Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.28 @ 01:04:44 Player: Shodan Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1874) 1874 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1049) 1049 TOTAL SCORE: 6443 Bonus ------- High Alert Combat Kills 300 Follower Combat Kills 249 Entered Garrisons 200 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Medium Storage Unit Hacking Suite Improved Proton Missile Launcher Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Medium Storage Unit Deep Structural Scanner Heavy Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Magnetic Acceleration Cannon Remote Datajack > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Medium Storage Unit Improved Light Armor Plating Hacking Suite Improved Proton Missile Launcher Gamma Bomb Array Heavy Rocket Launcher Heavy Pick [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Subdweller Monowheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Deep Structural Scanner Storage Medium Storage Unit Protection Scrap Shield Weapon Assault Rifle Energy Gun High-powered Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Gamma Bomb Array Special Weapon Junk Cannon Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Slots Evolved 8 | . . . . . 8 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 5 | . . . . . 5 . Weapon 1 | . . . . . 1 . Parts Attached 45 | 4 7 6 . 6 9 13 Power 7 | . 1 1 . 1 3 1 Engine 3 | . . 1 . . 2 . Core 4 | . 1 . . 1 1 1 Reactor . | . . . . . . . Propulsion 14 | 3 1 4 . 2 . 4 Treads 3 | . . . . . . 3 Leg . | . . . . . . . Wheel 11 | 3 1 4 . 2 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 1 . 2 6 2 Device 8 | 1 1 . . 1 5 . Storage 2 | . 1 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . 1 . 1 . 2 Artifact . | . . . . . . . Weapon 10 | . 3 . . 1 . 6 Energy Gun 2 | . . . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 3 . . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . . . 2 Special Weapon 2 | . . . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 18 | . 3 . . . 2 13 Power 2 | . . . . . . 2 Propulsion 6 | . 1 . . . 1 4 Utility 6 | . 1 . . . 1 4 Weapon 4 | . 1 . . . . 3 Highest Loss Streak 9 | . 3 . . . 1 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 68 | . 90 85 85 74 57 54 Engine 5 | . 8 10 14 4 1 5 Core 5 | . 5 3 . 9 4 . Treads 1 | . . . . . . 4 Wheel 18 | . 28 28 28 26 9 2 Device 9 | . 7 . . 5 22 12 Storage 2 | . 14 . . . 6 6 Protection 6 | . . 13 14 8 . 5 Ballistic Gun 8 | . 25 28 28 11 . . Special Weapon 6 | . . . . 8 6 4 Piercing Weapon 1 | . . . . . 4 3 Naked Turns . | . . . . . . . Heaviest Build 67 | 14 20 27 27 37 48 67 Greatest Support 40 | 32 32 40 40 40 24 30 Greatest Overweight (x) 20 | . 1 1 . 2 3 20 Average Overweight (x) . | . . . . . 2 4 Largest Inventory Capacity 10 | 8 10 10 5 5 10 10 Average Capacity 7 | 8 9 5 5 5 9 10 Most Carried 10 | 6 6 5 5 5 9 10 Average Carried 5 | 5 4 4 4 4 6 9 Final Capacity 10 | 8 10 5 5 5 10 10 Final Carried 9 | 5 4 5 5 5 9 6 Class Distribution -------------------- 66% | Mutant 28% | Subdweller-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Subdweller-Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Gar Matter Collected 1890 | 299 95 165 6 375 617 333 Remotely . | . . . . . . . Salvage Created 2170 | 188 116 128 55 . 517 1166 Parts 98 | 17 9 10 4 . 20 38 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 2 | 1 . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Combat Hostiles Destroyed 34 | . 2 4 . . 7 21 Melee 4 | . . . . . 4 . Guns 7 | . 2 4 . . . 1 Cannons 3 | . . . . . . 3 AOE 13 | . . . . . . 13 Classes Destroyed 15 | 2 2 2 . . 6 3 Worker 1 | . . . . . 1 . Builder 2 | . 