Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 15:40:00 Player: chmiel Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (2674) 2674 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 7118 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 280 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Enhanced Nuclear Core Improved Sensor Array Hardened Light Armor Plating Improved Light Armor Plating Shield Generator Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Melee Analysis Suite Target Analyzer Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Katana Chainsword Ripper > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Improved Sensor Array Hardened Light Armor Plating Improved Light Armor Plating Heavy Rocket Launcher Greatsword [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Ripper Energy Gun Particle Gun Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Slots Evolved 8 | . . . 2 2 2 . 2 . Power . | . . . . . . . . . Propulsion 3 | . . . 2 . 1 . . . Utility 4 | . . . . 2 . . 2 . Weapon 1 | . . . . . 1 . . . Parts Attached 76 | 7 8 2 12 16 13 11 6 1 Power 16 | 1 1 1 4 . 3 5 1 . Engine 13 | 1 1 1 4 . 3 3 . . Core 3 | . . . . . . 2 1 . Reactor . | . . . . . . . . . Propulsion 31 | 2 4 . 6 8 4 5 2 . Treads 1 | . . . . 1 . . . . Leg 20 | 2 4 . 2 7 4 1 . . Wheel . | . . . . . . . . . Hover 6 | . . . . . . 4 2 . Flight 4 | . . . 4 . . . . . Utility 17 | 2 1 . . 6 4 1 3 . Device 4 | 1 . . . 2 . . 1 . Storage 2 | 1 . . . 1 . . . . Processor 4 | . 1 . . 1 1 . 1 . Hackware . | . . . . . . . . . Protection 7 | . . . . 2 3 1 1 . Artifact . | . . . . . . . . . Weapon 12 | 2 2 1 2 2 2 . . 1 Energy Gun 3 | . 2 . . 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 2 . 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 4 | . . . 1 1 1 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 1 . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 1 | . . . . 1 . . . . Parts Lost 43 | . 2 1 8 5 4 8 3 12 Power 6 | . 1 . 1 1 1 1 . 1 Propulsion 19 | . . . 5 1 2 5 2 4 Utility 10 | . 1 . . 2 1 2 1 3 Weapon 8 | . . 1 2 1 . . . 4 Highest Loss Streak 12 | . 1 1 5 2 3 3 2 12 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 2 5 8 6 7 9 8 6 8 Power 1 | . . . 1 1 . 1 1 1 Propulsion 1 | 1 2 3 . 1 1 . . . Utility 2 | . 1 2 2 2 3 3 2 3 Weapon 2 | . . 1 2 2 3 2 2 3 Tool/Special . | . . . . . . . . . Unused Backups 21 | . 3 2 1 1 5 5 . 4 Power 2 | . . . . . . 2 . . Propulsion 2 | . 2 . . . . . . . Utility 9 | . . 2 . . 2 2 . 3 Weapon 7 | . 1 . 1 1 2 1 . 1 Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 91 | . 93 99 86 88 96 93 92 47 Engine 8 | . 14 14 10 8 7 6 . . Leg 23 | . 28 28 22 16 35 23 . . Hover 3 | . . . . . . 9 28 13 Flight 2 | . . . 9 7 . . . . Device 1 | . 7 . . 2 1 . 5 . Storage 9 | . 14 14 11 9 7 7 6 6 Processor 12 | . . 14 11 14 12 15 20 13 Protection 4 | . . . . 7 7 7 6 2 Energy Gun 3 | . 8 14 6 2 . . . . Ballistic Gun 5 | . 19 13 10 . . . . . Slashing Weapon 12 | . . . 4 14 17 22 17 5 Peak Build Rating 59 | 7 9 9 14 27 45 46 59 47 Average Rating 25 | 4 7 8 10 21 35 42 52 23 On Entrance 22 | . 7 9 9 14 27 40 46 49 Avg Prop Armor Cover (%) 5 | . . . . 9 . . 3 4 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 14 16 13 12 26 38 32 33 26 Greatest Support 90 | 20 20 20 40 56 90 88 45 27 Greatest Overweight (x) 4 | 2 . . 3 1 . 3 . