Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.07 @ 18:13:31 Player: Unholy Diver Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1459) 1459 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 2960 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 21 Cogmind --------- Core Integrity 0/400 Matter 82/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Heat Sink Improved Sensor Array Shotgun Plasma Cutter Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array > --- WEAPON ----------- Heavy EM Pulse Gun Battle Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Utility Shielding Assault Rifle Rocket Launcher Stasis Trap [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 32 | 6 3 6 17 Power 5 | 1 . 1 3 Engine 4 | 1 . . 3 Core 1 | . . 1 . Reactor . | . . . . Propulsion 10 | 2 . 3 5 Treads . | . . . . Leg 10 | 2 . 3 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 . 4 Device 2 | . 1 . 1 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 11 | 2 2 2 5 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon 1 | . . 1 . Launcher 2 | . 1 . 1 Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 1 11 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 5 | . . 1 4 Highest Loss Streak 8 | . . 1 8 Average Slot Usage (%) 96 | . 95 99 94 Engine 6 | . 14 1 8 Core 5 | . . 12 1 Leg 28 | . 28 28 30 Device 12 | . 9 14 12 Storage 12 | . 14 14 11 Protection 3 | . . . 9 Energy Gun 3 | . 14 1 1 Ballistic Gun 10 | . 11 17 3 Ballistic Cannon 6 | . . 8 8 Launcher 3 | . 2 . 7 Naked Turns . | . . . . Heaviest Build 30 | 11 12 15 30 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 6 10 Average Capacity 7 | 5 6 6 9 Most Carried 7 | 2 6 6 7 Average Carried 4 | 1 4 5 5 Final Capacity 10 | 6 6 6 10 Final Carried 7 | 2 5 6 7 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1186 | 278 102 228 578 Remotely . | . . . . Salvage Created 1787 | 95 454 285 953 Parts 105 | . 29 18 58 Haulers Intercepted . | . . . . Recyclers Shooed 5 | . 2 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 43 | . 7 10 26 Melee 1 | . . . 1 Guns 12 | . 6 6 . Cannons 10 | . . 4 6 AOE 20 | . 1 . 19 Classes Destroyed 11 | 1 4 2 4 Worker 4 | . . 1 3 Builder 1 | . . . 1 Tunneler 1 | . 1 . . Recycler 8 | 1 2 . 5 Operator 1 | . . . 1 Watcher 3 | . 1 . 2 Swarmer 12 | . 3 3 6 Grunt 22 | . 4 6 12 Brawler 1 | . . . 1 Sentry 7 | . . . 7 Assembled 1 | . . 1 . Best Kill Streak 13 | 1 4 4 13 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 4 | 1 2 1 4 Gunslinging 1 | . 1 . . Exploded 3 | . 1 . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1920 | . 151 262 1507 Core 534 | . 37 95 402 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 . 47 . Volleys Fired 119 | 6 24 32 57 Largest 2 | 2 2 2 2 Hottest 84 | 60 70 60 84 Shots Fired 212 | 8 41 59 104 Gun 111 | 8 38 47 18 Cannon 57 | . . 12 45 Launcher 42 | . 3 . 39 Special 2 | . . . 2 Kinetic 127 | 6 14 53 54 Thermal 2 | . . . 2 Explosive 42 | . 3 . 39 Electromagnetic 41 | 2 24 6 9 Robot Hit Streak 15 | 2 6 9 15 Robot Miss Streak 6 | 2 2 4 6 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 114 | 5 21 36 52 Core Hits 95 | 1 15 18 61 Critical Hits 2 | . . . 2 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 6 | . . . 6 Impact 6 | . . . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3764 | 83 384 533 2764 Guns 910 | 83 305 371 151 Cannons 652 | . . 140 512 Explosions 2051 | . 79 . 1972 Melee 107 | . . . 107 Ramming 22 | . . 22 . Kinetic 1125 | 55 86 427 557 Thermal 22 | . . . 22 Explosive 2051 | . 79 . 1972 Electromagnetic 437 | 28 219 84 106 Impact 107 | . . . 107 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 42 | . . . 42 Projectiles 17 | . . . 17 Explosions 25 | . . . 25 Melee . | . . . . Knockbacks 2 | . . . 2 Impact 1 | . . . 1 Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 95 | . . . 95 Shots 4 | . . . 4 Rammed 1 | . . 1 . Targets Rammed 4 | . . 4 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 36 | . 36 7 2 Average Temperature 16 | . 19 7 2 Received Heat Transfer 698 | . 51 122 525 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | . . . 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 690 | 5 255 288 690 Initial 99 | . 3 99 6 Average 176 | 3 152 138 254 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 72 | 100 60 84 61 Level 1 17 | . 39 15 12 Level 2 9 | . . . 26 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 11 15 36 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 6 | . 1 1 4 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 3 . 3 Successful 3 | . 1 . 2 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Retrieve Matter 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 8 | . . 8 . Total Damage 70 | . . 70 . Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2136 | 124 374 842 796 Spaces Moved 1367 | 84 248 598 437 Core 11 | 6 . . 5 Treads . | . . . . Legs 1356 | 78 248 598 432 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 115 120 120 126 Slowest Speed 400 | 120 120 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 34 87 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 13 | . . . 13 Terrain Destroyed 311 | . 13 1 297 Melee . | . . . . Projectile 3 | . . 1 2 AOE 308 | . 13 . 295 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1607 | 103 282 662 560 Wait 38 | . 3 12 23 Move 1364 | 83 247 597 437 Hop . | . . . . Pick Up 31 | 8 4 6 13 Fast Attach 3 | . 1 1 1 Attach 15 | 6 . 1 8 Detach 2 | . . . 2 Swap 14 | . 2 4 8 Drop 11 | . 1 5 5 Fire 119 | 6 24 32 57 Melee 6 | . . . 6 Ram . | . . . . Kick 4 | . . 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 10) 499 | -10/Materials | Entered Mines 504 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 535 | -10/Mines | Discovered new exit (range 12) 665 | -10/Mines | Learned location of Mines (-9) 843 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 901 | -10/Mines | Found a hidden stash of uninstalled traps 924 | -10/Mines | Build established: Scavenger-Mutant 945 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 973 | -10/Mines | Learned location of Zion (-7) 1153 | -10/Mines | Discovered new exit (range 9) 1196 | -10/Mines | Excavation squad dispatched 1196 | -10/Mines | A large section of the Mines collapsed 1272 | -10/Mines | Core integrity fell below 50% 1341 | -10/Mines | Entered Materials 1341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1538 | -9/Materials | Discovered new exit (range 7) 2049 | -9/Materials | Core integrity fell below 50% 2125 | -9/Materials | Core integrity fell below 20% 2137 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- The unstable cave ceiling collapses. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. [Achievement: Oops] The unstable cave ceiling collapses. Acquired Hvy. Hammer. R-06 Scavenger collects Sensor Array. Rocket Launcher destroyed. Aluminum Leg destroyed. Acquired Shotgun. Y-45 Defender destroyed. Acquired Heat Sink. Aluminum Leg destroyed. Imp. Heat Sink destroyed. Acquired 50 matter. G-34 Mercenary knocked back. Atomic Centrifuge disabled. Ion Engine destroyed. Aluminum Leg destroyed. Assault Rifle destroyed. Hvy. Hammer destroyed. 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