Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.23 @ 04:07:40 Player: Farfid Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (310) 1550 Value Destroyed (20843) 20843 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (16948) 16948 TOTAL SCORE: 50601 Bonus ------- High Alert Combat Kills 1024 Follower Combat Kills 7253 Entered Garrisons 2000 Used RIF Installer 5000 Aligned with FarCom 300 Win 3000 Friendly Fire -1629 Cogmind --------- Core Integrity 1157/1600 Matter 220/300 Energy 258/260 System Corruption 53% Temperature Cool (0) Movement Rolling (160) Ox7 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Armored Wheel Armored Wheel > --- UTILITY (14) ----- Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Heavy Armor Plating Relay Coupler [Swarmer] (9) Relay Coupler [Grunt] (1) Relay Coupler [Sentry] (10) Relay Coupler [Demolisher] (24) Relay Coupler [Hunter] (10) Relay Coupler [Behemoth] (4) > --- WEAPON (3) ------- Enhanced Nova Cannon KE Penetrator Railgun > --- INVENTORY (40) --- Micro Fission Core Micro Fission Core Armored Wheel Armored Wheel Advanced Coolant Injector Large Storage Unit Large Storage Unit Matter Compressor (210) Advanced Targeting Computer Advanced Core Analyzer Advanced Phase Shifter Improved Core Shielding Improved Utility Shielding Relay Coupler [Swarmer] (58) Relay Coupler [Duelist] (45) Relay Coupler [Sentry] (35) Relay Coupler [Sentry] (31) Relay Coupler [Sentry] (35) Relay Coupler [Sentry] (34) Relay Coupler [Hunter] (26) Relay Coupler [Hunter] (28) Improved Dynamic Insulation System Mini Drone Bay (3/3) Phase Gun Latent Energy Streamer Heavy Machine Gun KE Penetrator KE Penetrator Railgun Hypervelocity Railgun Multirail Long-range Missile Launcher Advanced Remote Datajack Advanced Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Utility Shielding Improved Focal Shield Relay Coupler [Grunt] Relay Coupler [Hunter] Relay Coupler [Behemoth] Improved Dynamic Insulation System > --- WEAPON ----------- KE Penetrator Railgun Advanced Remote Datajack > --- INVENTORY -------- Micro Fission Core Micro Fission Core Wheel Armored Wheel Advanced Power Amplifier Large Storage Unit Large Storage Unit Matter Compressor Advanced Signal Interpreter Advanced Core Analyzer Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Mini Drone Bay Latent Energy Streamer Heavy Machine Gun KE Penetrator Hypervelocity Railgun Multirail Long-range Missile Launcher Power Sword Lance [Rating: 146] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Armored Heavy Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Enhanced Force Rifle Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Gar Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . 2 . . . 2 . . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Utility 12 | . . . . . 3 . . . 2 . . . . . 1 . . . 2 . . . 1 . 1 . 2 . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 641 | 5 16 2 1 . 17 15 10 17 14 2 7 39 44 22 12 52 33 60 2 2 40 24 13 21 18 30 13 47 63 Power 41 | 1 . . . . 2 1 2 2 . . . 2 2 . 1 2 2 5 . . 2 1 . 1 3 3 2 3 4 Engine 11 | 1 . . . . 2 . 2 2 . . . 1 1 . . . . 2 . . . . . . . . . . . Core 17 | . . . . . . 1 . . . . . 1 1 . 1 2 2 3 . . 1 1 . 1 1 . 1 . 1 Reactor 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 3 1 3 3 Propulsion 105 | 2 1 2 . . 3 5 1 1 . . . 6 11 9 . 9 4 11 . . . 6 3 4 3 11 1 7 5 Treads 17 | . . . . . . 2 . . . . . . . . . 1 3 4 . . . . 1 2 . . 1 2 1 Leg 16 | . . . . . . . . . . . . 5 . 3 . 1 . . . . . . . . . 7 . . . Wheel 70 | 2 1 2 . . 3 3 1 1 . . . 1 11 6 . 7 1 7 . . . 5 2 1 3 4 . 5 4 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 202 | . 5 . 1 . 5 3 . 1 6 1 . 9 9 9 5 17 15 15 1 2 18 13 2 7 3 9 3 20 23 Device 63 | . 3 . . . . 1 . . . . . 4 6 2 2 2 7 5 . 1 8 3 1 1 1 2 . 9 5 Storage 25 | . 2 . 1 . 1 1 . . 3 . . . . . 1 1 1 4 . . . . . 1 1 1 1 2 4 Processor 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . Hackware 70 | . . . . . . . . . 1 . . 5 3 7 . 8 3 3 1 . 4 8 1 4 1 6 . 5 10 Protection 40 | . . . . . 3 . . 1 1 1 . . . . 2 6 4 3 . 1 6 2 . 1 . . 1 4 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 293 | 2 10 . . . 7 6 7 13 8 1 7 22 22 4 6 24 12 29 1 . 20 4 8 9 9 7 7 17 31 Energy Gun 38 | 2 1 . . . 2 1 2 . . . 1 2 . 1 2 6 4 10 . . 2 . . 1 1 . . . . Energy Cannon 21 | . 1 . . . . . . . 1 . 2 3 1 . . . . 6 . . 1 . . . . . . 2 4 Ballistic Gun 110 | . 1 . . . 5 3 5 8 4 . 2 7 11 2 1 9 3 2 . . 6 . 6 7 5 4 3 8 8 Ballistic Cannon 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . 1 . . . . 2 . 4 . . . 2 . . 1 . . 1 . . . 1 1 . . . . . 4 Special Weapon 59 | . . . . . . . . . . . . 4 8 . 1 4 3 9 1 . 4 2 1 . 3 2 2 4 11 Impact Weapon 7 | . 2 . . . . . . . . . . . . . . 1 2 1 . . 1 . . . . . . . . Slashing Weapon 18 | . . . . . . . . 1 1 . 1 3 2 1 1 3 . . . . . . . . . . . 1 4 Piercing Weapon 12 | . . . . . . . . . . . . . . . . . . . . . 5 1 . 1 . 1 2 2 . Special Melee Weapon 7 | . . . . . . . . . 2 1 1 1 . . . 1 . . . . 1 . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 . 3 . . . . . . . . . 2 . . . 1 1 2 . 2 . . 2 . Parts Lost 94 | . 3 . . . . 1 . 3 . 1 . 10 . 5 . 10 1 16 . . 2 4 1 3 7 9 4 9 5 Power 10 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . 1 . . 1 2 . 2 1 Propulsion 28 | . 1 . . . . . . . . . . 4 . 3 . 3 . 5 . . . 1 . 1 2 4 1 2 1 Utility 22 | . . . . . . 1 . . . . . 2 . . . 2 1 2 . . 1 1 . . 2 1 3 3 3 Weapon 34 | . 2 . . . . . . 2 . 1 . 3 . 2 . 5 . 8 . . 1 1 1 2 2 2 . 2 . Highest Loss Streak 5 | . 3 . . . . 1 . 3 . 1 . 4 . 3 . 4 1 4 . . 2 1 1 1 4 2 2 5 1 Average Slot Usage (%) 93 | . 94 100 100 100 90 89 90 89 86 89 92 92 97 98 98 95 99 95 94 95 99 96 90 94 88 90 89 87 88 Engine 1 | . 14 14 14 14 9 . 7 8 7 7 7 6 1 . . . . . . . . . . . . . . . . Core 5 | . . . . . . 7 1 . . . . . 4 6 10 11 11 10 10 10 6 8 9 9 6 . 1 . 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 7 6 7 4 Treads 2 | . . . . . . . . . . . . . . . . 3 4 7 . . . . 2 3 4 . . 7 8 Leg 1 | . . . . . . . . . . . . 18 3 1 . . . . . . . . . . . 13 3 . . Wheel 15 | . 27 28 28 28 18 17 18 18 15 15 15 2 20 24 23 18 17 14 21 21 21 20 15 13 12 8 15 8 7 Device 7 | . 8 14 . . . 2 . . . . . 5 7 1 10 6 9 11 10 9 9 10 9 5 7 10 10 11 7 Storage 23 | . 14 14 27 28 27 29 36 36 30 30 30 30 26 26 23 23 23 23 21 21 21 21 19 19 17 17 17 20 20 Processor 1 | . . . . . 