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 10 10 10 10 Most Carried 10 | 4 8 8 8 10 10 10 9 10 Average Carried 8 | 3 5 7 6 7 9 9 7 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 Final Carried 10 | 4 8 8 7 10 8 10 8 6 Class Distribution -------------------- 32% | Scavenger-Gladiator 27% | Mutant 20% | Scavenger-Mutant 11% | Gladiator 5% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Storage Gladiator | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Matter Collected 1226 | 238 203 70 184 191 149 156 29 6 Remotely . | . . . . . . . . . Salvage Created 3250 | 29 383 125 286 545 570 1027 237 48 Parts 192 | 1 22 17 27 29 34 47 14 1 Haulers Intercepted 5 | . 1 . . 1 . 2 1 . Recyclers Shooed 3 | . . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Combat Hostiles Destroyed 72 | . 6 9 12 9 12 19 4 1 Melee 50 | . . . 5 9 12 19 4 1 Guns 22 | . 6 9 7 . . . . . Classes Destroyed 12 | 1 4 1 1 3 . 2 . . Worker 3 | . . . . 1 . 2 . . Tunneler 1 | 1 . . . . . . . . Hauler 5 | . 1 . . 1 . 2 1 . Recycler 1 | . 1 . . . . . . . Mechanic 1 | . . . . . . 1 . . Watcher 2 | . 1 . . 1 . . . . Swarmer 28 | . . 9 9 . 3 4 3 . Grunt 24 | . 6 . . 4 5 8 . 1 Duelist 1 | . . . . 1 . . . . Sentry 14 | . . . 3 3 3 4 1 . Hunter 4 | . . . . 1 1 2 . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 6 | 1 3 4 3 2 3 6 5 1 Combat Bots Only 4 | . 2 3 3 2 3 3 4 1 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 2 1 Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee 2 | . . . 1 1 1 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Hostile Shots Fired 877 | . 51 43 85 45 124 197 42 290 Missed 244 | . 15 10 13 8 25 66 15 92 Hits 633 | . 36 33 72 37 99 131 27 198 Melee 4 | . . . . 4 . . . . Projectile 629 | . 36 33 72 33 99 131 27 198 AOE 2 | . . . . . 2 . . . Critical Strikes 9 | . . . 1 2 1 4 . 1 Damage Taken 6764 | . 449 269 683 637 1275 1420 343 1688 Core 1552 | . 111 57 145 94 140 150 22 833 Absorbed by Shields 120 | . . . . . . . 120 . Regen/Repaired (Parts) 118 | . . . . 43 . 75 . . Core Remaining (%) 67 | 100 . 32 63 82 . 58 . . Volleys Fired 91 | 2 36 17 35 1 . . . . Largest 2 | 2 2 2 2 1 . . . . Hottest 85 | 40 85 85 85 50 . . . . Shots Fired 168 | 4 72 29 62 1 . . . . Gun 168 | 4 72 29 62 1 . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 102 | 4 51 12 35 . . . . . Thermal 65 | . 21 17 27 . . . . . Explosive . | . . . . . . . . . Electromagnetic 1 | . . . . 1 . . . . Robot Hit Streak 7 | 2 6 3 7 1 . . . . Robot Miss Streak 4 | 1 3 4 4 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 250 | 2 42 13 38 31 34 66 13 11 Core Hits 102 | 2 16 9 17 14 14 24 6 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 19 | . . 1 2 1 1 10 1 3 Burn 1 | . . 1 . . . . . . Sever 18 | . . . 2 1 1 10 1 3 Melee Attacks 225 | . . . 12 34 46 94 26 13 Impact 2 | . . . . . 2 . . . Slashing 223 | . . . 12 34 44 94 26 13 Piercing . | . . . . . . . . . Sneak Attacks 17 | . . . 1 3 . 10 2 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 24 | . . . . 1 7 11 5 . Damage Inflicted 7759 | 19 543 227 626 1196 1291 2816 566 475 Guns 1131 | 19 543 223 330 16 . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 6620 | . . . 296 1180 1291 2812 566 475 Ramming 8 | . . 4 . . . 4 . . Kinetic 629 | 19 388 80 142 . . . . . Thermal 486 | . 155 143 188 . . . . . Explosive . | . . . . . . . . . Electromagnetic 16 | . . . . 16 . . . . Impact 60 | . . . . . 60 . . . Slashing 6560 | . . . 296 1180 1231 2812 566 475 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . 1 3 3 . . Average Corruption 2 | . . . . 1 1 3 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . 4 4 15 . . Message Errors 5 | . . . . 