Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 16:16:30 Player: jimmyl Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (283) 1415 Value Destroyed (10889) 10889 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3908) 3908 TOTAL SCORE: 22732 Bonus ------- High Alert Combat Kills 2914 Follower Combat Kills 168 Entered Garrisons 600 Aligned with FarCom 300 Friendly Fire -74 Cogmind --------- Core Integrity 0/1000 Matter 32/300 Energy 60/100 System Corruption 17% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Heavy Plasma Cannon > --- INVENTORY (5) ---- Light Deuterium Engine Wheel Variable Charge Gun Gauss Rifle Chainsword Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Light Treads Medium Treads Armored Medium Treads Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Armor Integrity Analyzer Layered Light Armor Plating Improved Remote Shield > --- WEAPON ----------- Improved Spread Laser Phase Gun Dispersion Rifle > --- INVENTORY -------- Light Antimatter Reactor Improved Heat Sink Improved Targeting Computer Improved Weapon Cycler Layered Light Armor Plating Advanced Hacking Suite Splice Drone Bay Heavy Laser Gatling Laser Phase Gun AWS/Thermal Plasma Cannon Hypervelocity Coil Gun Chainsword [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Plasma Cannon Energy Gun Phase Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Rec Scr Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . . . . . 4 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . 2 . . . . . . Utility 6 | . . . 1 . . . 2 . . . . . . . . . 3 Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 215 | . 13 5 13 8 2 . 45 15 . 10 18 26 . 21 . 3 36 Power 17 | . 1 1 1 . . . 2 1 . 1 1 3 . 4 . . 2 Engine 6 | . 1 . 1 . . . . . . 1 . 1 . 2 . . . Core 9 | . . 1 . . . . 2 1 . . 1 . . 2 . . 2 Reactor 2 | . . . . . . . . . . . . 2 . . . . . Propulsion 43 | . 2 1 2 . . . 12 2 . 2 3 9 . 5 . . 5 Treads 37 | . 2 1 2 . . . 11 2 . 2 3 7 . 5 . . 2 Leg 3 | . . . . . . . . . . . . . . . . . 3 Wheel 3 | . . . . . . . 1 . . . . 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 61 | . 2 2 1 1 2 . 9 5 . 2 9 10 . 5 . 3 10 Device 33 | . 2 2 1 . . . 6 . . 2 5 7 . 1 . 2 5 Storage 6 | . . . . . 2 . 2 1 . . . . . . . . 1 Processor 6 | . . . . . . . . 1 . . . 1 . 2 . . 2 Hackware 1 | . . . . . . . . . . . . . . . . . 1 Protection 15 | . . . . 1 . . 1 3 . . 4 2 . 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 94 | . 8 1 9 7 . . 22 7 . 5 5 4 . 7 . . 19 Energy Gun 35 | . 4 . 7 2 . . 3 1 . . 1 4 . 5 . . 8 Energy Cannon 18 | . . . . 2 . . 3 5 . 3 3 . . 1 . . 1 Ballistic Gun 15 | . . . . . . . 11 1 . . . . . . . . 3 Ballistic Cannon 3 | . . . . . . . 2 . . . 1 . . . . . . Launcher 20 | . 4 1 2 3 . . 2 . . 2 . . . . . . 6 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . . 1 Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 . . . 2 . . . 2 . . . . . 1 Parts Lost 62 | . 1 1 1 1 . . 8 3 . 1 5 8 . 8 1 . 24 Power 8 | . 1 1 . . . . . 1 . . . 1 . 1 . . 3 Propulsion 21 | . . . . . . . 4 . . 1 2 4 . 2 . . 8 Utility 20 | . . . . 1 . . 4 1 . . 2 2 . 2 . . 8 Weapon 13 | . . . 1 . . . . 1 . . 1 1 . 3 1 . 5 Highest Loss Streak 9 | . 1 1 1 1 . . 2 1 . 1 2 2 . 3 1 . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 97 95 95 99 100 100 86 94 100 95 93 94 100 92 86 69 75 Engine 4 | . 13 10 8 11 11 11 7 . . 1 4 1 7 4 7 7 3 Core 2 | . . . 2 . . . 1 4 9 7 2 1 . 1 . . 1 Treads 20 | . 26 28 22 22 22 22 15 18 18 17 27 19 23 22 23 23 10 Wheel 2 | . . . . . . . 1 . . . . 5 7 7 7 7 2 Device 13 | . 12 14 21 17 11 11 17 9 9 10 14 14 15 13 7 7 10 Storage 10 | . 14 14 11 11 11 11 12 18 18 16 7 7 7 7 7 7 5 Processor 6 | . . . . . . . . 8 9 9 7 7 7 7 15 15 12 Protection 4 | . . . . 4 11 11 5 8 9 9 6 6 7 5 1 . . Energy Gun 11 | . 24 . 29 23 22 22 7 2 . . . 16 23 20 16 . 