9 9 9 5 . . . . . . . . . . . . . . . . . . 3 4 4 Hackware 9 | . . . . . . . . . 2 7 7 9 11 17 10 2 6 4 10 10 8 12 14 21 21 18 18 11 18 Protection 4 | . . . . . 8 4 . 3 15 15 15 2 . . . 8 4 3 5 6 11 4 4 3 2 . . 4 2 Energy Gun 2 | . 7 . . . 5 . 1 . . . 2 1 . . 5 4 8 7 5 5 1 . . . . . . . . Ballistic Gun 9 | . 2 14 14 14 10 17 16 16 14 4 5 10 17 11 4 8 4 2 8 5 9 10 10 11 11 7 9 9 8 Special Weapon 1 | . . . . . . . . . . . . . 1 6 4 2 2 1 2 5 2 4 . 1 . 3 2 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 8 28 27 42 42 73 77 79 86 97 88 94 94 96 90 108 122 123 139 114 115 135 125 114 127 130 133 150 171 187 Greatest Support 180 | 20 26 26 26 26 44 44 38 40 40 40 40 48 58 52 46 48 48 83 48 48 48 48 48 36 46 153 46 180 24 Greatest Overweight (x) 13 | . 1 1 1 1 1 2 2 2 2 2 2 5 5 8 2 3 5 10 2 2 2 3 4 4 5 11 4 13 13 Average Overweight (x) 2 | . . 1 1 1 1 1 1 1 2 2 2 1 1 1 1 2 2 2 2 2 2 2 2 2 3 1 2 5 5 Largest Inventory Capacity 42 | 4 10 10 16 16 22 28 28 28 28 28 28 28 28 28 28 34 30 36 30 30 30 30 30 30 30 36 36 42 42 Average Capacity 28 | 4 8 10 15 16 21 23 28 28 28 28 28 28 28 28 28 28 29 30 30 30 30 30 30 30 30 30 32 36 36 Most Carried 36 | 4 10 10 15 16 22 28 28 28 28 28 28 28 28 28 28 30 30 30 29 30 30 30 30 30 30 30 36 36 36 Average Carried 27 | 1 4 9 11 15 21 22 27 27 27 28 27 27 27 27 27 26 28 27 29 29 29 29 29 29 29 29 30 34 35 Final Capacity 40 | 4 10 10 16 16 22 28 28 28 28 28 28 28 28 28 28 28 30 30 30 30 30 30 30 30 30 30 36 36 40 Final Carried 36 | 1 10 10 15 16 22 28 28 28 28 28 28 28 27 28 28 28 28 30 29 29 30 30 30 30 30 30 36 36 35 Class Distribution -------------------- 56% | Botlord-Mutant 13% | Hauler-Mutant 7% | Bothacker-Mutant 6% | Botlord-Skirmisher 5% | Mutant 3% | Botlord-Tank 3% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Skirmisher | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Skirmisher | -4/Factory Botlord-Mutant | -4/Waste Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Garrison Scavenger-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Botlord-Mutant | -1/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Gar Acc Matter Collected 17589 | 212 527 121 . 15 270 811 361 602 19 . 261 797 1040 914 102 1321 514 899 20 74 714 824 306 857 679 873 485 1612 2359 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18461 | . 520 137 . . 525 1004 588 894 19 . 111 588 721 546 77 2012 1248 2018 20 . 453 544 247 867 691 597 611 1819 1604 Parts 808 | . 19 6 . . 28 56 45 36 3 . 7 40 45 25 . 72 47 64 3 . 30 18 6 35 38 19 32 58 76 Haulers Intercepted 12 | . 2 . . . 2 . 4 . . . . . . . . . 1 . . . . . . . 1 . . . 2 Recyclers Shooed 13 | . 1 . . . . . 1 . . . . . 3 . . . . . . . . . 2 . . . 1 . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Gar Acc Combat Hostiles Destroyed 238 | . 8 2 . . 6 27 10 19 . . 2 20 3 5 1 20 9 24 . . 7 6 1 9 7 5 6 16 25 Melee 5 | . . . . . . . . . . . . 2 . . . 2 1 . . . . . . . . . . . . Guns 176 | . . 1 . . 6 17 10 6 . . 1 11 3 5 1 18 8 18 . . 7 6 . 9 7 5 6 14 17 Cannons 11 | . 4 1 . . . . . . . . 1 1 . . . . . 4 . . . . . . . . . . . AOE 43 | . 4 . . . . 10 . 13 . . . 6 . . . . . 1 . . . . 1 . . . . . 8 Classes Destroyed 17 | . 6 . . . 1 1 . 1 1 . 1 2 1 1 . . . 1 . . . . . . . . . . 1 Worker 20 | . 1 . . . 5 . . . . . . . 7 . 1 . 1 . 1 . 1 . . . 2 . 1 . . Builder 12 | . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 . 7 Hauler 12 | . 2 . . . 2 . 4 . . . . . . . . . 1 . . . . . . . 1 . . . 2 Recycler 12 | . 2 1 . . . . . . . . . . 3 . . . 3 . . . . . 1 . . . 1 . 1 Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Watcher 7 | . 2 . . . . . 1 . . . . . . . . 1 1 1 . . . . . . . . . . 1 Swarmer 60 | . . . . . . 7 5 8 . . . 13 . 1 . 4 1 5 . . 2 1 1 3 . . . 2 7 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 91 | . 8 2 . . 3 15 . 7 . . . 5 . 3 1 7 2 16 . . . 3 . 1 . 5 1 7 5 Brawler 9 | . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . 1 . 1 2 1 Duelist 4 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . 1 . Sentry 37 | . . . . . 3 5 5 3 . . 1 . . . . 10 2 1 . . 2 . . 2 . . . 1 2 Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 13 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 3 1 1 1 . 3 Programmer 25 | . . . . . . . . . . . 1 . 3 . . 1 2 . . . 2 1 . . 4 . 3 2 6 Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Best Kill Streak 10 | . 6 1 . . 3 8 4 4 1 . 2 5 4 1 1 4 3 3 1 . 2 1 1 2 4 1 2 3 10 Combat Bots Only 8 | . 4 1 . . 2 8 4 4 . . 2 5 1 1 1 4 2 3 . . 2 1 1 2 4 1 2 3 6 Max Kills in Single Turn 5 | . 2 1 . . 2 5 2 3 1 . 1 2 1 1 1 2 2 1 1 . 1 1 1 1 1 1 2 2 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . Exploded 5 | . 1 . . . . 5 . 3 . . . 2 . . . . . 1 . . . . 1 . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Gar Acc Damage Taken 21925 | . 497 174 . . 259 890 396 620 . 35 322 1524 471 613 140 2492 865 1952 . . 860 635 62 1344 1513 1237 505 2443 2076 Core 1991 | . 65 21 . . 9 75 69 73 . . 21 179 81 59 51 190 38 285 . . 51 79 16 43 20 123 84 138 221 Absorbed by Shields 782 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 148 622 Core Remaining (%) 76 | 100 . . . 65 . . . 58 . . . 71 . 83 . . . 43 . . . 88 . 95 . 90 . . 72 Volleys Fired 1440 | . 39 16 . 5 39 76 41 59 5 . 12 70 66 57 9 119 64 157 5 4 51 49 17 67 41 61 38 110 163 Largest 3 | . 2 2 . 1 2 2 2 2 2 . 2 2 3 2 2 3 3 3 2 1 3 2 3 3 3 2 3 3 3 Hottest 201 | . 95 80 . 60 88 56 89 56 56 . 108 108 93 63 111 192 153 201 102 40 151 63 96 110 115 70 101 108 120 Shots Fired 2432 | . 73 32 . 5 70 131 82 90 10 . 18 93 136 70 12 196 113 284 7 4 89 64 33 131 91 86 80 190 242 Gun 1850 | . 20 16 . . 65 122 82 77 10 . 13 70 107 35 6 154 95 205 4 . 68 38 24 119 82 55 76 151 156 Cannon 151 | . 48 16 . 5 5 . . . . . 5 5 . . . . . 40 . . . . . . . . . 5 22 Launcher 56 | . 5 . . . . 9 . 13 . . . 7 . . . . . 1 . . . . 2 . . . . . 19 Special 375 | . . . . . . . . . . . . 11 29 35 6 42 18 38 3 4 21 26 7 12 9 31 4 34 45 Kinetic 1515 | . 41 16 . . 31 122 77 77 10 . 12 59 107 35 3 119 17 35 2 . 51 38 24 119 82 55 76 151 156 Thermal 481 | . 22 16 . 5 39 . 5 . . . 6 16 . . 3 35 78 226 2 . 17 . . . . . . . 11 Explosive 54 | . 5 . . . . 9 . 13 . . . 7 . . . . . 1 . . . . . . . . . . 19 Electromagnetic 27 | . 5 . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . 5 11 Robot Hit Streak 33 | . 10 5 . . 7 12 8 33 7 . 8 12 16 12 7 19 9 28 4 5 22 11 6 7 12 15 6 17 11 Robot Miss Streak 10 | . 10 4 . . 8 5 3 1 1 . 4 4 5 4 2 2 2 4 1 . 1 1 3 5 3 3 3 2 4 Penetration Max 1 | . . . . . . 1 1 1 . . . 1 . 1 . 1 . . . . 1 1 1 1 1 . 1 1 1 Secondary Targets 20 | . . . . . . 1 3 . . . . . . 2 . 3 . 2 . . . 1 . 1 2 . . 4 1 Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . 1 . 1 . 1 . . . 1 . 1 1 . . 1 1 Shots Hit Robots 1636 | . 37 15 . . 45 75 51 70 6 4 14 62 74 48 8 173 87 187 5 4 66 58 19 87 60 57 49 139 136 Core Hits 657 | . 23 7 . . 21 44 17 55 1 . 5 34 28 12 2 53 31 58 1 . 22 14 12 33 21 16 20 49 78 Critical Hits 96 | . . . . . . . 2 2 . . 2 . 6 2 1 5 8 19 . . 3 4 3 9 9 3 4 7 7 Critical Kills 35 | . . . . . . . 1 1 . . . . 3 . . 3 3 6 . . 1 2 1 4 2 2 3 2 1 Critical Parts Destroyed 57 | . . . . . . . 1 . . . 1 . 3 2 1 2 5 13 . . 2 2 2 4 7 1 1 4 6 Melee Attacks 187 | . 4 . . . . . . 7 4 5 3 10 4 5 2 47 17 7 . . 20 10 . 11 . 1 8 11 11 Impact 37 | . 4 . . . . . . . . . . . . . . . 17 7 . . 9 . . . . . . . . Slashing 82 | . . . . . . . . 7 1 . 1 7 4 5 2 39 . . . . . . . . . . . 5 11 Piercing 46 | . . . . . . . . . . . . . . . . . . . . . 10 10 . 11 . 1 8 6 . Sneak Attacks 13 | . . . . . . . . . 3 . 2 . . . . 8 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41720 | . 1363 303 . . 776 2552 1040 3197 62 . 343 1582 953 744 98 4206 1997 4690 37 . 1265 1598 703 2147 884 953 1312 3786 5129 Guns 25828 | . 110 128 . . 758 1483 1040 1128 62 . 196 867 898 349 98 2175 1618 3139 37 . 1265 814 495 1345 884 874 1312 2417 2336 Cannons 1743 | . 532 175 . . 18 . . . . . 147 132 . . . . . 676 . . . . . . . . . 18 45 Explosions 7175 | . 721 . . . . 1069 . 1533 . . . 446 55 . . . 60 60 . . . . 208 . . . . 275 2748 Melee 6692 | . . . . . . . . 536 . . . 137 . 395 . 2031 319 533 . . . 784 . 802 . 79 . 1076 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20369 | . 398 128 . . 330 1483 940 1128 62 . 184 735 898 349 50 1674 245 388 . . 900 814 495 1345 884 874 1312 2417 2336 Thermal 7477 | . 208 175 . . 446 . 100 . . . 159 264 55 . 48 501 1373 3701 37 . 365 . . . . . . . 45 Explosive 6323 | . 682 . . . . 1069 . 1533 . . . 446 . . . . . . . . . . . . . . . . 2593 Electromagnetic 859 | . 75 . . . . . . . . . . . . . . . 60 68 . . . . 208 . . . . 293 155 Impact 852 | . . . . . . . . . . . . . . . . . 319 533 . . . . . . . . . . . Slashing 3581 | . . . . . . . . 536 . . . 137 . 395 . 2031 . . . . . . . . . . . 482 . Piercing 2259 | . . . . . . . . . . . . . . . . . . . . . . 784 . 802 . 79 . 594 . Highest Corruption 53 | . 3 3 3 3 . . . . . 7 8 8 3 3 . . 1 6 . 10 10 2 . . 6 6 2 14 53 Average Corruption 7 | . 3 3 3 3 . . . . . 7 7 8 2 3 . . 1 3 . 10 6 1 . . 1 3 1 7 25 Corruption Purged 22 | . . . . . . . . . . . . . . . . . . . . . 11 4 . . . 7 . . . Effects 579 | . 7 10 9 4 . . . . . 3 11 50 17 16 . . 7 57 . 3 43 1 . . 3 30 . 74 234 Message Errors 101 | . 3 1 4 1 . . . . . 2 3 10 7 4 . . 4 12 . 1 10 1 . . . 6 . 12 20 Matter Fused 118 | . 1 5 2 2 . . . . . . 2 11 3 5 . . . 11 . 1 8 . . . . 7 . 23 37 Heat Flow Errors 54 | . 1 . . . . . . . . . 1 1 1 2 . . . 7 . . 9 . . . 1 7 . 8 16 Energy Discharges 50 | . 1 1 1 . . . . . . 1 1 9 . 2 . . . 2 . . 2 . . . 1 6 . 2 21 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . 2 3 Data Loss (minor) 56 | . . 3 2 . . . . . . . 1 5 1 2 . . 1 5 . . 4 . . . . 2 . 8 22 Data Loss (major) 20 | . . . . . . . . . . . . 3 . . . . . 1 . . 1 . . . 1 . . 7 7 Misfires 13 | . . . . . . . . . . . 1 1 . . . . . 3 . . 2 . . . . . . 2 4 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 31 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 28 Targeting Errors 113 | . 1 . . 1 . . . . . . 2 10 5 1 . . 2 14 . . 3 . . . . 1 . 5 68 Weapon Failures 13 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 1 . 3 6 Overload Shots 24 | . . . . . . . . . . . . . . . . . 8 16 . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 901 | . 64 . . . . 12 . 10 . . . 45 25 . . 175 19 188 . . . 99 . 76 . . . 98 90 Projectiles 39 | . 2 . . . . . . . . . . 3 . . . . . 34 . . . . . . . . . . . Explosions 241 | . 62 . . . . 12 . 10 . . . 42 25 . . . . . . . . . . . . . . . 90 Melee 621 | . . . . . . . . . . . . . . . . 175 19 154 . . . 99 . 76 . . . 98 . Knockbacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 195 | . 68 . . . . . . 40 . . . 48 . . . . . 7 . . . . . . . . . . 32 Shots 7 | . 2 . . . . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | . 120 18 . 60 169 57 466 19 . . 262 229 207 97 24 298 17 204 . . 222 52 36 144 186 328 41 199 347 Average Temperature 47 | . 17 4 . 27 51 17 121 4 . . 116 47 14 17 14 86 7 52 . . 55 17 11 31 23 66 19 52 60 Received Heat Transfer 3482 | . 114 96 . . 117 396 63 216 . . 72 270 93 162 36 531 126 531 . . 54 51 24 87 45 117 18 210 53 Effects 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 29 | . . . . . 1 . . . . . . 2 . . . 2 11 8 . . 2 1 . . 1 . . 1 . Heat Transferred 12888 | . 420 370 . . 925 . 185 . . . 260 546 50 . 74 777 2318 6390 74 . 481 . . . . . . . 18 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 1774 | . . . . . . . . . . . . . . . . . . 155 . . . . . . . . . 241 1378 LE Corruption 37 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 7 25 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Gar Acc Peak Influence 1096 | . 194 113 . 30 202 1096 668 800 488 100 126 651 382 367 322 517 331 955 506 177 325 538 420 910 511 401 402 483 732 Initial 534 | . . 52 . . 11 66 534 113 420 100 63 88 341 108 192 115 270 114 501 177 120 154 291 315 511 154 240 149 289 Average 324 | . 61 56 . 5 80 716 429 497 475 96 69 353 236 154 233 265 144 520 501 173 145 344 251 686 408 257 320 219 376 Maximum Alert Level 3 | . . . . . 1 3 2 3 2 . . 2 1 1 1 2 1 3 2 . 1 2 2 3 2 2 2 2 3 Low Security (%) 36 | 100 100 100 . 100 96 14 11 6 . 100 100 14 38 69 34 37 77 5 . 100 66 15 29 . 4 38 17 49 28 Level 1 31 | . . . . . 3 6 33 22 1 . . 49 61 30 65 42 22 26 . . 33 41 65 5 36 51 81 43 21 Level 2 23 | . . . . . . 27 55 43 98 . . 36 . . . 20 . 47 100 . . 43 4 49 59 9 1 7 38 Level 3 8 | . . . . . . 51 . 27 . . . . . . . . . 20 . . . . . 44 . . . . 11 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 1 . . . 1 . . . 2 . 1 . 7 . 2 . 4 . . . 4 . 3 . 8 . 3 . 