Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.05 @ 13:02:30 // Winter2019/RPGLIKE Player: Farfid Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (306) 1530 Value Destroyed (15019) 15019 Prototype IDs (98) 1960 Alien Tech Used (0) 0 Bonus (18319) 18319 TOTAL SCORE: 47528 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 7166 Follower Combat Kills 1450 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1406 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -603 Cogmind --------- Core Integrity 1725/2400 Matter 349/350 Energy 199/800 System Corruption 8% Temperature Cool (16) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Experimental Power Amplifier Experimental Power Amplifier Gravity Neutralizing Apparatus Experimental Signal Interpreter Makeshift Terrain Scanner Experimental Core Analyzer Matter Filter Improved Kinecellerator Improved Stasis Canceller Experimental Force Field > --- WEAPON (3) ------- Heavy Gauss Cannon Graviton Cannon > --- INVENTORY (3) ---- Heavy Gauss Cannon Rocket Array Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Experimental Power Amplifier Gravity Neutralizing Apparatus Experimental Signal Interpreter Makeshift Terrain Scanner Experimental Core Analyzer Improved Kinecellerator Advanced Reaction Control System Experimental Shock Absorption System System Mapper > --- WEAPON ----------- Heavy Gauss Cannon Compact Linear Accelerator Ionic Axe > --- INVENTORY -------- Experimental Force Field Mobile Refinery Mk. CCLXVII Rocket Array [Rating: 174] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Improved Airjet Wheel Wheel Hover Unit Improved Airjet Flight Unit Nuclear Pulse Thruster Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Advanced Matter Compressor Processor Advanced Signal Interpreter Hackware System Mapper Weapon Heavy Gauss Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Array Special Weapon Experimental Stasis Projector Slashing Weapon Ionic Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Slots Evolved 18 | 3 . . . . 2 . . . 5 . . 1 . . . . . . . 1 2 . . . 1 . 1 1 . 1 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Utility 10 | 1 . . . . 1 . . . 2 . . 1 . . . . . . . . 1 . . . 1 . 1 1 . 1 . Weapon 2 | 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 233 | 5 1 2 6 2 2 3 3 11 27 . . 8 2 10 1 1 . . . 19 26 1 . 10 . 18 13 12 44 2 4 Power 18 | 1 . . . . . 1 . 1 5 . . . . 1 . . . . . 3 2 . . 2 . . . . 2 . . Engine 10 | 1 . . . . . 1 . 1 5 . . . . . . . . . . 1 . . . . . . . . 1 . . Core 5 | . . . . . . . . . . . . . . 1 . . . . . 2 2 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Propulsion 41 | 2 . 1 3 . . . 2 4 5 . . . . 3 . 1 . . . 6 2 . . 2 . 2 1 . 7 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . 1 . 4 . . . . 3 . 1 . . . . . . . . . . . . . . . Flight 28 | . . . 2 . . . 1 4 1 . . . . . . . . . . 6 2 . . 2 . 2 1 . 7 . . Utility 78 | . 1 1 1 2 2 . 1 1 9 . . 2 2 2 . . . . . 6 9 1 . 5 . 1 6 9 15 1 1 Device 65 | . . 1 1 2 2 . 1 1 7 . . 2 2 1 . . . . . 6 7 1 . 3 . 1 4 9 12 1 1 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Processor 11 | . 1 . . . . . . . 2 . . . . 1 . . . . . . 2 . . 1 . . 2 . 2 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 96 | 2 . . 2 . . 2 . 5 8 . . 6 . 4 1 . . . . 4 13 . . 1 . 15 6 3 20 1 3 Energy Gun 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 5 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 1 . . . . Ballistic Gun 26 | 2 . . 2 . . 1 . 2 4 . . 2 . 1 1 . . . . 2 4 . . . . . 3 1 1 . . Ballistic Cannon 30 | . . . . . . . . 2 3 . . 2 . 1 . . . . . 1 2 . . . . 4 2 1 9 . 3 Launcher 14 | . . . . . . . . 1 . . . 2 . 1 . . . . . . 2 . . 1 . 4 . . 2 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 3 . 1 6 . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . 1 . . 1 3 6 . . 3 . 3 . . . . . . 5 . . 5 . 4 2 4 11 . . Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 72 95 99 100 90 77 88 98 83 100 100 96 92 96 93 93 93 93 93 89 96 100 100 96 89 90 89 89 85 86 81 Engine 5 | . 14 14 14 14 11 11 11 11 7 14 14 13 13 7 6 6 6 6 6 6 1 . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 5 6 6 6 6 6 6 9 11 11 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 4 4 4 4 Wheel 1 | . 28 28 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . 10 . 10 28 28 27 26 26 26 26 26 26 26 14 . . . . . . . . . . . Flight 18 | . . . 9 28 23 22 22 33 18 7 7 6 6 3 . . . . . 13 33 33 33 33 31 27 24 24 19 18 18 Device 29 | . . 10 17 28 30 22 22 31 25 28 28 27 31 33 33 33 33 33 33 31 33 33 33 29 26 30 32 36 33 36 39 Processor 6 | . 1 14 10 . . . . . 6 7 7 6 6 6 6 6 6 6 6 6 5 5 5 5 5 5 7 4 8 9 9 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 4 4 4 . Ballistic Gun 8 | . 28 28 28 28 23 22 22 11 7 7 7 6 . 2 9 13 13 13 13 6 5 11 11 11 10 2 4 4 . . . Ballistic Cannon 4 | . . . . . . . . 10 7 7 7 6 6 6 3 . . . . . . . . . . 5 5 4 8 6 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 6 6 7 11 11 19 17 17 20 39 39 39 41 41 49 43 43 43 43 43 43 45 37 36 64 64 75 75 79 93 93 96 Greatest Support 108 | 20 20 20 20 12 17 17 21 23 52 52 52 52 52 72 72 74 74 74 74 74 53 52 44 70 70 81 95 81 103 93 108 Greatest Overweight (x) 3 | . . . 3 . 1 . . . 1 . . . . . . . . . . 1 . . . 1 . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 1 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . 1 1 1 1 1 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . . 1 1 1 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Carried 2 | . . . . . 1 2 2 2 2 1 1 2 2 3 3 3 2 3 3 3 2 2 3 3 3 3 3 3 2 2 2 Final Capacity 3 | 1 1 1 1 1 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . . 1 1 1 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 2 Class Distribution -------------------- 40% | Scout 34% | Hacker-Scout 12% | Scavenger-Scout 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Matter Collected 9550 | 232 40 88 220 74 70 84 47 587 740 212 175 80 47 28 469 34 62 8 . 307 296 50 72 384 . 737 1231 356 2164 330 326 Remotely 8693 | . . . . . . . 47 587 740 212 175 70 33 28 469 34 62 8 . 307 296 50 72 369 . 737 1221 356 2164 330 326 Salvage Created 11809 | . 40 225 302 120 . 169 47 346 634 37 57 . . 28 717 . . . . 18 589 170 69 399 . 