2 . . . . . Tunneler 6 | 5 1 . . . . . Hauler 1 | . . . . . 1 . Recycler 2 | 1 . . . . 1 . Operator 1 | . . . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 10 | . . 2 . . 4 4 Grunt 12 | . 2 . . . . 10 Duelist 4 | . . . . . . 4 Sentry 2 | . . . . . 2 . Specialist 1 | . . . . . . 1 Programmer 2 | . . . . . 1 1 Behemoth 1 | . . . . . . 1 Subdweller 2 | . . 2 . . . . Best Kill Streak 14 | 4 4 2 . . 4 14 Combat Bots Only 14 | . 2 2 . . 4 14 Max Kills in Single Turn 3 | 1 2 1 . . 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Hostile Shots Fired 336 | . 12 38 . . 59 227 Missed 103 | . . 19 . . 13 71 Damage Taken 4151 | . 301 242 . . 703 2905 Core 968 | . 63 43 . . 86 776 Absorbed by Shields 5 | . . . . . . 5 Regen/Repaired (Parts) 37 | . . . . . 27 10 Core Remaining (%) 78 | 100 . . . 57 . . Volleys Fired 114 | 15 10 14 1 . 23 51 Largest 2 | 2 2 2 2 . 1 2 Hottest 140 | 40 40 40 40 . . 140 Shots Fired 167 | 30 20 28 2 . 23 64 Gun 101 | 30 20 28 2 . . 21 Cannon 23 | . . . . . . 23 Launcher 9 | . . . . . . 9 Special 34 | . . . . . 23 11 Kinetic 103 | 30 20 28 2 . . 23 Thermal . | . . . . . . . Explosive 2 | . . . . . . 2 Electromagnetic 28 | . . . . . . 28 Impact 34 | . . . . . 23 11 Robot Hit Streak 18 | 10 12 5 6 . 7 18 Robot Miss Streak 4 | 1 3 2 . . 2 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 137 | 24 14 16 2 . 28 53 Core Hits 94 | 9 8 8 1 . 9 59 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 9 | . . . . . 2 7 Blast 2 | . . . . . . 2 Corrupt 2 | . . . . . . 2 Smash 3 | . . . . . 1 2 Impale 2 | . . . . . 1 1 Melee Attacks 29 | . . . . . 23 6 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 29 | . . . . . 23 6 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6091 | 250 361 195 25 . 1667 3593 Guns 898 | 250 169 195 25 . . 259 Cannons 627 | . . . . . . 627 Explosions 1727 | . 192 . . . . 1535 Melee 769 | . . . . . 414 355 Ramming 3 | . . . . . . 3 Kinetic 1266 | 250 169 195 25 . . 627 Thermal 192 | . 192 . . . . . Explosive 559 | . . . . . . 559 Electromagnetic 1235 | . . . . . . 1235 Impact 2067 | . . . . . 1253 814 Slashing . | . . . . . . . Piercing 769 | . . . . . 414 355 Highest Corruption 10 | . . . . . 3 10 Average Corruption 3 | . . . . . 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . . . . . 11 28 Message Errors 19 | . . . . . 7 12 Matter Fused 6 | . . . . . 3 3 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 4 | . . . . . 1 3 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 807 | . 88 . . . 417 302 Projectiles 654 | . . . . . 410 244 Explosions 94 | . 88 . . . . 6 Melee 59 | . . . . . 7 52 Knockbacks 8 | . . . . . 3 5 Impact 5 | . . . . . 3 2 Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 336 | . 148 . . . . 188 Shots 14 | . 2 . . . . 12 Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 186 | . 6 3 . . . 186 Average Temperature 54 | . 2 3 . . . 58 Received Heat Transfer 906 | . 87 111 . . 42 666 Siege Activations . | . . . . . . . Robots Corrupted 7 | . . . . . 3 4 Combat Hostiles 7 | . . . . . 3 4 Parts Fried 16 | . . . . . 7 9 Impact Corruptions 14 | . . . . . 11 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . 150 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Peak Influence 969 | 30 138 . 82 . 342 969 Initial 225 | . 19 . 67 . . 225 Average 280 | 14 62 . 77 . 255 387 Maximum Alert Level 3 | . . . . . 1 3 Low Security (%) 20 | 100 100 . 100 . 5 . Level 1 69 | . . . . . 94 79 Level 2 3 | . . . . . . 7 Level 3 6 | . . . . . . 12 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . . 2 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 3 17 . . 14 36 Peak Tracking Total 14 | . 3 5 . . 3 14 Tactical Retreats 5 | . . 1 . . 