19 Investigation 4 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 . . . . Extermination 15 | . . . . . . . . . . . 1 . 3 . . . 2 . . . 1 . . . 2 . 1 . 5 Reinforcement 22 | . 1 . . . 1 . . . 2 . . . 1 . 2 . 2 . . . 2 . 2 . 2 . 1 . 6 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Garrison 10 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . 1 . 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . 4 Haulers Reinforced 6 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 . . . 2 Alert ID Control Effect 130 | . . . . . . . . . . . . 1 3 5 1 5 1 4 . . . 7 7 7 3 8 11 16 51 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Gar Acc Distress Signals 25 | . 3 . . . 2 . 4 . . . . . . . . . . 2 . . 3 1 3 . . . 2 . 5 Communications Jammed 94 | . . . . . . . . . . . . . . . . . 60 . . . 21 . . . . . . . 13 Distress Signals 94 | . . . . . . . . . . . . . . . . . 60 . . . 21 . . . . . . . 13 Times Spotted 630 | . 16 6 . . 15 36 22 24 3 4 2 26 19 27 6 47 24 46 . 5 23 26 15 30 17 35 14 46 96 Peak Tracking Total 9 | . 5 3 . . 4 9 6 4 1 4 2 6 3 5 3 6 3 7 1 2 8 4 5 4 7 4 4 7 7 Tactical Retreats 51 | . 2 . . . 2 11 4 2 . . . . 1 1 1 5 . 3 . . 3 1 . . . 5 . 4 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Gar Acc Traps Triggered 95 | . . . . . 1 11 1 6 1 . . 6 4 10 . 6 2 4 1 . 1 8 . 5 . 6 . 12 10 Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts 35 | . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Gar Acc Machines Disabled 71 | . 4 . . 2 . 4 1 4 . . . 6 2 4 1 4 3 7 . . 4 5 1 3 . 4 . 5 7 Max in Single Turn 2 | . 2 . . 1 . 1 1 1 . . . 2 2 1 . 1 1 1 . . 1 1 1 1 . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 39 | . . . . . . 4 . 4 . . . 4 . 4 . 4 . 4 . . . 4 . 3 . 4 . 4 . Phase Generator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Gar Acc Machines Accessed 64 | . 6 . 4 . 7 . 7 . 3 . 3 . 5 . 4 . 7 . . . 9 . 4 . 4 . 1 . . Terminals 38 | . 6 . . . 5 . 6 . 2 . . . 1 . 1 . 6 . . . 7 . 3 . 1 . . . . Fabricators 3 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . Scanalyzers 5 | . . . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . Garrison Access 10 | . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . . Total Hacks 145 | . 20 . 4 . 19 . 16 . 7 . 7 . 7 . 8 . 14 . . . 23 . 12 . 7 . 1 . . Successful 76 | . 11 . 4 . 10 . 8 . 2 . 6 . 2 . 4 . 6 . . . 13 . 6 . 3 . 1 . . Failed 69 | . 9 . . . 9 . 8 . 5 . 1 . 5 . 4 . 8 . . . 10 . 6 . 4 . . . . Catastrophic 14 | . 1 . . . 2 . 2 . . . . . 2 . . . 1 . . . 3 . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 10 . 1 . 4 . 12 . 3 . . . 1 . . . 5 . . . 7 . 4 . 4 . . . . Terminals 99 | . 20 . . . 13 . 14 . 6 . . . 2 . 2 . 12 . . . 18 . 10 . 2 . . . . Fabricators 5 | . . . . . . . . . . . 1 . 1 . . . . . . . 3 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 2 . . . . Scanalyzers 12 | . . . . . 4 . . . 1 . 4 . . . 2 . . . . . . . . . 1 . . . . Garrison Access 19 | . . . . . 2 . 2 . . . 2 . 2 . 2 . 2 . . . 2 . 2 . 2 . 1 . . Terminal Hacks 44 | . 11 . 4 . 6 . 5 . 2 . . . . . 1 . 4 . . . 6 . 4 . 1 . . . . Record 7 | . . . 3 . . . . . . . . . . . . . 1 . . . 2 . 1 . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . Garrison Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 8 | . 2 . . . 2 . 3 . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 5 | . 3 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . 1 . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 3 . . . . . 4 . . . 1 . . . . . . . . . . . . . . Insert Component 4 | . . . . . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . Analyze 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 18 | . . . . . 1 . 2 . . . 2 . 2 . 2 . 2 . . . 2 . 2 . 2 . 1 . . Unlock Access 10 | . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . . Coupler Status 8 | . . . . . . . 1 . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . Unauthorized Hacks 4 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . Terminals 4 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operators 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 6 . . . 6 . 7 . 3 . 2 . 5 . 3 . 6 . . . 8 . 4 . 4 . 1 . . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Matter 102 | . . . . . . . . . . . . . . . . . . . . . 102 . . . . . . . . Time 51 | . . . . . . . . . . . . . . . . . . . . . 51 . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Gar Acc Used RIF Installer 10 | . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Autoassimilate 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Robots Hacked 210 | . . . . . . . . . 3 4 2 7 12 19 3 15 7 9 1 4 13 20 3 10 8 14 3 20 33 Non-combat 30 | . . . . . . . . . 3 . 2 . 7 . 1 1 4 . 1 . 6 1 . . . . . . 4 Combat 180 | . . . . . . . . . . 4 . 7 5 19 2 14 3 9 . 4 7 19 3 10 8 14 3 20 29 Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Autoassimilated 27 | . . . . . . . . . . . . . . . . . . . . . . 4 . 4 4 3 . 4 8 Robot Hacks Applied 211 | . . . . . . . . . 3 4 2 10 15 22 3 16 12 11 1 4 16 17 3 6 4 11 3 18 30 parse_system 4 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 2 generate_anomaly 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . generate_echo 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . deconstruct_machine 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . map_walls 9 | . . . . . . . . . . . 1 . 3 . 1 . 1 . . . 3 . . . . . . . . drop_inventory 6 | . . . . . . . . . 2 . 1 . 2 . . . 1 . . . . . . . . . . . . find_recycling 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_terminals 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . map_route 7 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . 4 mark_security 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . ignore_targets 8 | . . . . . . . . . . 4 . . . . . . . . . 4 . . . . . . . . . find_shortcuts 6 | . . . . . . . . . . . . 1 . . . . 1 2 . . 1 1 . . . . . . . find_garrison 4 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 . 1 . . . . . . reboot_propulsion 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 tweak_propulsion 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . scatter_targeting 12 | . . . . . . . . . . . . . . 2 . 2 1 1 . . 2 . . 1 . . . 1 2 link_complan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . broadcast_data 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 . disrupt_area 7 | . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 1 . . . . . 1 1 spike_heat 5 | . . . . . . . . . . . . . 1 1 . 1 . . . . 1 1 . . . . . . . overload_power 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 amplify_resonance 13 | . . . . . . . . . . . . 1 . 3 . . 1 1 . . . 1 . . . 2 2 1 1 disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 overwrite_iff 20 | . . . . . . . . . . . . 4 2 3 . 1 1 3 . . . 1 . 3 . 1 1 . . streamctrl_high 9 | . . . . . . . . . . . . 3 1 . 1 2 . 1 . . . . . . . . . . 1 formatsys_high 77 | . . . . . . . . . . . . . 1 8 1 9 1 . . . 4 11 2 1 4 7 . 12 16 Relay Couplers Released 164 | . . . . . . 18 . 14 . . . 15 . 18 . 18 . 14 . . . 20 . 12 . 18 . 14 3 Machine Destruction 164 | . . . . . . 18 . 14 . . . 15 . 18 . 18 . 14 . . . 20 . 12 . 18 . 14 3 Attached 68 | . . . . . . . . . 1 . . 5 3 7 . 8 2 3 1 . 3 8 1 4 1 6 . 5 10 Robots Rewired 14 | . . . . . . . . . . . . . . . 1 13 . . . . . . . . . . . . . Allies Hacked 16 | . . . . . . . . . . . . . . . . . 1 . . . . 4 . . 3 2 1 2 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Gar Acc Total Allies 161 | . . 2 . . . . . . . . . 7 4 11 3 25 2 4 . 1 4 16 5 8 8 13 1 18 29 Largest Group 18 | . . 2 2 . . . . . . . . 2 2 3 4 9 2 1 . 1 3 18 14 9 5 10 9 5 6 Highest-Rated Group 689 | . . 38 38 . . . . . . . . 29 64 101 131 367 76 81 . 46 159 628 689 454 307 557 499 437 534 Highest-Rated Ally 222 | . . 31 31 . . . . . . . . 16 32 47 49 49 49 81 . 46 56 58 64 64 69 147 147 222 222 Total Orders 97 | . . . . . . . . . . . . . . 6 1 23 10 3 . . . 12 . 8 7 9 2 7 9 STAY 55 | . . . . . . . . . . . . . . 3 1 12 3 2 . . . 7 . 6 4 5 1 5 6 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 37 | . . . . . . . . . . . . . . 3 . 11 3 1 . . . 5 . 2 3 3 1 2 3 EXPLORE 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 1023 | . . 18 . . . . . . . . . 15 19 35 29 106 23 25 . 16 16 86 126 73 24 61 93 67 191 Total Damage 33762 | . . 299 . . . . . . . . . 221 465 669 619 2900 785 1258 . 488 468 1715 3385 2193 969 2098 2376 2529 10325 Kills 198 | . . 4 . . . . . . . . . 1 4 9 6 13 5 13 . 1 4 10 16 18 3 8 13 16 54 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Gar Acc Turns Passed 33798 | 40 786 482 317 88 1007 1431 922 1062 405 111 333 1253 1405 1068 569 3449 2147 2795 58 110 1340 1953 394 1711 904 1759 484 2651 2764 Spaces Moved 20139 | 43 675 410 310 78 769 970 616 685 293 81 205 627 922 718 388 1880 1199 1323 32 91 800 1350 271 1118 302 1032 275 1333 1343 Core 17 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 371 | . . . . . . 10 . . . . . . . . . . . 282 . . . . . . . . . 79 . Legs 1070 | . . . . . . . . . . . . 510 44 32 . . . . . . . . . . . 484 . . . Wheels 18681 | 26 675 410 310 78 769 960 616 685 293 81 205 117 878 686 388 1880 1199 1041 32 91 800 1350 271 1118 302 548 275 1254 1343 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 100 100 100 100 100 115 115 115 115 95 95 97 106 110 110 110 110 110 110 110 110 107 107 107 112 140 Average Speed 118 | 68 91 100 100 100 100 110 107 111 115 115 115 149 111 102 105 112 118 132 110 110 110 110 117 119 120 118 108 146 149 Slowest Speed 270 | 80 100 100 100 100 110 185 110 115 115 115 115 270 180 160 107 120 140 190 110 110 110 120 130 130 140 190 130 220 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 51 | 3 97 87 62 14 58 86 59 89 9 62 8 90 29 84 11 86 27 90 1 78 26 84 12 72 4 75 5 93 32 Regions Visited 29 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 84 | . 4 . . . . . . . 1 . 1 . 4 . 2 1 3 20 . . 21 . . . . . 3 3 21 Terrain Destroyed 573 | . 37 . . 15 . 48 1 57 1 . 2 133 58 . 2 13 3 27 . . 23 . . 6 . 4 5 10 128 Melee 41 | . 4 . . . . . . . 1 . 1 . 4 . 2 1 1 . . . 18 . . . . . 2 . 7 Projectile 75 | . . . . . . 3 1 2 . . 1 5 . . . 12 2 9 . . 5 . . 6 . 4 3 10 12 AOE 457 | . 33 . . 15 . 45 . 55 . . . 128 54 . . . . 18 . . . . . . . . . . 109 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Gar Acc Total 27986 | 52 767 452 317 83 943 1207 794 891 345 93 282 849 1208 996 537 3050 1812 2105 50 100 1163 1759 324 1378 772 1517 374 1880 1886 Wait 4373 | . 8 21 . . 79 42 111 60 23 6 49 47 131 85 117 816 460 465 11 2 223 236 13 117 401 316 28 245 261 Move 20119 | 42 674 409 309 77 769 969 616 684 293 80 204 626 922 717 388 1879 1199 1322 32 90 799 1349 271 1117 302 1031 275 1332 1342 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 351 | 5 19 1 6 1 20 19 3 11 2 . 4 15 8 20 3 37 14 39 . 2 11 11 4 14 6 17 8 32 19 Fast Attach 153 | 1 . . . . 8 1 8 2 1 1 . 7 17 3 5 9 13 5 . . 16 5 2 12 5 12 4 5 11 Attach 233 | 4 10 . 1 . 6 5 . 4 2 . 2 13 4 11 3 28 7 37 1 2 7 10 4 5 6 12 2 28 19 Detach 21 | . 1 . . . . . . . . . . 1 . 1 1 1 . 5 . . . 1 1 . . 1 . 3 5 Swap 255 | . 6 2 . . 3 9 2 11 11 1 5 19 23 8 4 15 13 18 1 . 17 9 7 4 7 6 7 14 33 Drop 327 | . 6 3 1 . 19 12 13 11 4 . 3 11 25 12 5 32 25 26 . . 19 11 5 23 4 17 3 21 16 Fire 1440 | . 39 16 . 5 39 76 41 59 5 . 12 70 66 57 9 119 64 157 5 4 51 49 17 67 41 61 38 110 163 Melee 187 | . 4 . . . . . . 7 4 5 3 10 4 5 2 47 17 7 . . 20 10 . 11 . 1 8 11 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 474 | . . . . . . 74 . 40 . . . 30 8 77 . 32 . 24 . . . 64 . 8 . 43 . 74 . Rewire 18 | . . . . . . . . 2 . . . . . . . . . . . . . 4 . . . . 1 5 6 Trap 35 | . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Ext] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: [*Fac] / [*Upp] / [*Ext x2] / Gar) -5/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 12) 140 | -10/Materials | Discovered new exit (range 6) 215 | -10/Materials | Discovered new exit (range 5) 294 | -10/Materials | Crushed by falling debris 311 | -10/Materials | Build established: Mutant 325 | -10/Materials | Lost 3 parts (1n2w) 597 | -10/Materials | Discovered new exit (range 5) 827 | -10/Materials | Entered Mines 1002 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1023 | -10/Mines | Discovered new exit (range 6) 1184 | -10/Mines | Excavation squad dispatched 1184 | -10/Mines | A large section of the Mines collapsed 1260 | -10/Mines | Learned location of Storage (-7) 1293 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1293 | -10/Mines | Discovered new exit (range 5) 1309 | -10/Mines | Entered Exiles 1309 | -10/Exiles | Accompanied by 2 allies 1339 