1955 1815 509 1927 642 994 Parts 513 | . 4 16 29 5 . 9 6 30 39 6 5 . . 1 . . 4 . . 8 15 13 9 8 . 58 108 21 64 33 22 Haulers Intercepted 21 | . . . 2 . . . . 2 3 . . . . . . . . . . . 3 . . . . 7 . 2 2 . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . . 6 5 1 . . . . 12 7 . 8 . 22 9 23 . . . . . . . Prevented 4 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Combat Hostiles Destroyed 235 | . 3 5 5 1 . 3 3 12 14 3 4 . . . 2 . 2 . . 3 4 4 5 12 . 24 42 6 51 18 9 Melee 5 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 1 . . . . Guns 70 | . 3 5 5 1 . 3 3 7 3 3 1 . . . 2 . 2 . . 3 . 2 5 2 . 5 11 3 1 . . Cannons 106 | . . . . . . . . 5 11 . 3 . . . . . . . . . . . . . . 8 27 3 35 5 9 AOE 50 | . . . . . . . . . . . . . . . . . . . . . 2 . . 10 . 7 3 . 15 13 . Classes Destroyed 22 | . 1 3 2 1 . . . . 3 . . . . . 1 . . . . 1 . . . 2 . 1 2 . 4 1 . Worker 9 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 3 . . 1 2 . Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Tunneler 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . . . 2 . . . . 2 3 . . . . . . . . . . . 3 . . . . 7 . 2 2 . . Recycler 11 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 4 . . 1 . 4 Mechanic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 1 Watcher 15 | . . . 2 . . . . 1 3 . . . . . . . . . . . . . . . . . 4 1 1 2 1 Swarmer 46 | . 3 . . . . . 3 3 3 3 . . . . . . . . . 2 . . 5 1 . 9 9 . 5 . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Grunt 101 | . . 4 5 1 . 3 . 5 6 . 3 . . . . . . . . . 2 3 . 6 . 13 11 1 25 8 5 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Sentry 32 | . . 1 . . . . . 4 3 . . . . . . . 1 . . . 2 . . . . 1 9 4 5 . 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . Hunter 9 | . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 2 . . 1 1 2 . . Programmer 21 | . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . 1 . . 6 . 5 4 2 Compactor 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 21 | . 3 2 7 2 . 3 3 3 5 2 3 . . 1 1 . 1 . . 3 4 3 5 9 . 9 7 3 8 21 6 Combat Bots Only 11 | . 3 2 3 1 . 3 3 3 5 2 3 . . . 1 . 1 . . 3 3 3 5 9 . 5 7 3 7 11 4 Max Kills in Single Turn 4 | . 1 1 1 1 . 1 1 1 1 1 1 . . 1 1 . 1 . . 1 2 1 1 3 . 3 3 2 4 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . 3 2 . 4 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Damage Taken 8396 | . 60 185 52 . . 121 113 692 445 72 84 . . . . . 102 . . 202 197 387 207 274 . 583 1546 466 1697 343 568 Core 6731 | . 46 150 40 . . 93 88 569 350 58 67 . . . . . 76 . . 164 157 302 167 229 . 484 1237 373 1356 269 456 Absorbed by Shields 2091 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . 22 . . 1111 354 595 Redirected to Core 5570 | . 40 118 40 . . 93 88 420 299 45 58 . . . . . 76 . . 135 142 282 141 152 . 323 1060 333 1156 225 344 Core Remaining (%) 88 | 100 . 96 . . . 100 . 77 . . . . 100 . . . . . . 100 . . . . 72 . 95 93 68 . 71 Volleys Fired 787 | . 6 17 28 9 . 9 6 72 76 10 18 . 4 7 38 6 13 4 1 14 3 7 9 26 . 80 106 26 121 37 34 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 . 2 1 2 1 2 1 1 2 2 2 2 2 . 2 2 2 2 2 2 Hottest 162 | . 40 40 46 46 . 46 46 69 76 76 76 . 81 48 78 30 63 30 30 63 60 60 60 60 . 162 91 91 131 131 131 Shots Fired 1337 | . 12 34 56 18 . 18 12 119 132 17 29 . 5 7 75 6 17 4 1 26 5 10 18 39 . 116 197 44 209 50 61 Gun 587 | . 12 34 56 18 . 18 12 47 57 7 11 . 1 5 44 6 17 4 1 24 4 10 18 31 . 26 99 20 5 . . Cannon 713 | . . . . . . . . 72 75 10 18 . 4 2 31 . . . . 2 . . . . . 88 97 24 188 41 61 Launcher 37 | . . . . . . . . . . . . . . . . . . . . . 1 . . 8 . 2 1 . 16 9 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1271 | . 12 34 56 18 . 18 12 119 132 17 29 . 5 7 75 6 17 4 1 26 4 10 18 31 . 85 196 44 193 41 61 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 37 | . . . . . . . . . . . . . . . . . . . . . 1 . . 8 . 2 1 . 16 9 . Electromagnetic 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . . Robot Hit Streak 44 | . 4 12 14 11 . 24 34 37 33 20 7 . 8 2 34 . 42 . . 44 7 9 10 9 . 28 29 35 31 9 20 Robot Miss Streak 4 | . 1 1 3 2 . . . 1 2 2 3 . 4 . 1 . . . . 3 1 . 2 1 . 2 1 1 2 2 1 Penetration Max 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . 1 2 1 1 1 1 Secondary Targets 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Shots Hit Robots 953 | . 7 21 35 14 . 17 10 83 95 9 19 . 1 2 72 . 8 . . 15 29 8 11 22 . 83 155 32 141 28 36 Core Hits 744 | . 4 14 15 4 . 8 3 25 34 3 7 . . 1 7 . 3 . . 8 16 5 5 71 . 61 76 16 202 131 25 Critical Hits 85 | . . . 1 . . 1 . 3 . . 1 . . . . . . . . . 2 2 . . . 7 26 7 24 7 4 Critical Kills 38 | . . . 1 . . 1 . 2 . . . . . . . . . . . . 1 2 . . . . 12 5 11 2 1 Critical Parts Destroyed 41 | . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . 6 13 2 9 5 3 Melee Attacks 60 | . . . . . . . . . . . . . . . . . . . . . 37 3 . . . 10 . 3 6 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . 7 . 3 6 1 . Piercing 27 | . . . . . . . . . . . . . . . . . . . . . 21 3 . . . 3 . . . . . Sneak Attacks 14 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . 2 . . 6 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Damage Inflicted 47895 | . 62 185 513 233 . 232 156 1796 2331 270 641 . 27 56 2364 . 257 . . 550 1288 318 360 2348 . 4703 7739 1523 11842 5576 2525 Guns 11795 | . 62 185 513 233 . 232 156 808 1061 130 265 . 27 56 1328 . 257 . . 550 90 240 360 491 . 818 3150 639 144 . . Cannons 21753 | . . . . . . . . 988 1270 140 376 . . . 1036 . . . . . . . . . . 2234 4052 698 6704 1730 2525 Explosions 12486 | . . . . . . . . . . . . . . . . . . . . . 227 . . 1857 . 1261 537 . 4851 3753 . Melee 1861 | . . . . . . . . . . . . . . . . . . . . . 971 78 . . . 390 . 186 143 93 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 32899 | . 62 185 513 233 . 232 156 1796 2331 270 641 . 27 56 2364 . 257 . . 550 90 240 360 491 . 2403 7202 1337 6848 1730 2525 Thermal 386 | . . . . . . . . . . . . . . . . . . . . . . . . . . 386 . . . . . Explosive 11984 | . . . . . . . . . . . . . . . . . . . . . 227 . . 1857 . 875 537 . 4735 3753 . Electromagnetic 765 | . . . . . . . . . . . . . . . . . . . . . . . . . . 649 . . 116 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 857 | . . . . . . . . . . . . . . . . . . . . . 