . 2 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2738 | . 112 . 1342 1284 Core 759 | . 11 . 188 560 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 . 95 53 . Volleys Fired 80 | . 10 . 62 8 Largest 2 | . 2 . 2 2 Hottest 96 | . 40 . 78 96 Shots Fired 153 | . 20 . 123 10 Gun 105 | . 20 . 75 10 Cannon 48 | . . . 48 . Launcher . | . . . . . Special . | . . . . . Kinetic 133 | . 20 . 112 1 Thermal 20 | . . . 11 9 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 6 . 12 7 Robot Miss Streak 5 | . 2 . 5 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 104 | . 15 . 81 8 Core Hits 48 | . 7 . 37 4 Critical Hits 1 | . 1 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1530 | . 147 . 1280 103 Guns 783 | . 147 . 551 85 Cannons 729 | . . . 729 . Explosions . | . . . . . Melee . | . . . . . Ramming 18 | . . . . 18 Kinetic 1282 | . 147 . 1135 . Thermal 230 | . . . 145 85 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 23 | . . . 23 . Projectiles 23 | . . . 23 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . . 6 . Impact . | . . . . . Kinetic 6 | . . . 6 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 10 | . . . . 10 Targets Rammed 10 | . . . . 10 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 220 | . 19 . 220 111 Average Temperature 78 | . 8 . 86 49 Received Heat Transfer 1158 | . 63 . 600 495 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 569 | . . . 370 199 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 254 | . 86 33 254 35 Initial 33 | . . 33 12 30 Average 76 | . 23 33 112 17 Maximum Alert Level 1 | . . . 1 . Low Security (%) 91 | 100 100 100 85 100 Level 1 8 | . . . 14 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 3 . 25 9 Peak Tracking Total 7 | . 2 . 5 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 8 | . 4 . 4 . Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 14 . 13 . Successful 17 | . 9 . 8 . Failed 10 | . 5 . 5 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 14 . 4 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 6 | . . . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 9 . 2 . Record 6 | . 4 . 2 . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 2 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 4 | . . . 4 . Process 1 | . . . 1 . Report Inventory 2 | . . . 2 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 4 . Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter 20 | . . . 20 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1319 | 91 226 105 809 88 Spaces Moved 628 | 68 157 66 317 20 Core 11 | 10 . . . 1 Treads 169 | . . . 150 19 Legs 448 | 58 157 66 167 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 150 180 Average Speed 149 | 114 120 120 174 198 Slowest Speed 550 | 120 120 120 270 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 5 42 23 25 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . 3 . Melee . | . . . . . Projectile 3 | . . . 3 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 848 | 81 177 92 458 40 Wait 74 | . 4 27 43 . Move 624 | 67 156 65 316 20 Hop . | . . . . . Pick Up 31 | 8 5 . 18 . Fast Attach . | . . . . . Attach 21 | 6 1 . 12 2 Detach . | . . . . . Swap 5 | . . . 5 . Drop 3 | . 1 . 2 . Fire 80 | . 10 . 62 8 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush 7 | . . . . 7 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Entered Mines 342 | -10/Mines | Learned location of Zion (-6) 410 | -10/Mines | Discovered new exit (range 12) 423 | -10/Mines | Entered Materials 423 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 822 | -9/Materials | Lost 4 parts (1p1n2w) 986 | -9/Materials | Repaired Ion Engine 1182 | -9/Materials | Discovered new exit (range 8) 1232 | -9/Materials | Entered another Materials area 1232 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1308 | -8/Materials | Core integrity fell below 50% 1317 | -8/Materials | Core integrity fell below 20% 1320 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- L-31 Rogue destroyed. Slammed into G-47 Trooper. Ion Engine destroyed. Lgt. Armor Plating destroyed. Slammed into G-47 Trooper. Penetrated by Slug. Imp. Treads destroyed. Slammed into G-47 Trooper. Penetrated by Slug. Slammed into G-47 Trooper. Knocked back. Penetrated by Slug. Lrg. Matter Pod destroyed. G-47 Trooper destroyed. Penetrated by Slug. Armor Integrity Analyzer destroyed. System corrupted by crushing effect (+5). Slammed into B-36 Bruiser. Knocked back. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###########??????????????????????? | | ????????????????# T #??????????????????????? | | ????????????????# """ #??????????????????????? | | ????????????????# """ #??????????????????????? | | ????????????????# """ #??????????????????????? | | ????????????##### """ #??????????????????????? | | ?????######## # ! #??????????????????????? | | ?????# # # #??????????????????????? | | ?????# # # % #??????????????????????? | | ?????# + ###+#############+######?????????? | | ?????# # %%%%% % ????????? | | ?????# # %g=%gg h ????????? | | ?????# # %b%@ ????????? | | ?????############### #####+####+####???????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# +?????????????????????????? | | ??????????????????? #?????????????????????????? | | ?????????????????? #?????????????????????????? | | ????????????????? #?????????????????????????? | | ?????????????????### #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 400 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationSpikedBoregun Manual? 0 Play Time 00:13:02 Cumulative 19.8 hours Start 2021.09.28 @ 17:52:33 End 2021.09.28 @ 18:04:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7277d9ca-fdeb-4053-81f5-9665f5bb139f