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1346 | -10/Exiles | Met 8R-AWN 1371 | -10/Exiles | Met EX-HEX 1397 | -10/Exiles | Met EX-BIN 1410 | -10/Exiles | Aligned with FarCom system 1411 | -10/Exiles | Given EX-Vault access code 1434 | -10/Exiles | Opened EX-Vault 1488 | -10/Exiles | Found Latent Energy Streamer 1511 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1537 | -10/Exiles | Met EX-DEC 1549 | -10/Exiles | Learned location of Zion (-7) 1618 | -10/Exiles | Discovered new exit (range 10) 1626 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1626 | -10/Exiles | Entered Mines 1680 | -9/Mines | Discovered new exit (range 4) 1714 | -9/Mines | Entered Materials 1714 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2011 | -8/Materials | Build established: Hauler-Mutant 2721 | -8/Materials | Identified exit to Garrison 2721 | -8/Materials | Entered Garrison 2732 | -8/Garrison | Triggered checkpoint 2795 | -8/Garrison | Triggered checkpoint 3023 | -8/Garrison | Triggered checkpoint 3051 | -8/Garrison | Destroyed 8 combat bots 3086 | -8/Garrison | Triggered checkpoint 3156 | -8/Garrison | Garrison Relay disabled 3224 | -8/Garrison | Discovered new exit (range 14) 3294 | -8/Garrison | Triggered checkpoint 3342 | -8/Garrison | Discovered new exit (range 8) 3384 | -8/Garrison | Triggered checkpoint 3504 | -8/Garrison | Garrison Relay disabled 3570 | -8/Garrison | Triggered checkpoint 3616 | -8/Garrison | Discovered new exit (range 12) 3635 | -8/Garrison | Installed Relay Interface Framework 3700 | -8/Garrison | Triggered checkpoint 3717 | -8/Garrison | Garrison Relay disabled 3875 | -8/Garrison | Garrison Relay disabled 4152 | -8/Garrison | Entered Materials 4485 | -8/Materials | Discovered new exit (range 16) 4660 | -8/Materials | Discovered new exit (range 5) 5074 | -8/Materials | Identified exit to Garrison 5074 | -8/Materials | Entered Garrison 5096 | -8/Garrison | Triggered checkpoint 5103 | -8/Garrison | Garrison Relay disabled 5199 | -8/Garrison | Triggered checkpoint 5262 | -8/Garrison | Lost 3 parts (1p2w) 5308 | -8/Garrison | Discovered new exit (range 8) 5330 | -8/Garrison | Triggered checkpoint 5380 | -8/Garrison | Garrison Relay disabled 5484 | -8/Garrison | Discovered new exit (range 13) 5652 | -8/Garrison | Triggered checkpoint 5675 | -8/Garrison | Garrison Relay disabled 5790 | -8/Garrison | Triggered checkpoint 5909 | -8/Garrison | Discovered new exit (range 14) 5932 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 5961 | -8/Garrison | Triggered checkpoint 5990 | -8/Garrison | Garrison Relay disabled 6136 | -8/Garrison | Entered Factory 6136 | -7/Factory | Evolved 2 slots: Utility x2 6137 | -7/Factory | Identified exit to Storage 6491 | -7/Factory | Build established: Bothacker-Mutant 6541 | -7/Factory | Sucked down chute 6541 | -7/Factory | Entered Waste 6556 | -7/Waste | EMP discharged 6566 | -7/Waste | Spotted C-40 Crusher 6569 | -7/Waste | Spotted C-40 Crusher 6573 | -7/Waste | Spotted C-40 Crusher 6573 | -7/Waste | Spotted C-40 Crusher 6590 | -7/Waste | Spotted C-40 Crusher 6610 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6641 | -7/Waste | Discovered new exit (range 11) 6652 | -7/Waste | Entered Factory 6889 | -7/Factory | Identified exit to Garrison 6985 | -7/Factory | Entered Garrison 7028 | -7/Garrison | Triggered checkpoint 7067 | -7/Garrison | Garrison Relay disabled 7256 | -7/Garrison | Triggered checkpoint 7259 | -7/Garrison | Triggered checkpoint 7352 | -7/Garrison | Lost 4 parts (1p1n1u1w) 7542 | -7/Garrison | Triggered checkpoint 7560 | -7/Garrison | Garrison Relay disabled 7597 | -7/Garrison | Discovered new exit (range 12) 7626 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 7766 | -7/Garrison | Triggered checkpoint 7781 | -7/Garrison | Garrison Relay disabled 7808 | -7/Garrison | Discovered new exit (range 13) 7945 | -7/Garrison | Discovered new exit (range 4) 7987 | -7/Garrison | Phase Generator disabled 8072 | -7/Garrison | Triggered checkpoint 8183 | -7/Garrison | Garrison Relay disabled 8238 | -7/Garrison | Entered Factory 8238 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8540 | -6/Factory | Build established: Bothacker-Skirmisher 8670 | -6/Factory | Discovered new exit (range 88) 9553 | -6/Factory | Discovered new exit (range 11) 9563 | -6/Factory | Garrison activated, responded to threat 9643 | -6/Factory | Identified exit to Garrison 9643 | -6/Factory | Entered Garrison 9648 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 9726 | -6/Garrison | Triggered checkpoint 9753 | -6/Garrison | Garrison Relay disabled 9811 | -6/Garrison | Triggered checkpoint 9826 | -6/Garrison | Triggered checkpoint 9866 | -6/Garrison | Lost 3 parts (2n1w) 9974 | -6/Garrison | Build established: Botlord-Mutant 10036 | -6/Garrison | Triggered checkpoint 10064 | -6/Garrison | Garrison Relay disabled 10167 | -6/Garrison | Discovered new exit (range 12) 10236 | -6/Garrison | Triggered checkpoint 10282 | -6/Garrison | Triggered checkpoint 10330 | -6/Garrison | Discovered new exit (range 11) 10370 | -6/Garrison | Triggered checkpoint 10405 | -6/Garrison | Garrison Relay disabled 10543 | -6/Garrison | Discovered new exit (range 9) 10596 | -6/Garrison | Triggered checkpoint 10655 | -6/Garrison | Garrison Relay disabled 10711 | -6/Garrison | Entered Factory 10711 | -5/Factory | Accompanied by 2 allies 10711 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11022 | -5/Factory | Discovered new exit (range 6) 11280 | -5/Factory | Identified exit to Garrison 11280 | -5/Factory | Entered Garrison 11280 | -5/Garrison | Accompanied by 1 ally 11800 | -5/Garrison | Garrison Relay disabled 11824 | -5/Garrison | Triggered checkpoint 12355 | -5/Garrison | Spotted B-75 Beast 12365 | -5/Garrison | Triggered checkpoint 12370 | -5/Garrison | Triggered checkpoint 12374 | -5/Garrison | Triggered checkpoint 12408 | -5/Garrison | Triggered checkpoint 12479 | -5/Garrison | Discovered new exit (range 13) 12700 | -5/Garrison | Garrison Relay disabled 12756 | -5/Garrison | Triggered checkpoint 12766 | -5/Garrison | Triggered checkpoint 12886 | -5/Garrison | Triggered checkpoint 13502 | -5/Garrison | Discovered new exit (range 14) 13571 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 13910 | -5/Garrison | Triggered