45 . . . . 390 . 186 143 93 . Piercing 1004 | . . . . . . . . . . . . . . . . . . . . . 926 78 . . . . . . . . . Highest Corruption 8 | . 1 1 . . . . . . . . . . . 1 1 1 1 1 1 1 . . . 1 1 . 3 . 2 5 8 Average Corruption 1 | . 1 1 . . . . . . . . . . . 1 1 1 1 1 1 1 . . . 1 1 . 2 . 1 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 43 | . 1 . . . . . . . . . . . . 1 5 . 1 3 . . . . . . 1 . 10 . 1 7 13 Message Errors 8 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . 1 . . . 1 1 2 Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Energy Discharges 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . 1 Data Loss (minor) 6 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . 1 . . 2 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 10 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 5 Weapon Failures 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1011 | . . . . . . . . 9 24 25 28 . . . . . . . . . 50 . . . . 140 121 25 193 153 243 Projectiles 798 | . . . . . . . . 9 24 25 28 . . . . . . . . . . . . . . 69 121 . 174 105 243 Explosions 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . 71 . . 19 25 . Melee 98 | . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . 25 . 23 . Knockbacks 99 | . . . . . . . . 9 5 3 2 . . . . . . . . . . . . . . 4 19 1 31 4 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 89 | . . . . . . . . 8 5 3 2 . . . . . . . . . . . . . . 4 19 1 29 3 15 Secondary 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 6 Self-Inflicted Damage 241 | . . . . . . . . . . . . . . . . . . . . . . . . . . 168 . . 73 . . Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 210 | . . 3 . . . . . 29 22 . . . . . . . . . . . . 4 . . . 72 210 8 1 . 161 Average Temperature 14 | . . 3 . . . . . 7 5 . . . . . . . . . . . . 4 . . . 12 71 4 1 . 78 Received Heat Transfer 1570 | . . 93 33 . . 72 36 333 117 . 9 . . . . . 15 . . 12 54 99 9 33 . 106 261 90 146 32 20 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Heat Transferred 250 | . . . . . . . . . . . . . . . . . . . . . . . . . . 250 . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Stolen 4 | . . . . . . . . . . 1 1 . 1 . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Peak Influence 2673 | . 85 212 351 199 . 92 173 657 587 . . . . 55 75 96 . . . . 484 . . . . 1076 1784 1306 2673 2305 1957 Initial 1603 | . . 33 82 136 . . 35 72 248 . . . . . 19 52 . . . . 113 . . . . . 527 1100 734 1603 1475 Average 699 | . 26 123 192 175 . 78 86 330 425 . . . . 40 50 72 . . . . 302 . . . . 485 887 1143 1498 1947 1681 Maximum Alert Level 5 | . . 1 1 . . . . 2 2 . . . . . . . . . . . 2 . . . . 3 5 4 5 5 5 Low Security (%) 29 | 100 100 95 56 100 . 100 100 26 . . . . . 100 100 100 . . . . 29 . . . . 25 4 . . . . Level 1 17 | . . 4 43 . . . . 32 49 . . . . . . . . . . . 40 . . . . 16 26 . . . . Level 2 15 | . . . . . . . . 41 50 . . . . . . . . . . . 30 . . . . 30 12 . . . . Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 16 27 29 . . Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 72 20 . 35 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 8 5 64 High Security 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 40 94 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . . . . . . 1 2 8 6 . . . . . . . . . . . 1 . . . 1 5 5 . 1 14 2 Investigation 11 | . . . . . . 1 1 1 4 . . . . . . . . . . . . . . . 1 1 . . 1 . 1 Extermination 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Reinforcement 9 | . . . . . . . . 4 1 . . . . . . . . . . . 1 . . . . 3 . . . . . Assault 21 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . . 14 1 Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Distress Signals 24 | . . 4 3 . . . . 2 3 . . . . . . . . . . . 1 . . 1 . 1 2 2 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 482 | . 6 9 14 2 . 3 7 38 25 6 7 . 1 . 6 . 4 1 . 14 7 27 18 22 . 33 62 13 81 49 27 Peak Tracking Total 21 | . 5 4 4 2 . 3 6 12 5 3 5 . 1 . 3 . 3 1 . 5 4 13 12 9 . 7 12 10 16 21 11 Tactical Retreats 59 | . 1 1 . . . . 1 7 5 2 2 . . . . . . . . . . 7 3 1 . 5 5 3 6 8 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Traps Triggered 19 | . 1 . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 6 . . 1 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . 1 . . . . . . 2 1 . . . . . 2 . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Machines Disabled 48 | . . . . . . . . 7 . . . . . . . . . . . . 1 . . . . 14 16 1 6 3 . Max in Single Turn 6 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 6 2 1 1 2 . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Machines Accessed 79 | . 2 . 3 1 2 1 3 7 9 . . . . 3 . 1 . . 4 . 6 1 . 2 1 11 10 4 3 2 3 Terminals 47 | . 2 . 3 . . 1 2 7 8 . . . . 2 . . . . . . 4 . . . 1 6 5 2 . 1 3 Fabricators 7 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 3 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 7 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 3 1 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 1 . Total Hacks 232 | . 6 . 10 1 5 5 7 21 31 . . . . 10 . 1 . . 24 . 19 1 . 5 8 22 32 7 8 3 6 Successful 149 | . 5 . 6 1 5 2 4 12 15 . . . . 7 . 1 . . 24 . 11 1 . 5 6 12 24 3 3 1 1 Failed 82 | . 1 . 4 . . 3 3 9 16 . . . . 3 . . . . . . 8 . . . 2 10 7 4 5 2 5 Catastrophic 11 | . 1 . 1 . . 1 . 1 1 . . . . . . . . . . . . . . . 1 1 2 . . . 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 90 | . 3 . 4 . 1 2 6 14 4 . . . . 3 . . . . . . 16 . . 1 7 9 14 . 1 1 4 Terminals 157 | . 6 . 10 . . 5 6 21 29 . . . . 8 . . . . . . 16 . . . 8 16 20 4 . 2 6 Fabricators 16 | . . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 1 9 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 9 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 4 1 2 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 8 1 . Terminal Hacks 95 | . 3 . 4 1 5 2 2 4 12 . . . . 4 . . . . 24 . 4 1 . 5 5 6 11 2 . . . Record 17 | . . . . . 4 . . . . . . . . . . . . . 11 . . . . . 1 1 . . . . . Part Schematic 22 | . . . . . . 1 . . 3 . . . . 1 . . . . 5 . 4 . . . 4 2 2 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 14 | . 1 . 1 . . . . 1 2 . . . . 1 . . . . 3 . . . . 