11 Energy Cannon 5 | . . . . 6 11 11 3 6 27 20 15 5 . . . . . Ballistic Gun 2 | . . . . . . . 6 17 . . . . . . . . 2 Launcher 2 | . 3 28 . 3 . . . . . 2 4 . . . . . . Peak Build Rating 79 | . 7 13 15 19 20 20 35 37 36 47 57 79 57 64 61 44 79 Average Rating 39 | . 6 7 13 16 19 20 23 34 36 35 48 62 57 57 52 41 59 On Entrance 31 | 6 6 7 10 15 19 20 20 33 36 36 45 57 57 57 61 41 42 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 10 16 17 23 34 34 34 38 60 60 61 71 80 52 68 50 31 56 Greatest Support 99 | 20 40 40 40 40 40 40 40 40 40 47 87 75 16 68 16 16 99 Greatest Overweight (x) 12 | . . . . . . . 2 1 1 1 1 6 3 4 3 1 12 Average Overweight (x) 1 | . . . . . . . . . 1 1 . 3 3 1 2 1 1 Largest Inventory Capacity 20 | . 8 8 8 8 20 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | . 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 8 8 8 8 9 8 8 14 10 12 15 15 15 15 15 15 15 Average Carried 10 | . 6 7 7 7 7 8 6 9 10 10 11 14 15 13 12 15 9 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 8 7 8 8 8 10 10 12 15 15 15 12 15 15 5 Class Distribution -------------------- 26% | Scavenger-Skirmisher 22% | Mutant 17% | Skirmisher 9% | Gunner 7% | Tank 6% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Bomber | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Rec Scr Fac Matter Collected 4574 | 200 201 111 218 168 10 . 1033 1134 15 103 140 372 . 265 23 48 533 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10784 | . 434 178 719 531 . . 1491 1146 98 510 789 1922 . 1203 73 . 1690 Parts 579 | . 33 19 49 31 . . 87 75 5 31 35 80 . 55 1 . 78 Haulers Intercepted 6 | . 1 . 2 . . . . . . . . . . 2 . . 1 Recyclers Shooed 2 | . . . . . . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Rec Scr Fac Combat Hostiles Destroyed 228 | . 15 13 13 17 . . 34 23 2 15 10 37 . 20 1 . 28 Melee 2 | . 1 . . . . . . . . . . . . 1 . . . Guns 115 | . 3 . 7 8 . . 21 14 . . . 26 . 18 1 . 17 Cannons 43 | . . . . 3 . . 6 7 2 9 8 8 . . . . . AOE 59 | . 11 13 6 6 . . 6 2 . 6 . . . . . . 9 Classes Destroyed 20 | . 7 2 1 2 . . 5 2 . . . 1 . . . . . Worker 16 | . 1 1 . . . . 3 . . . 2 . . 2 . . 7 Builder 7 | . . 1 . . . . 1 . . . 1 . . . . . 4 Tunneler 2 | . . 1 . . . . 1 . . . . . . . . . . Hauler 6 | . 1 . 2 . . . . . . . . . . 2 . . 1 Recycler 5 | . 1 1 . 1 . . . . . . 1 . . 1 . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . . Watcher 18 | . 3 . 4 . . . 1 1 . . 3 . . 2 . . 4 Swarmer 40 | . 9 9 . 4 . . 3 3 . 6 . 3 . 3 . . . Cutter 3 | . . . . . . . . . . . . 3 . . . . . Grunt 90 | . 6 4 9 10 . . 16 7 1 3 3 12 . 5 . . 14 Brawler 3 | . . . . 1 . . . 1 . . . 1 . . . . . Duelist 4 | . . . . . . . 2 1 . . . . . 1 . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . Sentry 57 | . . . 4 . . . 9 8 . 6 4 13 . 8 1 . 4 Specialist 6 | . . . . . . . . 2 . . . 4 . . . . . Hunter 12 | . . . . . . . 2 . 1 . 1 1 . 2 . . 5 Programmer 9 | . . . . . . . . 1 . . 2 . . 1 . . 5 Heavy 1 | . . . . . . . 1 . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . Best Kill Streak 11 | . 7 4 4 5 . . 5 4 1 6 5 4 . 6 1 . 11 Combat Bots Only 6 | . 5 3 3 5 . . 5 4 1 6 2 4 . 6 1 . 5 Max Kills in Single Turn 6 | . 4 3 3 2 . . 3 2 1 3 1 1 . 2 1 . 6 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . Exploded 3 | . 3 3 3 2 . . 2 2 . 3 . . . . . . 3 Melee 1 | . 1 . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Rec Scr Fac Hostile Shots Fired 1407 | . 56 10 38 34 . . 142 83 8 67 143 282 . 278 27 . 239 Missed 407 | . 11 2 13 4 . . 42 24 5 13 44 96 . 90 4 . 59 Damage Taken 14237 | . 530 125 238 321 . . 1857 1035 46 738 986 2377 . 1770 169 . 4045 Core 2221 | . 133 7 7 49 . . 212 112 15 109 156 186 . 184 26 . 1025 Absorbed by Shields 171 | . . . 89 82 . . . . . . . . . . . . . Redirected to Shielding 6 | . . . . . . . 4 2 . . . . . . . . . Ignored by Resistances 231 | . . . . . . . . . . . . 