checkpoint 14016 | -5/Garrison | Garrison Relay disabled 14300 | -5/Garrison | Discovered new exit (range 8) 14338 | -5/Garrison | Triggered checkpoint 14441 | -5/Garrison | Lost 4 parts (1u3w) 14483 | -5/Garrison | Garrison Relay disabled 14729 | -5/Garrison | Entered Factory 14729 | -5/Factory | Accompanied by 2 allies 14780 | -5/Factory | Build established: Botlord-Tank 15247 | -5/Factory | Build established: Botlord-Skirmisher 15566 | -5/Factory | Discovered new exit (range 6) 15582 | -5/Factory | Discovered new exit (range 16) 15698 | -5/Factory | Build established: Botlord-Mutant 15945 | -5/Factory | Discovered new exit (range 8) 16471 | -5/Factory | Discovered new exit (range 16) 16876 | -5/Factory | Identified exit to Garrison 16876 | -5/Factory | Entered Garrison 16989 | -5/Garrison | Triggered checkpoint 17022 | -5/Garrison | Garrison Relay disabled 17648 | -5/Garrison | Spotted B-75 Beast 17652 | -5/Garrison | Triggered checkpoint 17659 | -5/Garrison | Hijacked Beast 6a control node with streamctrl_high 17754 | -5/Garrison | Triggered checkpoint 17775 | -5/Garrison | Triggered checkpoint 17832 | -5/Garrison | Discovered new exit (range 10) 17987 | -5/Garrison | Discovered new exit (range 10) 17997 | -5/Garrison | Triggered checkpoint 18172 | -5/Garrison | Triggered checkpoint 18241 | -5/Garrison | Spotted B-75 Beast 18290 | -5/Garrison | Core integrity fell below 50% 18317 | -5/Garrison | Lost 4 parts (1p1n2w) 18322 | -5/Garrison | Destroyed B-75 Beast 18694 | -5/Garrison | Build established: Botlord-Skirmisher 18897 | -5/Garrison | Discovered new exit (range 10) 18924 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 19218 | -5/Garrison | Garrison Relay disabled 19309 | -5/Garrison | Triggered checkpoint 19356 | -5/Garrison | Garrison Relay disabled 19450 | -5/Garrison | Triggered checkpoint 19514 | -5/Garrison | Garrison Relay disabled 19671 | -5/Garrison | Entered Factory 19671 | -4/Factory | Evolved 2 slots: Utility x2 19729 | -4/Factory | Sucked down chute 19729 | -4/Factory | Entered Waste 19730 | -4/Waste | Met a frightened Derelict 19744 | -4/Waste | EMP discharged 19744 | -4/Waste | System corruption reached 10% 19749 | -4/Waste | Spotted C-40 Crusher 19762 | -4/Waste | Spotted C-40 Crusher 19768 | -4/Waste | Spotted C-40 Crusher 19770 | -4/Waste | Spotted C-40 Crusher 19773 | -4/Waste | Spotted C-40 Crusher 19788 | -4/Waste | Allies destroyed C-40 Crusher 19820 | -4/Waste | Spotted C-40 Crusher 19826 | -4/Waste | Discovered new exit (range 12) 19839 | -4/Waste | Entered Factory 20010 | -4/Factory | Build established: Botlord-Mutant 20257 | -4/Factory | Fabricated Lrg. Storage Unit? 21114 | -4/Factory | Identified exit to Garrison 21158 | -4/Factory | Found Prototype Launcher 21179 | -4/Factory | Entered Garrison 21179 | -4/Garrison | Accompanied by 3 allies 21185 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 21193 | -4/Garrison | Identified Com. Tesla Bomb Launcher 21304 | -4/Garrison | Triggered checkpoint 21326 | -4/Garrison | Garrison Relay disabled 21524 | -4/Garrison | Triggered checkpoint 21888 | -4/Garrison | Triggered checkpoint 21998 | -4/Garrison | Triggered checkpoint 22139 | -4/Garrison | Discovered new exit (range 13) 22176 | -4/Garrison | Triggered checkpoint 22210 | -4/Garrison | Garrison Relay disabled 22274 | -4/Garrison | Triggered checkpoint 22498 | -4/Garrison | Triggered checkpoint 22533 | -4/Garrison | Garrison Relay disabled 22563 | -4/Garrison | Discovered new exit (range 15) 22710 | -4/Garrison | Discovered new exit (range 14) 22746 | -4/Garrison | Triggered checkpoint 22764 | -4/Garrison | Garrison Relay disabled 23012 | -4/Garrison | Triggered checkpoint 23132 | -4/Garrison | Entered Research 23132 | -3/Research | Accompanied by 13 allies 23132 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23400 | -3/Research | Spotted B-86 Titan 23421 | -3/Research | Allies destroyed B-86 Titan 23430 | -3/Research | Found Prototype Device 23444 | -3/Research | Identified Exp. Shield Generator 23451 | -3/Research | Allied Derelicts emerged from ambush trap array 23493 | -3/Research | Garrison activated, responded to threat 23526 | -3/Research | Identified exit to Garrison 23526 | -3/Research | Entered Garrison 23526 | -3/Garrison | Accompanied by 9 allies 23532 | -3/Garrison | Expanded RIF knowledge: Autoassimilate 23578 | -3/Garrison | Triggered checkpoint 23623 | -3/Garrison | Garrison Relay disabled 24131 | -3/Garrison | Spotted B-86 Titan 24193 | -3/Garrison | Destroyed B-86 Titan 24212 | -3/Garrison | Triggered checkpoint 24224 | -3/Garrison | Triggered checkpoint 24268 | -3/Garrison | Discovered new exit (range 12) 24300 | -3/Garrison | Triggered checkpoint 24401 | -3/Garrison | Garrison Relay disabled 24466 | -3/Garrison | Triggered checkpoint 24579 | -3/Garrison | Discovered new exit (range 15) 24624 | -3/Garrison | Triggered checkpoint 24660 | -3/Garrison | Garrison Relay disabled 24872 | -3/Garrison | Discovered new exit (range 8) 25237 | -3/Garrison | Entered Research 25237 | -2/Research | Accompanied by 1 ally 25237 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 25336 | -2/Research | Build established: Scavenger-Mutant 25739 | -2/Research | P-80 Master assimilated allied Assassin 8a 25987 | -2/Research | First assault squad dispatched 26009 | -2/Research | Garrison activated, responded to threat 26096 | -2/Research | Lost 4 parts (1n1u2w) 26141 | -2/Research | Identified exit to Garrison 26141 | -2/Research | Entered Garrison 26141 | -2/Garrison | Accompanied by 2 allies 26190 | -2/Garrison | Triggered checkpoint 26205 | -2/Garrison | Garrison Relay disabled 26403 | -2/Garrison | Build established: Botlord-Mutant 26469 | -2/Garrison | P-80 Master assimilated allied Enforcer 9i 26785 | -2/Garrison | Spotted B-90 Cyclops 26786 | -2/Garrison | Autoassimilated Cyclops 9a with RIF 26788 | -2/Garrison | Triggered checkpoint 26899 | -2/Garrison | Discovered new exit (range 10) 26922 | -2/Garrison | Expanded RIF knowledge: Command Fork 26952 | -2/Garrison | Triggered checkpoint 26987 | -2/Garrison | Garrison Relay disabled 27108 | -2/Garrison | Triggered checkpoint 27219 | -2/Garrison | Discovered new exit (range 12) 27314 | -2/Garrison | Triggered checkpoint 27413 | -2/Garrison | Discovered new exit (range 10) 27452 | -2/Garrison | Triggered checkpoint 27531 | -2/Garrison | Garrison Relay disabled 27670 | -2/Garrison | Triggered checkpoint 27736 | -2/Garrison | Garrison Relay disabled 27900 | -2/Garrison | Entered Access 27900 | -1/Access | Accompanied by 9 allies 27900 | -1/Access | Evolved 2 slots: Utility x2 28165 | -1/Access | P-80 Master assimilated allied Enforcer 9e 28285 | -1/Access | Crushed by falling debris 28308 | -1/Access | Garrison activated, responded to threat 28384 | -1/Access | Identified exit to Garrison 28384 | -1/Access | Entered Garrison 28470 | -1/Garrison | Spotted B-99 Colossus 28787 | -1/Garrison | Triggered checkpoint 28789 | -1/Garrison | Autoassimilated Colossus 10a with RIF 28799 | -1/Garrison | Triggered checkpoint 28800 | -1/Garrison | Triggered checkpoint 28800 | -1/Garrison | P-80 Master assimilated allied Plague 10e 28810 | -1/Garrison | P-80 Master assimilated allied Colossus 10a 28838 | -1/Garrison | Triggered checkpoint 28905 | -1/Garrison | Lost 5 parts (1p2u2w) 28913 | -1/Garrison | Destroyed Colossus 10a 28923 | -1/Garrison | Found Prototype Ballistic Gun 28939 | -1/Garrison | Identified Multirail 29273 | -1/Garrison | Discovered new exit (range 13) 29513 | -1/Garrison | Discovered new exit (range 15) 29576 | -1/Garrison | Triggered checkpoint 29721 | -1/Garrison | Garrison Relay disabled 30278 | -1/Garrison | Discovered new exit (range 14) 30306 | -1/Garrison | Expanded RIF knowledge: Autooverride 30350 | -1/Garrison | Triggered checkpoint 30410 | -1/Garrison | Garrison Relay disabled 30578 | -1/Garrison | Triggered checkpoint 30636 | -1/Garrison | Garrison Relay disabled 30755 | -1/Garrison | System corruption reached 10% 30882 | -1/Garrison | Garrison Relay disabled 31035 | -1/Garrison | Entered Access 31035 | -1/Access | Accompanied by 4 allies 31276 | -1/Access | Garrison activated, responded to threat 31871 | -1/Access | Energy Cycler disabled 32112 | -1/Access | Garrison activated, responded to threat 32192 | -1/Access | Garrison activated, responded to threat 32266 | -1/Access | P-80 Master assimilated allied Enforcer 10j 32642 | -1/Access | P-80 Master assimilated allied Terminator 10f 32927 | -1/Access | System corruption reached 30% 33082 | -1/Access | Spotted B-99 Colossus 33083 | -1/Access | Spotted B-99 Colossus 33086 | -1/Access | Assimilated Colossus 10b with formatsys_high 33091 | -1/Access | Assimilated Colossus 10c with formatsys_high 33285 | -1/Access | First assault squad dispatched 33745 | -1/Access | Discovered new exit (range 4) 33799 | *** | Escaped! Last Messages --------------- 33713_ R-10 Processor collects Sml. Battery. 33713_ U-05 Engineer lays Concrete. 33716_ R-10 Processor collects Imp. Antigrav System. 33716_ U-05 Engineer lays Concrete. 33727_ System corrupted: Substantial component data lost. 33744_ System corrupted: Matter fused (-10). 33745_ The Access Shell folds into the floor. 33745_ EXIT=FOUND 33747_ U-05 Engineer lays Concrete. 33758_ System corrupted: Enh. Nova Cannon targeting data glitched. 33759_ System corrupted: Matter fused (-5). 33759_ U-05 Engineer builds a Wall. 33762_ System corrupted: Enh. Nova Cannon targeting data glitched. 33766_ U-05 Engineer builds a Wall. 33767_ System corrupted: Enh. Nova Cannon targeting data glitched. 33774_ System corrupted: Component data lost. 33778_ U-05 Engineer lays Concrete. 33785_ System corrupted: Enh. Nova Cannon targeting data glitched. 33790_ U-05 Engineer builds a Wall. 33791_ System corrupted: Energy discharge (-67). Map ----- +----------------------------------------------------+ | ?????????????????? " + #??????????????????? | | ?????????????????? ! # #??????????????????? | | ?????????????????? # #??????????????????? | | ?????????????????? # #?????????????#????? | | ??????????????????! # ############### ???? | | ?????????????????########### ???? | | ???????????????????????????# [ ???? | | ??????????????????????????## #######??? | | ?????????????????????? ## ""G"" ########## | | ?????????????????????? ## " " # ? | | ?????????????????????? ## p" " # ? | | ?????????????????????? # #! ? | | ??????????????????????! + # ? | | ?????????????????????? # + ]!! ? | | ?????????????????????? # # ]! ? | | ?????????????????????? ############ # !! ? | | ##########???????????? #??????????# # ? | | ! #????????????????#??????????# # ? | | #???????????????????????????# ########## | | #???????????????????###?????# #????????? | | #########??########## ####### #????????? | | """" u #????????? | | BB #????????? | | #"####"### BB k #????????? | | = =* #????????? | | =%= | ! = "@ #????????? | | !% %% = """ "BB #????????? | | !! *%== ""?" BB #????????? | | ######+### "??" A#????????? | | [ # "??" """ """ #????????? | | "??" """T""" #????????? | | ########??########## ####### #????????? | | ##??????????????????###?????# #????????? | | #??????????????????########## #????????? | | #??????????????????# # #????????? | | #??????????????????# # #????????? | | #??????????????????# "" " ########## | | #??????????????????#?"" # # | | #????????????????????R # w# | | * #????????????????????"" # # | | #??????????????????#?"" # # | | ### ######??????????????????# # # | | ??###???????????????????????# # # | | ??###???????????????????????########## + | | ########????????###################### # ] | | ########## =! ^ # | | ! * = # | | ###"#########"##########+###### # " | | #?## #?? % ## # " " | | ########??# #?? ## #####"#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 200 Energy Generation 57 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Power Amplification 30 EM Shielding 3 Armor Coverage 675 Resistance: KI 25 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Particle Charging 15 Kinecelleration 30 Offensive Hacking 12 Relay Coupler Types 179 Relay Coupler Value 6 Item Schematics ----------------- Weapon Shielding | -10/Materials | Hacked Lrg. Storage Unit | -8/Materials | Scanalyzed Particle Charger | -7/Factory | Scanalyzed Com. Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed StructuralPlasmaShredder Manual? 0 Play Time 07:59:21 Cumulative 125.6 hours Start 2021.04.22 @ 07:29:07 End 2021.04.23 @ 04:07:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b2562d44-03a3-47a7-80f5-cb3e222d9956