4 . . 1 . . . . Open Door 5 | . . . . 1 . . . 2 . . . . . . . . . . . . . 1 . 1 . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Branch Access Points 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Locate Traps 4 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 5 | . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 1 5 . . . . Load Schematic 5 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 2 . . . . Build 7 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 3 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 1 . . . . Report Inventory 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 . Seal Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 . Unauthorized Hacks 28 | . 2 . 2 . . . 2 8 1 . . . . 1 . . . . . . 4 . . . 1 . 5 . 1 . 1 Terminals 23 | . 2 . 2 . . . 1 8 1 . . . . 1 . . . . . . 4 . . . 1 . 2 . . . 1 Track 10 | . 2 . 1 . . . . 2 . . . . . . . . . . . . 2 . . . 1 . 1 . . . 1 Botnet 8 | . . . 1 . . . 1 2 . . . . . 1 . . . . . . 2 . . . . . 1 . . . . Disrupt 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 1 . 2 . . 1 2 4 9 . . . . 3 . 1 . . . . 4 . . . 1 8 10 3 3 1 3 Full Trace Events 8 | . . . . . . 1 1 1 3 . . . . . . . . . . . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Matter 636 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 636 . . . . Time 338 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 338 . . . . Total Robot Build Rating 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . Part Schematics Acquired 21 | . . . . . . 1 . . 3 . . . . 1 . . . . 5 . 4 . . . 4 2 1 . . . . Parts Built 5 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 . . . . Matter 1257 | . . . . . . . . . 212 . . . . 186 . . . . . . 318 . . . . 256 285 . . . . Time 258 | . . . . . . . . . 35 . . . . 49 . . . . . . 56 . . . . 42 76 . . . . Total Part Build Rating 27 | . . . . . . . . . 6 . . . . 2 . . . . . . 6 . . . . 8 5 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 8 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Total Allies 41 | . . 2 . . . . . 2 . . . . . . 18 . . . . 1 . . . 5 . . 13 . . . . Largest Group 18 | . . 2 2 1 1 . . 2 . . . . . . 18 18 17 16 16 17 12 8 . 5 2 1 10 . . . . Highest-Rated Group 680 | . . 38 38 31 31 . . 62 . . . . . . 668 668 611 586 586 680 525 362 . 272 120 60 471 . . . . Highest-Rated Ally 94 | . . 31 31 31 31 . . 31 . . . . . . 50 50 50 50 50 94 94 94 . 60 60 60 54 . . . . Total Orders 27 | . . . . . . . . . . . . . 12 4 2 . . . . 2 . . . 5 . 2 . . . . . STAY 7 | . . . . . . . . . . . . . 3 . . . . . . . . . . 3 . 1 . . . . . FOLLOW 9 | . . . . . . . . . . . . . 5 1 . . . . . . . . . 2 . 1 . . . . . EXPLORE 5 | . . . . . . . . . . . . . 2 1 . . . . . 2 . . . . . . . . . . . RETURN 6 | . . . . . . . . . . . . . 2 2 2 . . . . . . . . . . . . . . . . Ally Attacks 478 | . . 4 20 8 . . . 5 . . . . . . 114 3 42 15 . 118 16 45 . . . . 88 . . . . Total Damage 11137 | . . 84 186 148 . . . 105 . . . . . . 3081 130 940 204 . 2680 436 705 . . . . 2438 . . . . Kills 59 | . . 2 4 1 . . . 1 . . . . . . 4 1 7 1 . 16 4 5 . . . . 13 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 14 | . . 3 . 2 . . . . . . 1 2 1 . . . 2 . . 2 . 1 . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . 2 2 . . . . . 2 . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Turns Passed 12265 | 40 141 320 333 226 191 218 146 451 1132 377 307 337 428 197 308 128 266 284 48 822 535 462 174 371 140 784 890 211 1312 398 288 Spaces Moved 19003 | 41 148 288 334 347 228 338 119 549 1886 384 480 785 494 324 309 219 411 404 80 978 963 1056 500 699 363 1344 1014 319 2346 751 502 Core 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 658 | 40 148 288 182 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5289 | . . . . . . . . . 779 384 480 785 494 324 309 219 411 404 80 620 . . . . . . . . . . . Flight 13054 | . . . 151 347 228 338 119 549 1107 . . . . . . . . . . 358 963 1056 500 699 363 1344 1014 319 2346 751 502 Fastest Speed 13 | 50 80 80 37 37 37 37 34 29 27 40 40 40 40 40 40 40 40 40 40 25 25 21 24 20 20 20 13 22 21 28 21 Average Speed 33 | 79 80 80 60 37 70 37 36 30 37 40 40 40 40 40 40 40 40 40 40 46 27 28 26 22 20 21 22 22 27 28 27 Slowest Speed 200 | 80 80 80 200 37 117 37 37 34 99 40 40 40 40 45 40 40 40 40 40 111 29 29 29 108 20 22 100 22 108 28 28 Overloaded Moves 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . 53 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . 4 3 5 . . . . . . . . . . . . . 2 2 2 . 7 3 2 9 2 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 41 71 36 80 60 72 9 84 58 64 62 85 75 13 95 8 52 63 70 78 27 93 83 88 63 35 60 12 55 22 22 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 6 | . . . . 1 1 . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 23 | . . 1 1 . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . 1 . 1 . 1 . . . 2 2 3 4 . . . 6 3 . 5 . 4 3 . 1 . . . . . . Spaces Dug 167 | . . . . . . . . 9 12 1 3 . . 5 . 6 5 4 1 1 7 4 . 4 . 48 7 13 17 3 17 Terrain Destroyed 858 | . . . . . . . . 26 20 7 6 . 3 5 3 6 7 4 1 7 23 10 18 95 . 141 97 31 201 122 25 Melee 14 | . . . . . . . . . . . . . . . . . . . . . 7 1 . . . 6 . . . . . Projectile 366 | . . . . . . . . 15 20 7 6 . 3 5 3 6 7 4 1 7 2 9 18 10 . 28 81 31 66 12 25 AOE 478 | . . . . . . . . 11 . . . . . . . . . . . . 14 . . 85 . 107 16 . 135 110 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Total 23367 | 45 159 347 410 426 258 407 205 728 2198 590 565 807 719 385 420 253 496 522 94 1324 1189 1201 520 860 429 1700 1473 407 2772 873 585 Wait 2620 | . 3 28 26 62 23 55 77 72 144 189 61 4 215 34 72 27 62 113 14 276 125 133 8 70 67 196 199 21 145 73 26 Move 18878 | 40 147 287 333 346 227 329 113 538 1885 383 479 784 493 324 308 218 410 403 79 977 962 1051 495 694 362 1330 1007 314 2330 746 484 Hop 43 | . . . . . . 4 2 5 . . . . . . . . . . . . . 2 2 2 . 6 2 2 6 2 8 Pick Up 26 | . . 2 2 2 2 . . . . 3 1 2 2 . . . 1 . . 1 1 1 . . . . . . 3 1 2 Fast Attach 195 | 5 1 1 4 2 1 . 3 8 22 . . 8 2 10 1 1 . . . 18 20 1 . 9 . 16 12 11 37 1 1 Attach 6 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 Detach 5 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 Swap 32 | . . 