Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 03:27:40 Player: FALKE Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (819) 819 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2219 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 182/300 Energy 280/280 System Corruption 22% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Aluminum Leg (fused) > --- UTILITY (4) ------ Improved Terrain Scanner > --- WEAPON (2) ------- Heavy Assault Rifle (fused) > --- INVENTORY (5) ---- Improved Ion Engine Weight Redist. System Authchip [Weapon] EM Shotgun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Weight Redist. System Structural Scanner Sensor Array Improved Terrain Scanner Authchip [Weapon] Improved Medium Laser Heavy Assault Rifle Heavy Hammer [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 47 | 10 7 26 4 Power 6 | 1 . 4 1 Engine 6 | 1 . 4 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 4 . 7 . Treads . | . . . . Leg 9 | 2 . 7 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 1 10 . Device 7 | 1 . 6 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 17 | 3 6 5 3 Energy Gun 8 | 2 3 1 2 Energy Cannon 3 | . 2 . 1 Ballistic Gun 4 | 1 . 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 12 | . . 5 7 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 6 | . . 2 4 Weapon 3 | . . 1 2 Highest Loss Streak 5 | . . 3 5 To Critical Strikes . | . . . . Average Backups 8 | 4 9 7 9 Power . | . 1 . 1 Propulsion 2 | 2 3 2 . Utility 3 | . 2 3 5 Weapon 1 | 1 1 1 2 Tool/Special . | . . . . Unused Backups 5 | . 1 1 3 Power 1 | . . . 1 Propulsion 1 | . 1 . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 96 98 Engine 11 | . 14 9 11 Leg 23 | . 28 21 22 Device 16 | . 14 17 19 Storage 12 | . 14 11 11 Processor 2 | . . 1 10 Protection 6 | . . 12 2 Energy Gun 10 | . 14 8 7 Energy Cannon 1 | . 5 . . Ballistic Gun 6 | . 1 8 11 Special Weapon 4 | . 6 3 . Impact Weapon 1 | . . 1 2 Peak Build Rating 18 | 9 12 17 18 Average Rating 13 | 5 10 15 17 On Entrance 9 | . 9 11 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 31 | 13 20 30 31 Greatest Support 32 | 26 20 32 23 Greatest Overweight (x) 3 | 3 . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 7 10 10 10 Average Carried 8 | 5 9 7 9 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 6 10 8 5 Class Distribution -------------------- 78% | Mutant 10% | Scavenger-Mutant 7% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1194 | 328 110 610 146 Remotely . | . . . . Salvage Created 1487 | 110 295 999 83 Parts 102 | 13 27 57 5 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 2 | 1 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 28 | . 6 19 3 Guns 27 | . 5 19 3 Cannons 1 | . 1 . . Classes Destroyed 11 | 2 3 6 . Worker 3 | . . 3 . Builder 4 | . 2 2 . Tunneler 3 | 2 . 1 . Hauler 2 | . . 1 1 Recycler 5 | 1 2 2 . Mechanic 1 | . . 1 . Operator 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 16 | . 6 7 3 Grunt 7 | . . 7 . Sentry 5 | . . 5 . Best Kill Streak 7 | 2 7 4 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 170 | . 27 127 16 Missed 39 | . 7 29 3 Hits 131 | . 20 98 13 Projectile 131 | . 20 98 13 Critical Strikes 4 | . . 4 . Actively Blocked 1 | . . 1 . Damage Taken 2355 | . 201 1331 823 Core 455 | . 13 211 231 Absorbed by Shields 31 | . . 31 . Redirected to Shielding 42 | . . 42 . Core Remaining (%) 97 | 100 94 . . Volleys Fired 139 | 9 35 80 15 Largest 2 | 2 2 2 2 Hottest 145 | 80 145 145 79 Shots Fired 253 | 18 59 148 28 Gun 215 | 18 32 137 28 Cannon 10 | . 10 . . Launcher . | . . . . Special 28 | . 17 11 . Kinetic 103 | 5 1 82 15 Thermal 80 | 4 27 38 11 Explosive . | . . . . Electromagnetic 70 | 9 31 28 2 Robot Hit Streak 13 | 4 6 13 8 Robot Miss Streak 3 | 2 3 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 158 | 11 30 99 18 Core Hits 65 | 4 16 40 5 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . . 3 1 Burn 3 | . . 2 1 Smash 1 | . . 1 . Melee Attacks 24 | . . 12 12 Impact 24 | . . 12 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . . 5 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2857 | 156 565 1814 322 Guns 2195 | 156 287 1430 322 Cannons 123 | . 123 . . Explosions 107 | . 107 . . Melee 384 | . . 384 . Ramming . | . . . . Kinetic 1072 | 38 . 881 153 Thermal 729 | 43 278 275 133 Explosive . | . . . . Electromagnetic 672 | 75 287 274 36 Impact 384 | . . 384 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 3 10 Average Corruption 3 | . . 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 31 | . . 20 11 Message Errors 9 | . . 5 4 Matter Fused 6 | . . 5 1 Heat Flow Errors 2 | . . 2 . Energy Discharges 3 | . . 2 1 Parts Fused 3 | . . 2 1 Data Loss (minor) 3 | . . 1 2 Data Loss (major) 2 | . . . 2 Misfires 2 | . . 2 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 279 | . 26 253 . Projectiles . | . . . . Explosions 26 | . 26 . . Melee 253 | . . 253 . Knockbacks 3 | . . 