Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.01 @ 21:13:42 Player: Lumi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (749) 749 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3624 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 85/100 System Corruption 0% Temperature Cool (11) Movement Flying (40) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Heat Sink Small Storage Unit Advanced Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Gauss Rifle > --- INVENTORY -------- Heat Sink Sensor Array Targeting Computer [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon 2 | . . . 1 1 . Parts Attached 28 | 7 3 6 6 2 4 Power 4 | 1 . 1 1 . 1 Engine 2 | 1 . 1 . . . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 8 | 2 1 3 1 . 1 Treads . | . . . . . . Leg 7 | 2 1 3 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 7 | 2 1 1 1 1 1 Device 4 | 1 1 1 1 . . Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 9 | 2 1 1 3 1 1 Energy Gun 3 | . 1 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . . 2 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . 2 3 6 . 11 Power 4 | . . 1 . . 3 Propulsion 7 | . 1 1 3 . 2 Utility 3 | . 1 . . . 2 Weapon 8 | . . 1 3 . 4 Highest Loss Streak 5 | . 2 3 3 . 5 Average Slot Usage (%) 86 | . 89 97 94 76 45 Engine 9 | . 14 10 9 7 1 Core 3 | . . . 9 7 4 Leg 30 | . 26 43 32 15 6 Device 8 | . 7 11 9 7 5 Storage 10 | . 14 11 9 7 6 Energy Gun 6 | . 5 10 8 . . Ballistic Gun 15 | . 21 11 17 23 12 Naked Turns 20 | . . . . . 20 Heaviest Build 26 | 13 13 12 20 26 26 Greatest Support 40 | 20 20 40 40 20 20 Greatest Overweight (x) 7 | 3 1 . . 1 7 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 5 Most Carried 6 | 5 6 6 6 4 4 Average Carried 4 | 4 4 5 5 2 2 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 5 4 6 5 2 3 Class Distribution -------------------- 40% | Mutant 37% | Scavenger-Mutant 19% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 740 | 398 119 83 66 . 74 Remotely . | . . . . . . Salvage Created 1168 | 311 319 302 120 . 116 Parts 76 | 25 21 19 7 . 4 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 21 | . 6 9 2 . 4 Melee 1 | . . . . . 1 Guns 20 | . 6 9 2 . 3 Classes Destroyed 9 | 3 3 1 2 . . Worker 4 | 4 . . . . . Tunneler 7 | 7 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 7 | . . 3 . . 4 Grunt 12 | . 6 6 . . . Sentry 1 | . . . 1 . . Hunter 1 | . . . 1 . . Best Kill Streak 4 | 3 3 4 1 . 3 Combat Bots Only 4 | . 2 4 1 . 3 Max Kills in Single Turn 2 | 1 1 1 1 . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 2760 | . 470 336 456 . 1498 Core 924 | . 80 101 35 . 708 Absorbed by Shields 116 | . . . . . 116 Core Remaining (%) 83 | 100 68 74 93 . . Volleys Fired 136 | 32 42 30 15 . 17 Largest 3 | 2 2 2 3 . 3 Hottest 85 | 40 60 60 85 . 68 Shots Fired 239 | 64 72 40 37 . 26 Gun 239 | 64 72 40 37 . 26 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 205 | 64 61 30 24 . 26 Thermal 27 | . 11 10 6 . . Explosive . | . . . . . . Electromagnetic 7 | . . . 7 . . Robot Hit Streak 21 | 6 13 21 9 . 10 Robot Miss Streak 5 | 3 3 2 2 . 5 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 161 | 35 54 30 27 . 15 Core Hits 69 | 17 18 17 11 . 6 Critical Hits 1 | 1 . . . . . Critical Kills 1 | 1 . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1719 | 304 523 252 266 . 374 Guns 1695 | 304 523 252 256 . 360 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 24 | . . . 10 . 14 Kinetic 1368 | 304 420 184 100 . 360 Thermal 228 | . 103 68 57 . . Explosive . | . . . . . . Electromagnetic 99 | . . . 99 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 11 | . . . 5 . 6 Shots . | . . . . . . Rammed 5 | . . . 1 . 4 Targets Rammed 5 | . . . 1 . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 126 | . 82 43 106 . 126 Average Temperature 40 | . 22 22 56 . 54 Received Heat Transfer 897 | . 258 153 81 . 405 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 500 | . 225 150 125 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 310 | 60 234 310 155 14 170 Average Influence 104 | 25 103 195 70 1 88 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 83 | 100 80 52 100 100 100 Level 1 16 | . 19 47 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 16 20 12 . 13 Peak Tracking Total 8 | . 4 7 7 . 8 Tactical Retreats 4 | . . 2 . . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 4 | . . . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 6 | . 1 2 2 1 . Terminals 4 | . 1 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 10 | . 1 4 4 1 . Successful 9 | . 1 3 4 1 . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 7 | . 