1 2 . . 3 . 3 5 . . . . . . . . . . 1 5 . . 1 . 2 1 1 5 1 1 Drop 206 | . . 2 8 4 2 1 2 10 21 2 . 9 3 10 1 1 1 . . 19 21 1 . 10 . 16 6 10 40 1 5 Fire 787 | . 6 17 28 9 . 9 6 72 76 10 18 . 4 7 38 6 13 4 1 14 3 7 9 26 . 80 106 26 121 37 34 Melee 54 | . . . . . . . . . . . . . . . . . . . . . 31 3 . . . 10 . 3 6 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . . . . . . 18 . . . . . . . . . . . 8 . . . . 15 19 . 11 . 5 Rewire 70 | . . . . . . . . . . . . . . . . . . . . . . . . 40 . . 30 . . . . Trap 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 367 | . 2 9 7 . . 6 2 20 27 3 6 . . . . . 9 2 . 18 11 2 6 8 . 29 91 19 65 10 15 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / [*Ext x2]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x1) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 5) 170 | -10/Materials | Discovered new exit (range 8) 182 | -10/Materials | Entered Mines 263 | -10/Mines | Assembled infested the area 263 | -10/Mines | Learned Materials emergency access door positions 268 | -10/Mines | Assisted by a Guerilla fighting off Assembled 311 | -10/Mines | Build established: Mutant 411 | -10/Mines | Identified exit to Materials 488 | -10/Mines | Reached level 2 502 | -10/Mines | Entered Materials 502 | -9/Materials | Accompanied by 2 allies 504 | -9/Materials | Reached level 3 507 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 715 | -9/Materials | Identified exit to Mines 835 | -9/Materials | Entered Mines 835 | -9/Mines | Accompanied by 1 ally 837 | -9/Mines | Reached level 4 860 | -9/Mines | Found a hidden stash of uninstalled traps 876 | -9/Mines | Learned 2 Materials zone layouts 877 | -9/Mines | Learned location of Zion (-7) 948 | -9/Mines | Found the Drone Emporium 950 | -9/Mines | Found Prototype Device 950 | -9/Mines | Identified Sensor Drone Bay 969 | -9/Mines | Discovered new exit (range 4) 1008 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1008 | -9/Mines | Discovered new exit (range 5) 1061 | -9/Mines | Entered Exiles 1061 | -9/Exiles | Accompanied by 1 ally 1091 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1094 | -9/Exiles | Met 8R-AWN 1099 | -9/Exiles | Met EX-HEX 1110 | -9/Exiles | Met EX-BIN 1114 | -9/Exiles | Aligned with FarCom system 1115 | -9/Exiles | Given EX-Vault access code 1124 | -9/Exiles | Opened EX-Vault 1126 | -9/Exiles | Upgraded with Propulsion slot (x1) 1126 | -9/Exiles | Upgraded with Utility slot (x1) 1126 | -9/Exiles | Found Cloak of Protection 1130 | -9/Exiles | Found Latent Energy Streamer 1157 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1190 | -9/Exiles | Met EX-DEC 1249 | -9/Exiles | Discovered new exit (range 10) 1252 | -9/Exiles | Stole two prototypes: Cloak of Protection, Latent Energy Streamer 1252 | -9/Exiles | Entered Mines 1278 | -8/Mines | Reached level 5 1455 | -8/Mines | Discovered new exit (range 9) 1470 | -8/Mines | Entered Materials 1472 | -8/Materials | Reached level 6 1475 | -8/Materials | Identified exit to Storage 1528 | -8/Materials | Build established: Scout 1573 | -8/Materials | Garrison activated, responded to threat 1616 | -8/Materials | Entered Storage 1617 | -8/Storage | Identified exit to Recycling 1618 | -8/Storage | Reached level 7 1641 | -8/Storage | Met a pair of Derelict thieves 1717 | -8/Storage | Used back door to open Recycling access 1853 | -8/Storage | Discovered new exit (range 16) 1881 | -8/Storage | Reached level 8 2016 | -8/Storage | First assault squad dispatched 2067 | -8/Storage | Entered Factory 2069 | -7/Factory | FarCom data flow suspended 2069 | -7/Factory | Reached level 9 2093 | -7/Factory | Upgraded with Power slot (x1) 2093 | -7/Factory | Upgraded with Propulsion slot (x2) 2093 | -7/Factory | Upgraded with Utility slot (x1) 2204 | -7/Factory | Reached level 10 2269 | -7/Factory | Core integrity fell below 50% 2291 | -7/Factory | Discovered new exit (range 20) 2362 | -7/Factory | Upgraded with Utility slot (x1) 2599 | -7/Factory | Discovered new exit (range 5) 2600 | -7/Factory | Identified exit to Factory 2938 | -7/Factory | Discovered exit to Factory (range 4) 2971 | -7/Factory | Reached level 11 3106 | -7/Factory | Identified exit to Lower Caves 3191 | -7/Factory | Fabricated Imp. Kinecellerator (x1) 3199 | -7/Factory | Entered Lower Caves 3297 | -7/Lower Caves | Reached level 12 3300 | -7/Lower Caves | Spotted MM-EW6(f) 3301 | -7/Lower Caves | Encountered a Master Thief 3302 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 3399 | -7/Lower Caves | Discovered new exit (range 6) 3401 | -7/Lower Caves | Identified exit to Lower Caves 3576 | -7/Lower Caves | Entered another Lower Caves area 3604 | -7/Lower Caves | Discovered exit to Factory (range 5) 3607 | -7/Lower Caves | Learned Factory garrison access intel 3730 | -7/Lower Caves | Spotted HG-4JE(f) 3737 | -7/Lower Caves | Encountered a Master Thief 3745 | -7/Lower Caves | Cloak of Protection stolen by Master Thief 3877 | -7/Lower Caves | Discovered new exit (range 11) 3880 | -7/Lower Caves | Spotted B-75 Beast 3881 | -7/Lower Caves | Identified exit to Zion 3883 | -7/Lower Caves | Entered Zion 3885 | -7/Zion | Reached level 13 3893 | -7/Zion | Found Prototype Device 3893 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3982 | -7/Zion | Learned location of Extension (-5) 3986 | -7/Zion | Given A8's code to call for help 4030 | -7/Zion | Learned location of Data Miner (-6) 4052 | -7/Zion | Found Prototype Launcher 4052 | -7/Zion | Identified Gui. Missile Launcher 4055 | -7/Zion | Discovered new exit (range 15) 4055 | -7/Zion | Found Prototype Launcher 4055 | -7/Zion | Identified Rocket Array 4060 | -7/Zion | Upgraded with Utility slot (x1) 4214 | -7/Zion | Discovered new exit (range 13) 4219 | -7/Zion | Identified exit to Proximity Caves 4220 | -7/Zion | Entered Proximity Caves 4256 | -6/Proximity Caves | Spotted BJ-98G(f) 4257 | -6/Proximity Caves | Encountered a Master Thief 4261 | -6/Proximity Caves | Hvy. Battle Rifle stolen by Master Thief 4284 | -6/Proximity Caves | Learned Factory emergency access door positions 4440 | -6/Proximity Caves | Discovered exit to Factory (range 20) 4648 | -6/Proximity Caves | Entered Factory 4649 | -6/Factory | Identified exit to Lower Caves 4650 | -6/Factory | Reached level 14 4651 | -6/Factory | Loaded intel: 3 garrison access locations 4663 | -6/Factory | Found Prototype Processor 4663 | -6/Factory | Identified Exp. Terrain Scan Processor 4730 | -6/Factory | Fabricated Imp. Flight Unit (x1) 4845 | -6/Factory | Sucked down chute 4845 | -6/Factory | Entered Waste 4847 | -6/Waste | Reached level 15 4866 | -6/Waste | Spotted C-40 Crusher 4875 | -6/Waste | 2 allies followed down the chute 4890 | -6/Waste | Destroyed C-40 Crusher 4905 | -6/Waste | Spotted C-40 Crusher 4905 | -6/Waste | Spotted C-40 Crusher 4908 | -6/Waste | Spotted C-40 Crusher 4973 | -6/Waste | Warlord forces began an assault 4977 | -6/Waste | Allies destroyed C-40 Crusher 4987 | -6/Waste | Allies destroyed C-40 Crusher 4989 | -6/Waste | Allies destroyed C-40 Crusher 5016 | -6/Waste | Spotted C-40 Crusher 5025 | -6/Waste | Allies destroyed C-40 Crusher 5053 | -6/Waste | Spotted C-40 Crusher 5062 | -6/Waste | Destroyed C-40 Crusher 5068 | -6/Waste | Discovered new exit (range 15) 5098 | -6/Waste | Identified exit to Factory 5153 | -6/Waste | Entered Factory 5153 | -6/Factory | Accompanied by 18 allies 5224 | -6/Factory | Discovered exit to Lower Caves (range 18) 5281 | -6/Factory | Entered Lower Caves 5281 | -6/Lower Caves | Accompanied by 17 allies 5355 | -6/Lower Caves | Learned 4 Factory zone layouts 5436 | -6/Lower Caves | Reached level 16 5466 | -6/Lower Caves | Encountered a Warlord checkpoint 5501 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5509 | -6/Lower Caves | Reached level 17 5514 | -6/Lower Caves | Discovered new exit (range 15) 5522 | -6/Lower Caves | Identified exit to Lower Caves 5525 | -6/Lower Caves | Learned Factory terminal intel 5547 | -6/Lower Caves | Entered another Lower Caves area 5547 | -6/Lower Caves | Accompanied by 16 allies 5589 | -6/Lower Caves | Spotted C6-9V8(f) 5593 | -6/Lower Caves | Allies destroyed C6-9V8(f) 5626 | -6/Lower Caves | Encountered a Warlord checkpoint 5703 | -6/Lower Caves | Discovered new exit (range 11) 5706 | -6/Lower Caves | Identified exit to Data Miner 5831 | -6/Lower Caves | Entered Data Miner 5831 | -6/Data Miner | Accompanied by 16 allies 5831 | -6/Data Miner | Discovered new exit (range 6) 5839 | -6/Data Miner | Met Data Miner 5848 | -6/Data Miner | Learned location of Section 7 (-3) 5848 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5854 | -6/Data Miner | Received God Mode back door access code from Data Miner 5867 | -6/Data Miner | Identified exit to Proximity Caves 5879 | -6/Data Miner | Entered Proximity Caves 5879 | -5/Proximity Caves | Accompanied by 16 allies 5881 | -5/Proximity Caves | Reached level 18 5957 | -5/Proximity Caves | Escorted by Enhanced Grunt 6020 | -5/Proximity Caves | Spotted 20-BUC(f) 6021 | -5/Proximity Caves | Encountered a Master Thief 6021 | -5/Proximity Caves | Spotted Q8-6HJ(f) 6022 | -5/Proximity Caves | Encountered a Master Thief 6048 | -5/Proximity Caves | Allies destroyed Q8-6HJ(f) 6165 | -5/Proximity Caves | Spotted B-75 Beast 6172 | -5/Proximity Caves | Reached level 19 6172 | -5/Proximity Caves | Allies destroyed B-75 Beast 6209 | -5/Proximity Caves | Learned Factory stockpile data 6272 | -5/Proximity Caves | Reached level 20 6283 | -5/Proximity Caves | Spotted H1-4PB(f) 6284 | -5/Proximity Caves | Encountered a Master Thief 6287 | -5/Proximity Caves | Allies destroyed H1-4PB(f) 6289 | -5/Proximity Caves | Upgraded with Propulsion slot (x1) 6293 | -5/Proximity Caves | Discovered new exit (range 20) 6595 | -5/Proximity Caves | Learned Factory garrison access intel 6596 | -5/Proximity Caves | Spotted JN-YCH(f) 6597 | -5/Proximity Caves | Encountered a Master Thief 6615 | -5/Proximity Caves | Allies destroyed JN-YCH(f) 6637 | -5/Proximity Caves | Identified exit to Factory 6701 | -5/Proximity Caves | Entered Factory 6701 | -5/Factory | Accompanied by 12 allies 6703 | -5/Factory | Upgraded with Utility slot (x1) 6704 | -5/Factory | Loaded intel: 22 terminal locations 6705 | -5/Factory | Loaded intel: 4 garrison access locations 6787 | -5/Factory | Build established: Scavenger-Scout 6790 | -5/Factory | Reached level 21 6814 | -5/Factory | Upgraded with Weapon slot (x1) 6829 | -5/Factory | Discovered new exit (range 16) 6851 | -5/Factory | Discovered new exit (range 20) 6961 | -5/Factory | Found Prototype Processor 6961 | -5/Factory | Identified Exp. Targeting Computer 6967 | -5/Factory | Discovered new exit (range 13) 6997 | -5/Factory | Identified exit to Upper Caves 7064 | -5/Factory | Discovered exit to Upper Caves (range 15) 7120 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 7236 | -5/Factory | Entered Upper Caves 7236 | -5/Upper Caves | Accompanied by 8 allies 7244 | -5/Upper Caves | Learned Factory terminal intel 7416 | -5/Upper Caves | Reached level 22 7436 | -5/Upper Caves | Spotted 38-DM3(f) 7438 | -5/Upper Caves | Encountered a Master Thief 7438 | -5/Upper Caves | Spotted X6-JOV(f) 7439 | -5/Upper Caves | Encountered a Master Thief 7481 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7551 | -5/Upper Caves | Attracted the attention of an 0b10 base 7587 | -5/Upper Caves | Master Tearclaws stolen by Master Thief 7696 | -5/Upper Caves | Discovered new exit (range 5) 7697 | -5/Upper Caves | Identified exit to Upper Caves 7698 | -5/Upper Caves | Entered another Upper Caves area 7701 | -5/Upper Caves | Discovered new exit (range 13) 7746 | -5/Upper Caves | Identified exit to Factory 7803 | -5/Upper Caves | Spotted N5-LIK(f) 7804 | -5/Upper Caves | Encountered a Master Thief 7826 | -5/Upper Caves | Spotted B-75 Beast 7844 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7865 | -5/Upper Caves | Discovered new exit (range 15) 7869 | -5/Upper Caves | Identified exit to Warlord 7872 | -5/Upper Caves | Entered Warlord 7882 | -5/Warlord | System corruption cleaned by Quarantine Array 8003 | -5/Warlord | Met Warlord 8012 | -5/Warlord | Opened Warlord's prototype stash 8014 | -5/Warlord | Found Prototype Reactor 8014 | -5/Warlord | Identified Vortex Chain Reactor 8025 | -5/Warlord | Found Prototype Hackware 8025 | -5/Warlord | Identified System