3 . Impact 3 | . . 3 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 44 | . 44 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 487 | 72 337 487 27 Average Temperature 94 | 35 71 127 11 Received Heat Transfer 475 | . . 475 . Effects 5 | . . 5 . Shutdowns 2 | . . 2 . Short Circuit 2 | . . 2 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . . 3 . Combat Hostiles . | . . . . Parts Fried 4 | . 2 2 . Impact Corruptions 9 | . . 9 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1780 | 100 459 851 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 95 100 Level 1 2 | . . 4 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 276 | 10 118 276 122 Initial 115 | . . 14 115 Average 45 | . 24 60 46 Influence Increases 1018 | 15 289 584 130 Destroy 0b10 Robot/C 560 | . 120 380 60 Destroy 0b10 Robot/NC 100 | 15 25 55 5 Destroy Leader 126 | . 20 94 12 Successful Hack 96 | . 54 26 16 Disable Machine 90 | . 45 15 30 Destroy Structure 46 | . 25 14 7 Influence Decreases 1018 | 15 253 346 404 Entered New Map 181 | . . 22 159 Time Decay 795 | 15 253 282 245 Lost Part 42 | . . 42 . Squads Dispatched 5 | . 2 1 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 13 21 4 Peak Tracking Total 4 | . 4 4 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 6 | . 3 1 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 17 | . 7 7 3 Terminals 15 | . 6 6 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 46 | . 18 21 7 Successful 21 | . 10 7 4 Failed 25 | . 8 14 3 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 44 | . 17 20 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . 9 6 4 Open Door 1 | . . . 1 Recycling Unit Index 1 | . 1 . . Scanalyzer Index 2 | . 1 . 1 Locate Traps 2 | . . 1 1 Dispatch Records 1 | . 1 . . Security Status 2 | . 2 . . Hauler Manifests 2 | . 1 1 . Registered Components 2 | . 1 1 . Zone Layout 6 | . 2 3 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 5 6 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 4002 | 53 1528 1973 448 Sensors 1472 | . . 1025 447 Terrain 3359 | 53 1528 1626 152 Structural 609 | . . 314 295 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 4600 | 136 1528 2350 586 Spaces Moved 1052 | 65 415 429 143 Core 28 | 25 . 3 . Treads . | . . . . Legs 1014 | 30 415 426 143 Wheels 10 | 10 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 147 | 112 120 166 189 Slowest Speed 200 | 200 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 5 | . . . 5 Cave-ins Triggered 3 | . . 1 2 Exploration Rate (%) 34 | 3 77 37 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 37 | . 13 15 9 Terrain Destroyed 46 | . 22 15 9 Melee 13 | . . 4 9 Projectile 26 | . 15 11 . AOE 7 | . 7 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 3732 | 106 1351 1868 407 Wait 2356 | 11 874 1259 212 Move 1049 | 64 414 428 143 Hop . | . . . . Pick Up 49 | 10 10 23 6 Fast Attach 7 | 3 1 1 2 Attach 16 | 4 . 12 . Detach . | . . . . Swap 59 | 5 9 34 11 Drop 33 | . 8 19 6 Fire 139 | 9 35 80 15 Melee 24 | . . 12 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 892 | -10/Materials | Discovered new exit (range 4) 1474 | -10/Materials | Discovered new exit (range 14) 1630 | -10/Materials | Discovered new exit (range 13) 1665 | -10/Materials | Entered another Materials area 1665 | -9/Materials | Evolved 2 slots: Utility x2 2500 | -9/Materials | Crushed by falling debris 3211 | -9/Materials | Lost 3 parts (1n2u) 3534 | -9/Materials | Build established: Scavenger-Mutant 3722 | -9/Materials | Discovered new exit (range 3) 3724 | -9/Materials | Identified exit to Materials 3794 | -9/Materials | Core integrity fell below 50% 4004 | -9/Materials | Discovered new exit (range 5) 4013 | -9/Materials | Identified exit to Storage 4015 | -9/Materials | Entered Storage 4564 | -9/Storage | Crushed by falling debris 4564 | -9/Storage | Core integrity fell below 20% 4564 | -9/Storage | System corruption reached 10% 4602 | -9/Storage | Crushed by falling debris 4602 | -9/Storage | Smashed by cave-in Last Messages --------------- 04534_ U-05 Engineer builds a Wall. 04560_ Connecting with Door Terminal... 04562_ U-05 Engineer builds a Wall. 04564_ The unstable cave ceiling collapses. 04564_ Crushed by falling debris. 04564_ Signal Interpreter destroyed. 04564_ System corrupted by crushing effect (+2). 04564_ Hvy. Hammer destroyed. 04564_ System corrupted by crushing effect (+5). 04577_ System corrupted: Component data lost. 04602_ The unstable cave ceiling collapses. 04602_ Crushed by falling debris. 04602_ Med. Storage Unit destroyed. 04602_ Structural Scanner crushed and broken. 04602_ Imp. Medium Laser crushed and broken. 04602_ System corrupted by crushing effect (+2). 04602_ Imp. Aluminum Leg destroyed. 04602_ System corrupted by crushing effect (+5). 04602_ Sensor Array destroyed. 04602_ System corrupted by crushing effect (+5). 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