89 . 105 . . 37 Core Remaining (%) 53 | 100 . 44 . . . 86 . . . 18 . . . . . 21 . Volleys Fired 632 | . 38 7 49 25 . . 122 63 4 42 44 106 . 39 4 . 89 Largest 3 | . 2 2 3 3 . . 3 3 3 3 2 3 . 3 3 . 3 Hottest 271 | . 90 60 136 190 . . 213 195 195 196 196 271 . 256 245 . 225 Shots Fired 1552 | . 65 14 133 65 . . 241 181 14 93 88 296 . 112 10 . 240 Gun 1107 | . 55 . 130 43 . . 147 155 . . . 230 . 112 10 . 225 Cannon 381 | . . . . 12 . . 87 26 14 88 88 66 . . . . . Launcher 64 | . 10 14 3 10 . . 7 . . 5 . . . . . . 15 Special . | . . . . . . . . . . . . . . . . . . Kinetic 337 | . . . . . . . 125 140 . . . . . . . . 72 Thermal 1140 | . 46 . 130 54 . . 108 41 14 88 88 296 . 112 10 . 153 Explosive 64 | . 10 14 3 10 . . 7 . . 5 . . . . . . 15 Electromagnetic 11 | . 9 . . 1 . . 1 . . . . . . . . . . Robot Hit Streak 56 | . 6 7 19 11 . . 13 10 19 24 13 25 . 15 21 . 56 Robot Miss Streak 7 | . 3 1 5 5 . . 7 3 . 1 4 7 . 5 1 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 10 | . . . . . . . 3 2 . . . 2 . 1 . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . 1 . 1 . . 1 Autonomous 28 | . . . . . . . . . . . . . . . . . 28 Shots Hit Robots 927 | . 32 3 84 37 . . 153 86 10 41 52 172 . 85 9 . 163 Core Hits 637 | . 32 26 33 44 . . 112 39 2 18 21 147 . 54 2 . 107 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 8 | . . . . . . . . . . . . 4 . . . . 4 Critical Strikes 28 | . 3 . 3 1 . . 2 . . . . 7 . 3 1 . 8 Burn 17 | . 2 . 3 1 . . 1 . . . . 3 . 3 1 . 3 Destroy 9 | . . . . . . . . . . . . 4 . . . . 5 Blast 1 | . . . . . . . 1 . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . 1 . . . . . . 4 . . 1 Impact . | . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . 4 . . 1 Piercing 1 | . . . . . . . 1 . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 28683 | . 1150 1221 1306 1000 . . 4160 1760 318 1708 1929 4591 . 2399 216 . 6925 Guns 15114 | . 383 . 1021 428 . . 1890 1246 . . . 3886 . 2095 216 . 3949 Cannons 5849 | . . . . 72 . . 1231 372 313 1248 1908 705 . . . . . Explosions 7322 | . 759 1185 280 496 . . 975 142 . 460 . . . 56 . . 2969 Melee 294 | . . . . . . . 62 . . . . . . 232 . . . Ramming 104 | . 8 36 5 4 . . 2 . 5 . 21 . . 16 . . 7 Kinetic 3622 | . . . . . . . 1497 1138 . . . . . . . . 987 Thermal 18706 | . 340 143 1021 500 . . 1624 480 313 1248 1908 4591 . 2095 216 . 4227 Explosive 5512 | . 759 1042 280 496 . . 975 142 . 460 . . . 56 . . 1302 Electromagnetic 445 | . 43 . . . . . . . . . . . . . . . 402 Impact . | . . . . . . . . . . . . . . . . . . Slashing 232 | . . . . . . . . . . . . . . 232 . . . Piercing 62 | . . . . . . . 62 . . . . . . . . . . Highest Corruption 13 | . . . . . . . 9 10 10 10 1 5 5 7 7 . 13 Average Corruption 6 | . . . . . . . 9 9 10 10 1 4 5 6 7 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 404 | . . . . . . . 62 89 10 52 12 56 1 67 17 . 38 Message Errors 94 | . . . . . . . 20 20 1 8 3 9 . 19 5 . 9 Matter Fused 85 | . . . . . . . 12 22 1 13 4 9 . 14 3 . 7 Heat Flow Errors 51 | . . . . . . . 7 13 2 6 . 11 . 4 3 . 5 Energy Discharges 49 | . . . . . . . 3 11 2 7 1 6 1 12 1 . 5 Parts Rejected 2 | . . . . . . . . . . . . 2 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 47 | . . . . . . . 9 9 1 7 1 8 . 7 2 . 3 Data Loss (major) 24 | . . . . . . . 1 6 . 4 1 4 . 6 . . 2 Misfires 19 | . . . . . . . 5 3 2 2 1 2 . 2 . . 2 Alerts 15 | . . . . . . . 2 2 . . . 2 . 2 3 . 4 Misdirections 1 | . . . . . . . . . 1 . . . . . . . . Weapon Failures 16 | . . . . . . . 2 3 . 5 1 3 . 1 . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 Overflow Damage 644 | . 59 108 . 13 . . 99 . 8 13 80 40 . 111 . . 113 Projectiles 177 | . . . . . . . 41 . 8 8 80 40 . . . . . Explosions 334 | . 59 108 . 13 . . 36 . . 5 . . . . . . 113 Melee 133 | . . . . . . . 22 . . . . . . 