Mapper 8027 | -5/Warlord | Found Prototype Processor 8027 | -5/Warlord | Identified Exp. Target Analyzer 8028 | -5/Warlord | Warlord's base attacked by MAIN.C 8030 | -5/Warlord | Found Prototype Device 8030 | -5/Warlord | Identified Exp. Phase Shifter 8181 | -5/Warlord | Reached level 23 8197 | -5/Warlord | Discovered new exit (range 14) 8200 | -5/Warlord | Identified exit to Proximity Caves 8207 | -5/Warlord | Destroyed 9 combat bots 8243 | -5/Warlord | Entered Proximity Caves 8243 | -4/Proximity Caves | Accompanied by 2 allies 8256 | -4/Proximity Caves | Upgraded with Utility slot (x1) 8314 | -4/Proximity Caves | Discovered exit to Factory (range 13) 8317 | -4/Proximity Caves | Build established: Hacker-Scout 8383 | -4/Proximity Caves | Entered Factory 8383 | -4/Factory | Accompanied by 1 ally 8384 | -4/Factory | Loaded intel: 20 terminal locations 8385 | -4/Factory | Reached level 24 8718 | -4/Factory | Discovered new exit (range 14) 8743 | -4/Factory | Identified exit to Upper Caves 8799 | -4/Factory | Found Prototype Launcher 8799 | -4/Factory | Identified Mni. Smartbomb Launcher 8850 | -4/Factory | Discovered new exit (range 12) 8904 | -4/Factory | Fabricated Impulse Thruster Array (x1) 8925 | -4/Factory | Reached level 25 8951 | -4/Factory | Garrison activated, responded to threat 9096 | -4/Factory | Discovered new exit (range 14) 9167 | -4/Factory | Identified exit to Armory 9167 | -4/Factory | Entered Armory 9188 | -4/Armory | Upgraded with Utility slot (x1) 9207 | -4/Armory | Identified exit to Research 9260 | -4/Armory | Fabricated Y-64 Sentinel? 9279 | -4/Armory | Repaired Lrn. Tractor Beam 9384 | -4/Armory | Fabricated Exp. Signal Interpreter (x1) 9475 | -4/Armory | Reached level 26 9514 | -4/Armory | Fabricated P-70 Sage? 9545 | -4/Armory | Central database locked down 9556 | -4/Armory | Destroyed 7 combat bots 9667 | -4/Armory | First assault squad dispatched 9695 | -4/Armory | Sage 7a assimilated hostile G-67 Veteran 9785 | -4/Armory | Reached level 27 9970 | -4/Armory | Incoming assault squad redirected 10017 | -4/Armory | High security lockdown imminent 10057 | -4/Armory | Entered Research 10094 | -3/Research | Identified exit to Research 10106 | -3/Research | Reached level 28 10162 | -3/Research | Upgraded with Utility slot (x1) 10174 | -3/Research | Discovered new exit (range 13) 10268 | -3/Research | Entered another Research area 10268 | -2/Research | Warlord forces began assault on 0b10 10270 | -2/Research | Reached level 29 10298 | -2/Research | Spotted B-90 Cyclops 10300 | -2/Research | Found Prototype Device 10300 | -2/Research | Identified Exp. Force Field 10378 | -2/Research | Research machine network offline 10502 | -2/Research | Found Prototype Processor 10502 | -2/Research | Identified Exp. Core Analyzer 10537 | -2/Research | Spotted Striker 10545 | -2/Research | Destroyed Striker 10565 | -2/Research | Discovered new exit (range 13) 10568 | -2/Research | Identified exit to Testing 10585 | -2/Research | Reached level 30 10585 | -2/Research | Met up with Warlord 10630 | -2/Research | Spotted B-90 Cyclops 10675 | -2/Research | Spotted Striker 10680 | -2/Research | Destroyed Striker 10696 | -2/Research | Destroyed Striker 10731 | -2/Research | Reached level 31 10765 | -2/Research | Borebot progress halted 10869 | -2/Research | Discovered new exit (range 14) 10916 | -2/Research | Identified exit to Access 10925 | -2/Research | Destroyed 7 combat bots 10950 | -2/Research | Discovered exit to Access (range 16) 10978 | -2/Research | Found Prototype Device 10978 | -2/Research | Identified Exp. Shock Absorption System 10996 | -2/Research | Discovered exit to Access (range 7) 11045 | -2/Research | High security lockdown imminent 11125 | -2/Research | High security lockdown engaged 11140 | -2/Research | Found Prototype Slashing Weapon 11140 | -2/Research | Identified Particle Cleaver 11275 | -2/Research | Spotted Striker 11275 | -2/Research | Spotted Executioner 11282 | -2/Research | Destroyed Executioner 11285 | -2/Research | Borebot progress halted 11345 | -2/Research | Reached level 32 11366 | -2/Research | Destroyed 7 combat bots 11402 | -2/Research | Borebot progress halted 11459 | -2/Research | Spotted Striker 11460 | -2/Research | Scanned by Researcher 11460 | -2/Research | Spotted Investigator 11460 | -2/Research | Destroyed Investigator 11536 | -2/Research | Destroyed Striker 11580 | -2/Research | Entered Access 11582 | -1/Access | Reached level 33 11582 | -1/Access | Upgraded with Utility slot (x1) 11601 | -1/Access | High security lockdown imminent 11681 | -1/Access | High security lockdown engaged 11811 | -1/Access | Reached level 34 11832 | -1/Access | Destroyed 11 combat bots 11849 | -1/Access | Spotted Striker 11862 | -1/Access | Spotted Executioner 11903 | -1/Access | Discovered new exit (range 15) 11911 | -1/Access | Identified exit to Command 11978 | -1/Access | Entered Command 12028 | -1/Command | Spotted B-99 Colossus 12064 | -1/Command | Discovered new exit (range 17) 12079 | -1/Command | Reached level 35 12228 | -1/Command | First assault squad dispatched 12245 | -1/Command | Spotted Executioner 12245 | -1/Command | Spotted Executioner 12245 | -1/Command | Spotted Striker 12245 | -1/Command | Spotted Alpha 7 12245 | -1/Command | Spotted Executioner 12245 | -1/Command | Spotted Striker 12245 | -1/Command | Spotted Alpha 7 12253 | -1/Command | Spotted Executioner 12259 | -1/Command | Spotted B-99 Colossus 12259 | -1/Command | Spotted B-99 Colossus 12265 | -1/Command | Identified exit to Surface 12266 | *** | Escaped! Last Messages --------------- 12262_ Slug penetrates Striker. 12262_ Slug penetrates Wall. 12263_ Stasis field depleted. 12263_ Triggered Stasis Trap. 12263_ A bubble of rippling energy engulfs the area. 12263_ Field strength at 61. 12263_ Field strength at 22. 12264_ Stasis field depleted. 12264_ The Access Shell folds into the floor. 12264_ Slug penetrates Wall. 12264_ Knocked back. 12264_ Slug penetrates Wall. 12264_ Penetrated by Slug. 12265_ EXIT=IDENTIFIED: SURFACE 12266_ System corrupted: Energy discharge (-124). 