1 3 Traps | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Traps Triggered 5 | . . . . . 1 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Gar Machines Disabled 9 | . 3 . . . 4 2 Max in Single Turn 3 | . 3 . . . 1 2 Garrison Access 1 | . . . . . 1 . Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Machines Accessed 22 | . 1 . 5 10 6 . Terminals 7 | . 1 . 3 . 3 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Total Hacks 104 | . 2 . 15 78 9 . Successful 96 | . 1 . 12 78 5 . Failed 8 | . 1 . 3 . 4 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 9 | . 2 . 3 . 4 . Terminals 15 | . 2 . 7 . 6 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 3 . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 88 | . . . 8 78 2 . Record 78 | . . . 5 72 1 . Robot Analysis 6 | . . . . 6 . . Prototype ID Bank 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 4 | . 1 . 2 . 1 . Terminals 3 | . 1 . 2 . . . Botnet 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Jam 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 . 4 . 4 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 64 | . . . . . 64 . Total Part Build Rating 8 | . . . . . 8 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . 1 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Total Allies 5 | . . . . . 5 . Largest Group 5 | . . . . . 5 2 Highest-Rated Group 235 | . . . . . 235 94 Highest-Rated Ally 47 | . . . . . 47 47 Total Orders . | . . . . . . . Ally Attacks 60 | . . . . . 40 20 Total Damage 992 | . . . . . 675 317 Kills 6 | . . . . . 4 2 Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Robot Analysis Total 6 | . . . . 6 . . Derelict Logs Recovered 3 | . . . . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Gar Turns Passed 6114 | 110 165 355 260 2902 990 1332 Spaces Moved 4502 | 38 108 261 233 2656 676 530 Core 42 | . . . . . . 42 Treads 63 | . . . . . . 63 Legs 5 | 5 . . . . . . Wheels 4392 | 33 108 261 233 2656 676 425 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 100 100 95 110 100 105 90 Average Speed 120 | 102 100 107 110 106 120 204 Slowest Speed 1050 | 120 115 110 110 120 135 1050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 19 24 36 96 24 61 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 6 | . . 1 . 5 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 5 | . . . . 5 . . Spaces Dug 4 | . . . . . 4 . Terrain Destroyed 150 | . 33 . . . 8 109 Melee 3 | . . . . . 3 . Projectile 8 | . . . . . 5 3 AOE 139 | . 33 . . . . 106 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Total 4961 | 82 143 310 235 2716 780 695 Wait 181 | 21 13 16 . 39 35 57 Move 4497 | 37 107 260 232 2655 676 530 Hop . | . . . . . . . Pick Up 20 | 1 1 3 1 3 9 2 Fast Attach 24 | 2 5 1 . 8 3 5 Attach 12 | 1 1 . . . 5 5 Detach 3 | . . 2 . . 1 . Swap 12 | 1 1 5 . 1 1 3 Drop 31 | 4 5 6 1 9 4 2 Fire 114 | 15 10 14 1 . 23 51 Melee 29 | . . . . . 23 6 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 32 | . . . . . . 32 Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous 3 | . . 3 . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / Low / Gar) -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 111 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 6) 252 | -10/Materials | Lost 3 parts (1n1u1w) 276 | -10/Materials | Entered Subcaves 309 | -10/Subcaves | Build established: Mutant 330 | -10/Subcaves | Ambushed by swarm of Subdwellers 336 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 395 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 459 | -10/Subcaves | Learned location of Zion (-6) 459 | -10/Subcaves | Met a Zionite searching for "candidates" 596 | -10/Subcaves | Discovered new exit (range 14) 631 | -10/Subcaves | Entered Recycling 655 | -9/Recycling | Scanned before Scraplab entrance 660 | -9/Recycling | Build established: Subdweller-Mutant 874 | -9/Recycling | Entered Scraplab 882 | -9/Recycling | Discovered new exit (range 3) 891 | -9/Recycling | Entered Scraptown 1268 | -9/Scraptown | Visited Comm Corps 1314 | -9/Scraptown | Visited Spacefarers 1373 | -9/Scraptown | Visited Red Mages 1441 | -9/Scraptown | Visited Junk Repository 1661 | -9/Scraptown | Visited UFD Registry 1677 | -9/Scraptown | Visited Cyclists 1704 | -9/Scraptown | Visited Artisan Demo Area 1782 | -9/Scraptown | Visited Symbiants 1825 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1827 | -9/Scraptown | Learned location of 1 exit from Upper Caves 1829 | -9/Scraptown | Learned Research terminal intel 1830 | -9/Scraptown | Learned location of Quarantine (-3) 1843 | -9/Scraptown | Discovered new exit (range 13) 1961 | -9/Scraptown | Registered with UFD as "Scrapslider" 1996 | -9/Scraptown | Visited Scrapoid Research Area 2027 | -9/Scraptown | Visited Junk Cannon Lab 2058 | -9/Scraptown | Found Prototype Special Weapon 2058 | -9/Scraptown | Identified Junk Cannon 2419 | -9/Scraptown | Build established: Mutant 2495 | -9/Scraptown | Visited LU-1G1's Boring Crew 2581 | -9/Scraptown | Delivered Scrap Shield to a Scientist 2700 | -9/Scraptown | Visited Curators Association 2734 | -9/Scraptown | Visited Scrapoid Pod Storage 2739 | -9/Scraptown | Found Scrapoid Pod 2879 | -9/Scraptown | Entered Cyclist Reading Room 3206 | -9/Scraptown | Visited Cartography Club 3245 | -9/Scraptown | Found Surveybot 17 Chip 3423 | -9/Scraptown | Learned location of Recycling (-9) 3423 | -9/Scraptown | Learned location of Cetus (-4) 3423 | -9/Scraptown | Learned location of Proximity Caves (-5) 3423 | -9/Scraptown | Learned 12 Materials zone layouts 3423 | -9/Scraptown | Learned 16 Materials zone layouts 3423 | -9/Scraptown | Learned 8 Factory zone layouts 3423 | -9/Scraptown | Learned 16 Research zone layouts 3423 | -9/Scraptown | Learned 4 Access zone layouts 3423 | -9/Scraptown | Learned 8 Access zone layouts 3423 | -9/Scraptown | Learned 8 Lower Caves zone layouts 3423 | -9/Scraptown | Learned 4 Storage zone layouts 3423 | -9/Scraptown | Learned 12 Upper Caves zone layouts 3423 | -9/Scraptown | Learned 16 Upper Caves zone layouts 3423 | -9/Scraptown | Learned location of 1 exit from Factory 3423 | -9/Scraptown | Learned location of 2 exits from Upper Caves 3423 | -9/Scraptown | Identified exit to Factory 3454 | -9/Scraptown | Found Deep Structural Scanner 3491 | -9/Scraptown | Visited Chapter 10 3525 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3537 | -9/Scraptown | Found DCF Scrap (29 items) 3579 | -9/Scraptown | Found Scrap Suit 3673 | -9/Scraptown | Visited Analyses Database 3712 | -9/Scraptown | Visited Scrap Suit Storage 3793 | -9/Scraptown | Entered Factory 3793 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3794 | -6/Factory | Identified exit to Factory 3794 | -6/Factory | Identified exit to Lower Caves 3969 | -6/Factory | Fabricated Gamma Bomb Array? 4421 | -6/Factory | Scrapoid Pod released 06F07-D (x5) 4609 | -6/Factory | Spotted B-75 Beast 4620 | -6/Factory | Allies destroyed B-75 Beast 4770 | -6/Factory | Identified exit to Garrison 4783 | -6/Factory | Entered Garrison 4783 | -6/Garrison | Accompanied by 2 allies 4833 | -6/Garrison | Triggered checkpoint 5577 | -6/Garrison | Spotted B-75 Beast 5621 | -6/Garrison | Destroyed B-75 Beast 5645 | -6/Garrison | Triggered checkpoint 5738 | -6/Garrison | Discovered new exit (range 12) 5845 | -6/Garrison | Phase Generator disabled 5881 | -6/Garrison | Spotted B-75 Beast 5881 | -6/Garrison | Spotted B-75 Beast 5923 | -6/Garrison | Triggered checkpoint 5939 | -6/Garrison | Triggered checkpoint 5966 | -6/Garrison | Discovered new exit (range 14) 5973 | -6/Garrison | Lost 3 parts (1n1u1w) 5975 | -6/Garrison | Destroyed 14 combat bots 6081 | -6/Garrison | Core integrity fell below 50% 6101 | -6/Garrison | System corruption reached 10% 6109 | -6/Garrison | Core integrity fell below 20% 6115 | -6/Garrison | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 06093_ Imp. Light Armor Plating destroyed. 