111 . . . Knockbacks 5 | . . . . . . . 5 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . 5 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 774 | . 78 53 . 77 . . 9 . . 26 . . . 49 . . 482 Shots 23 | . 4 3 . 4 . . 1 . . 1 . . . 1 . . 9 Rammed 23 | . 2 8 3 1 . . 1 . 1 . 3 . . 3 . . 1 Targets Rammed 26 | . 3 10 3 1 . . 1 . 1 . 3 . . 3 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 2 . . . . . . . . . . . . . . . Highest Temperature 485 | . 270 . 136 436 . . 217 366 306 400 48 418 . 485 378 . 479 Average Temperature 107 | . 97 . 49 133 . . 62 79 95 130 11 108 . 146 177 . 116 Received Heat Transfer 3936 | . 168 18 92 96 . . 621 351 9 324 258 663 . 543 48 . 745 Effects 19 | . 1 . . 1 . . . 1 . 2 . 6 . 3 . . 5 Shutdowns 6 | . . . . . . . . 1 . . . 2 . 1 . . 2 Energy Bleed 5 | . . . . . . . . . . 2 . 1 . . . . 2 Interference 4 | . 1 . . . . . . . . . . 3 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . Damage (minor) 3 | . . . . 1 . . . . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . 1 . . . 2 3 . 2 . . 2 Combat Hostiles 9 | . . . . . . . 1 . . . 2 3 . 1 . . 2 Parts Melted 68 | . 1 1 6 2 . . 4 1 . 3 7 12 . 11 2 . 18 Heat Transferred 29087 | . 1053 200 2500 1050 . . 2572 703 407 1562 2800 6318 . 4064 407 . 5451 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Rec Scr Fac Peak Influence 2142 | . 361 371 270 279 . . 810 2042 1102 1349 707 2142 1139 756 260 . 959 Initial 1124 | . . 140 85 90 . . . 526 995 716 707 416 1124 518 250 . . Average 577 | . 182 214 165 170 . . 246 1083 1041 1063 563 1105 1125 557 188 . 213 Maximum Alert Level 5 | . 1 1 1 1 . . 3 5 4 4 3 5 4 3 1 . 3 Low Security (%) 24 | . 61 32 54 51 . 100 50 . . . . . . . 34 . 68 Level 1 16 | . 38 67 45 48 . . 30 . . . . . . . 65 . 11 Level 2 27 | . . . . . . . 12 28 . . 78 33 . 94 . . 6 Level 3 13 | . . . . . . . 6 23 90 28 21 24 . 5 . . 12 Level 4 11 | . . . . . . . . 33 9 71 . 19 100 . . . . Level 5 5 | . . . . . . . . 14 . . . 23 . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 . 2 1 . . 9 . 1 . 4 . . 3 . . 10 Investigation 9 | . 2 . 1 1 . . 3 . . . . . . . . . 2 Extermination 6 | . . . . . . . . . . . 3 . . 2 . . 1 Reinforcement 13 | . 1 . 1 . . . 3 . 1 . 1 . . 1 . . 5 Assault 2 | . . . . . . . 1 . . . . . . . . . 1 Garrison 3 | . . . . . . . 2 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . . . . 3 Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Rec Scr Fac Distress Signals 14 | . . . 1 . . . 4 . . . 3 . . 3 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 327 | . 23 12 22 18 . . 55 32 5 15 21 43 1 26 1 . 53 Peak Tracking Total 10 | . 5 3 4 4 . . 6 4 2 4 4 6 1 5 1 . 10 Tactical Retreats 14 | . . . . . . . 5 . . 1 2 3 . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Rec Scr Fac Traps Triggered 23 | . 1 . . . . . 5 3 . 2 3 6 . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 9 | . . . . . . . . 9 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 11 | . . . . 1 . . . 10 . . . . . . . . . Triggered 9 | . . . . . . . . 9 . . . . . . . . . Most Traps Carried 6 | . . 1 1 1 . . . 6 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Rec Scr Fac Machines Disabled 47 | . 4 1 . . . . 4 7 . 3 2 3 . 5 . . 18 Max in Single Turn 7 | . 2 1 . . . . 2 2 . 1 1 2 . 1 . . 7 Garrison Access 3 | . . . . . . . . . . . . . . 1 . . 2 Phase Generator 2 | . . . . . . . . 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Rec Scr Fac Machines Accessed 47 | . 5 2 4 1 1 . 5 5 1 2 3 3 . 9 . . 6 Terminals 34 | . 5 1 4 . . . 4 5 . 2 1 3 . 7 . . 2 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 Garrison Access 7 | . . . . . . . 1 . 1 . 1 . . 1 . . 3 Total Hacks 93 | . 11 3 9 1 1 . 10 13 1 2 4 4 . 18 . . 16 Successful 42 | . 3 2 4 1 1 . 5 3 1 2 3 2 . 7 . . 8 Failed 51 | . 8 1 5 . . . 5 10 . . 1 2 . 11 . . 8 Catastrophic 13 | . 3 . 1 . . . 