1 . 4 . . Matter Fused 8 | . . . . 1 2 5 . . Heat Flow Errors 5 | . . . . 1 2 2 . . Energy Discharges 1 | . . . . . . 1 . . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . . . Data Loss (major) 1 | . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 379 | . . . 18 . 88 181 63 29 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 379 | . . . 18 . 88 181 63 29 Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 5 | . 2 2 . . . 1 . . Kicked 5 | . 2 2 . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 300 | . 300 192 204 99 212 225 . 14 Average Temperature 97 | . 126 68 93 37 102 85 . 14 Received Heat Transfer 1943 | . 249 . 72 261 276 456 50 579 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1221 | . 370 407 444 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Maximum Alert Level 2 | . . . . . . 2 1 . Low Security (%) 82 | 100 100 100 100 100 100 38 23 100 Level 1 14 | . . . . . . 46 76 . Level 2 3 | . . . . . . 15 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 493 | 5 55 142 164 73 114 493 271 122 Initial 215 | . . 12 27 61 31 51 215 122 Average 93 | . 15 90 34 36 38 239 218 62 Influence Increases 2691 | 5 164 240 413 300 358 1025 166 20 Destroy 0b10 Robot/C 1640 | . 120 180 240 180 240 580 80 20 Destroy 0b10 Robot/NC 70 | 5 15 . . 15 . 30 5 . Destroy Leader 434 | . 24 30 60 64 80 154 22 . Allied During Kill 129 | . . . . . . 129 . . Successful Hack 67 | . 4 . 21 11 22 2 7 . Disable Machine 30 | . . 15 . . . 15 . . Destroy Structure 21 | . 1 . 2 . 1 10 7 . Partial Spotted 45 | . . . . . . 45 . . Lose Combat Pursuer 255 | . . 15 90 30 15 60 45 . Influence Decreases 2691 | 5 132 200 339 376 314 665 389 271 Entered New Map 640 | . . 20 45 85 39 63 259 129 Time Decay 1455 | 5 125 170 207 241 235 342 100 30 Lost Part 406 | . 7 10 77 50 40 80 30 112 Lost Ally 190 | . . . 10 . . 180 . . Squads Dispatched 18 | . 2 . . 1 8 5 2 . Investigation 4 | . . . . . 2 1 1 . Extermination 2 | . . . . . 1 1 . . Reinforcement 9 | . 2 . . 1 2 3 1 . Assault 2 | . . . . . 2 . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Distress Signals 6 | . 1 . . . . 5 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 119 | . 9 10 19 15 16 38 8 4 Peak Tracking Total 7 | . 3 3 4 3 4 7 5 3 Tactical Retreats 11 | . . 1 3 2 1 3 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Traps Triggered 4 | . . . . . 1 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Machines Disabled 2 | . . 1 . . . 1 . . Max in Single Turn 1 | . . 1 . . . 1 . . Garrison Access 2 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Machines Accessed 35 | . 2 . 4 4 6 11 8 . Terminals 22 | . 2 . 4 2 4 9 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations 5 | . . . . 1 . 1 3 . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . 1 1 . 2 . Garrison Access 3 | . . . . . 1 1 1 . Total Hacks 72 | . 3 . 9 13 8 22 17 . Successful 32 | . 1 . 6 10 3 7 5 . Failed 39 | . 2 . 3 3 5 15 11 . Catastrophic 13 | . . . . . 2 8 3 . Database Lockouts 1 | . . . . . . . 1 . Manual 18 | . 1 . 3 4 2 8 . . Terminals 39 | . 3 . 9 4 5 16 2 . Fabricators 1 | . . . . . . . 1 . Repair Stations 17 | . . . . 4 . 5 8 . Recycling Units . | . . . . . . . . . Scanalyzers 10 | . . . . 5 1 . 4 . Garrison Access 5 | . . . . . 2 1 2 . Terminal Hacks 10 | . 1 . 4 . 2 2 1 . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . . . . 1 . . Open DSF 2 | . . . . . 1 . 1 . Branch Access Points 1 | . . . . . 1 . . . Locate Traps 2 | . 1 . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . . . . 4 . 4 2 . Scan Component 6 | . . . . 2 . 2 2 . Repair 4 | . . . . 2 . 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . 4 . . 2 . Insert Component 2 | . . . . 1 . . 1 . Analyze 1 | . . . . 1 . . . . Retrieve Study 3 | . . . . 2 . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 5 | . . . 2 2 1 . . . Terminals 5 | . . . 2 2 1 . . . Assimilate 2 | . . . 2 . . . . . Botnet 3 | . . . . 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 28 | . 1 . 2 4 5 9 7 . Full Trace Events 4 | . . . . . 2 1 1 . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . 2 . . 1 . Parts Repaired 4 | . . . . 2 . 2 . . Time 152 | . . . . 70 . 82 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . 1 . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . Machine Destruction 1 | . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Total Allies 10 | . . . 1 . . 9 . . Largest Group 9 | . . . 1 . . 9 . . Highest-Rated Group 157 | . . . 10 . . 157 . . Highest-Rated Ally 29 | . . . 10 . . 29 . . Total Orders . | . . . . . . . . . Ally Attacks 88 | . . . . . . 88 . . Total Damage 1109 | . . . . . . 1109 . . Kills 11 | . . . . . . 11 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Active Infowar (turns) 229 | 6 215 . . 8 . . . . Seismic 221 | 6 215 . . . . . . . ECM 8 | . . . . 8 . . . . Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Turns Passed 3596 | 80 383 357 483 548 689 770 204 82 Spaces Moved 2503 | 51 195 235 348 242 419 602 358 53 Core 20 | 9 . . 1 . . . . 10 Treads 50 | . . . . 50 . . . . Legs 1491 | 42 195 235 154 168 419 278 . . Wheels . | . . . . . . . . . Hover 725 | . . . . . . 324 358 43 Flight 217 | . . . 193 24 . . . . Fastest Speed 29 | 50 120 120 29 29 120 40 34 42 Average Speed 93 | 119 120 120 82 125 121 81 37 78 Slowest Speed 260 | 150 120 120 200 190 130 260 40 250 Overloaded Moves 160 | . . . . . . . 158 2 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 36 71 36 21 12 85 15 12 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 19 | . . . 1 . 1 9 8 . Terrain Destroyed 19 | . . . 1 . 1 9 8 . Melee 19 | . . . 1 . 1 9 8 . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Ext Total 3300 | 63 276 282 463 433 553 760 396 74 Wait 307 | . 21 17 46 115 57 46 5 . Move 2495 | 50 194 234 347 241 418 601 357 53 Hop . | . . . . . . . . . Pick Up 56 | 4 7 4 4 10 13 11 3 . Fast Attach 35 | 7 2 1 5 10 . 8 2 . Attach 27 | . 1 . 5 5 6 3 4 3 Detach 6 | . . . . 3 . . 1 2 Swap 35 | . 5 2 7 6 9 4 2 . Drop 53 | . 8 5 2 9 17 9 3 . Fire 91 | 2 36 17 35 1 . . . . Melee 186 | . . . 12 33 33 76 19 13 Ram . | . . . . . . . . . Kick 5 | . 2 2 . . . 1 . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . Rewire 3 | . . . . . . . . 3 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 13) 459 | -10/Materials | Identified exit to Mines 464 | -10/Materials | Entered Mines 477 | -10/Mines | Core integrity fell below 50% 598 | -10/Mines | Discovered new exit (range 9) 610 | -10/Mines | Identified exit to Materials 665 | -10/Mines | Learned Materials emergency access door positions 725 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 814 | -10/Mines | Discovered exit to Materials (range 7) 821 | -10/Mines | Entered Materials 821 | -9/Materials | Evolved 2 slots: Propulsion x2 1057 | -9/Materials | Lost 3 parts (3n) 1093 | -9/Materials | Build established: Scavenger-Mutant 1168 | -9/Materials | Lost 5 parts (1p2n2w) 1295 | -9/Materials | Discovered new exit (range 5) 1297 | -9/Materials | Identified