06094_ Hpw. Shock Rifle destroyed. 06096_ Penetrated by Slug. 06096_ Slug penetrates Wall. 06099_ Penetrated by Slug. 06099_ Ovr. Huge Scrapsphere destroyed. 06100_ Lgt. Nuclear Core destroyed. 06102_ Penetrated by Slug. 06105_ X-62 Marksman IFF system glitched. 06105_ Slug penetrates X-72 Disruptor. 06108_ Critical hit (Burn: +37). 06108_ Acquired 61 matter. 06108_ Penetrated by Slug. 06108_ Critical hit (Burn: +37). 06110_ Slammed into X-62 Marksman. 06111_ Penetrated by Slug. 06111_ X-72 Disruptor destroyed. 06112_ Penetrated by Slug. 06114_ Slammed into X-62 Marksman. 06114_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????? ????# < ## ! ?? | | ????????????????? #???# ## !#???? | | ????????????????? #??#### ## !#???? | | ?????????????????#### ########## !#???? | | ?????????????????#### ########## !#???? | | ????????????????##### ########## #### ##???? | | ????????????????##### ########## ### ? ### # | | ????????????????##### ###### %#### ###### | | ????????????????##### ###### ### = ########### | | ????????????????####! ###### ###= ########### | | ????????????????####! ###### ## ########] | | ????????############! ###### ## = ######] | | ?????################ ###### ###[[% ######] | | ?????######"""""##### ##### ##%![ ###### | | ?????####### ###### ##### # =[%% ######/ | | ?????#### =% =!= # #####/ | | ?????#### # #####/ | | ?????##### ################# # # ###### | | ?????##### ################# ## # ####### | | ?????##### ################# ## = # ####### | | ?????##### ################# ## [ ######### | | ?????##### #################!#" ! ######### | | ?????#### !=* !%[ ] | | ?????#### g*= =! | | ?????####### ######x##### #" #### #### | | ?????######"""""#####@##### ## #### #### | | ?????################x###### ### #### #### | | ????????############x=###### ### #### #### | | ????????????????####xx###### ### #### #### | | ????????????????####!=###### ### #### #### | | ????????????????############ ### #### #### | | ????????????????############ ^^ | | ????????????????################ ^^ | | ????????????????################ ^ | | ????????????????????????################### | | ????????????????????????################### | | ????????????????????????????############# " | | ????????????????????????????############# " | | ???????????????????????????????????###### " | | ???????????????????????????????????###### " | | ???????????????????????????????????######## | | ????????????????????????????????########### % | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ### ####%% | | ????????????????????????????????# ### ##### = | | ????????????????????????????????# ### ####" ! | | ????????????????????????????????# ### ##### | | ????????????????????????????????# ### ##### | | ????????????????????????????????# #??? | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gamma Bomb Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingSpacefoldSpoofer Manual? 0 Play Time 01:11:41 Cumulative 114.4 hours Start 2024.07.27 @ 23:53:20 End 2024.07.28 @ 01:04:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 58 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25afd0ac-998a-4144-8478-8af50cbb7eb6