2 2 . . . 1 . 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 37 | . 11 . 7 . 1 . 7 . . . 3 . . 2 . . 6 Terminals 69 | . 11 2 9 . . . 9 13 . 2 1 4 . 12 . . 6 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . 4 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . 5 Garrison Access 10 | . . . . . . . 1 . 1 . 1 . . 2 . . 5 Terminal Hacks 29 | . 3 2 4 1 1 . 4 3 . 2 . 2 . 6 . . 1 Robot Analysis 5 | . 3 . 1 . . . 1 . . . . . . . . . . Open Door 8 | . . 1 . 1 . . . 1 . . . . . 5 . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . . . . 1 Emergency Access Points 3 | . . . . . . . 1 . . 1 . 1 . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . Security Stations 2 | . . . . . . . . . . 1 . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . 5 Insert Component 2 | . . . . . . . . . . . . . . . . . 2 Analyze 3 | . . . . . . . . . . . . . . . . . 3 Garrison Access Hacks 6 | . . . . . . . 1 . 1 . 1 . . 1 . . 2 Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . Seal Access 3 | . . . . . . . . . . . . . . 1 . . 2 Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 1 4 . . . 3 5 1 1 3 2 . 4 . . 5 Full Trace Events 11 | . 2 . 1 . . . 1 4 . . . 1 . . . . 2 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 4 . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 3 . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Rec Scr Fac Total Allies 11 | . . . . . . . 1 3 . . 5 2 . . . . . Largest Group 3 | . . . . . . . 1 3 3 . 3 3 . . . . . Highest-Rated Group 93 | . . . . . . . 16 90 90 . 93 93 . . . . . Highest-Rated Ally 39 | . . . . . . . 16 39 39 . 32 31 . . . . . Total Orders 2 | . . . . . . . 2 . . . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . . Ally Attacks 58 | . . . . . . . 8 . 25 . 2 20 . . . . 3 Total Damage 718 | . . . . . . . 37 . 369 . 18 279 . . . . 15 Kills 7 | . . . . . . . . . 3 . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Rec Scr Fac Robot Analysis Total 5 | . 3 . 1 . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches 11 | . . . . . . . 8 . . . . . . . . . 3 Drone Recoveries 11 | . . . . . . . 8 . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Rec Scr Fac Turns Passed 20910 | . 777 1008 983 1317 614 26 1839 2454 219 1309 1866 2759 41 2100 610 477 2511 Spaces Moved 9979 | 1 389 600 478 725 380 17 755 1117 66 457 837 1329 28 952 434 427 987 Core 29 | . . . . . . . . . . . . . . . . . 29 Treads 6431 | . 359 600 478 725 380 17 616 1117 66 457 837 191 . 386 . . 202 Legs 291 | 1 30 . . . . . . . . . . . . . . . 260 Wheels 3228 | . . . . . . . 139 . . . . 1138 28 566 434 427 496 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 160 160 160 160 160 120 170 240 240 162 130 150 110 110 110 120 Average Speed 167 | 120 156 160 160 160 160 160 153 192 240 240 170 162 150 175 132 110 164 Slowest Speed 650 | 120 160 160 160 160 160 160 250 250 240 245 245 245 150 246 150 110 650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 54 | 1 82 99 43 91 70 12 69 92 13 68 23 97 1 79 85 36 26 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . 1 . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . . . . . 1 1 1 1 . Scrap Searched 8 | . . 2 . 1 . . . . . . . . . . . 5 . Spaces Dug 24 | . . . . 8 . . 11 . . . 4 1 . . . . . Terrain Destroyed 683 | . 37 120 21 64 . . 96 62 2 18 25 81 . 22 . . 135 Melee . | . . . . . . . . . . . . . . . . . . Projectile 77 | . . . . . . . 26 1 2 1 25 7 . 14 . . 1 AOE 606 | . 37 120 21 64 . . 70 61 . 17 . 74 . 8 . . 134 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Sto Rec Scr Fac Total 13007 | . 489 627 591 831 387 16 1247 1343 116 582 1183 1689 27 1290 461 434 1694 Wait 1893 | . 32 2 32 65 . . 295 81 45 61 263 185 . 249 21 . 562 Move 9963 | . 388 599 477 724 379 16 755 1116 66 456 836 1327 27 951 433 426 987 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 78 | . 