12266_ Penetrated by Slug. 12266_ Slug penetrates Wall. 12266_ Penetrated by Slug. 12266_ Slug penetrates Wall. 12266_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | #?##?## "" "" + ##?### # #####+ | | ##?#### ""R"" ###### ###### # #? | | ?###### """" ###### ###### # ##] | | #?##### ###### ###### # ## | | ####### ###### ###### # ## | | ###############"###### ###### + ###### | | ####?## ### + # # | | #### # ### ###### # # | | #### ## ### # # # # | | ####### ### + # # + | | ? # ### # # # # =/ | | ? #######+######## # # # # =/ | | ? + / ############## #? =! | | ? #######%########## #####??#??#### # | | #######%# !!! # ###??#####??## ###### | | ####### + !!! #? ######?#?#?#?# #??### | | ? ###?### # !! ## ? ###??#####?### ##?### | | ?##?####%##################?#####???# ###?## | | ? ####?##%####################?#####?# #?###? | | ? # ##%####?####;##;;###;###?###### #####? | | ? + ## ##?### ##?###### ##### | | # * ##?### ###### | | "" # ##%#?#### ###### ## | | """" ## ###"###### ###### ## ##### | | """" ## ## ### ###?## ####### | | "" ## ## ##; @" ##?### #######| | | ? ? ## ## ##; "" ###### #?##### | | ? ? ?#??## ##; ^ ###### ###?### " | | ?+##?## # ### ##### ###### " | | ? ? # #?# ^ ###?# % + | | ?? ? ? ? + ###BB BB##### ###### | | ? ???## # ###BB BB######"####### | | ? ??##??? ?# #?##;; ;##### ! ## | | ??????#???## ##### ##### ## | | ????#???? ?# #???##E ####?# ## " | | ???? ???? ?# #??## ^ #?### ## " | | ???? ??????##"####?##"; 7KE##??## ###### | | ??? ???????###?#??##" ##### #####? | | ??#????? ?#????#??##### ####?# ###?## | | ?????????????????##?## ##### ####?# | | ???????????????#?????#" ^###?##""#"########### | | ???????????????????#### ##?## #####?##?##### | | ???????????????????####"""+""#### #######?####?#? | | ?????????????########### #### #########?#?#??# | | ??????????????+ # ### ####??##?#?###?## | | ??????????????# " ###"#####?########?#?# | | ??????????????# "" / # ####???##??###?#? | | ? ?????????# """" # " ###?########?##?# | | ????## """" # " #?#?##???##?#?##? | | ## "" # # " #?#??##??#?#?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 151 Energy Generation 100 Energy Capacity 800 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 310 Power Amplification 80 Additional Mass Support 12 Resistance: KI 20 Resistance: TH 20 Resistance: EM 25 Melee Speed Boost 30 Evasion (%) 79 Targeting Accuracy 5 Target Analysis 12 Core Analysis 15 Matter Filtering 30 Energy Filtering 30 Kinecelleration 40 Stasis Canceling 2 Offensive Hacking 35 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Mines | Hacked Adv. Melee Analysis Suite | -7/Factory | Hacked Imp. Kinecellerator | -7/Factory | Hacked Mass Driver | -7/Factory | Hacked Hvy. Disruptor Cannon | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Energy Filter | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Power Amplifier | -5/Factory | Hacked Imp. Powered Armor | -5/Factory | Hacked Exp. Signal Interpreter | -4/Proximity Caves | Hacked Tractor Beam | -4/Proximity Caves | Hacked Tri-rail Accelerator | -4/Proximity Caves | Hacked KE Penetrator | -4/Proximity Caves | Hacked System Restoration Module | -4/Factory | Hacked Cmb. Antigrav System | -4/Factory | Hacked Impulse Thruster | -4/Armory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. Kinecellerator | x1 | -7/Factory Imp. Flight Unit | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Impulse Thruster Array | x1 | -4/Factory | Preloaded Y-64 Sentinel | x2 | -4/Armory | Preloaded Exp. Signal Interpreter | x1 | -4/Armory P-70 Sage | x2 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Com Levels Raised 34 | . . 1 1 1 . 1 1 2 3 1 . 1 . 1 1 . 2 . . 3 1 1 . 1 . 2 2 1 4 2 1 XP Earned 54251 | 3000 350 1236 2716 782 350 885 2035 3429 3946 853 1010 650 1000 1705 260 290 2676 356 453 3816 2121 845 352 959 699 2855 2810 1372 6217 2799 1424 XP Spent 53870 | 2960 . . . . 4540 . 2170 365 7280 . . 3485 . 115 2975 . . . . 3135 5900 . 295 175 2485 . 4000 3615 1530 5050 3795 Upgrades 115 | 10 . . . . 19 . 7 2 13 . . 5 . 1 6 . . . . 5 9 . 2 1 2 . 4 3 7 8 11 Power Slot 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Utility Slot 10 | 1 . . . . 1 . . . 2 . . 1 . . . . . . . . 1 . . . 1 . 1 1 . 1 . Weapon Slot 2 | 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Core Integrity 36 | 2 . . . . 1 . 1 1 3 . . 1 . 1 1 . . . . 1 2 . 1 1 1 . 2 1 2 6 8 Heat Dissipation 11 | 1 . . . . 1 . 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . 3 1 1 Energy Generation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Matter Storage 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Inventory Capacity 3 | 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sensor Range 11 | . . . . . 7 . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . Terrain Scan Density 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Ranged Accuracy 7 | 2 . . . . 1 . 1 . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . Melee Accuracy 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . Hack Attack % 3 | 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Hack Defense % 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . KI Resistance % 4 | . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . TH Resistance % 4 | . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . KI Damage % 4 | . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Protomatter Created 3223 | . 16 91 128 . . 47 9 136 256 36 66 . . . . . 82 . . 103 77 109 42 45 . 261 660 180 713 48 118 Integrity Restored 7443 | . 46 148 109 . . 132 27 435 573 57 99 . . . . . 161 26 . 334 216 16 117 174 . 630 1899 407 1249 234 354 Core 6056 | . 46 125 65 . . 93 27 435 545 48 77 . . . . . 76 . . 164 157 12 117 174 . 630 1418 344 915 234 354 Parts 1387 | . . 23 44 . . 39 . . 28 9 22 . . . . . 85 26 . 170 59 4 . . . . 481 63 334 . . Protomatter Decayed 5837 | . . 39 94 49 . 2 . 58 63 37 . . . . . . 25 . . 37 59 243 3 43 . 44 547 . 4336 158 . Game ------ Seed GravityOverloadMediator Manual? 0 Play Time 04:09:42 Cumulative 326.3 hours Start 2021.06.05 @ 08:50:12 End 2021.06.05 @ 13:02:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type 0 Total 15 Types 13/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b4880951-7fbf-43fb-ad8f-a0fc5a806bf9