1 4 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . 1 3 2 . . Record 5 | . . 3 2 . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 1 1 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 2128 | 432 322 622 448 27 277 Spaces Moved 1059 | 265 165 306 161 16 146 Core 73 | 18 . . . . 55 Treads . | . . . . . . Legs 982 | 247 165 306 161 16 87 Wheels . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Fastest Speed 40 | 50 120 120 120 150 40 Average Speed 123 | 123 120 120 120 150 133 Slowest Speed 400 | 200 150 120 120 150 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 10 28 28 17 1 44 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 1672 | 308 225 526 389 20 204 Wait 398 | . 9 178 203 . 8 Move 1052 | 264 164 305 160 15 144 Hop 1 | . . . . . 1 Pick Up 20 | 5 3 6 4 1 1 Fast Attach 13 | 7 2 2 . . 2 Attach 14 | . 1 4 5 2 2 Detach 2 | . . . . . 2 Swap 1 | . . . 1 . . Drop 7 | . 4 1 . 2 . Fire 136 | 32 42 30 15 . 17 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 3 | . . . 1 . 2 Crush . | . . . . . . Escape Stasis 23 | . . . . . 23 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 433 | -11/Scrapyard | Entered Materials 434 | -10/Materials | Build established: Mutant 729 | -10/Materials | Discovered new exit (range 15) 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Evolved 2 slots: Propulsion x2 888 | -9/Materials | Lost 3 parts (1p1n1w) 1061 | -9/Materials | Build established: Scavenger-Mutant 1354 | -9/Materials | Discovered new exit (range 15) 1377 | -9/Materials | Entered another Materials area 1377 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1697 | -8/Materials | Lost 3 parts (1n2w) 1809 | -8/Materials | Discovered new exit (range 13) 1825 | -8/Materials | Entered Factory 1825 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1850 | -7/Factory | Identified exit to Garrison 1852 | -7/Factory | Entered Garrison 1900 | -7/Garrison | Triggered checkpoint 1947 | -7/Garrison | Lost 5 parts (2p1n2w) 2036 | -7/Garrison | Triggered checkpoint 2094 | -7/Garrison | Triggered checkpoint 2096 | -7/Garrison | Lost 5 parts (1p1n1u2w) 2101 | -7/Garrison | Core integrity fell below 50% 2113 | -7/Garrison | Core integrity fell below 20% 2129 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02102_ Field strength at 44. 02103_ Field strength at 34. 02104_ Field strength at 20. 02105_ Field strength at 10. 02106_ Stasis field depleted. 02106_ Triggered Stasis Trap. 02106_ A bubble of rippling energy engulfs the area. 02106_ Field strength at 94. 02107_ Field strength at 88. 02107_ Targeting Computer destroyed. 02108_ Field strength at 74. 02109_ Field strength at 64. 02110_ Field strength at 49. 02111_ Field strength at 26. 02112_ Field strength at 16. 02113_ Stasis field depleted. 02120_ Slammed into S-27 Virus. 02123_ S-27 Virus destroyed. 02124_ Acquired 30 matter. 02126_ Acquired VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? #?????????????????????????? | | ????????????????????? #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #??#######????????????????? | | ????????????????????# #??#"""""#????????????????? | | ????????????????????# ##### ###???????????????? | | ????????????????????# # g #???????????????? | | ????????????????????# ##g###### #???????????????? | | ###?????????????????# ##@#????# #???????????????? | | #??????############ ## #????# #???????????????? | | #??????# ## #????# ###?????????????? | | #??????# ##s###### #?????????????? | | #??????# ######### ## s / #?????????????? | | #??????# #???????# ######### #?????????????? | | #??????# #??????## ######### ###?????????????? | | #??????# # + #???????????????? | | ######## #??????## ###########???????????????? | | ## ## #???????# #?????????????????????????? | | ## ## ##??????# #?????????????????????????? | | ######## #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | ## ## ###########?????????????????????????? | | ## ## #???????????????????????????????????? | | "???????????????????????????????????? | | "???????????????????????????????????? | | "???????????????????????????????????? | | "???????????????????????????????????? | | ## ## #???????????????????????????????????? | | ## #? #???????????????????????????????????? | | ? ? ??????????????????????????????????? | | ? ? ?????????????????????????????????? | | ####????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingMetafieldAxe Manual? 0 Play Time 00:18:56 Cumulative 8.3 hours Start 2020.03.01 @ 20:57:24 End 2020.03.01 @ 21:13:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe4b55c1-5b48-4d75-ac9f-d9a0087b01a6