7 2 5 2 3 . 5 14 . 4 13 8 . 10 . 1 4 Fast Attach 91 | . 3 1 5 2 . . 27 8 . 5 3 14 . 6 . 3 14 Attach 71 | . 5 . 3 2 . . 8 5 . 2 8 9 . 12 . . 17 Detach 23 | . 1 . 3 1 . . 4 4 . . . 2 . 1 3 . 4 Swap 53 | . 5 4 5 4 2 . 10 2 . 3 7 3 . 3 . . 5 Drop 111 | . 7 2 9 4 3 . 19 17 . 7 6 14 . 12 . 4 7 Fire 632 | . 38 7 49 25 . . 122 63 4 42 44 106 . 39 4 . 89 Melee 6 | . . . . . . . 1 . . . . . . 4 . . 1 Ram 1 | . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 25 | . 3 10 3 1 . . 1 . 1 . 3 . . 2 . . 1 Escape Stasis 23 | . . . . . . . . 2 . 2 . 16 . . . . 3 Rewire 26 | . . . . . . . . 21 . . . 5 . . . . . Trap 11 | . . . . 1 . . . 10 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Storage (discovered 2 exits: [*Fac] / [*Rec]) -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 15) 633 | -10/Materials | Core integrity fell below 50% 755 | -10/Materials | Discovered new exit (range 14) 778 | -10/Materials | Entered Mines 805 | -10/Mines | Met a Derelict bent on vengeance 808 | -10/Mines | Found the Drone Emporium 816 | -10/Mines | Found Prototype Device 850 | -10/Mines | Discovered new exit (range 16) 1023 | -10/Mines | Identified Splice Drone Bay 1109 | -10/Mines | Learned Materials garrison access intel 1123 | -10/Mines | Discovered new exit (range 7) 1336 | -10/Mines | Found a hidden stash of uninstalled traps 1786 | -10/Mines | Entered Materials 1786 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1994 | -9/Materials | Discovered new exit (range 16) 2038 | -9/Materials | Identified exit to Mines 2562 | -9/Materials | Build established: Scavenger-Bomber 2769 | -9/Materials | Entered Mines 2770 | -9/Mines | Learned location of Storage (-7) 2856 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2860 | -9/Mines | Found Prototype Device 2895 | -9/Mines | Learned Materials garrison access intel 2917 | -9/Mines | Build established: Scavenger-Tank 2938 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3076 | -9/Mines | Assembled infested the area 3349 | -9/Mines | Build established: Tank 3638 | -9/Mines | Discovered new exit (range 10) 3678 | -9/Mines | Discovered new exit (range 7) 3698 | -9/Mines | Met a Derelict shopkeep closing up shop 4080 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4080 | -9/Mines | Discovered new exit (range 5) 4086 | -9/Mines | Entered Exiles 4128 | -9/Exiles | Met 8R-AWN 4155 | -9/Exiles | Met EX-HEX 4202 | -9/Exiles | Met EX-BIN 4224 | -9/Exiles | Aligned with FarCom system 4226 | -9/Exiles | Given EX-Vault access code 4262 | -9/Exiles | Opened EX-Vault 4273 | -9/Exiles | Found AWS/Thermal 4306 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4354 | -9/Exiles | Met EX-DEC 4685 | -9/Exiles | Discovered new exit (range 10) 4700 | -9/Exiles | Left Exiles lab with AWS/Thermal 4700 | -9/Exiles | Entered Mines 4707 | -8/Mines | Discovered new exit (range 12) 4726 | -8/Mines | Entered Materials 4726 | -8/Materials | Evolved 2 slots: Utility x2 4727 | -8/Materials | Loaded intel: 1 garrison access location 4846 | -8/Materials | Crushed by falling debris 5080 | -8/Materials | Build established: Mutant 5851 | -8/Materials | Discovered new exit (range 13) 5875 | -8/Materials | Build established: Scavenger-Skirmisher 6326 | -8/Materials | First assault squad dispatched 6419 | -8/Materials | Discovered new exit (range 6) 6441 | -8/Materials | Garrison activated, responded to threat 6565 | -8/Materials | Identified exit to Garrison 6565 | -8/Materials | Entered Garrison 6707 | -8/Garrison | Triggered checkpoint 6832 | -8/Garrison | Triggered checkpoint 6861 | -8/Garrison | Triggered checkpoint 6971 | -8/Garrison | Triggered checkpoint 7065 | -8/Garrison | Triggered checkpoint 7173 | -8/Garrison | Triggered checkpoint 7496 | -8/Garrison | Discovered new exit (range 12) 