exit to Materials 1304 | -9/Materials | Entered another Materials area 1304 | -8/Materials | Evolved 2 slots: Utility x2 1394 | -8/Materials | Repaired VTOL Module 1588 | -8/Materials | Repaired Katana 1776 | -8/Materials | Discovered new exit (range 12) 1847 | -8/Materials | Identified exit to Factory 1852 | -8/Materials | Entered Factory 1852 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1952 | -7/Factory | Identified exit to DSF 2049 | -7/Factory | Found Powered Armor 2144 | -7/Factory | Garrison activated, responded to threat 2229 | -7/Factory | Identified exit to Storage 2229 | -7/Factory | Identified exit to Lower Caves 2297 | -7/Factory | Build established: Scavenger-Gladiator 2510 | -7/Factory | Lost 3 parts (2n1u) 2541 | -7/Factory | Entered Storage 2587 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2885 | -7/Storage | Repaired Katana 2889 | -7/Storage | Lost 7 allies 2934 | -7/Storage | Repaired Ripper 3048 | -7/Storage | Lost 3 parts (2n1u) 3106 | -7/Storage | Lost 3 parts (3n) 3284 | -7/Storage | Discovered new exit (range 7) 3286 | -7/Storage | Identified exit to Factory 3311 | -7/Storage | Entered Factory 3311 | -6/Factory | Evolved 2 slots: Utility x2 3362 | -6/Factory | Identified exit to DSF 3502 | -6/Factory | Central database locked down 3510 | -6/Factory | Discovered new exit (range 13) 3515 | -6/Factory | Identified exit to Extension 3515 | -6/Factory | Entered Extension 3572 | -6/Extension | Core integrity fell below 50% 3591 | -6/Extension | Core integrity fell below 20% 3597 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03547_ Critical hit (Burn: +37). 03548_ Imp. Light Armor Plating destroyed. 03551_ G-50 Soldier Lgt. Angular Momentum Engine severed. 03553_ Destroyed Hvy. Laser. 03553_ G-50 Soldier destroyed. 03553_ Cld. Aerolev Unit destroyed. 03555_ Fission Core destroyed. 03557_ R-10 Processor collects Lgt. Angular Momentum Engine. 03561_ R-10 Processor collects Carbon-fiber Leg. 03561_ Acquired 6 matter. 03564_ Broken Cld. Aerolev Unit destroyed. 03564_ Target Analyzer destroyed. 03566_ Ripper destroyed. 03574_ Chainsword destroyed. 03577_ Greatsword destroyed. 03577_ Y-54 Guardian destroyed. 03587_ Katana+ destroyed. 03591_ Attempting to rewire 1U-CGN(l). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???########?????????????????? | | ???# / +?????????????????? | | ???# #?????????????????? | | ???#=g = #?????????????????? | | ???# h Y#?????????????????? | | ???#@gl!% #?????????????????? | | ???# * *g=#????????#????????? | | ???######+### === #????????? | | ?????# % / #????????? | | ?????# #####+#####??????? | | ?????# #?? ??????? | | ?????# ## ????? | | ?????# ????? | | ?????# ????? | | ?????# #???????? | | ?????# ##############???????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?##### #####????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 400 Evasion (%) 64 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VTOL Module | 64% | -8/Materials Katana | 32% | -8/Materials Katana | 6% | -7/Storage Ripper | 49% | -7/Storage Studied --------- Arm. Treads | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Katana | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Part-time Excavator Challenges ------------ None Game ------ Seed VampiricInsulatedInsulator Manual? 0 Play Time 01:06:00 Cumulative 28.6 hours Start 2026.09.30 @ 14:35:27 End 2026.09.30 @ 15:40:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e87457f3-355d-44b3-bdd0-e05aaedcae8b