7518 | -8/Garrison | Triggered checkpoint 7730 | -8/Garrison | Triggered checkpoint 7841 | -8/Garrison | Phase Generator disabled 7842 | -8/Garrison | Core integrity fell below 50% 7951 | -8/Garrison | Discovered new exit (range 16) 8031 | -8/Garrison | Triggered checkpoint 8285 | -8/Garrison | Triggered checkpoint 8424 | -8/Garrison | Discovered new exit (range 10) 8803 | -8/Garrison | Build established: Skirmisher 8981 | -8/Garrison | Discovered new exit (range 12) 8981 | -8/Garrison | Discovered new exit (range 55) 8981 | -8/Garrison | Discovered new exit (range 70) 8982 | -8/Garrison | System corruption reached 10% 9019 | -8/Garrison | Entered Materials 9019 | -8/Materials | Accompanied by 3 allies 9020 | -8/Materials | Loaded intel: 1 garrison access location 9238 | -8/Materials | Identified exit to Garrison 9238 | -8/Materials | Entered Garrison 9392 | -8/Garrison | Learned Factory security intel 9590 | -8/Garrison | Triggered checkpoint 9606 | -8/Garrison | Triggered checkpoint 9610 | -8/Garrison | Triggered checkpoint 9751 | -8/Garrison | Discovered new exit (range 5) 9919 | -8/Garrison | Build established: Scavenger-Mutant 9968 | -8/Garrison | Triggered checkpoint 10363 | -8/Garrison | Core integrity fell below 20% 10502 | -8/Garrison | Discovered new exit (range 3) 10547 | -8/Garrison | Entered Factory 10547 | -7/Factory | Evolved 2 slots: Propulsion x2 10836 | -7/Factory | Build established: Scavenger-Skirmisher 11608 | -7/Factory | Discovered new exit (range 7) 11916 | -7/Factory | Build established: Scavenger-Mutant 12121 | -7/Factory | Allied Derelicts emerged from ambush trap array 12302 | -7/Factory | Build established: Mutant 12402 | -7/Factory | Identified exit to Garrison 12413 | -7/Factory | Entered Garrison 12413 | -7/Garrison | Accompanied by 3 allies 12688 | -7/Garrison | Build established: Skirmisher 13050 | -7/Garrison | Phase Generator disabled 13339 | -7/Garrison | Triggered checkpoint 13503 | -7/Garrison | Triggered checkpoint 13807 | -7/Garrison | Learned Factory security intel 13869 | -7/Garrison | Discovered new exit (range 14) 13991 | -7/Garrison | Triggered checkpoint 14366 | -7/Garrison | Discovered new exit (range 10) 14631 | -7/Garrison | Triggered checkpoint 14844 | -7/Garrison | Build established: Scavenger-Skirmisher 14904 | -7/Garrison | Triggered checkpoint 14956 | -7/Garrison | Discovered new exit (range 12) 15004 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15172 | -7/Garrison | Entered Factory 15205 | -7/Factory | Discovered new exit (range 4) 15213 | -7/Factory | Entered Storage 15409 | -7/Storage | Core integrity fell below 50% 16250 | -7/Storage | Build established: Scavenger-Gunner 16414 | -7/Storage | Discovered new exit (range 10) 16592 | -7/Storage | Build established: Gunner 16692 | -7/Storage | Lost 3 parts (1u2w) 16958 | -7/Storage | Build established: Mutant 17288 | -7/Storage | Build established: Gunner 17307 | -7/Storage | Used back door to open Recycling access 17307 | -7/Storage | Discovered new exit (range 4) 17313 | -7/Storage | Entered Recycling 17723 | -7/Recycling | Build established: Mutant 17790 | -7/Recycling | Discovered new exit (range 15) 17894 | -7/Recycling | Scanned before Scraplab entrance 17912 | -7/Recycling | Entered Scraplab 17921 | -7/Recycling | Discovered new exit (range 3) 17923 | -7/Recycling | Entered Scraptown 17923 | -7/Scraptown | System corruption cleaned by C-Scrubber 18037 | -7/Scraptown | Visited Comm Corps 18054 | -7/Scraptown | Visited SPCMW 18070 | -7/Scraptown | Visited Bundlers 18149 | -7/Scraptown | Visited Fellowship of the Rings 18180 | -7/Scraptown | Visited Red Mages 18226 | -7/Scraptown | Visited TADAMA 18241 | -7/Scraptown | Visited Cyclists 18265 | -7/Scraptown | Turned away by UFD registrar 18393 | -7/Scraptown | Discovered new exit (range 3) 18400 | -7/Scraptown | Entered Factory 18400 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 18807 | -5/Factory | Identified exit to Upper Caves 18848 | -5/Factory | Build established: Gunner 19518 | -5/Factory | Garrison activated, responded to threat 19869 | -5/Factory | Build established: Scavenger-Gunner 19999 | -5/Factory | Lost 9 parts (2p3n4u) 20325 | -5/Factory | Core integrity fell below 50% 20800 | -5/Factory | First assault squad dispatched 20898 | -5/Factory | Cargo convoy interrupted 20904 | -5/Factory | Core integrity fell below 20% 20906 | -5/Factory | System corruption reached 10% 20911 | -5/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 20903_ Targeting Computer destroyed. 20905_ Adv. Hacking Suite destroyed. 20905_ System corrupted by crushing effect (+5). 20905_ Slug penetrates Wall. 20905_ Wave Gun destroyed. 20905_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 20906_ Imp. Targeting Computer severed. 20907_ P-70 Sage resets M-28 Smith, system corruption cleaned. 20907_ Knocked back. 20908_ AWS/Thermal destroyed. 20909_ U-05 Engineer lays Concrete. 20909_ P-70 Sage resets B-60 Warrior, system corruption cleaned. 20909_ G-67 Veteran destroyed. 20909_ Slug penetrates L-41 Fighter. 20911_ U-05 Engineer lays Concrete. 20911_ Lrg. Storage Unit destroyed. 20911_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# % #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ###???????# ##???????????????????????????????? | | ????????# T#???????????????????????????????? | | #######???# #???????????????????????????????? | | """" #???# ##########???????????????????????? | | ""S"" #???# # #???????????????????????? | | "" "" #???# # """" #???????????????????????? | | ##??# i # """" #???????????????????????? | | [ #??# # """" #???????????????????????? | | % ##??# + """" #???????????????????????? | | ##+####???# # """" #???????????????????????? | | #???# # """" #???????????????????????? | | #???# # """" #???????????????????????? | | # #???# # ![ =[ #???????????????????????? | | ###???# #############????????????????????? | | #?????# u# #????????????????????? | | #?????#w R=u ] ! #????????????????????? | | #?????# #%* ph #????????????????????? | | #?????# #x %= #????????????????????? | | #?????# # % %mb@ #????????????????????? | | #?????# # !=![l =#????????????????????? | | #?????# # [[%]=b #????????????????????? | | #?????# #############????????????????????? | | #####?????+ #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #??????????????????Y?????????????? | | #####?????# #????????????????????????????????? | | #?????# #????????????????????????????????? | | ? #?????# ?????????????????????????????????? | | """ #?????# ?????????????????????????????????? | | """ #?????# ?????????????????????????????????? | | " #?????# ?????????????????????????????????? | | #?????# ?????????????????????????????????? | | """ #?????? ?????????????????????????????????? | | """ #???????? ?????????????????????????????????? | | " #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###????????????????????????????????????????????? | | ? #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 25 Energy Capacity 350 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Power Shielding 33 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 11 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 14 Item Schematics ----------------- Enh. Nuclear Core | -5/Factory | Scanalyzed Prc. Grenade Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactColdPit Manual? 0 Play Time 01:49:13 Cumulative 112.5 hours Start 2024.08.29 @ 12:40:33 End 2024.08.29 @ 16:16:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 185 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 46affd6d-6c96-431e-9ad9-5c2228207855